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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "mutationofjb/commands/setcolorcommand.h"
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#include "mutationofjb/game.h"
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#include "mutationofjb/gamedata.h"
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#include "mutationofjb/script.h"
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#include "common/str.h"
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/** @file
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* "SETCOL " <colorString>
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*
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* Sets subtitle color used by SayCommand.
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*/
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namespace MutationOfJB {
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bool SetColorCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) {
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if (line.size() < 8 || !line.hasPrefix("SETCOL")) {
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return false;
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}
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const char *const colorStr = line.c_str() + 7;
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const uint8 color = Game::colorFromString(colorStr);
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command = new SetColorCommand(color);
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return true;
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}
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Command::ExecuteResult SetColorCommand::execute(ScriptExecutionContext &scriptExecCtx) {
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scriptExecCtx.getGameData()._color = _color;
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return Finished;
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}
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Common::String SetColorCommand::debugString() const {
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return Common::String::format("SETCOL %u", _color);
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}
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}
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