2018-05-24 15:30:55 +02:00

807 lines
24 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mohawk/riven_stacks/jspit.h"
#include "mohawk/cursors.h"
#include "mohawk/riven.h"
#include "mohawk/riven_card.h"
#include "mohawk/riven_graphics.h"
namespace Mohawk {
namespace RivenStacks {
JSpit::JSpit(MohawkEngine_Riven *vm) :
DomeSpit(vm, kStackJspit, "jsliders.190", "jsliderbg.190") {
REGISTER_COMMAND(JSpit, xreseticons);
REGISTER_COMMAND(JSpit, xicon);
REGISTER_COMMAND(JSpit, xcheckicons);
REGISTER_COMMAND(JSpit, xtoggleicon);
REGISTER_COMMAND(JSpit, xjtunnel103_pictfix);
REGISTER_COMMAND(JSpit, xjtunnel104_pictfix);
REGISTER_COMMAND(JSpit, xjtunnel105_pictfix);
REGISTER_COMMAND(JSpit, xjtunnel106_pictfix);
REGISTER_COMMAND(JSpit, xvga1300_carriage);
REGISTER_COMMAND(JSpit, xjdome25_resetsliders);
REGISTER_COMMAND(JSpit, xjdome25_slidermd);
REGISTER_COMMAND(JSpit, xjdome25_slidermw);
REGISTER_COMMAND(JSpit, xjscpbtn);
REGISTER_COMMAND(JSpit, xjisland3500_domecheck);
REGISTER_COMMAND(JSpit, xhandlecontroldown);
REGISTER_COMMAND(JSpit, xhandlecontrolmid);
REGISTER_COMMAND(JSpit, xhandlecontrolup);
REGISTER_COMMAND(JSpit, xjplaybeetle_550);
REGISTER_COMMAND(JSpit, xjplaybeetle_600);
REGISTER_COMMAND(JSpit, xjplaybeetle_950);
REGISTER_COMMAND(JSpit, xjplaybeetle_1050);
REGISTER_COMMAND(JSpit, xjplaybeetle_1450);
REGISTER_COMMAND(JSpit, xjlagoon700_alert);
REGISTER_COMMAND(JSpit, xjlagoon800_alert);
REGISTER_COMMAND(JSpit, xjlagoon1500_alert);
REGISTER_COMMAND(JSpit, xschool280_playwhark);
REGISTER_COMMAND(JSpit, xjschool280_resetleft);
REGISTER_COMMAND(JSpit, xjschool280_resetright);
REGISTER_COMMAND(JSpit, xjatboundary);
}
void JSpit::xreseticons(const ArgumentArray &args) {
// Reset the icons when going to Tay (rspit)
_vm->_vars["jicons"] = 0;
_vm->_vars["jiconorder"] = 0;
_vm->_vars["jrbook"] = 0;
}
// Count up how many icons are pressed
static byte countDepressedIcons(uint32 iconOrderVar) {
if (iconOrderVar >= (1 << 20))
return 5;
else if (iconOrderVar >= (1 << 15))
return 4;
else if (iconOrderVar >= (1 << 10))
return 3;
else if (iconOrderVar >= (1 << 5))
return 2;
else if (iconOrderVar >= (1 << 1))
return 1;
else
return 0;
}
void JSpit::xicon(const ArgumentArray &args) {
// Set atemp as the status of whether or not the icon can be depressed.
if (_vm->_vars["jicons"] & (1 << (args[0] - 1))) {
// This icon is depressed. Allow depression only if the last depressed icon was this one.
