mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-03 23:52:41 +00:00
222 lines
6.1 KiB
C++
222 lines
6.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "graphics/fontman.h"
|
|
#include "graphics/font.h"
|
|
#include "graphics/fonts/bdf.h"
|
|
|
|
#include "common/translation.h"
|
|
|
|
namespace Common {
|
|
DECLARE_SINGLETON(Graphics::FontManager);
|
|
}
|
|
|
|
namespace Graphics {
|
|
|
|
FORWARD_DECLARE_FONT(g_sysfont);
|
|
FORWARD_DECLARE_FONT(g_sysfont_big);
|
|
FORWARD_DECLARE_FONT(g_consolefont);
|
|
|
|
FontManager::FontManager() {
|
|
// This assert should *never* trigger, because
|
|
// FontManager is a singleton, thus there is only
|
|
// one instance of it per time. (g_sysfont gets
|
|
// reset to 0 in the desctructor of this class).
|
|
assert(g_sysfont == 0);
|
|
INIT_FONT(g_sysfont);
|
|
INIT_FONT(g_sysfont_big);
|
|
INIT_FONT(g_consolefont);
|
|
}
|
|
|
|
FontManager::~FontManager() {
|
|
for (uint i = 0; i < _ownedFonts.size(); ++i) {
|
|
const Font *font = _ownedFonts[i];
|
|
if (font == g_sysfont || font == g_sysfont_big || font == g_consolefont)
|
|
continue;
|
|
delete font;
|
|
}
|
|
|
|
delete g_sysfont;
|
|
g_sysfont = 0;
|
|
delete g_sysfont_big;
|
|
g_sysfont_big = 0;
|
|
delete g_consolefont;
|
|
g_consolefont = 0;
|
|
}
|
|
|
|
const struct {
|
|
const char *name;
|
|
FontManager::FontUsage id;
|
|
} builtinFontNames[] = {
|
|
{ "builtinConsole", FontManager::kConsoleFont },
|
|
{ "fixed5x8.bdf", FontManager::kConsoleFont },
|
|
{ "fixed5x8-iso-8859-1.bdf", FontManager::kConsoleFont },
|
|
{ "fixed5x8-ascii.bdf", FontManager::kConsoleFont },
|
|
{ "clR6x12.bdf", FontManager::kGUIFont },
|
|
{ "clR6x12-iso-8859-1.bdf", FontManager::kGUIFont },
|
|
{ "clR6x12-ascii.bdf", FontManager::kGUIFont },
|
|
{ "helvB12.bdf", FontManager::kBigGUIFont },
|
|
{ "helvB12-iso-8859-1.bdf", FontManager::kBigGUIFont },
|
|
{ "helvB12-ascii.bdf", FontManager::kBigGUIFont },
|
|
{ 0, FontManager::kConsoleFont }
|
|
};
|
|
|
|
bool FontManager::setLocalizedFont(const Common::String &name) {
|
|
Common::String lowercaseName = name;
|
|
lowercaseName.toLowercase();
|
|
|
|
// We only update the localized font in case the name is properly assigned
|
|
// to a font.
|
|
if (_fontMap.contains(lowercaseName) && _fontMap.getVal(lowercaseName) != 0) {
|
|
_localizedFontName = lowercaseName;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool FontManager::assignFontToName(const Common::String &name, const Font *font) {
|
|
Common::String lowercaseName = name;
|
|
lowercaseName.toLowercase();
|
|
_fontMap[lowercaseName] = font;
|
|
if (Common::find(_ownedFonts.begin(), _ownedFonts.end(), font) == _ownedFonts.end())
|
|
_ownedFonts.push_back(font);
|
|
return true;
|
|
}
|
|
|
|
bool FontManager::setFont(FontUsage usage, const BdfFont *font) {
|
|
switch (usage) {
|
|
case kConsoleFont:
|
|
delete g_consolefont;
|
|
g_consolefont = font;
|
|
break;
|
|
case kGUIFont:
|
|
delete g_sysfont;
|
|
g_sysfont = font;
|
|
break;
|
|
case kBigGUIFont:
|
|
delete g_sysfont_big;
|
|
g_sysfont_big = font;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void FontManager::removeFontName(const Common::String &name) {
|
|
Common::String lowercaseName = name;
|
|
lowercaseName.toLowercase();
|
|
if (!_fontMap.contains(lowercaseName))
|
|
return;
|
|
|
|
const Font *font = _fontMap[lowercaseName];
|
|
_fontMap.erase(lowercaseName);
|
|
|
|
// Check if we still have a copy of this font in the map.
|
|
bool stillHasFont = false;
|
|
for (Common::HashMap<Common::String, const Font *>::iterator i = _fontMap.begin(); i != _fontMap.end(); ++i) {
|
|
if (i->_value != font)
|
|
continue;
|
|
stillHasFont = true;
|
|
break;
|
|
}
|
|
|
|
if (!stillHasFont) {
|
|
// We don't have a copy of the font, so remove it from our list and delete it.
|
|
stillHasFont = true;
|
|
for (uint i = 0; i < _ownedFonts.size(); ++i) {
|
|
if (_ownedFonts[i] != font)
|
|
continue;
|
|
stillHasFont = false;
|
|
_ownedFonts.remove_at(i);
|
|
break;
|
|
}
|
|
assert(!stillHasFont);
|
|
delete font;
|
|
}
|
|
|
|
// In case the current localized font is removed, we fall back to the
|
|
// default font again.
|
|
if (_localizedFontName == lowercaseName)
|
|
_localizedFontName.clear();
|
|
}
|
|
|
|
const Font *FontManager::getFontByName(const Common::String &name) const {
|
|
for (int i = 0; builtinFontNames[i].name; i++)
|
|
if (!scumm_stricmp(name.c_str(), builtinFontNames[i].name))
|
|
return getFontByUsage(builtinFontNames[i].id);
|
|
|
|
Common::String lowercaseName = name;
|
|
lowercaseName.toLowercase();
|
|
if (!_fontMap.contains(lowercaseName))
|
|
return 0;
|
|
return _fontMap[lowercaseName];
|
|
}
|
|
|
|
const Font *FontManager::getFontByUsage(FontUsage usage) const {
|
|
switch (usage) {
|
|
case kConsoleFont:
|
|
return g_consolefont;
|
|
case kGUIFont:
|
|
return g_sysfont;
|
|
case kBigGUIFont:
|
|
return g_sysfont_big;
|
|
case kLocalizedFont:
|
|
// By default use the big font as localized font
|
|
if (_localizedFontName.empty())
|
|
return g_sysfont_big;
|
|
else
|
|
return _fontMap[_localizedFontName];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Common::String FontManager::genLocalizedFontFilename(const Common::String &filename) const {
|
|
#ifndef USE_TRANSLATION
|
|
return filename;
|
|
#else
|
|
// We will transform the font filename in the following way:
|
|
// name.bdf
|
|
// will become:
|
|
// name-charset.bdf
|
|
// Note that name should not contain any dot here!
|
|
|
|
// In the first step we look for the dot. In case there is none we will
|
|
// return the normal filename.
|
|
Common::String::const_iterator dot = Common::find(filename.begin(), filename.end(), '.');
|
|
if (dot == filename.end())
|
|
return filename;
|
|
|
|
// Put the translated font filename string back together.
|
|
Common::String result(filename.begin(), dot);
|
|
result += '-';
|
|
result += TransMan.getCurrentCharset();
|
|
result += dot;
|
|
|
|
return result;
|
|
#endif
|
|
}
|
|
|
|
} // End of namespace Graphics
|