scummvm/engines/ultima/ultima1/widgets/urban_widget.cpp
2020-02-01 13:13:51 -08:00

64 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ultima/ultima1/widgets/urban_widget.h"
#include "ultima/ultima1/maps/map_city_castle.h"
#include "ultima/ultima1/maps/map_tile.h"
namespace Ultima {
namespace Ultima1 {
namespace Widgets {
EMPTY_MESSAGE_MAP(UrbanWidget, Shared::Maps::MapWidget);
Shared::Maps::MapWidget::CanMove UrbanWidget::canMoveTo(const Point &destPos) {
Shared::Maps::MapWidget::CanMove result = Shared::Maps::MapWidget::canMoveTo(destPos);
if (result != UNSET)
return result;
// Get the details of the position
Maps::U1MapTile destTile;
_map->getTileAt(destPos, &destTile);
return destTile._tileId == Maps::CTILE_GROUND || destTile._tileId >= Maps::CTILE_POND_EDGE1 ? YES : NO;
}
bool UrbanWidget::moveBy(const Point &delta) {
// TODO: Movement allowed on tile 63.. is this the gate of the princess' cells?
Point newPos = _position + delta;
if (canMoveTo(newPos) == YES) {
_position = newPos;
return true;
} else {
return false;
}
}
void UrbanWidget::synchronize(Common::Serializer &s) {
MapWidget::synchronize(s);
s.syncAsUint16LE(_tileNum);
}
} // End of namespace Widgets
} // End of namespace Ultima1
} // End of namespace Ultima