if ((_vm->_vars["jiconorder"] & 0x1f) == args[0])
_vm->_vars["atemp"] = 1;
else
_vm->_vars["atemp"] = 2;
} else
_vm->_vars["atemp"] = 0;
}
void JSpit::xcheckicons(const ArgumentArray &args) {
// Reset the icons if this is the sixth icon
uint32 &iconOrderVar = _vm->_vars["jiconorder"];
if (countDepressedIcons(iconOrderVar) == 5) {
iconOrderVar = 0;
_vm->_vars["jicons"] = 0;
_vm->_sound->playSound(46);
// Wait until the stones have finished rising
while (_vm->_sound->isEffectPlaying() && !_vm->hasGameEnded()) {
_vm->doFrame();
}
}
}
void JSpit::xtoggleicon(const ArgumentArray &args) {
// Get the variables
uint32 &iconsDepressed = _vm->_vars["jicons"];
uint32 &iconOrderVar = _vm->_vars["jiconorder"];
if (iconsDepressed & (1 << (args[0] - 1))) {
// The icon is depressed, now unpress it
iconsDepressed &= ~(1 << (args[0] - 1));
iconOrderVar >>= 5;
} else {
// The icon is not depressed, now depress it
iconsDepressed |= 1 << (args[0] - 1);
iconOrderVar = (iconOrderVar << 5) + args[0];
}
// Check if the puzzle is complete now and assign 1 to jrbook if the puzzle is complete.
if (iconOrderVar == _vm->_vars["jiconcorrectorder"])
_vm->_vars["jrbook"] = 1;
}
void JSpit::xjtunnel103_pictfix(const ArgumentArray &args) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = _vm->_vars["jicons"];
// Now, draw which icons are depressed based on the bits of the variable
_vm->_gfx->beginScreenUpdate();
if (iconsDepressed & (1 << 0))
_vm->getCard()->drawPicture(2);
if (iconsDepressed & (1 << 1))
_vm->getCard()->drawPicture(3);
if (iconsDepressed & (1 << 2))
_vm->getCard()->drawPicture(4);
if (iconsDepressed & (1 << 3))
_vm->getCard()->drawPicture(5);
if (iconsDepressed & (1 << 22))
_vm->getCard()->drawPicture(6);
if (iconsDepressed & (1 << 23))
_vm->getCard()->drawPicture(7);
if (iconsDepressed & (1 << 24))
_vm->getCard()->drawPicture(8);
_vm->_gfx->applyScreenUpdate();
}
void JSpit::xjtunnel104_pictfix(const ArgumentArray &args) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = _vm->_vars["jicons"];
// Now, draw which icons are depressed based on the bits of the variable
_vm->_gfx->beginScreenUpdate();
if (iconsDepressed & (1 << 9))
_vm->getCard()->drawPicture(2);
if (iconsDepressed & (1 << 10))
_vm->getCard()->drawPicture(3);
if (iconsDepressed & (1 << 11))
_vm->getCard()->drawPicture(4);
if (iconsDepressed & (1 << 12))
_vm->getCard()->drawPicture(5);
if (iconsDepressed & (1 << 13))
_vm->getCard()->drawPicture(6);
if (iconsDepressed & (1 << 14))
_vm->getCard()->drawPicture(7);
if (iconsDepressed & (1 << 15))
_vm->getCard()->drawPicture(8);
if (iconsDepressed & (1 << 16))
_vm->getCard()->drawPicture(9);
_vm->_gfx->applyScreenUpdate();
}
void JSpit::xjtunnel105_pictfix(const ArgumentArray &args) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = _vm->_vars["jicons"];
// Now, draw which icons are depressed based on the bits of the variable
_vm->_gfx->beginScreenUpdate();
if (iconsDepressed & (1 << 3))
_vm->getCard()->drawPicture(2);
if (iconsDepressed & (1 << 4))
_vm->getCard()->drawPicture(3);
if (iconsDepressed & (1 << 5))
_vm->getCard()->drawPicture(4);
if (iconsDepressed & (1 << 6))
_vm->getCard()->drawPicture(5);
if (iconsDepressed & (1 << 7))
_vm->getCard()->drawPicture(6);
if (iconsDepressed & (1 << 8))
_vm->getCard()->drawPicture(7);
