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agi
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Implement getDebugger() in AGI
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2009-08-30 21:43:07 +00:00 |
agos
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Whitespace changes.
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2009-08-24 10:09:31 +00:00 |
cine
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Workaround for bug #2848940 (ScummVM crashes with Future wars): getZoneFromPositionRaw accessed data outside its 320x200 buffer because Y values in range 200-232 were given to it. Original doesn't properly handle this either so trying this workaround of returning zero for positions outside the 320x200 buffer. Hopefully nothing else breaks in Future Wars because of this (More testing is direly needed!).
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2009-09-03 20:56:44 +00:00 |
cruise
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Bugfix for freeze when the in-game Pause 'P' key is used
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2009-08-24 10:23:22 +00:00 |
drascula
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
gob
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Playtoons - Add workaround in order to ignore hardcoded paths in oPlaytoons_checkData. Useful for playtoons sticks found on deutsch Addy4
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2009-09-04 21:43:06 +00:00 |
groovie
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Groovie: Handle special case for cursor #4
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2009-08-31 02:04:24 +00:00 |
igor
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
kyra
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LOL: fixed bug in delete menu code
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2009-09-06 17:04:58 +00:00 |
lure
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Fix indentation
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2009-08-30 20:50:23 +00:00 |
m4
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Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteStreamDynamic by changing MemoryWriteStreamDynamic to use malloc/free instead of new/delete[]. This could have affected ScummEngine_v4::prepareSavegame().
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2009-09-03 16:15:10 +00:00 |
made
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Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a resource slot can't be found.
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2009-08-23 21:15:47 +00:00 |
parallaction
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Removed unnecessary semi-colons.
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2009-08-15 14:13:48 +00:00 |
queen
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Constness fix
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2009-09-06 11:37:15 +00:00 |
saga
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SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
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2009-09-02 19:33:08 +00:00 |
sci
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SCI: Rename SegManager::exports_wide to _exportsAreWide and changed it to a bool, and rename setExportWidth() to setExportAreWide()
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2009-09-06 13:01:26 +00:00 |
scumm
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Minor constness fixes
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2009-09-06 10:51:20 +00:00 |
sky
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Fix indentation
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2009-08-30 20:50:23 +00:00 |
sword1
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Fix indentation
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2009-08-30 20:50:23 +00:00 |
sword2
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Coding best practice: Always use enums instead of #defines to define integer constants (for many good reasons)
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2009-09-01 13:02:47 +00:00 |
teenagent
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start sound positioning with 1 as in original engine.
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2009-09-06 09:43:06 +00:00 |
tinsel
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Added missing parameter size specifiers for the DW-GRA Palace Guards script fixes
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2009-08-28 08:43:30 +00:00 |
touche
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TOUCHE: disable flag 777 update (not checked by any scripts)
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2009-08-25 21:30:05 +00:00 |
tucker
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TUCKER: skip sound file loading if not available in compressed bundle
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2009-08-25 21:42:12 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
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2009-08-21 18:16:37 +00:00 |
engine.h
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updated comment on initGraphics as I should have done before commiting r42330.
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2009-07-10 10:47:25 +00:00 |
engines.mk
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fixed engines order, added svn:keywords properties.
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2009-09-03 21:20:13 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |