.. |
agi
|
AGI: Rewrote predictive code matcher
|
2011-01-06 21:11:24 +00:00 |
agos
|
AGOS: Fix Memory Leaks in Feeble Files.
|
2011-01-27 04:13:10 +00:00 |
cine
|
CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
|
2011-01-11 16:50:26 +00:00 |
cruise
|
JANITORIAL: Suppress some useless includes
|
2011-01-02 14:06:42 +00:00 |
draci
|
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
|
2010-12-07 18:54:21 +00:00 |
drascula
|
DRASCULA: Fixed a warning
|
2011-01-31 15:05:45 +00:00 |
gob
|
GOB: Fix a compiler warning
|
2011-01-31 14:08:33 +00:00 |
groovie
|
GROOVIE: Fix a memory leak reported by cppcheck.
|
2011-01-07 17:44:20 +00:00 |
hugo
|
HUGO: Fix warning reported by GCC
|
2011-01-30 23:19:30 +00:00 |
kyra
|
KYRA: Hopefully fix valgrind warnings in the HoF intro when text is disabled.
|
2011-01-29 19:03:50 +00:00 |
lastexpress
|
LASTEXPRESS: Add some more error handling to Savegame and Sound classes
|
2011-01-26 10:43:38 +00:00 |
lure
|
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
|
2010-12-07 18:54:21 +00:00 |
m4
|
M4: Removed redundant colour index recalculation in palette manager
|
2011-01-03 11:36:39 +00:00 |
made
|
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
|
2010-12-07 18:54:21 +00:00 |
mohawk
|
MOHAWK: LB anim sound improvements.
|
2011-01-31 18:03:27 +00:00 |
parallaction
|
PARALLACTION: Use CursorMan to control cursor instead of backend functions.
|
2011-01-29 10:42:56 +00:00 |
queen
|
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
|
2010-12-07 18:54:21 +00:00 |
saga
|
SAGA: Simplified loadActorResources() and removed the unused _disabled field
|
2011-01-31 16:11:49 +00:00 |
sci
|
SCI: Add missing initializations
|
2011-01-31 18:18:39 +00:00 |
scumm
|
SCUMM: Fix Valgrind mismatched delete errors in SMUSH channel base class.
|
2011-01-30 16:50:55 +00:00 |
sky
|
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
|
2010-12-07 18:54:21 +00:00 |
sword1
|
SWORD1: Fix possible uninitialized memory read in Screen object.
|
2011-01-30 14:41:27 +00:00 |
sword2
|
VIDEO: Move video classes to Video:: namespace
|
2011-01-23 19:08:09 +00:00 |
sword25
|
SWORD25: Disabled the video save/load code, and made it error out instead.
|
2011-01-30 21:00:23 +00:00 |
teenagent
|
TEENAGENT: Hopefully fixed an issue reported by Valgrind (found by digitall)
|
2011-01-31 15:25:29 +00:00 |
testbed
|
|
|
tinsel
|
TINSEL: Memory Leak Fix in Coroutines.
|
2011-01-30 23:21:40 +00:00 |
toon
|
TOON: Fixes two movie issues
|
2011-01-30 20:21:45 +00:00 |
touche
|
TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop().
|
2011-01-21 19:25:24 +00:00 |
tucker
|
VIDEO: Move video classes to Video:: namespace
|
2011-01-23 19:08:09 +00:00 |
advancedDetector.cpp
|
|
|
advancedDetector.h
|
|
|
dialogs.cpp
|
|
|
dialogs.h
|
|
|
engine.cpp
|
|
|
engine.h
|
|
|
engines.mk
|
|
|
game.cpp
|
|
|
game.h
|
|
|
metaengine.h
|
PLUGINS: switched plugin manager to inheritance rather than #defines
|
2010-12-23 13:38:37 +00:00 |
module.mk
|
|
|
savestate.cpp
|
|
|
savestate.h
|
|
|
util.h
|
|
|