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a1d41da096
Conflicts: audio/decoders/qdm2.h common/util.cpp engines/groovie/music.cpp engines/groovie/resource.h video/qt_decoder.cpp video/qt_decoder.h
178 lines
5.3 KiB
C++
178 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "audio/decoders/aac.h"
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#ifdef USE_FAAD
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#include "common/debug.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "common/util.h"
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#include "audio/audiostream.h"
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#include <neaacdec.h>
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namespace Audio {
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class AACStream : public AudioStream {
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public:
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AACStream(Common::SeekableReadStream *stream,
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DisposeAfterUse::Flag disposeStream,
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Common::SeekableReadStream *extraData,
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DisposeAfterUse::Flag disposeExtraData);
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~AACStream();
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int readBuffer(int16 *buffer, const int numSamples);
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bool endOfData() const { return _inBufferPos >= _inBufferSize && !_remainingSamples; }
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bool isStereo() const { return _channels == 2; }
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int getRate() const { return _rate; }
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private:
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NeAACDecHandle _handle;
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byte _channels;
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unsigned long _rate;
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byte *_inBuffer;
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uint32 _inBufferSize;
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uint32 _inBufferPos;
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int16 *_remainingSamples;
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uint32 _remainingSamplesSize;
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uint32 _remainingSamplesPos;
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void init(Common::SeekableReadStream *extraData);
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};
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AACStream::AACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
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Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
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_remainingSamples = 0;
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_inBufferPos = 0;
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init(extraData);
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// Copy all the data to a pointer so it can be passed through
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// (At least MPEG-4 chunks shouldn't be large)
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_inBufferSize = stream->size();
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_inBuffer = new byte[_inBufferSize];
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stream->read(_inBuffer, _inBufferSize);
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if (disposeStream == DisposeAfterUse::YES)
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delete stream;
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if (disposeExtraData == DisposeAfterUse::YES)
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delete extraData;
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}
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AACStream::~AACStream() {
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NeAACDecClose(_handle);
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delete[] _inBuffer;
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delete[] _remainingSamples;
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}
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void AACStream::init(Common::SeekableReadStream *extraData) {
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// Open the library
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_handle = NeAACDecOpen();
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// Configure the library to our needs
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NeAACDecConfigurationPtr conf = NeAACDecGetCurrentConfiguration(_handle);
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conf->outputFormat = FAAD_FMT_16BIT; // We only support 16bit audio
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conf->downMatrix = 1; // Convert from 5.1 to stereo if required
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NeAACDecSetConfiguration(_handle, conf);
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// Copy the extra data to a buffer
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extraData->seek(0);
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byte *extraDataBuf = new byte[extraData->size()];
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extraData->read(extraDataBuf, extraData->size());
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// Initialize with our extra data
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// NOTE: This code assumes the extra data is coming from an MPEG-4 file!
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int err = NeAACDecInit2(_handle, extraDataBuf, extraData->size(), &_rate, &_channels);
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delete[] extraDataBuf;
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if (err < 0)
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error("Could not initialize AAC decoder: %s", NeAACDecGetErrorMessage(err));
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}
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int AACStream::readBuffer(int16 *buffer, const int numSamples) {
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int samples = 0;
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assert((numSamples % _channels) == 0);
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// Dip into our remaining samples pool if it's available
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if (_remainingSamples) {
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samples = MIN<int>(numSamples, _remainingSamplesSize - _remainingSamplesPos);
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memcpy(buffer, _remainingSamples + _remainingSamplesPos, samples * 2);
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_remainingSamplesPos += samples;
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if (_remainingSamplesPos == _remainingSamplesSize) {
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delete[] _remainingSamples;
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_remainingSamples = 0;
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}
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}
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// Decode until we have enough samples (or there's no more left)
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while (samples < numSamples && !endOfData()) {
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NeAACDecFrameInfo frameInfo;
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uint16 *decodedSamples = (uint16 *)NeAACDecDecode(_handle, &frameInfo, _inBuffer + _inBufferPos, _inBufferSize - _inBufferPos);
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if (frameInfo.error != 0)
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error("Failed to decode AAC frame: %s", NeAACDecGetErrorMessage(frameInfo.error));
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int decodedSampleSize = frameInfo.samples;
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int copySamples = (decodedSampleSize > (numSamples - samples)) ? (numSamples - samples) : decodedSampleSize;
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memcpy(buffer + samples, decodedSamples, copySamples * 2);
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samples += copySamples;
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// Copy leftover samples for use in a later readBuffer() call
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if (copySamples != decodedSampleSize) {
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_remainingSamplesSize = decodedSampleSize - copySamples;
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_remainingSamples = new int16[_remainingSamplesSize];
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_remainingSamplesPos = 0;
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memcpy(_remainingSamples, decodedSamples + copySamples, _remainingSamplesSize * 2);
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}
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_inBufferPos += frameInfo.bytesconsumed;
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}
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return samples;
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}
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// Factory function
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AudioStream *makeAACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
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Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
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return new AACStream(stream, disposeStream, extraData, disposeExtraData);
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}
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} // End of namespace Audio
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#endif // #ifdef USE_FAAD
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