mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 11:46:54 +00:00
22ee23cac7
svn-id: r42600
737 lines
24 KiB
C++
737 lines
24 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/scummsys.h"
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#include "common/endian.h"
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#include "common/stream.h"
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#include "common/util.h"
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#include "common/debug.h"
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#include "sound/mods/maxtrax.h"
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namespace Audio {
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MaxTrax::MaxTrax(int rate, bool stereo)
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: Paula(stereo, rate, rate/50), _voiceCtx(), _patch(), _scores(), _numScores(), _microtonal() {
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_playerCtx.maxScoreNum = 128;
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_playerCtx.vBlankFreq = 50;
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_playerCtx.frameUnit = (uint16)((1000 * (1<<8)) / _playerCtx.vBlankFreq);
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_playerCtx.scoreIndex = -1;
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_playerCtx.nextEvent = 0;
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_playerCtx.volume = 0x64;
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_playerCtx.tempo = 120;
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_playerCtx.tempoTime = 0;
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//uint32 uinqueId = 0;
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//byte flags = 0;
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//uint32 colorClock = kPalSystemClock / 2;
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for (int i = 0; i < ARRAYSIZE(_channelCtx); ++i)
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resetChannel(_channelCtx[i], (i & 1) != 0);
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}
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MaxTrax::~MaxTrax() {
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stopMusic();
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freePatches();
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freeScores();
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}
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void MaxTrax::interrupt() {
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// a5 - maxtraxm a4 . globaldata
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// TODO
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// test for changes in shared struct and make changes
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// specifically all used channels get marked altered
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_playerCtx.ticks += _playerCtx.tickUnit;
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const int32 millis = _playerCtx.ticks >> 8; // d4
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for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) {
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VoiceContext &voice = _voiceCtx[i]; // a3
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if (voice.channel && voice.stopEventCommand < 0x80) {
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const int channelNo = voice.stopEventParameter;
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assert(channelNo == voice.channel - _channelCtx); // TODO remove
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voice.stopEventTime -= (channelNo < kNumChannels) ? _playerCtx.tickUnit : _playerCtx.frameUnit;
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if (voice.stopEventTime <= 0) {
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noteOff(voice, voice.stopEventCommand);
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voice.stopEventCommand = 0xFF;
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}
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}
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}
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if (_playerCtx.musicPlaying) {
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const Event *curEvent = _playerCtx.nextEvent;
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int32 eventDelta = _playerCtx.nextEventTime - millis;
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for (; eventDelta <= 0; eventDelta += (++curEvent)->startTime) {
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const byte cmd = curEvent->command;
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const byte data = curEvent->parameter;
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const uint16 stopTime = curEvent->stopTime;
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ChannelContext &channel = _channelCtx[data & 0x0F];
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outPutEvent(*curEvent);
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debug("CurTime, EventDelta, NextDelta: %d, %d, %d", millis, eventDelta, eventDelta + curEvent[1].startTime );
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if (cmd < 0x80) { // Note
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const uint16 vol = (data & 0xF0) >> 1;
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const int8 voiceIndex = noteOn(channel, cmd, vol, kPriorityScore);
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if (voiceIndex >= 0) {
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VoiceContext &voice = _voiceCtx[voiceIndex];
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voice.stopEventCommand = cmd;
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voice.stopEventParameter = data & 0x0F;
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voice.stopEventTime = (eventDelta + stopTime) << 8;
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}
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} else {
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switch (cmd) {
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case 0x80: // TEMPO
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if ((_playerCtx.tickUnit >> 8) > stopTime) {
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setTempo(data << 4);
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_playerCtx.tempoTime = 0;
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} else {
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_playerCtx.tempoStart = _playerCtx.tempo;
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_playerCtx.tempoDelta = (data << 4) - _playerCtx.tempoStart;
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_playerCtx.tempoTime = (stopTime << 8);
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_playerCtx.tempoTicks = 0;
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}
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break;
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/* case 0xA0: // SPECIAL
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break;
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case 0xB0: // CONTROL
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// TODO: controlChange((byte)stopTime, (byte)(stopTime >> 8))
