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![Colin Snover](/assets/img/avatar_default.png)
* Rewrap comments to 80 columns * Clarify comments where possible * Use smart pointers where appropriate
386 lines
10 KiB
C++
386 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCI_ENGINE_OBJECT_H
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#define SCI_ENGINE_OBJECT_H
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#include "common/array.h"
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#include "common/serializer.h"
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#include "common/textconsole.h"
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#include "sci/sci.h" // for the SCI versions
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#include "sci/engine/vm_types.h" // for reg_t
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#include "sci/util.h"
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namespace Sci {
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class SegManager;
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class Script;
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enum infoSelectorFlags {
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kInfoFlagClone = 0x0001,
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#ifdef ENABLE_SCI32
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/**
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* When set, indicates to game scripts that a screen
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* item can be updated.
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*/
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kInfoFlagViewVisible = 0x0008,
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/**
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* When set, the VM object has an associated ScreenItem in
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* the rendering tree.
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*/
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kInfoFlagViewInserted = 0x0010,
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#endif
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kInfoFlagClass = 0x8000
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};
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enum ObjectOffsets {
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kOffsetHeaderSize = 6,
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kOffsetHeaderLocalVariables = 0,
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kOffsetHeaderFunctionArea = 2,
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kOffsetHeaderSelectorCounter = 4,
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kOffsetSelectorSegment = 0,
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kOffsetInfoSelectorSci0 = 4,
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kOffsetNamePointerSci0 = 6,
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kOffsetInfoSelectorSci11 = 14,
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kOffsetNamePointerSci11 = 16
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};
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class Object : public Common::Serializable {
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public:
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Object() :
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_name(NULL_REG),
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_offset(getSciVersion() < SCI_VERSION_1_1 ? 0 : 5),
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_isFreed(false),
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_baseObj(),
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_baseVars(),
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_methodCount(0)
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#ifdef ENABLE_SCI32
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,
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_propertyOffsetsSci3()
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#endif
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{}
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Object &operator=(const Object &other) {
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_name = other._name;
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_baseObj = other._baseObj;
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_baseMethod = other._baseMethod;
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_variables = other._variables;
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_methodCount = other._methodCount;
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_isFreed = other._isFreed;
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_offset = other._offset;
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_pos = other._pos;
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_baseVars = other._baseVars;
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3) {
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_propertyOffsetsSci3 = other._propertyOffsetsSci3;
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_superClassPosSci3 = other._superClassPosSci3;
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_speciesSelectorSci3 = other._speciesSelectorSci3;
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_infoSelectorSci3 = other._infoSelectorSci3;
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_mustSetViewVisible = other._mustSetViewVisible;
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}
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#endif
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return *this;
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}
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reg_t getSpeciesSelector() const {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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return _speciesSelectorSci3;
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else
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#endif
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return _variables[_offset];
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}
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void setSpeciesSelector(reg_t value) {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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_speciesSelectorSci3 = value;
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else
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#endif
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_variables[_offset] = value;
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}
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reg_t getSuperClassSelector() const {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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return _superClassPosSci3;
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else
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#endif
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return _variables[_offset + 1];
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}
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void setSuperClassSelector(reg_t value) {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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_superClassPosSci3 = value;
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else
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#endif
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_variables[_offset + 1] = value;
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}
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reg_t getInfoSelector() const {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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return _infoSelectorSci3;
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else
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#endif
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return _variables[_offset + 2];
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}
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void setInfoSelector(reg_t info) {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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_infoSelectorSci3 = info;
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else
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#endif
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_variables[_offset + 2] = info;
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}
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#ifdef ENABLE_SCI32
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void setInfoSelectorFlag(infoSelectorFlags flag) {
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if (getSciVersion() == SCI_VERSION_3) {
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_infoSelectorSci3 |= flag;
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} else {
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_variables[_offset + 2] |= flag;
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}
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}
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void clearInfoSelectorFlag(infoSelectorFlags flag) {
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if (getSciVersion() == SCI_VERSION_3) {
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_infoSelectorSci3 &= ~flag;
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} else {
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_variables[_offset + 2] &= ~flag;
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}
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}
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bool isInserted() const {
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return getInfoSelector().toUint16() & kInfoFlagViewInserted;
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}
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#endif
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reg_t getNameSelector() const {
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return _name;
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}
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// No setter for the name selector
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reg_t getPropDictSelector() const {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
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error("getPropDictSelector called for SCI3");
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else
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#endif
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return _variables[2];
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}
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void setPropDictSelector(reg_t value) {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
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error("setPropDictSelector called for SCI3");
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else
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#endif
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_variables[2] = value;
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}
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reg_t getClassScriptSelector() const {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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return make_reg(0, _baseObj.getUint16SEAt(6));
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else
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#endif
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return _variables[4];
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}
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void setClassScriptSelector(reg_t value) {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3)
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// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
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error("setClassScriptSelector called for SCI3");
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else
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#endif
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_variables[4] = value;
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}
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Selector getVarSelector(uint16 i) const { return _baseVars[i]; }
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/**
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* @returns A pointer to the code for the method at the given index.
