scummvm/engines/ags/engine
Walter Agazzi 2359c13d23 AGS: Engine: moved global sprite offset & flip to the parent batch transform
Partially from upstream 76a2a22ebfd5a8513337a64d6d4e857295ee38bc
2023-03-12 20:58:28 +00:00
..
ac AGS: Engine: moved global sprite offset & flip to the parent batch transform 2023-03-12 20:58:28 +00:00
debugging AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
device AGS: Engine: prevent cursor from leaving game area 2023-01-20 14:14:56 +00:00
font
game AGS: Engine: Used std::vector for RoomStatus::tsdata 2023-03-12 20:58:28 +00:00
gfx AGS: Engine: moved global sprite offset & flip to the parent batch transform 2023-03-12 20:58:28 +00:00
gui AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
main AGS: Engine: (again) fixed buttons not updated visually on interface enable 2023-03-12 20:58:28 +00:00
media AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
platform AGS: Engine: initialize SDL audio using env variables, don't SDL_AudioInit 2022-12-15 22:40:17 +01:00
script AGS: Add workaround for Dustbowl character creation 2023-01-19 20:39:37 +01:00
util