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break;
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*/ case 0xC0: // PROGRAM
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channel.patch = &_patch[stopTime & (kNumPatches - 1)];
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break;
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case 0xE0: // BEND
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channel.pitchBend = ((stopTime & 0x7F00) >> 1) | (stopTime & 0x7f);
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// channel.pitchReal = ((int32)(channel.pitchBendRange << 8) * (channel.pitchBend - (64 << 7))) / (64 << 7);
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channel.pitchReal = (((int32)channel.pitchBendRange * channel.pitchBend) >> 5) - (channel.pitchBendRange << 8);
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channel.isAltered = true;
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break;
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case 0xFF: // END
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if (_playerCtx.musicLoop) {
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curEvent = _scores[_playerCtx.scoreIndex].events;
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eventDelta = curEvent->startTime - millis;
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_playerCtx.ticks = 0;
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} else
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_playerCtx.musicPlaying = false;
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// stop processing for this tick
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goto endOfEventLoop;
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default:
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debug("Unhandled Command");
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outPutEvent(*curEvent);
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}
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}
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}
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endOfEventLoop:
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_playerCtx.nextEvent = curEvent;
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_playerCtx.nextEventTime = eventDelta + millis;
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// tempoEffect
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if (_playerCtx.tempoTime) {
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_playerCtx.tempoTicks += _playerCtx.tickUnit;
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uint16 newTempo = _playerCtx.tempoStart;
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if (_playerCtx.tempoTicks < _playerCtx.tempoTime) {
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newTempo += (uint16)((_playerCtx.tempoTicks * _playerCtx.tempoDelta) / _playerCtx.tempoTime);
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} else {
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_playerCtx.tempoTime = 0;
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newTempo += _playerCtx.tempoDelta;
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}
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setTempo(_playerCtx.tempoStart + newTempo);
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}
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}
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// Handling of Envelopes and Portamento
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for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) {
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VoiceContext &voice = _voiceCtx[i];
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if (!voice.channel)
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continue;
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const ChannelContext &channel = *voice.channel;
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const Patch &patch = *voice.patch;
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switch (voice.status) {
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case VoiceContext::kStatusSustain:
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if (!channel.isAltered && !voice.hasPortamento && !channel.modulation)
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continue;
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// Update Volume and Period
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break;
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case VoiceContext::kStatusHalt:
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killVoice((byte)i);
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continue;
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case VoiceContext::kStatusStart:
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if (patch.attackLen) {
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voice.envelope = patch.attackPtr;
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const uint16 duration = voice.envelope->duration;
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voice.envelopeLeft = patch.attackLen;
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voice.ticksLeft = duration << 8;
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voice.status = VoiceContext::kStatusAttack;
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voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume, duration);
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// Process Envelope
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} else {
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voice.status = VoiceContext::kStatusSustain;
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voice.baseVolume = patch.volume;
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// Update Volume and Period
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}
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break;
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case VoiceContext::kStatusRelease:
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if (patch.releaseLen) {
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voice.envelope = patch.attackPtr + patch.attackLen;
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const uint16 duration = voice.envelope->duration;
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voice.envelopeLeft = patch.releaseLen;
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voice.ticksLeft = duration << 8;
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voice.status = VoiceContext::kStatusDecay;
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voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration);
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// Process Envelope
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} else {
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voice.status = VoiceContext::kStatusHalt;
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voice.lastVolume = 0;
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// Send Audio Packet
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}
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break;
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}
