mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 19:25:20 +00:00
04985c8ac9
svn-id: r33282
594 lines
17 KiB
C++
594 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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* Virtual processor.
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*/
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#include "tinsel/dw.h"
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#include "tinsel/events.h" // 'POINTED' etc.
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#include "tinsel/handle.h" // LockMem()
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#include "tinsel/inventory.h" // for inventory id's
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#include "tinsel/pcode.h" // opcodes etc.
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#include "tinsel/scn.h" // FindChunk()
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#include "tinsel/serializer.h"
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#include "tinsel/tinlib.h" // Library routines
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#include "common/util.h"
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namespace Tinsel {
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//----------------- EXTERN FUNCTIONS --------------------
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extern int CallLibraryRoutine(CORO_PARAM, int operand, int32 *pp, const INT_CONTEXT *pic, RESUME_STATE *pResumeState);
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//----------------- LOCAL DEFINES --------------------
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/** list of all opcodes */
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enum OPCODE {
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OP_HALT = 0, //!< end of program
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OP_IMM = 1, //!< loads signed immediate onto stack
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OP_ZERO = 2, //!< loads zero onto stack
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OP_ONE = 3, //!< loads one onto stack
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OP_MINUSONE = 4, //!< loads minus one onto stack
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OP_STR = 5, //!< loads string offset onto stack
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OP_FILM = 6, //!< loads film offset onto stack
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OP_FONT = 7, //!< loads font offset onto stack
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OP_PAL = 8, //!< loads palette offset onto stack
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OP_LOAD = 9, //!< loads local variable onto stack
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OP_GLOAD = 10, //!< loads global variable onto stack - long offset to variable
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OP_STORE = 11, //!< pops stack and stores in local variable - long offset to variable
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OP_GSTORE = 12, //!< pops stack and stores in global variable - long offset to variable
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OP_CALL = 13, //!< procedure call
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OP_LIBCALL = 14, //!< library procedure call - long offset to procedure
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OP_RET = 15, //!< procedure return
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OP_ALLOC = 16, //!< allocate storage on stack
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OP_JUMP = 17, //!< unconditional jump - signed word offset
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OP_JMPFALSE = 18, //!< conditional jump - signed word offset
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OP_JMPTRUE = 19, //!< conditional jump - signed word offset
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OP_EQUAL = 20, //!< tests top two items on stack for equality
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OP_LESS, //!< tests top two items on stack
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OP_LEQUAL, //!< tests top two items on stack
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OP_NEQUAL, //!< tests top two items on stack
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OP_GEQUAL, //!< tests top two items on stack
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OP_GREAT = 25, //!< tests top two items on stack
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OP_PLUS, //!< adds top two items on stack and replaces with result
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OP_MINUS, //!< subs top two items on stack and replaces with result
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OP_LOR, //!< logical or of top two items on stack and replaces with result
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OP_MULT, //!< multiplies top two items on stack and replaces with result
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OP_DIV = 30, //!< divides top two items on stack and replaces with result
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OP_MOD, //!< divides top two items on stack and replaces with modulus
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OP_AND, //!< bitwise ands top two items on stack and replaces with result
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OP_OR, //!< bitwise ors top two items on stack and replaces with result
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OP_EOR, //!< bitwise exclusive ors top two items on stack and replaces with result
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OP_LAND = 35, //!< logical ands top two items on stack and replaces with result
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OP_NOT, //!< logical nots top item on stack
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OP_COMP, //!< complements top item on stack
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OP_NEG, //!< negates top item on stack
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OP_DUP, //!< duplicates top item on stack
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OP_ESCON = 40, //!< start of escapable sequence
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OP_ESCOFF = 41, //!< end of escapable sequence
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OP_CIMM, //!< loads signed immediate onto stack (special to case statements)
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OP_CDFILM //!< loads film offset onto stack but not in current scene
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};
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// modifiers for the above opcodes
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#define OPSIZE8 0x40 //!< when this bit is set - the operand size is 8 bits
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#define OPSIZE16 0x80 //!< when this bit is set - the operand size is 16 bits
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#define OPMASK 0x3F //!< mask to isolate the opcode
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//----------------- LOCAL GLOBAL DATA --------------------
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static int32 *pGlobals = 0; // global vars
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static int numGlobals = 0; // How many global variables to save/restore
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static INT_CONTEXT *icList = 0;
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/**
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* Keeps the code array pointer up to date.