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*/
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reg_t getFunction(const uint16 index) const {
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reg_t addr;
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addr.setSegment(_pos.getSegment());
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addr.setOffset(_baseMethod[index * 2 + 1]);
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return addr;
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}
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/**
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* @returns The selector for the method at the given index.
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*/
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Selector getFuncSelector(const uint16 index) const {
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return _baseMethod[index * 2];
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}
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/**
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* Determines if this object is a class and explicitly defines the
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* selector as a funcselector. Does NOT say anything about the object's
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* superclasses, i.e. failure may be returned even if one of the
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* superclasses defines the funcselector
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*/
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int funcSelectorPosition(Selector sel) const {
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for (uint i = 0; i < _methodCount; i++)
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if (getFuncSelector(i) == sel)
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return i;
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return -1;
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}
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/**
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* Determines if the object explicitly defines slc as a varselector.
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* Returns -1 if not found.
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*/
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int locateVarSelector(SegManager *segMan, Selector slc) const;
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bool isClass() const { return (getInfoSelector().getOffset() & kInfoFlagClass); }
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const Object *getClass(SegManager *segMan) const;
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void markAsFreed() { _isFreed = true; }
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bool isFreed() const { return _isFreed; }
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uint getVarCount() const { return _variables.size(); }
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void init(const Script &owner, reg_t obj_pos, bool initVariables = true);
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reg_t getVariable(uint var) const { return _variables[var]; }
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reg_t &getVariableRef(uint var) { return _variables[var]; }
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uint16 getMethodCount() const { return _methodCount; }
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reg_t getPos() const { return _pos; }
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void saveLoadWithSerializer(Common::Serializer &ser);
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void cloneFromObject(const Object *obj) {
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_name = obj ? obj->_name : NULL_REG;
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_baseObj = obj ? obj->_baseObj : SciSpan<const byte>();
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_baseMethod = obj ? obj->_baseMethod : Common::Array<uint32>();
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_baseVars = obj ? obj->_baseVars : Common::Array<uint16>();
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3) {
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_mustSetViewVisible = obj ? obj->_mustSetViewVisible : Common::Array<bool>();
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}
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#endif
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}
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bool relocateSci0Sci21(SegmentId segment, int location, uint32 heapOffset);
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#ifdef ENABLE_SCI32
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bool relocateSci3(SegmentId segment, uint32 location, int offset, uint32 scriptSize);
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#endif
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int propertyOffsetToId(SegManager *segMan, int propertyOffset) const;
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void initSpecies(SegManager *segMan, reg_t addr);
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void initSuperClass(SegManager *segMan, reg_t addr);
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bool initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass = true);
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#ifdef ENABLE_SCI32
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bool mustSetViewVisible(const int index, const bool fromPropertyOp) const;
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#endif
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private:
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#ifdef ENABLE_SCI32
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void initSelectorsSci3(const SciSpan<const byte> &buf, const bool initVariables);
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#endif
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/**
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* The name of the object.
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*/
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reg_t _name;
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/**
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* A pointer to the raw object data within the object's owner script.
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*/
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SciSpan<const byte> _baseObj;
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/**
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* A lookup table from a property index to its corresponding selector
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* number.
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*/
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Common::Array<uint16> _baseVars;
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/**
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* A lookup table from a method index to its corresponding selector number
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* or offset to code. The table contains selector + offset in pairs.
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*/
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Common::Array<uint32> _baseMethod;
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/**
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* A lookup table from a property index to the property's current value.
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*/
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Common::Array<reg_t> _variables;
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#ifdef ENABLE_SCI32
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/**
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* A lookup table from a property index to the property's original absolute
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* offset within the raw script data. This absolute offset is coded into the
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* script's relocation table, and is used to look up 32-bit values for
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* properties in the relocation table (which is used to break the 16-bit
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* barrier, since the script format still only holds 16-bit values inline).
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*/
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Common::Array<uint32> _propertyOffsetsSci3;
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#endif
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/**
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* The number of methods on the object.
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*/
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uint16 _methodCount;
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/**
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* Whether or not a clone object has been marked as 'freed'.
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*/
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bool _isFreed;
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/**
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* For SCI0 through SCI2.1, an extra index offset used when looking up
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* special object properties -species-, -super-, -info-, and name.
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*/
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uint16 _offset;
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reg_t _pos; /**< Object offset within its script; for clones, this is their base */
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#ifdef ENABLE_SCI32
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reg_t _superClassPosSci3; /**< reg_t pointing to superclass for SCI3 */
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reg_t _speciesSelectorSci3; /**< reg_t containing species "selector" for SCI3 */
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reg_t _infoSelectorSci3; /**< reg_t containing info "selector" for SCI3 */
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Common::Array<bool> _mustSetViewVisible; /** cached bit of info to make lookup fast, SCI3 only */
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#endif
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};
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} // End of namespace Sci
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#endif // SCI_ENGINE_OBJECT_H
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