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ai
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PEGASUS: Import AI code and relevant items
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2011-09-24 14:10:54 -04:00 |
items
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PEGASUS: Add retscan/shield biochips
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2011-09-24 16:19:03 -04:00 |
neighborhood
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PEGASUS: Add retscan/shield biochips
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2011-09-24 16:19:03 -04:00 |
compass.cpp
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PEGASUS: Add the compass class
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2011-09-24 22:54:54 -04:00 |
compass.h
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PEGASUS: Add the compass class
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2011-09-24 22:54:54 -04:00 |
console.cpp
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console.h
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constants.h
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PEGASUS: Implement the death menu
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2011-09-26 00:30:44 -04:00 |
cursor.cpp
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PEGASUS: Create separate Cursor class for cursors
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2011-09-08 20:38:12 -04:00 |
cursor.h
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PEGASUS: Create separate Cursor class for cursors
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2011-09-08 20:38:12 -04:00 |
detection.cpp
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PEGASUS: Stub off loading/saving games
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2011-09-16 09:20:41 -04:00 |
elements.cpp
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PEGASUS: Remove unused EnergyBar class
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2011-09-22 15:28:01 -04:00 |
elements.h
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PEGASUS: Remove unused EnergyBar class
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2011-09-22 15:28:01 -04:00 |
energymonitor.cpp
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PEGASUS: Add the EnergyMonitor class
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2011-09-22 20:17:09 -04:00 |
energymonitor.h
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PEGASUS: Add the EnergyMonitor class
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2011-09-22 20:17:09 -04:00 |
fader.cpp
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PEGASUS: Fix startFaderSync
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2011-09-25 12:23:19 -04:00 |
fader.h
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PEGASUS: Fix startFaderSync
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2011-09-25 12:23:19 -04:00 |
gamestate.cpp
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PEGASUS: Fix saving/loading the game state
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2011-09-16 09:17:00 -04:00 |
gamestate.h
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PEGASUS: Import AI code and relevant items
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2011-09-24 14:10:54 -04:00 |
graphics.cpp
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PEGASUS: Update the GraphicsManager a bit
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2011-09-26 00:17:21 -04:00 |
graphics.h
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PEGASUS: Update the GraphicsManager a bit
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2011-09-26 00:17:21 -04:00 |
hotspot.cpp
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PEGASUS: Properly handle regions in hotspots
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2011-09-06 16:06:53 -04:00 |
hotspot.h
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PEGASUS: Properly handle regions in hotspots
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2011-09-06 16:06:53 -04:00 |
input.cpp
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PEGASUS: Disable the alt key for now
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2011-09-23 14:07:18 -04:00 |
input.h
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PEGASUS: Import AI code and relevant items
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2011-09-24 14:10:54 -04:00 |
interface.cpp
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PEGASUS: Add the interface class
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2011-09-25 00:42:33 -04:00 |
interface.h
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PEGASUS: Add the interface class
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2011-09-25 00:42:33 -04:00 |
menu.cpp
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PEGASUS: Implement the death menu
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2011-09-26 00:30:44 -04:00 |
menu.h
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PEGASUS: Implement the death menu
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2011-09-26 00:30:44 -04:00 |
module.mk
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PEGASUS: Add the interface class
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2011-09-25 00:42:33 -04:00 |
movie.cpp
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PEGASUS: Allow for movies to be offset on a surface
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2011-09-23 13:44:40 -04:00 |
movie.h
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PEGASUS: Allow for movies to be offset on a surface
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2011-09-23 13:44:40 -04:00 |
notification.cpp
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PEGASUS: Restructure remaining MMShell code into the base code
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2011-09-05 16:46:39 -04:00 |
notification.h
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PEGASUS: Restructure remaining MMShell code into the base code
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2011-09-05 16:46:39 -04:00 |
pegasus.cpp
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PEGASUS: Implement the death menu
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2011-09-26 00:30:44 -04:00 |
pegasus.h
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PEGASUS: Implement the death menu
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2011-09-26 00:30:44 -04:00 |
scoring.h
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PEGASUS: Begin restructuring the game state classes
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2011-09-02 00:27:13 -04:00 |
sound.cpp
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
sound.h
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
surface.cpp
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PEGASUS: Fix bounds of Pictures
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2011-09-21 19:44:42 -04:00 |
surface.h
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PEGASUS: Fix bounds of Pictures
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2011-09-21 19:44:42 -04:00 |
timers.cpp
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PEGASUS: Fix timebase looping
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2011-09-20 13:28:41 -04:00 |
timers.h
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PEGASUS: Import AI code and relevant items
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2011-09-24 14:10:54 -04:00 |
transition.cpp
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PEGASUS: Add transition classes
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2011-09-17 12:04:21 -04:00 |
transition.h
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PEGASUS: Add transition classes
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2011-09-17 12:04:21 -04:00 |
types.h
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PEGASUS: Begin restructuring the game state classes
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2011-09-02 00:27:13 -04:00 |
util.cpp
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PEGASUS: Restructure remaining MMShell code into the base code
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2011-09-05 16:46:39 -04:00 |
util.h
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PEGASUS: Import AI code and relevant items
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2011-09-24 14:10:54 -04:00 |