mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-09 04:16:34 +00:00
![Paul Gilbert](/assets/img/avatar_default.png)
Previously, the PNGDecoder would always convert images that have a palette with a transparent color(s) to a full RGBA surface automatically. There needed to be a way to diable this and keep the image paletted for the Glk engine, since some Infocom V6 game Blorb files reuse the palettes from previous images, so I couldn't have the decoder using the dummy palette that comes with the image