if (iconsDepressed & (1 << 9))
_vm->getCard()->drawPicture(8);
_vm->_gfx->applyScreenUpdate();
}
void JSpit::xjtunnel106_pictfix(const ArgumentArray &args) {
// Get the jicons variable which contains which of the stones are depressed in the rebel tunnel puzzle
uint32 iconsDepressed = _vm->_vars["jicons"];
// Now, draw which icons are depressed based on the bits of the variable
_vm->_gfx->beginScreenUpdate();
if (iconsDepressed & (1 << 16))
_vm->getCard()->drawPicture(2);
if (iconsDepressed & (1 << 17))
_vm->getCard()->drawPicture(3);
if (iconsDepressed & (1 << 18))
_vm->getCard()->drawPicture(4);
if (iconsDepressed & (1 << 19))
_vm->getCard()->drawPicture(5);
if (iconsDepressed & (1 << 20))
_vm->getCard()->drawPicture(6);
if (iconsDepressed & (1 << 21))
_vm->getCard()->drawPicture(7);
if (iconsDepressed & (1 << 22))
_vm->getCard()->drawPicture(8);
_vm->_gfx->applyScreenUpdate();
}
void JSpit::xvga1300_carriage(const ArgumentArray &args) {
// Run the gallows's carriage
RivenVideo *handleVideo = _vm->_video->openSlot(1);
handleVideo->playBlocking();
_vm->_gfx->beginScreenUpdate();
_vm->_gfx->scheduleTransition(kRivenTransitionPanDown);
_vm->getCard()->drawPicture(7);
_vm->_gfx->enableCardUpdateScript(false);
_vm->_gfx->applyScreenUpdate();
_vm->_gfx->enableCardUpdateScript(true);
// Play carriage beginning to drop
RivenVideo *beginDropVideo = _vm->_video->openSlot(4);
beginDropVideo->playBlocking();
_vm->_gfx->beginScreenUpdate();
_vm->_gfx->scheduleTransition(kRivenTransitionPanUp);
_vm->getCard()->drawPicture(1);
_vm->_gfx->applyScreenUpdate();
_vm->_cursor->setCursor(kRivenMainCursor);
mouseForceUp();
if (_vm->_vars["jgallows"] == 1) {
RivenVideo *video = _vm->_video->openSlot(2);
video->playBlocking();
_vm->delay(5000);
// If the gallows is open, play the up movie and return
RivenVideo *upVideo = _vm->_video->openSlot(3);
upVideo->playBlocking();
_vm->getCard()->enter(false);
return;
}
bool gotClick = false;
RivenVideo *video = _vm->_video->openSlot(2);
video->enable();
video->play();
while (!video->endOfVideo()) {
_vm->doFrame();
if (mouseIsDown()) {
gotClick = true;
}
}
video->disable();
if (gotClick) {
_vm->_cursor->hideCursor();
}
// Give the player 5 seconds to click (anywhere)
uint32 startTime = _vm->_system->getMillis();
while (_vm->_system->getMillis() - startTime <= 5000 && !gotClick) {
_vm->doFrame();
if (mouseIsDown()) {
gotClick = true;
_vm->_cursor->hideCursor();
}
}
if (gotClick) {
RivenScriptPtr script = _vm->_scriptMan->createScriptFromData(3,
kRivenCommandChangeCard, 1, getCardStackId(0x18D4D),
kRivenCommandTransition, 1, kRivenTransitionPanLeft,
kRivenCommandChangeCard, 1, getCardStackId(0x18AB5));
_vm->_scriptMan->runScript(script, false);
// FIXME: kRivenCommandStoreMovieOpcode takes more arguments.. does it work with the original engine?
// script = _vm->_scriptMan->createScriptFromData(1,
// kRivenCommandStoreMovieOpcode, 2, kRivenCommandActivateSLST, 2);
// _vm->_scriptMan->runScript(script, false);
// Play carriage ride movie
RivenVideo *rideVideo = _vm->_video->openSlot(1);
rideVideo->playBlocking();
// We have arrived at the top
script = _vm->_scriptMan->createScriptFromData(1,
kRivenCommandChangeCard, 1, getCardStackId(0x17167));
_vm->_scriptMan->runScript(script, false);
_vm->_cursor->showCursor();
} else {
// Too slow!
