scummvm/engines/sci/sound
athrxx 2a2351eb2c SCI: (FB01 sound driver) - get rid of mutex
- The mutex was added to avoid the triggering of the assert in backends/midi/windows.cpp, line 95. Meanwhile, this issue has been addressed differently.
- SCI does not per se require a mutex for the sound drivers. The engine is mostly thread-safe by avoiding driver calls through the main thread.
2019-08-25 11:58:20 +02:00
..
decoders SCI32: Fix integer overflow calculating audio duration 2017-11-11 20:18:17 -06:00
drivers SCI: (FB01 sound driver) - get rid of mutex 2019-08-25 11:58:20 +02:00
audio32.cpp SCI32: Clean up Audio32 2017-10-06 22:10:52 -05:00
audio32.h SCI32: Clean up Audio32 2017-10-06 22:10:52 -05:00
audio.cpp SCI: Remove unused Robot code from SCI16 audio code 2017-05-10 10:55:00 -05:00
audio.h SCI: Remove unused Robot code from SCI16 audio code 2017-05-10 10:55:00 -05:00
midiparser_sci.cpp SCI: implement SCI0 midi driver track initialization 2019-04-02 20:45:35 +03:00
midiparser_sci.h SCI: Improve MidiParser_SCI robustness against bad sound resources 2017-04-16 12:23:35 -05:00
music.cpp SCI: error dialog for missing sound patch/driver files 2019-08-07 16:43:07 +02:00
music.h SCI32: Rewrite digital audio engine 2016-06-20 21:02:21 -05:00
soundcmd.cpp SCI: Update Sound:vol in processUpdateCues 2019-08-12 03:30:31 -07:00
soundcmd.h SCI: Lock Audio resource types when digital SFX is enabled 2017-06-09 22:48:15 -05:00
sync.cpp SCI: Implement bounds-checked reads of game resources 2017-03-27 19:42:31 -05:00
sync.h SCI32: Rewrite digital audio engine 2016-06-20 21:02:21 -05:00