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*/
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void LockCode(INT_CONTEXT *ic) {
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if (ic->GSort == GS_MASTER)
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ic->code = (byte *)FindChunk(MASTER_SCNHANDLE, CHUNK_PCODE);
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else
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ic->code = (byte *)LockMem(ic->hCode);
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}
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/**
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* Find a free interpret context and allocate it to the calling process.
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*/
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static INT_CONTEXT *AllocateInterpretContext(GSORT gsort) {
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INT_CONTEXT *pic;
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int i;
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for (i = 0, pic = icList; i < MAX_INTERPRET; i++, pic++) {
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if (pic->GSort == GS_NONE) {
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pic->pProc = g_scheduler->getCurrentProcess();
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pic->GSort = gsort;
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return pic;
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}
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#ifdef DEBUG
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else {
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if (pic->pProc == g_scheduler->getCurrentProcess())
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error("Found unreleased interpret context");
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}
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#endif
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}
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error("Out of interpret contexts");
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}
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/**
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* Normal release of an interpret context.
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* Called from the end of Interpret().
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*/
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static void FreeInterpretContextPi(INT_CONTEXT *pic) {
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pic->GSort = GS_NONE;
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}
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/**
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* Free interpret context owned by a dying process.
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* Ensures that interpret contexts don't get lost when an Interpret()
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* call doesn't complete.
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*/
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void FreeInterpretContextPr(PROCESS *pProc) {
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INT_CONTEXT *pic;
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int i;
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for (i = 0, pic = icList; i < MAX_INTERPRET; i++, pic++) {
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if (pic->GSort != GS_NONE && pic->pProc == pProc) {
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pic->GSort = GS_NONE;
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break;
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}
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}
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}
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/**
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* Free all interpret contexts except for the master script's
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*/
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void FreeMostInterpretContexts(void) {
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INT_CONTEXT *pic;
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int i;
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for (i = 0, pic = icList; i < MAX_INTERPRET; i++, pic++) {
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if (pic->GSort != GS_MASTER) {
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pic->GSort = GS_NONE;
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}
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}
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}
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/**
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* Free the master script's interpret context.
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*/
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void FreeMasterInterpretContext(void) {
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INT_CONTEXT *pic;
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int i;
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for (i = 0, pic = icList; i < MAX_INTERPRET; i++, pic++) {
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if (pic->GSort == GS_MASTER) {
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pic->GSort = GS_NONE;
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return;
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}
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}
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}
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/**
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* Allocate and initialise an interpret context.
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* Called from a process prior to Interpret().
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* @param gsort which sort of code
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* @param hCode Handle to code to execute
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* @param event Causal event
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* @param hpoly Associated polygon (if any)
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* @param actorId Associated actor (if any)
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* @param pinvo Associated inventory object
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*/
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INT_CONTEXT *InitInterpretContext(GSORT gsort, SCNHANDLE hCode, USER_EVENT event,
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HPOLYGON hpoly, int actorid, INV_OBJECT *pinvo) {
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INT_CONTEXT *ic;
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ic = AllocateInterpretContext(gsort);
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// Previously parameters to Interpret()
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ic->hCode = hCode;
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LockCode(ic);
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ic->event = event;
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ic->hpoly = hpoly;
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ic->actorid = actorid;
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ic->pinvo = pinvo;
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// Previously local variables in Interpret()
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ic->bHalt = false; // set to exit interpeter
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ic->escOn = false;
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ic->myescEvent = 0; // only initialised to prevent compiler warning!
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ic->sp = 0;
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ic->bp = ic->sp + 1;
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ic->ip = 0; // start of code
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ic->resumeState = RES_NOT;
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return ic;
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}
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/**
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* Allocate and initialise an interpret context with restored data.
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*/
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INT_CONTEXT *RestoreInterpretContext(INT_CONTEXT *ric) {
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INT_CONTEXT *ic;
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ic = AllocateInterpretContext(GS_NONE); // Sort will soon be overridden
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memcpy(ic, ric, sizeof(INT_CONTEXT));
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ic->pProc = g_scheduler->getCurrentProcess();
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ic->resumeState = RES_1;
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LockCode(ic);
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return ic;
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}
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/**
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* Allocates enough RAM to hold the global Glitter variables.