RivenVideo *tooSlowVideo = _vm->_video->openSlot(3);
tooSlowVideo->playBlocking();
_vm->getCard()->enter(false);
}
}
void JSpit::xjdome25_resetsliders(const ArgumentArray &args) {
resetDomeSliders(10);
}
void JSpit::xjdome25_slidermd(const ArgumentArray &args) {
dragDomeSlider(10);
}
void JSpit::xjdome25_slidermw(const ArgumentArray &args) {
checkSliderCursorChange(10);
}
void JSpit::xjscpbtn(const ArgumentArray &args) {
runDomeButtonMovie();
}
void JSpit::xjisland3500_domecheck(const ArgumentArray &args) {
runDomeCheck();
}
int JSpit::jspitElevatorLoop() {
Common::Point startPos = getMouseDragStartPosition();
_vm->_cursor->setCursor(kRivenClosedHandCursor);
while (mouseIsDown() && !_vm->hasGameEnded()) {
_vm->doFrame();
Common::Point pos = getMousePosition();
if (pos.y > (startPos.y + 10)) {
return -1;
} else if (pos.y < (startPos.y - 10)) {
return 1;
}
}
return 0;
}
void JSpit::xhandlecontrolup(const ArgumentArray &args) {
int changeLevel = jspitElevatorLoop();
// If we've moved the handle down, go down a floor
if (changeLevel == -1) {
RivenVideo *firstVideo = _vm->_video->openSlot(1);
firstVideo->playBlocking();
_vm->_cursor->hideCursor();
RivenVideo *secondVideo = _vm->_video->openSlot(2);
secondVideo->enable();
secondVideo->play();
// TODO: Maybe queue a sound using the stored movie opcode instead
bool playedSound = false;
while (!secondVideo->endOfVideo() && !_vm->hasGameEnded()) {
_vm->doFrame();
if (!playedSound && secondVideo->getTime() > 3333) {
_vm->getCard()->playSound(1, false);
playedSound = true;
}
}
secondVideo->disable();
_vm->_cursor->showCursor();
RivenScriptPtr changeCard = _vm->_scriptMan->createScriptFromData(1, kRivenCommandChangeCard, 1, getCardStackId(0x1e374));
_vm->_scriptMan->runScript(changeCard, false);
}
}
void JSpit::xhandlecontroldown(const ArgumentArray &args) {
int changeLevel = jspitElevatorLoop();
// If we've moved the handle up, go up a floor
if (changeLevel == 1) {
RivenVideo *firstVideo = _vm->_video->openSlot(1);
firstVideo->playBlocking();
RivenVideo *secondVideo = _vm->_video->openSlot(2);
secondVideo->playBlocking();
RivenScriptPtr changeCard = _vm->_scriptMan->createScriptFromData(1, kRivenCommandChangeCard, 1, getCardStackId(0x1e374));
_vm->_scriptMan->runScript(changeCard, false);
}
}
void JSpit::xhandlecontrolmid(const ArgumentArray &args) {
int changeLevel = jspitElevatorLoop();
if (changeLevel == 0)
return;
// Play the handle moving video
RivenVideo *handleVideo;
if (changeLevel == 1)
handleVideo = _vm->_video->openSlot(7);
else
handleVideo = _vm->_video->openSlot(6);
handleVideo->playBlocking();
// If the whark's mouth is open, close it
uint32 &mouthVar = _vm->_vars["jwmouth"];
if (mouthVar == 1) {
RivenVideo *closeVideo1 = _vm->_video->openSlot(3);
closeVideo1->playBlocking();
RivenVideo *closeVideo2 = _vm->_video->openSlot(8);
closeVideo2->playBlocking();
mouthVar = 0;
}
// Play the elevator video and then change the card
uint16 newCardId;
if (changeLevel == 1) {
RivenVideo *elevatorVideo = _vm->_video->openSlot(5);
elevatorVideo->playBlocking();
newCardId = getCardStackId(0x1e597);
} else {
RivenVideo *elevatorVideo = _vm->_video->openSlot(4);
elevatorVideo->playBlocking();
newCardId = getCardStackId(0x1e29c);
}
RivenScriptPtr changeCard = _vm->_scriptMan->createScriptFromData(1, kRivenCommandChangeCard, 1, newCardId);
_vm->_scriptMan->runScript(changeCard, false);
}
void JSpit::xjplaybeetle_550(const ArgumentArray &args) {
// Play a beetle animation 25% of the time