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// Process Envelope
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const uint16 envUnit = _playerCtx.frameUnit;
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if (voice.envelope) {
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// TODO remove paranoid asserts
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assert(voice.status != VoiceContext::kStatusSustain);
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assert(voice.status == VoiceContext::kStatusAttack || VoiceContext::kStatusRelease);
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assert(voice.envelope);
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assert(voice.envelopeLeft >= 0);
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if (voice.ticksLeft > envUnit) { // envelope still active
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voice.baseVolume = (uint16)MIN(MAX(0, voice.baseVolume + voice.incrVolume), 0x8000);
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voice.ticksLeft -= envUnit;
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// Update Volume and Period
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} else { // next or last Envelope
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voice.baseVolume = voice.envelope->volume;
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assert(voice.envelopeLeft > 0);
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if (--voice.envelopeLeft) {
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++voice.envelope;
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const uint16 duration = voice.envelope->duration;
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voice.ticksLeft = duration << 8;
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voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration);
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// Update Volume and Period
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} else if (voice.status == VoiceContext::kStatusDecay) {
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voice.status = VoiceContext::kStatusHalt;
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voice.envelope = 0;
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voice.lastVolume = 0;
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// Send Audio Packet
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} else {
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assert(voice.status == VoiceContext::kStatusAttack);
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voice.status = VoiceContext::kStatusSustain;
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voice.envelope = 0;
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// Update Volume and Period
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}
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}
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}
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// Update Volume and Period
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if (voice.status >= VoiceContext::kStatusDecay) {
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// Calc volume
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uint16 vol = (voice.noteVolume < (1 << 7)) ? (voice.noteVolume * _playerCtx.volume) >> 7 : _playerCtx.volume;
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if (voice.baseVolume < (1 << 15))
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vol = (uint16)(((uint32)vol * voice.baseVolume) >> 15);
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if (voice.channel->volume < (1 << 7))
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vol = (vol * voice.channel->volume) >> 7;
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voice.lastVolume = (byte)MIN(vol, (uint16)0x64);
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// Calc Period
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if (voice.hasPortamento) {
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voice.portaTicks += envUnit;
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if ((uint16)(voice.portaTicks >> 8) >= channel.portamentoTime) {
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voice.hasPortamento = false;
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voice.baseNote = voice.endNote;
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voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave);
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}
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voice.lastPeriod = calcNote(voice);
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} else if (channel.isAltered || channel.modulation)
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voice.lastPeriod = calcNote(voice);
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}
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// Send Audio Packet
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Paula::setChannelPeriod(i, (voice.lastPeriod) ? voice.lastPeriod : 1000);
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Paula::setChannelVolume(i, (voice.lastPeriod) ? voice.lastVolume : 0);
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}
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for (ChannelContext *c = _channelCtx; c != &_channelCtx[ARRAYSIZE(_channelCtx)]; ++c)
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c->isAltered = false;
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//modulation stuff, sinevalue += tickunit
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}
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int32 MaxTrax::calcVolumeDelta(int32 delta, uint16 time) {
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const int32 div = time * _playerCtx.vBlankFreq;
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if (div <= 1000)
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return delta; // time to small or 0
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return (1000 * delta) / div;
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}
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void MaxTrax::stopMusic() {
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Common::StackLock lock(_mutex);
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_playerCtx.musicPlaying = false;
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_playerCtx.scoreIndex = -1;
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_playerCtx.nextEvent = 0;
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}
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bool MaxTrax::doSong(int songIndex, int advance) {
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if (songIndex < 0 || songIndex >= _numScores)
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return false;
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Common::StackLock lock(_mutex);
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_playerCtx.musicPlaying = false;
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_playerCtx.musicLoop = false;
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setTempo(_playerCtx.tempoInitial << 4);
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_playerCtx.tempoTime = 0;