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*/
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void RegisterGlobals(int num) {
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if (pGlobals == NULL) {
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numGlobals = num;
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// Allocate RAM for pGlobals and make sure it's allocated
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pGlobals = (int32 *)calloc(numGlobals, sizeof(int32));
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if (pGlobals == NULL) {
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error("Cannot allocate memory for global data");
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}
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// Allocate RAM for interpret contexts and make sure it's allocated
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icList = (INT_CONTEXT *)calloc(MAX_INTERPRET, sizeof(INT_CONTEXT));
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if (icList == NULL) {
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error("Cannot allocate memory for interpret contexts");
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}
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g_scheduler->setResourceCallback(FreeInterpretContextPr);
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} else {
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// Check size is still the same
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assert(numGlobals == num);
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memset(pGlobals, 0, numGlobals * sizeof(int32));
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memset(icList, 0, MAX_INTERPRET * sizeof(INT_CONTEXT));
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}
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}
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void FreeGlobals(void) {
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free(pGlobals);
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pGlobals = NULL;
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free(icList);
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icList = NULL;
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}
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/**
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* (Un)serialize the global data for save/restore game.
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*/
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void syncGlobInfo(Serializer &s) {
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for (int i = 0; i < numGlobals; i++) {
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s.syncAsSint32LE(pGlobals[i]);
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}
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}
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/**
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* (Un)serialize an interpreter context for save/restore game.
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*/
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void INT_CONTEXT::syncWithSerializer(Serializer &s) {
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if (s.isLoading()) {
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// Null out the pointer fields
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pProc = NULL;
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code = NULL;
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pinvo = NULL;
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}
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// Write out used fields
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s.syncAsUint32LE(GSort);
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s.syncAsUint32LE(hCode);
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s.syncAsUint32LE(event);
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s.syncAsSint32LE(hpoly);
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s.syncAsSint32LE(actorid);
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for (int i = 0; i < PCODE_STACK_SIZE; ++i)
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s.syncAsSint32LE(stack[i]);
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s.syncAsSint32LE(sp);
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s.syncAsSint32LE(bp);
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s.syncAsSint32LE(ip);
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s.syncAsUint32LE(bHalt);
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s.syncAsUint32LE(escOn);
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s.syncAsSint32LE(myescEvent);
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}
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/**
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* Return pointer to and size of global data for save/restore game.
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*/
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void SaveInterpretContexts(INT_CONTEXT *sICInfo) {
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memcpy(sICInfo, icList, MAX_INTERPRET * sizeof(INT_CONTEXT));
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}
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/**
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* Fetch (and sign extend, if necessary) a 8/16/32 bit value from the code
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* stream and advance the instruction pointer accordingly.
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*/
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static int32 Fetch(byte opcode, byte *code, int &ip) {
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int32 tmp;
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if (opcode & OPSIZE8) {
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// Fetch and sign extend a 8 bit value to 32 bits.
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tmp = *(int8 *)(code + ip);
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ip += 1;
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} else if (opcode & OPSIZE16) {
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// Fetch and sign extend a 16 bit value to 32 bits.
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tmp = (int16)READ_LE_UINT16(code + ip);
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ip += 2;
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} else {
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// Fetch a 32 bit value.
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tmp = (int32)READ_LE_UINT32(code + ip);
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ip += 4;
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}
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return tmp;
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}
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/**
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* Interprets the PCODE instructions in the code array.
