scummvm/math
2014-07-02 22:43:58 +03:00
..
aabb.cpp EMI: Only draw models for actors inside the view frustum. 2014-06-16 15:42:18 +03:00
aabb.h EMI: Only draw models for actors inside the view frustum. 2014-06-16 15:42:18 +03:00
angle.cpp EMI: Implement head limits. 2014-07-02 22:43:58 +03:00
angle.h EMI: Implement head limits. 2014-07-02 22:43:58 +03:00
frustum.cpp EMI: Only draw models for actors inside the view frustum. 2014-06-16 15:42:18 +03:00
frustum.h EMI: Only draw models for actors inside the view frustum. 2014-06-16 15:42:18 +03:00
line2d.cpp JANITORIAL: Fix missing reference in Math::{Line2d,Angle} 2014-04-21 14:22:01 +02:00
line2d.h JANITORIAL: Fix missing reference in Math::{Line2d,Angle} 2014-04-21 14:22:01 +02:00
line3d.cpp MATH: Return false in intersectLine2d if lines do not intersect. 2014-06-15 13:32:15 +03:00
line3d.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
mathfwd.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
matrix3.cpp ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
matrix3.h MATH: More efficient matrix multiplication implementation for 3x3 and 4x4 matrix specializations. 2014-06-15 03:13:40 +03:00
matrix4.cpp MATH: Make inverseTranslate and inverseRotate methods of Matrix4 const. 2014-06-17 03:47:50 +03:00
matrix4.h MATH: Add a selectable Euler Order to Rotation3D. 2014-06-23 09:04:25 -04:00
matrix.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
module.mk EMI: Only draw models for actors inside the view frustum. 2014-06-16 15:42:18 +03:00
plane.cpp EMI: Only draw models for actors inside the view frustum. 2014-06-16 15:42:18 +03:00
plane.h EMI: Only draw models for actors inside the view frustum. 2014-06-16 15:42:18 +03:00
quat.cpp MATH: Replace Euler Angle Implementation in Quaternions with Rotation3D based method. 2014-07-01 16:18:12 -04:00
quat.h MATH: Replace Euler Angle Implementation in Quaternions with Rotation3D based method. 2014-07-01 16:18:12 -04:00
rect2d.cpp ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
rect2d.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
rotation3d.h MATH: Cast M_PI to a float to fix an MSVC warning 2014-06-25 13:45:11 -07:00
squarematrix.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
transform.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
utils.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
vector2d.cpp ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
vector2d.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
vector3d.cpp ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
vector3d.h MATH: Rename getVector3d and add comments for the Vector3d class. 2014-07-01 11:27:02 -04:00
vector4d.cpp ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
vector4d.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
vector.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00