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_playerCtx.scoreIndex = songIndex;
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_playerCtx.ticks = 0;
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for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i)
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killVoice(i);
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for (int i = 0; i < kNumChannels; ++i)
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resetChannel(_channelCtx[i], (i & 1) != 0);
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const Event *cev = _scores[songIndex].events;
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// Songs are special markers in the score
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for (; advance > 0; --advance) {
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// TODO - check for boundaries
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for(; cev->command != 0xFF && (cev->command != 0xA0 || (cev->stopTime >> 8) != 0x00); ++cev)
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;
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}
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_playerCtx.nextEvent = cev;
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_playerCtx.nextEventTime = cev->startTime;
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_playerCtx.musicPlaying = true;
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Paula::startPaula();
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return true;
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}
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void MaxTrax::killVoice(byte num) {
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VoiceContext &voice = _voiceCtx[num];
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if (voice.channel)
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--(voice.channel->voicesActive);
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voice.channel = 0;
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voice.envelope = 0;
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voice.status = VoiceContext::kStatusFree;
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voice.flags = 0;
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voice.hasPortamento = false;
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voice.priority = 0;
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//voice.uinqueId = 0;
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// "stop" voice, set period to 1, vol to 0
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Paula::disableChannel(num);
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Paula::setChannelPeriod(num, 1);
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Paula::setChannelVolume(num, 0);
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}
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int8 MaxTrax::pickvoice(const VoiceContext voices[4], uint pick, int16 pri) {
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pick &= 3;
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enum { kPrioFlagFixedSide = 1 << 3 };
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if ((pri & (kPrioFlagFixedSide)) == 0) {
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const bool leftSide = (uint)(pick - 1) > 1;
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const int leftBest = MIN(voices[0].status, voices[3].status);
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const int rightBest = MIN(voices[1].status, voices[2].status);
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const int sameSide = (leftSide) ? leftBest : rightBest;
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const int otherSide = leftBest + rightBest - sameSide;
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if (sameSide > VoiceContext::kStatusRelease && otherSide <= VoiceContext::kStatusRelease) {
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pick ^= 1; // switches sides
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}
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}
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pri &= ~kPrioFlagFixedSide;
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for (int i = 1; i > 0; --i) {
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const VoiceContext *voice = &voices[pick];
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const VoiceContext *alternate = &voices[pick ^ 3];
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if (voice->status > alternate->status
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|| (voice->status == alternate->status && voice->lastVolume > alternate->lastVolume)) {
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// TODO: tiebreaking
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pick ^= 3; // switch channels
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const VoiceContext *tmp = voice;
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voice = alternate;
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alternate = tmp;
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}
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if ((voice->flags & VoiceContext::kFlagBlocked) != 0 || voice->priority > pri) {
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pick ^= 3; // switch channels
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if ((alternate->flags & VoiceContext::kFlagBlocked) != 0 || alternate->priority > pri) {
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// if not already done, switch sides and try again
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pick ^= 1;
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continue;
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}
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}
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// succeded
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return (int8)pick;
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}
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// failed
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return -1;
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}
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uint16 MaxTrax::calcNote(const VoiceContext &voice) {
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const ChannelContext &channel = *voice.channel;
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int16 bend = channel.pitchReal;
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if (voice.hasPortamento)
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bend += (int16)(((int8)(voice.endNote - voice.baseNote)) * voice.portaTicks) / channel.portamentoTime;
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// 0x9fd77 ~ log2(1017) MIDI F5 ?
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// 0x8fd77 ~ log2(508.5) MIDI F4 ?
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// 0x6f73d ~ log2(125) ~ 5675Hz
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enum { K_VALUE = 0x9fd77, PREF_PERIOD = 0x8fd77, PERIOD_LIMIT = 0x6f73d };
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// tone = voice.baseNote << 8 + microtonal
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// bend = channelPitch + porta + modulation
