scummvm/engines/grim/imuse/imuse_mcmp_mgr.cpp
2021-12-26 21:19:38 +01:00

151 lines
4.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/file.h"
#include "engines/grim/resource.h"
#include "engines/grim/imuse/imuse_mcmp_mgr.h"
#include "engines/grim/movie/codecs/vima.h"
namespace Grim {
uint16 imuseDestTable[5786];
McmpMgr::McmpMgr() {
_compTable = nullptr;
_numCompItems = 0;
_curSample = -1;
_compInput = nullptr;
_outputSize = 0;
_file = nullptr;
_lastBlock = -1;
}
McmpMgr::~McmpMgr() {
delete[] _compTable;
delete[] _compInput;
}
bool McmpMgr::openSound(const char *filename, Common::SeekableReadStream *data, int &offsetData) {
_file = data;
uint32 tag = _file->readUint32BE();
if (tag != 'MCMP') {
error("McmpMgr::openSound() Expected MCMP tag");
return false;
}
_numCompItems = _file->readSint16BE();
assert(_numCompItems > 0);
int32 offset = _file->pos() + (_numCompItems * 9) + 2;
_numCompItems--;
_compTable = new CompTable[_numCompItems];
_file->seek(5, SEEK_CUR);
int32 headerSize = _compTable[0].decompSize = _file->readSint32BE();
int32 maxSize = headerSize;
offset += headerSize;
int i;
for (i = 0; i < _numCompItems; i++) {
_compTable[i].codec = _file->readByte();
_compTable[i].decompSize = _file->readSint32BE();
_compTable[i].compSize = _file->readSint32BE();
_compTable[i].offset = offset;
offset += _compTable[i].compSize;
if (_compTable[i].compSize > maxSize)
maxSize = _compTable[i].compSize;
}
int16 sizeCodecs = _file->readSint16BE();
for (i = 0; i < _numCompItems; i++) {
_compTable[i].offset += sizeCodecs;
}
_file->seek(sizeCodecs, SEEK_CUR);
// hack: two more bytes at the end of input buffer
_compInput = new byte[maxSize + 2];
offsetData = headerSize;
return true;
}
int32 McmpMgr::decompressSample(int32 offset, int32 size, byte **comp_final) {
int32 i, final_size, output_size;
int skip, first_block, last_block;
if (!_file) {
error("McmpMgr::decompressSampleByName() File is not open!");
return 0;
}
first_block = offset / 0x2000;
last_block = (offset + size - 1) / 0x2000;
skip = offset % 0x2000;
// Clip last_block by the total number of blocks (= "comp items")
if ((last_block >= _numCompItems) && (_numCompItems > 0))
last_block = _numCompItems - 1;
int32 blocks_final_size = 0x2000 * (1 + last_block - first_block);
*comp_final = static_cast<byte *>(malloc(blocks_final_size));
final_size = 0;
for (i = first_block; i <= last_block; i++) {
if (_lastBlock != i) {
// hack: two more zero bytes at the end of input buffer
_compInput[_compTable[i].compSize] = 0;
_compInput[_compTable[i].compSize + 1] = 0;
_file->seek(_compTable[i].offset, SEEK_SET);
_file->read(_compInput, _compTable[i].compSize);
decompressVima(_compInput, (int16 *)_compOutput, _compTable[i].decompSize, imuseDestTable);
_outputSize = _compTable[i].decompSize;
if (_outputSize > 0x2000) {
error("McmpMgr::decompressSample() _outputSize: %d", _outputSize);
}
_lastBlock = i;
}
output_size = _outputSize - skip;
if ((output_size + skip) > 0x2000) // workaround
output_size -= (output_size + skip) - 0x2000;
if (output_size > size)
output_size = size;
assert(final_size + output_size <= blocks_final_size);
memcpy(*comp_final + final_size, _compOutput + skip, output_size);
final_size += output_size;
size -= output_size;
assert(size >= 0);
if (size == 0)
break;
skip = 0;
}
return final_size;
}
} // end of namespace Grim