_vm->_vars["jplaybeetle"] = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void JSpit::xjplaybeetle_600(const ArgumentArray &args) {
// Play a beetle animation 25% of the time
_vm->_vars["jplaybeetle"] = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void JSpit::xjplaybeetle_950(const ArgumentArray &args) {
// Play a beetle animation 25% of the time
_vm->_vars["jplaybeetle"] = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void JSpit::xjplaybeetle_1050(const ArgumentArray &args) {
// Play a beetle animation 25% of the time
_vm->_vars["jplaybeetle"] = (_vm->_rnd->getRandomNumberRng(0, 3) == 0) ? 1 : 0;
}
void JSpit::xjplaybeetle_1450(const ArgumentArray &args) {
// Play a beetle animation 25% of the time as long as the girl is not present
_vm->_vars["jplaybeetle"] = (_vm->_rnd->getRandomNumberRng(0, 3) == 0 && _vm->_vars["jgirl"] != 1) ? 1 : 0;
}
void JSpit::xjlagoon700_alert(const ArgumentArray &args) {
// Handle sunner reactions (mid-staircase)
uint32 sunners = _vm->_vars["jsunners"];
// If the sunners are gone, there's nothing for us to do
if (sunners != 0) {
return;
}
RivenVideo *sunnerAlertVideo = _vm->_video->openSlot(1);
// Wait for a click while the alert video is playing
sunnersPlayVideo(sunnerAlertVideo, 0x7BEB, true);
}
void JSpit::xjlagoon800_alert(const ArgumentArray &args) {
// Handle sunner reactions (lower-staircase)
uint32 &sunners = _vm->_vars["jsunners"];
if (sunners == 0) {
// Show the sunners alert video
RivenVideo *sunnerAlertVideo = _vm->_video->openSlot(1);
// Wait for a click while the alert video is playing
sunnersPlayVideo(sunnerAlertVideo, 0xB6CA, true);
} else if (sunners == 1) {
// Show the sunners leaving if you moved forward in their "alert" status
RivenVideo *leaving1 = _vm->_video->openSlot(2);
leaving1->playBlocking();
RivenVideo *leaving2 = _vm->_video->openSlot(6);
leaving2->playBlocking();
sunners = 2;
_vm->getCard()->enter(false);
}
}
void JSpit::xjlagoon1500_alert(const ArgumentArray &args) {
// Handle sunner reactions (beach)
uint32 &sunners = _vm->_vars["jsunners"];
if (sunners == 0) {
// Show the sunners alert video
RivenVideo *alertVideo = _vm->_video->openSlot(3);
alertVideo->playBlocking();
} else if (sunners == 1) {
// Show the sunners leaving if you moved forward in their "alert" status
RivenVideo *leavingVideo = _vm->_video->openSlot(2);
leavingVideo->playBlocking();
sunners = 2;
_vm->getCard()->enter(false);
}
}
void JSpit::sunnersPlayVideo(RivenVideo *video, uint32 destCardGlobalId, bool sunnersShouldFlee) {
uint32 &sunners = _vm->_vars["jsunners"];
mouseForceUp();
video->seek(0);
video->enable();
video->play();
while (!video->endOfVideo() && !_vm->hasGameEnded()) {
_vm->doFrame();
if (mouseIsDown() || keyGetAction() == kKeyActionMoveForward) {
video->stop();
if (sunnersShouldFlee) {
sunners = 1;
}
uint16 destCardId = getCardStackId(destCardGlobalId);
RivenScriptPtr clickScript = _vm->_scriptMan->createScriptFromData(1, kRivenCommandChangeCard, 1, destCardId);
_vm->_scriptMan->runScript(clickScript, false);
break;
}
}
}
void JSpit::sunnersTopStairsTimer() {
// If the sunners are gone, we have no video to play
if (_vm->_vars["jsunners"] != 0) {
removeTimer();
return;
}
// Play a random sunners video if the script one is not playing already
// and then set a new timer for when the new video should be played
RivenVideo *oldVideo = _vm->_video->getSlot(1);
uint32 timerTime = 500;
if (!oldVideo || oldVideo->endOfVideo()) {
uint32 &sunnerTime = _vm->_vars["jsunnertime"];
if (sunnerTime == 0) {