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const int32 tone = voice.preCalcNote + (bend << 6) / 3;
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if (tone >= PERIOD_LIMIT + (1 << 16)) {
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// calculate 2^tone and round towards nearest integer
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// 2*2^tone = exp((tone+1) * ln(2))
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const uint16 periodX2 = (uint16)expf((float)tone * (float)(0.69314718055994530942 / (1 << 16)));
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return (periodX2 + 1) / 2;
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}
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return 0;
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}
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int8 MaxTrax::noteOn(ChannelContext &channel, const byte note, uint16 volume, uint16 pri) {
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if (channel.microtonal >= 0)
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_microtonal[note % 127] = channel.microtonal;
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if (!volume)
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return -1;
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const Patch &patch = *channel.patch;
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if (!patch.samplePtr)
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return -1;
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int8 voiceNum = -1;
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if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.voicesActive) {
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VoiceContext *voice = _voiceCtx + ARRAYSIZE(_voiceCtx) - 1;
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for (voiceNum = ARRAYSIZE(_voiceCtx) - 1; voiceNum >= 0 && voice->channel != &channel; --voiceNum, --voice)
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;
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if (voiceNum >= 0 && voice->status >= VoiceContext::kStatusSustain && (channel.flags & ChannelContext::kFlagPortamento) != 0) {
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// reset previous porta
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if (voice->hasPortamento)
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voice->baseNote = voice->endNote;
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voice->preCalcNote = precalcNote(voice->baseNote, patch.tune, voice->octave);
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voice->portaTicks = 0;
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voice->hasPortamento = true;
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voice->endNote = channel.lastNote = note;
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voice->noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128;
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}
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} else {
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voiceNum = pickvoice(_voiceCtx, (channel.flags & ChannelContext::kFlagRightChannel) != 0 ? 1 : 0, pri);
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if (voiceNum >= 0) {
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VoiceContext &voice = _voiceCtx[voiceNum];
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voice.flags = 0;
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voice.hasPortamento = false;
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if (voice.channel) {
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killVoice(voiceNum);
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voice.flags |= VoiceContext::kFlagStolen;
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}
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voice.channel = &channel;
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voice.patch = &patch;
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voice.baseNote = note;
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const int32 plainNote = precalcNote(voice.baseNote, patch.tune, 0);
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const int32 PREF_PERIOD1 = 0x8fd77 + (1 << 16);
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// calculate which sample to use
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const int useOctave = (plainNote <= PREF_PERIOD1) ? 0 : MIN<int32>((plainNote + 0xFFFF - PREF_PERIOD1) >> 16, patch.sampleOctaves - 1);
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voice.octave = (byte)useOctave;
|
|
voice.preCalcNote = plainNote - (useOctave << 16);
|
|
|
|
voice.lastPeriod = calcNote(voice);
|
|
|
|
voice.priority = (byte)pri;
|
|
voice.status = VoiceContext::kStatusStart;
|
|
|
|
voice.noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128;
|
|
|
|
// ifeq HAS_FULLCHANVOL macro
|
|
if (channel.volume < 128)
|
|
voice.noteVolume = (voice.noteVolume * channel.volume) >> 7;
|
|
|
|
voice.baseVolume = 0;
|
|
|
|
const uint16 period = (voice.lastPeriod) ? voice.lastPeriod : 1000;
|
|
|
|
// TODO: since the original player is using the OS-functions, more than 1 sample could be queued up already
|
|
// get samplestart for the given octave
|
|
const int8 *samplePtr = patch.samplePtr + (patch.sampleTotalLen << useOctave) - patch.sampleTotalLen;
|
|
if (patch.sampleAttackLen) {
|
|
Paula::setChannelSampleStart(voiceNum, samplePtr);
|
|
Paula::setChannelSampleLen(voiceNum, (patch.sampleAttackLen << useOctave) / 2);
|
|
Paula::setChannelPeriod(voiceNum, period);
|
|
Paula::setChannelVolume(voiceNum, 0);
|
|
|
|
Paula::enableChannel(voiceNum);
|
|
// wait for dma-clear
|
|
// FIXME: this is a workaround to enable oneshot-samples and it currently might crash Paula
|
|
if (patch.sampleTotalLen == patch.sampleAttackLen) {
|
|
Paula::setChannelSampleStart(voiceNum, 0);
|
|
Paula::setChannelSampleLen(voiceNum, 0);
|
|
}
|
|
}
|
|
|
|
if (patch.sampleTotalLen > patch.sampleAttackLen) {
|
|
Paula::setChannelSampleStart(voiceNum, samplePtr + (patch.sampleAttackLen << useOctave));
|
|
Paula::setChannelSampleLen(voiceNum, ((patch.sampleTotalLen - patch.sampleAttackLen) << useOctave) / 2);
|
|
if (!patch.sampleAttackLen) {
|
|
// need to enable channel
|
|
Paula::setChannelPeriod(voiceNum, period);
|
|
Paula::setChannelVolume(voiceNum, 0);
|
|
|
|
Paula::enableChannel(voiceNum);
|
|
}
|
|
// another pointless wait for DMA-Clear???
|
|
}
|
|
|
|
channel.voicesActive++;
|
|
if (&channel < &_channelCtx[kNumChannels]) {
|
|
if ((channel.flags & ChannelContext::kFlagPortamento) != 0) {
|
|
if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.lastNote < 0x80 && channel.lastNote != voice.baseNote) {
|
|
voice.portaTicks = 0;
|
|
voice.endNote = voice.baseNote;
|
|
voice.baseNote = channel.lastNote;
|
|
voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave);
|
|
voice.hasPortamento = true;
|
|
}
|
|
channel.lastNote = note;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return voiceNum;
|
|
}
|
|
|
|
void MaxTrax::noteOff(VoiceContext &voice, const byte note) {
|
|
ChannelContext &channel = *voice.channel;
|
|
if (channel.voicesActive && voice.status != VoiceContext::kStatusRelease) {
|
|
// TODO is this check really necessary?
