mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 11:51:52 +00:00
94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef LASTEXPRESS_SOUND_H
|
|
#define LASTEXPRESS_SOUND_H
|
|
|
|
#include "lastexpress/shared.h"
|
|
|
|
#include "common/str.h"
|
|
|
|
namespace LastExpress {
|
|
|
|
class LastExpressEngine;
|
|
class SoundQueue;
|
|
|
|
class SoundManager {
|
|
public:
|
|
SoundManager(LastExpressEngine *engine);
|
|
~SoundManager();
|
|
|
|
// Sound playing
|
|
void playSound(EntityIndex entity, Common::String filename, SoundFlag flag = kFlagInvalid, byte a4 = 0);
|
|
bool playSoundWithSubtitles(Common::String filename, SoundFlag flag, EntityIndex entity, byte a4 = 0);
|
|
void playSoundEvent(EntityIndex entity, byte action, byte a3 = 0);
|
|
void playDialog(EntityIndex entity, EntityIndex entityDialog, SoundFlag flag, byte a4);
|
|
void playSteam(CityIndex index);
|
|
void playFightSound(byte action, byte a4);
|
|
void playLocomotiveSound();
|
|
void playWarningCompartment(EntityIndex entity, ObjectIndex compartment);
|
|
void playLoopingSound(int param);
|
|
|
|
// Dialog & Letters
|
|
void readText(int id);
|
|
const char *getDialogName(EntityIndex entity) const;
|
|
|
|
// Sound bites
|
|
void excuseMe(EntityIndex entity, EntityIndex entity2 = kEntityPlayer, SoundFlag flag = kFlagNone);
|
|
void excuseMeCath();
|
|
const char *justCheckingCath() const;
|
|
const char *wrongDoorCath() const;
|
|
const char *justAMinuteCath() const;
|
|
|
|
// Flags
|
|
SoundFlag getSoundFlag(EntityIndex index) const;
|
|
|
|
// Accessors
|
|
SoundQueue *getQueue() { return _queue; }
|
|
uint32 getData0() { return _data0; }
|
|
int32 getData1() { return _data1; }
|
|
int32 getData2() { return _data2; }
|
|
uint32 getLoopingSoundDuration() { return _loopingSoundDuration; }
|
|
|
|
// Setters
|
|
void setData1(int32 data) { _data1 = data; }
|
|
|
|
private:
|
|
LastExpressEngine *_engine;
|
|
SoundQueue *_queue;
|
|
|
|
// Compartment warnings by Mertens or Coudert
|
|
uint32 _lastWarning[12];
|
|
|
|
// Looping sound
|
|
int _loopingSoundDuration;
|
|
|
|
// Unknown data
|
|
uint32 _data0;
|
|
int32 _data1;
|
|
int32 _data2;
|
|
};
|
|
|
|
} // End of namespace LastExpress
|
|
|
|
#endif // LASTEXPRESS_SOUND_H
|