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64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "ultima/ultima1/widgets/urban_widget.h"
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#include "ultima/ultima1/maps/map_city_castle.h"
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#include "ultima/ultima1/maps/map_tile.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace Widgets {
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EMPTY_MESSAGE_MAP(UrbanWidget, Shared::Maps::MapWidget);
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Shared::Maps::MapWidget::CanMove UrbanWidget::canMoveTo(const Point &destPos) {
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Shared::Maps::MapWidget::CanMove result = Shared::Maps::MapWidget::canMoveTo(destPos);
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if (result != UNSET)
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return result;
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// Get the details of the position
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Maps::U1MapTile destTile;
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_map->getTileAt(destPos, &destTile);
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return destTile._tileId == Maps::CTILE_GROUND || destTile._tileId >= Maps::CTILE_POND_EDGE1 ? YES : NO;
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}
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bool UrbanWidget::moveBy(const Point &delta) {
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// TODO: Movement allowed on tile 63.. is this the gate of the princess' cells?
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Point newPos = _position + delta;
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if (canMoveTo(newPos) == YES) {
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_position = newPos;
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return true;
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} else {
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return false;
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}
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}
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void UrbanWidget::synchronize(Common::Serializer &s) {
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MapWidget::synchronize(s);
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s.syncAsUint16LE(_tileNum);
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}
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} // End of namespace Widgets
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} // End of namespace Ultima1
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} // End of namespace Ultima
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