|
|
const byte refNote = (voice.hasPortamento) ? voice.endNote : voice.baseNote;
|
|
assert(refNote == note);
|
|
if (refNote == note) {
|
|
if ((channel.flags & ChannelContext::kFlagDamper) != 0)
|
|
voice.flags |= VoiceContext::kFlagDamper;
|
|
else
|
|
voice.status = VoiceContext::kStatusRelease;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MaxTrax::resetChannel(ChannelContext &chan, bool rightChannel) {
|
|
chan.modulation = 0;
|
|
chan.modulationTime = 1000;
|
|
chan.microtonal = -1;
|
|
chan.portamentoTime = 500;
|
|
chan.pitchBend = 64 << 7;
|
|
chan.pitchReal = 0;
|
|
chan.pitchBendRange = 24;
|
|
chan.volume = 128;
|
|
// chan.flags &= ~ChannelContext::kFlagPortamento & ~ChannelContext::kFlagMicrotonal;
|
|
chan.isAltered = true;
|
|
if (rightChannel)
|
|
chan.flags = ChannelContext::kFlagRightChannel;
|
|
else
|
|
chan.flags = 0; //~ChannelContext::kFlagRightChannel;
|
|
}
|
|
|
|
void MaxTrax::freeScores() {
|
|
if (_scores) {
|
|
for (int i = 0; i < _numScores; ++i)
|
|
delete[] _scores[i].events;
|
|
delete[] _scores;
|
|
_scores = 0;
|
|
}
|
|
_numScores = 0;
|
|
memset(_microtonal, 0, sizeof(_microtonal));
|
|
}
|
|
|
|
void MaxTrax::freePatches() {
|
|
for (int i = 0; i < ARRAYSIZE(_patch); ++i) {
|
|
delete[] _patch[i].samplePtr;
|
|
delete[] _patch[i].attackPtr;
|
|
}
|
|
memset(const_cast<Patch *>(_patch), 0, sizeof(_patch));
|
|
}
|
|
|
|
int MaxTrax::playNote(byte note, byte patch, uint16 duration, uint16 volume, bool rightSide) {
|
|
Common::StackLock lock(_mutex);
|
|
assert(patch < ARRAYSIZE(_patch));
|
|
|
|
ChannelContext &channel = _channelCtx[kNumChannels];
|
|
channel.flags = (rightSide) ? ChannelContext::kFlagRightChannel : 0;
|
|
channel.isAltered = false;
|
|
channel.patch = &_patch[patch];
|
|
const int8 voiceIndex = noteOn(channel, note, (byte)volume, kPriorityNote);
|
|
if (voiceIndex >= 0) {
|
|
VoiceContext &voice = _voiceCtx[voiceIndex];
|
|
voice.stopEventCommand = note;
|
|
voice.stopEventParameter = kNumChannels;
|
|
voice.stopEventTime = duration << 8;
|
|
}
|
|
return voiceIndex;
|
|
}
|
|
|
|
bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool loadSamples) {
|
|
Common::StackLock lock(_mutex);
|
|
bool res = false;
|
|
stopMusic();
|
|
if (loadSamples)
|
|
freePatches();
|
|
if (loadScores)
|
|
freeScores();
|
|
// 0x0000: 4 Bytes Header "MXTX"
|
|
// 0x0004: uint16 tempo
|
|
// 0x0006: uint16 flags. bit0 = lowpassfilter, bit1 = attackvolume, bit15 = microtonal
|
|
if (musicData.readUint32BE() != 0x4D585458) {
|
|
warning("Maxtrax: File is not a Maxtrax Module");
|
|
return false;
|
|
}
|
|
const uint16 songTempo = musicData.readUint16BE();
|
|
const uint16 flags = musicData.readUint16BE();
|
|
if (loadScores) {
|
|
_playerCtx.tempoInitial = songTempo;
|
|
_playerCtx.filterOn = (flags & 1) != 0;
|
|
_playerCtx.handleVolume = (flags & 2) != 0;
|
|
debug("Header: MXTX %02X %02X", _playerCtx.tempo, flags);
|
|
}
|
|
|
|
if (flags & (1 << 15)) {
|
|
debug("Song has microtonal");
|
|
if (loadScores) {
|
|
for (int i = 0; i < ARRAYSIZE(_microtonal); ++i)
|
|
_microtonal[i] = musicData.readUint16BE();
|
|
} else
|
|
musicData.skip(128 * 2);
|
|
}
|
|
|
|
int scoresLoaded = 0;
|
|
// uint16 number of Scores
|
|
const uint16 scoresInFile = musicData.readUint16BE();
|
|
|
|
if (loadScores) {
|
|
const uint16 tempScores = MIN(scoresInFile, _playerCtx.maxScoreNum);
|
|
debug("#Scores: %d, loading # of scores: %d", scoresInFile, tempScores);
