Ľubomír Remák b87391338e MUTATIONOFJB: Add basic support for RABLOAD command.
Also fix an issue with parsing IF command.
This commit makes the game completable (with many issues).
2018-10-31 19:19:41 +01:00

59 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MUTATIONOFJB_TALKCOMMAND_H
#define MUTATIONOFJB_TALKCOMMAND_H
#include "mutationofjb/commands/seqcommand.h"
#include "common/scummsys.h"
#include "mutationofjb/tasks/task.h"
namespace MutationOfJB {
class ConversationTask;
class TalkCommandParser : public SeqCommandParser {
public:
virtual bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override;
};
class TalkCommand : public SeqCommand {
public:
enum Mode {
NORMAL_MODE,
RAY_AND_BUTTLEG_MODE,
CARNIVAL_TICKET_SELLER_MODE
};
TalkCommand(Mode mode) : _mode(mode) {}
virtual ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override;
virtual Common::String debugString() const override;
private:
Mode _mode;
TaskPtr _task;
};
}
#endif