timerTime = _vm->_rnd->getRandomNumberRng(2, 15) * 1000;
} else if (sunnerTime < _vm->getTotalPlayTime()) {
RivenVideo *video = _vm->_video->openSlot(_vm->_rnd->getRandomNumberRng(1, 3));
sunnersPlayVideo(video, 0x79BD, false);
timerTime = video->getDuration() + _vm->_rnd->getRandomNumberRng(2, 15) * 1000;
}
sunnerTime = timerTime + _vm->getTotalPlayTime();
}
installTimer(TIMER(JSpit, sunnersTopStairsTimer), timerTime);
}
void JSpit::sunnersMidStairsTimer() {
// If the sunners are gone, we have no video to play
if (_vm->_vars["jsunners"] != 0) {
removeTimer();
return;
}
// Play a random sunners video if the script one is not playing already
// and then set a new timer for when the new video should be played
RivenVideo *oldVideo = _vm->_video->getSlot(1);
uint32 timerTime = 500;
if (!oldVideo || oldVideo->endOfVideo()) {
uint32 &sunnerTime = _vm->_vars["jsunnertime"];
if (sunnerTime == 0) {
timerTime = _vm->_rnd->getRandomNumberRng(1, 10) * 1000;
} else if (sunnerTime < _vm->getTotalPlayTime()) {
// Randomize the video
int randValue = _vm->_rnd->getRandomNumber(5);
uint16 movie = 4;
if (randValue == 4)
movie = 2;
else if (randValue == 5)
movie = 3;
RivenVideo *video = _vm->_video->openSlot(movie);
sunnersPlayVideo(video, 0x7BEB, true);
timerTime = _vm->_rnd->getRandomNumberRng(1, 10) * 1000;
}
sunnerTime = timerTime + _vm->getTotalPlayTime();
}
installTimer(TIMER(JSpit, sunnersMidStairsTimer), timerTime);
}
void JSpit::sunnersLowerStairsTimer() {
// If the sunners are gone, we have no video to play
if (_vm->_vars["jsunners"] != 0) {
removeTimer();
return;
}
// Play a random sunners video if the script one is not playing already
// and then set a new timer for when the new video should be played
RivenVideo *oldVideo = _vm->_video->getSlot(1);
uint32 timerTime = 500;
if (!oldVideo || oldVideo->endOfVideo()) {
uint32 &sunnerTime = _vm->_vars["jsunnertime"];
if (sunnerTime == 0) {
timerTime = _vm->_rnd->getRandomNumberRng(1, 30) * 1000;
} else if (sunnerTime < _vm->getTotalPlayTime()) {
RivenVideo *video = _vm->_video->openSlot(_vm->_rnd->getRandomNumberRng(3, 5));
sunnersPlayVideo(video, 0xB6CA, true);
timerTime = _vm->_rnd->getRandomNumberRng(1, 30) * 1000;
}
sunnerTime = timerTime + _vm->getTotalPlayTime();
}
installTimer(TIMER(JSpit, sunnersLowerStairsTimer), timerTime);
}
void JSpit::sunnersBeachTimer() {
// If the sunners are gone, we have no video to play
if (_vm->_vars["jsunners"] != 0) {
removeTimer();
return;
}
// Play a random sunners video if the script one is not playing already
// and then set a new timer for when the new video should be played
RivenVideo *oldvideo = _vm->_video->getSlot(3);
uint32 timerTime = 500;
if (!oldvideo || oldvideo->endOfVideo()) {
uint32 &sunnerTime = _vm->_vars["jsunnertime"];
if (sunnerTime == 0) {
timerTime = _vm->_rnd->getRandomNumberRng(1, 30) * 1000;
} else if (sunnerTime < _vm->getTotalPlayTime()) {
// Unlike the other cards' scripts which automatically
// activate the MLST, we have to set it manually here.
uint16 mlstID = _vm->_rnd->getRandomNumberRng(3, 8);
_vm->getCard()->playMovie(mlstID);
RivenVideo *video = _vm->_video->openSlot(mlstID);
video->playBlocking();
timerTime = _vm->_rnd->getRandomNumberRng(1, 30) * 1000;
}
sunnerTime = timerTime + _vm->getTotalPlayTime();
}
installTimer(TIMER(JSpit, sunnersBeachTimer), timerTime);
}
void JSpit::xjschool280_resetleft(const ArgumentArray &args) {
// Dummy function. This resets the unneeded video timing variable (dropLeftStart) in
// the DVD version.