|
|
Score *curScore =_scores = new Score[tempScores];
|
|
|
|
for (int i = tempScores; i > 0; --i, ++curScore) {
|
|
const uint32 numEvents = musicData.readUint32BE();
|
|
Event *curEvent = new Event[numEvents];
|
|
curScore->events = curEvent;
|
|
for (int j = numEvents; j > 0; --j, ++curEvent) {
|
|
curEvent->command = musicData.readByte();
|
|
curEvent->parameter = musicData.readByte();
|
|
curEvent->startTime = musicData.readUint16BE();
|
|
curEvent->stopTime = musicData.readUint16BE();
|
|
}
|
|
curScore->numEvents = numEvents;
|
|
}
|
|
_numScores = scoresLoaded = tempScores;
|
|
}
|
|
|
|
if (false && !loadSamples)
|
|
return true;
|
|
|
|
// skip over remaining scores in file
|
|
for (int i = scoresInFile - scoresLoaded; i > 0; --i)
|
|
musicData.skip(musicData.readUint32BE() * 6);
|
|
|
|
for (int i = 0; i < _numScores; ++i)
|
|
outPutScore(_scores[i], i);
|
|
|
|
debug("samples start at filepos %08X", musicData.pos());
|
|
// uint16 number of Samples
|
|
const uint16 wavesInFile = musicData.readUint16BE();
|
|
if (loadSamples) {
|
|
for (int i = wavesInFile; i > 0; --i) {
|
|
// load disksample structure
|
|
const uint16 number = musicData.readUint16BE();
|
|
assert(number < ARRAYSIZE(_patch));
|
|
// pointer to samples needed?
|
|
Patch &curPatch = const_cast<Patch &>(_patch[number]);
|
|
|
|
curPatch.tune = musicData.readSint16BE();
|
|
curPatch.volume = musicData.readUint16BE();
|
|
curPatch.sampleOctaves = musicData.readUint16BE();
|
|
curPatch.sampleAttackLen = musicData.readUint32BE();
|
|
const uint32 sustainLen = musicData.readUint32BE();
|
|
curPatch.sampleTotalLen = curPatch.sampleAttackLen + sustainLen;
|
|
// each octave the number of samples doubles.
|
|
const uint32 totalSamples = curPatch.sampleTotalLen * ((1 << curPatch.sampleOctaves) - 1);
|
|
curPatch.attackLen = musicData.readUint16BE();
|
|
curPatch.releaseLen = musicData.readUint16BE();
|
|
const uint32 totalEnvs = curPatch.attackLen + curPatch.releaseLen;
|
|
|
|
debug("wave nr %d at %08X - %d octaves", number, musicData.pos(), curPatch.sampleOctaves);
|
|
// Allocate space for both attack and release Segment.
|
|
Envelope *envPtr = new Envelope[totalEnvs];
|
|
// Attack Segment
|
|
curPatch.attackPtr = envPtr;
|
|
// Release Segment
|
|
// curPatch.releasePtr = envPtr + curPatch.attackLen;
|
|
|
|
// Read Attack and Release Segments
|
|
for (int j = totalEnvs; j > 0; --j, ++envPtr) {
|
|
envPtr->duration = musicData.readUint16BE();
|
|
envPtr->volume = musicData.readUint16BE();
|
|
}
|
|
|
|
// read Samples
|
|
int8 *allocSamples = new int8[totalSamples];
|
|
curPatch.samplePtr = allocSamples;
|
|
musicData.read(allocSamples, totalSamples);
|
|
}
|
|
} else if (wavesInFile > 0){
|
|
uint32 skipLen = 3 * 2;
|
|
for (int i = wavesInFile; i > 0; --i) {
|
|
musicData.skip(skipLen);
|
|
const uint16 octaves = musicData.readUint16BE();
|
|
const uint32 attackLen = musicData.readUint32BE();
|
|
const uint32 sustainLen = musicData.readUint32BE();
|
|
const uint16 attackCount = musicData.readUint16BE();
|
|
const uint16 releaseCount = musicData.readUint16BE();
|
|
debug("wave nr %d at %08X", 0, musicData.pos());
|
|
|
|
skipLen = attackCount * 4 + releaseCount * 4
|
|
+ (attackLen + sustainLen) * ((1 << octaves) - 1)
|
|
+ 3 * 2;
|
|
}
|
|
musicData.skip(skipLen - 3 * 2);
|
|
}
|
|
debug("endpos %08X", musicData.pos());
|
|
return res;
|
|
}
|
|
|
|
} // End of namespace Audio
|