scummvm/engines/avalanche
Eugene Sandulenko 23d74fddb4 CONFIGURE: Introduced new engine dependency: highres
Some backends like GCW0 do no support graphics >320x240 due to
the hardware limitation (downscaling is possible but it will ruin
the pixel hunting which is often part of the gameplay).

Instead of manually updating the list of engines, we now introduce
a new dependency.

I marked all relevant engines, but some, like tinsel, require more
work with putting their relevant high-res games under USE_HIGHRES
define.
2016-03-05 14:25:56 +01:00
..
animation.cpp AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy. 2014-04-12 19:27:56 +02:00
animation.h AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy. 2014-04-12 19:27:56 +02:00
avalanche.cpp AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
avalanche.h AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
avalot.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
avalot.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
background.cpp AVALANCHE: Implement Parser::bossKey(). 2014-03-07 18:24:58 +01:00
background.h AVALANCHE: Implement Parser::bossKey(). 2014-03-07 18:24:58 +01:00
clock.cpp AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
clock.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
closing.cpp AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
closing.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
console.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
detection.cpp AVALANCHE: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
dialogs.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
dialogs.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
dropdown.cpp AVALANCHE: Remove unnecessary TODOs. 2014-04-12 19:51:49 +02:00
dropdown.h AVALANCHE: Rename Menu to DropDownMenu. 2014-03-03 22:38:39 +01:00
enums.h AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. 2014-04-12 21:03:17 +02:00
ghostroom.cpp AVALANCHE: Initialize two variables in GhostRoom() 2014-05-24 01:15:47 +02:00
ghostroom.h AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
graphics.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
graphics.h AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. 2014-04-12 21:03:17 +02:00
help.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
help.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
highscore.cpp AVALANCHE: Fix out-of-bounds indexing issue. 2014-04-21 22:43:20 +02:00
highscore.h AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
mainmenu.cpp AVALANCHE: Implement MainMenu::wait(). 2014-03-06 23:02:07 +01:00
mainmenu.h AVALANCHE: Implement MainMenu::option(). 2014-03-04 20:27:00 +01:00
module.mk AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
nim.cpp AVALANCE: Fix out of bounds array access. 2016-01-11 14:10:53 +01:00
nim.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
parser.cpp AVALANCHE: Translate buttons in load and save dialogs. 2016-02-20 21:08:34 +00:00
parser.h AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
POTFILES AVALANCHE: Add missing POTFILES 2016-02-20 21:24:14 +00:00
sequence.cpp AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
sequence.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
shootemup.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
shootemup.h AVALANCHE: Remove some leftovers of the mini-games. 2014-04-06 19:42:46 +02:00
sound.cpp AVALANCHE: Implement the status leds on the toolbar. 2014-03-03 21:11:07 +01:00
sound.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
timer.cpp AVALANCHE: Fix Timer::afterTheShootemup(). 2014-04-21 23:09:29 +02:00
timer.h AVALANCHE: Remove some leftovers of the mini-games. 2014-04-06 19:42:46 +02:00