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*/
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void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
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do {
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int tmp, tmp2;
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int ip = ic->ip;
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byte opcode = ic->code[ip++];
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debug(7, " Opcode %d (-> %d)", opcode, opcode & OPMASK);
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switch (opcode & OPMASK) {
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case OP_HALT: // end of program
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ic->bHalt = true;
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break;
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case OP_IMM: // loads immediate data onto stack
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case OP_STR: // loads string handle onto stack
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case OP_FILM: // loads film handle onto stack
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case OP_CDFILM: // loads film handle onto stack
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case OP_FONT: // loads font handle onto stack
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case OP_PAL: // loads palette handle onto stack
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ic->stack[++ic->sp] = Fetch(opcode, ic->code, ip);
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break;
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case OP_ZERO: // loads zero onto stack
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ic->stack[++ic->sp] = 0;
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break;
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case OP_ONE: // loads one onto stack
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ic->stack[++ic->sp] = 1;
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break;
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case OP_MINUSONE: // loads minus one onto stack
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ic->stack[++ic->sp] = -1;
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break;
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case OP_LOAD: // loads local variable onto stack
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ic->stack[++ic->sp] = ic->stack[ic->bp + Fetch(opcode, ic->code, ip)];
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break;
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case OP_GLOAD: // loads global variable onto stack
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tmp = Fetch(opcode, ic->code, ip);
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assert(0 <= tmp && tmp < numGlobals);
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ic->stack[++ic->sp] = pGlobals[tmp];
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break;
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case OP_STORE: // pops stack and stores in local variable
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ic->stack[ic->bp + Fetch(opcode, ic->code, ip)] = ic->stack[ic->sp--];
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break;
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case OP_GSTORE: // pops stack and stores in global variable
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tmp = Fetch(opcode, ic->code, ip);
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assert(0 <= tmp && tmp < numGlobals);
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pGlobals[tmp] = ic->stack[ic->sp--];
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break;
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case OP_CALL: // procedure call
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tmp = Fetch(opcode, ic->code, ip);
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//assert(0 <= tmp && tmp < codeSize); // TODO: Verify jumps are not out of bounds
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ic->stack[ic->sp + 1] = 0; // static link
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ic->stack[ic->sp + 2] = ic->bp; // dynamic link
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ic->stack[ic->sp + 3] = ip; // return address
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ic->bp = ic->sp + 1; // set new base pointer
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ip = tmp; // set ip to procedure address
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break;
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case OP_LIBCALL: // library procedure or function call
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tmp = Fetch(opcode, ic->code, ip);
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// NOTE: Interpret() itself is not using the coroutine facilities,
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// but still accepts a CORO_PARAM, so from the outside it looks
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// like a coroutine. In fact it may still acts as a kind of "proxy"
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// for some underlying coroutine. To enable this, we just pass on
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// 'coroParam' to CallLibraryRoutine(). If we then detect that
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// coroParam was set to a non-zero value, this means that some
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// coroutine code did run at some point, and we are now supposed
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// to sleep or die -- hence, we 'return' if coroParam != 0.
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//
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// This works because Interpret() is fully re-entrant: If we return
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// now and are later called again, then we will end up in the very
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// same spot (i.e. here).
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//
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// The reasons we do it this way, instead of turning Interpret into
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// a 'proper' coroutine are (1) we avoid implementation problems
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// (CORO_INVOKE involves adding 'case' statements, but Interpret