}
void JSpit::xjschool280_resetright(const ArgumentArray &args) {
// Dummy function. This resets the unneeded video timing variable (dropRightStart) in
// the DVD version.
}
void JSpit::redrawWharkNumberPuzzle(uint16 overlay, uint16 number) {
// Update the screen for the whark number puzzle
_vm->_gfx->beginScreenUpdate();
_vm->getCard()->drawPicture(overlay);
_vm->getCard()->drawPicture(number + 1);
_vm->_gfx->applyScreenUpdate();
}
void JSpit::xschool280_playwhark(const ArgumentArray &args) {
// The "monstrous" whark puzzle that teaches the number system
uint32 *posVar;
uint16 spinMLST, overlayPLST, doomMLST, snackMLST;
// Choose left or right based on jwharkpos (which is set by the scripts)
if (_vm->_vars["jwharkpos"] == 1) {
posVar = &_vm->_vars["jleftpos"];
spinMLST = 1;
overlayPLST = 12;
doomMLST = 3;
snackMLST = 4;
} else {
posVar = &_vm->_vars["jrightpos"];
spinMLST = 2;
overlayPLST = 13;
doomMLST = 5;
snackMLST = 6;
}
// Play the spin movie
RivenVideo *spinVideo = _vm->_video->openSlot(spinMLST);
spinVideo->seek(0);
spinVideo->playBlocking();
// Get our random number and redraw the area
uint16 number = _vm->_rnd->getRandomNumberRng(1, 10);
redrawWharkNumberPuzzle(overlayPLST, number);
// Handle movement
// (11560/600)s is the length of each of the two movies. We divide it into 19 parts
// (one for each of the possible positions the villager can have).
RivenVideo *video = _vm->_video->openSlot(doomMLST);
uint32 startTime = (11560 / 19) * (*posVar);
*posVar += number; // Adjust to the end
uint32 endTime = (11560 / 19) * (*posVar);
video->enable();
video->seek(startTime);
video->playBlocking(endTime);
video->disable();
if (*posVar > 19) {
// The villager has died :(
RivenVideo *snackVideo = _vm->_video->openSlot(snackMLST);
snackVideo->seek(0);
snackVideo->playBlocking();
redrawWharkNumberPuzzle(overlayPLST, number);
*posVar = 0;
}
// Enable the correct hotspots for the movement now
RivenHotspot *rotateLeft = _vm->getCard()->getHotspotByName("rotateLeft");
RivenHotspot *rotateRight = _vm->getCard()->getHotspotByName("rotateRight");
rotateLeft->enable(!rotateLeft->isEnabled());
rotateRight->enable(!rotateRight->isEnabled());
}
void JSpit::xjatboundary(const ArgumentArray &args) {
runDemoBoundaryDialog();
}
void JSpit::installCardTimer() {
switch (getCurrentCardGlobalId()) {
case 0x77d6: // Sunners, top of stairs
installTimer(TIMER(JSpit, sunnersTopStairsTimer), 500);
break;
case 0x79bd: // Sunners, middle of stairs
installTimer(TIMER(JSpit, sunnersMidStairsTimer), 500);
break;
case 0x7beb: // Sunners, bottom of stairs
installTimer(TIMER(JSpit, sunnersLowerStairsTimer), 500);
break;
case 0xb6ca: // Sunners, shoreline
installTimer(TIMER(JSpit, sunnersBeachTimer), 500);
break;
default:
RivenStack::installCardTimer();
}
}
} // End of namespace RivenStacks
} // End of namespace Mohawk