mirror of
https://github.com/libretro/scummvm.git
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347815cdae
svn-id: r16215
83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef CEACTIONSPOCKET
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#define CEACTIONSPOCKET
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#include "common/stdafx.h"
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#include "common/scummsys.h"
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#include "common/system.h"
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#include "base/gameDetector.h"
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#include "wince-sdl.h"
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#include "Key.h"
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#include "CEActions.h"
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#define POCKET_ACTION_VERSION 3
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enum pocketActionType {
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POCKET_ACTION_PAUSE = 0,
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POCKET_ACTION_SAVE,
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POCKET_ACTION_QUIT,
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POCKET_ACTION_SKIP,
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POCKET_ACTION_HIDE,
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POCKET_ACTION_KEYBOARD,
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POCKET_ACTION_SOUND,
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POCKET_ACTION_RIGHTCLICK,
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POCKET_ACTION_CURSOR,
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POCKET_ACTION_FREELOOK,
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POCKET_ACTION_ZOOM_UP,
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POCKET_ACTION_ZOOM_DOWN,
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POCKET_ACTION_LAST
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};
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class CEActionsPocket : public CEActions {
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public:
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// Actions
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bool perform(ActionType action, bool pushed = true);
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String actionName(ActionType action);
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int size();
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static void init(GameDetector &detector);
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void initInstanceMain(OSystem_WINCE3 *mainSystem);
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void initInstanceGame();
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// Action domain
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String domain();
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int version();
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// Utility
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bool needsRightClickMapping();
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bool needsHideToolbarMapping();
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bool needsZoomMapping();
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~CEActionsPocket();
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private:
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CEActionsPocket(GameDetector &detector);
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bool _right_click_needed;
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bool _hide_toolbar_needed;
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bool _zoom_needed;
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};
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#endif |