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// already has a huge switch/case, so that would not work out of the
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// box), (2) we incurr less overhead, (3) it's easier to debug,
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// (4) it's simply cool ;).
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tmp2 = CallLibraryRoutine(coroParam, tmp, &ic->stack[ic->sp], ic, &ic->resumeState);
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if (coroParam)
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return;
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ic->sp += tmp2;
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LockCode(ic);
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break;
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case OP_RET: // procedure return
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ic->sp = ic->bp - 1; // restore stack
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ip = ic->stack[ic->sp + 3]; // return address
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ic->bp = ic->stack[ic->sp + 2]; // restore previous base pointer
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break;
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case OP_ALLOC: // allocate storage on stack
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ic->sp += Fetch(opcode, ic->code, ip);
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break;
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case OP_JUMP: // unconditional jump
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ip = Fetch(opcode, ic->code, ip);
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break;
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case OP_JMPFALSE: // conditional jump
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tmp = Fetch(opcode, ic->code, ip);
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if (ic->stack[ic->sp--] == 0) {
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// condition satisfied - do the jump
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ip = tmp;
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}
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break;
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case OP_JMPTRUE: // conditional jump
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tmp = Fetch(opcode, ic->code, ip);
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if (ic->stack[ic->sp--] != 0) {
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// condition satisfied - do the jump
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ip = tmp;
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}
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break;
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case OP_EQUAL: // tests top two items on stack for equality
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case OP_LESS: // tests top two items on stack
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case OP_LEQUAL: // tests top two items on stack
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case OP_NEQUAL: // tests top two items on stack
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case OP_GEQUAL: // tests top two items on stack
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case OP_GREAT: // tests top two items on stack
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case OP_LOR: // logical or of top two items on stack and replaces with result
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case OP_LAND: // logical ands top two items on stack and replaces with result
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// pop one operand
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ic->sp--;
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assert(ic->sp >= 0);
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|
tmp = ic->stack[ic->sp];
|
|
tmp2 = ic->stack[ic->sp + 1];
|
|
|
|
// replace other operand with result of operation
|
|
switch (opcode) {
|
|
case OP_EQUAL: tmp = (tmp == tmp2); break;
|
|
case OP_LESS: tmp = (tmp < tmp2); break;
|
|
case OP_LEQUAL: tmp = (tmp <= tmp2); break;
|
|
case OP_NEQUAL: tmp = (tmp != tmp2); break;
|
|
case OP_GEQUAL: tmp = (tmp >= tmp2); break;
|
|
case OP_GREAT: tmp = (tmp > tmp2); break;
|
|
|
|
case OP_LOR: tmp = (tmp || tmp2); break;
|
|
case OP_LAND: tmp = (tmp && tmp2); break;
|
|
}
|
|
|
|
ic->stack[ic->sp] = tmp;
|
|
break;
|
|
|
|
case OP_PLUS: // adds top two items on stack and replaces with result
|
|
case OP_MINUS: // subs top two items on stack and replaces with result
|
|
case OP_MULT: // multiplies top two items on stack and replaces with result
|
|
case OP_DIV: // divides top two items on stack and replaces with result
|
|
case OP_MOD: // divides top two items on stack and replaces with modulus
|
|
case OP_AND: // bitwise ands top two items on stack and replaces with result
|
|
case OP_OR: // bitwise ors top two items on stack and replaces with result
|
|
case OP_EOR: // bitwise exclusive ors top two items on stack and replaces with result
|
|
|
|
// pop one operand
|
|
ic->sp--;
|
|
assert(ic->sp >= 0);
|
|
tmp = ic->stack[ic->sp];
|
|
tmp2 = ic->stack[ic->sp + 1];
|
|
|
|
// replace other operand with result of operation
|
|
switch (opcode) {
|
|
case OP_PLUS: tmp += tmp2; break;
|
|
case OP_MINUS: tmp -= tmp2; break;
|
|
case OP_MULT: tmp *= tmp2; break;
|
|
case OP_DIV: tmp /= tmp2; break;
|
|
case OP_MOD: tmp %= tmp2; break;
|
|
case OP_AND: tmp &= tmp2; break;
|
|
case OP_OR: tmp |= tmp2; break;
|
|
case OP_EOR: tmp ^= tmp2; break;
|
|
}
|
|
ic->stack[ic->sp] = tmp;
|
|
break;
|
|
|
|
case OP_NOT: // logical nots top item on stack
|
|
|
|
ic->stack[ic->sp] = !ic->stack[ic->sp];
|
|
break;
|
|
|
|
case OP_COMP: // complements top item on stack
|
|
ic->stack[ic->sp] = ~ic->stack[ic->sp];
|
|
break;
|
|
|
|
case OP_NEG: // negates top item on stack
|
|
ic->stack[ic->sp] = -ic->stack[ic->sp];
|
|
break;
|
|
|
|
case OP_DUP: // duplicates top item on stack
|
|
ic->stack[ic->sp + 1] = ic->stack[ic->sp];
|
|
ic->sp++;
|
|
break;
|
|
|
|
case OP_ESCON:
|
|
ic->escOn = true;
|
|
ic->myescEvent = GetEscEvents();
|
|
break;
|
|
|
|
case OP_ESCOFF:
|
|
ic->escOn = false;
|
|
break;
|
|
|
|
default:
|
|
error("Interpret() - Unknown opcode");
|
|
}
|
|
|
|
// check for stack under-overflow
|
|
assert(ic->sp >= 0 && ic->sp < PCODE_STACK_SIZE);
|
|
ic->ip = ip;
|
|
} while (!ic->bHalt);
|
|
|
|
// make sure stack is unwound
|
|
assert(ic->sp == 0);
|
|
|
|
FreeInterpretContextPi(ic);
|
|
}
|
|
|
|
} // end of namespace Tinsel
|