mirror of
https://github.com/libretro/scummvm.git
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151 lines
4.2 KiB
C++
151 lines
4.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "engines/grim/resource.h"
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#include "engines/grim/imuse/imuse_mcmp_mgr.h"
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#include "engines/grim/movie/codecs/vima.h"
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namespace Grim {
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uint16 imuseDestTable[5786];
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McmpMgr::McmpMgr() {
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_compTable = nullptr;
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_numCompItems = 0;
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_curSample = -1;
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_compInput = nullptr;
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_outputSize = 0;
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_file = nullptr;
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_lastBlock = -1;
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}
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McmpMgr::~McmpMgr() {
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delete[] _compTable;
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delete[] _compInput;
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}
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bool McmpMgr::openSound(const char *filename, Common::SeekableReadStream *data, int &offsetData) {
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_file = data;
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uint32 tag = _file->readUint32BE();
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if (tag != 'MCMP') {
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error("McmpMgr::openSound() Expected MCMP tag");
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return false;
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}
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_numCompItems = _file->readSint16BE();
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assert(_numCompItems > 0);
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int32 offset = _file->pos() + (_numCompItems * 9) + 2;
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_numCompItems--;
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_compTable = new CompTable[_numCompItems];
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_file->seek(5, SEEK_CUR);
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int32 headerSize = _compTable[0].decompSize = _file->readSint32BE();
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int32 maxSize = headerSize;
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offset += headerSize;
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int i;
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for (i = 0; i < _numCompItems; i++) {
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_compTable[i].codec = _file->readByte();
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_compTable[i].decompSize = _file->readSint32BE();
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_compTable[i].compSize = _file->readSint32BE();
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_compTable[i].offset = offset;
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offset += _compTable[i].compSize;
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if (_compTable[i].compSize > maxSize)
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maxSize = _compTable[i].compSize;
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}
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int16 sizeCodecs = _file->readSint16BE();
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for (i = 0; i < _numCompItems; i++) {
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_compTable[i].offset += sizeCodecs;
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}
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_file->seek(sizeCodecs, SEEK_CUR);
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// hack: two more bytes at the end of input buffer
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_compInput = new byte[maxSize + 2];
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offsetData = headerSize;
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return true;
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}
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int32 McmpMgr::decompressSample(int32 offset, int32 size, byte **comp_final) {
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int32 i, final_size, output_size;
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int skip, first_block, last_block;
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if (!_file) {
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error("McmpMgr::decompressSampleByName() File is not open!");
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return 0;
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}
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first_block = offset / 0x2000;
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last_block = (offset + size - 1) / 0x2000;
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skip = offset % 0x2000;
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// Clip last_block by the total number of blocks (= "comp items")
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if ((last_block >= _numCompItems) && (_numCompItems > 0))
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last_block = _numCompItems - 1;
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int32 blocks_final_size = 0x2000 * (1 + last_block - first_block);
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*comp_final = static_cast<byte *>(malloc(blocks_final_size));
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final_size = 0;
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for (i = first_block; i <= last_block; i++) {
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if (_lastBlock != i) {
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// hack: two more zero bytes at the end of input buffer
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_compInput[_compTable[i].compSize] = 0;
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_compInput[_compTable[i].compSize + 1] = 0;
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_file->seek(_compTable[i].offset, SEEK_SET);
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_file->read(_compInput, _compTable[i].compSize);
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decompressVima(_compInput, (int16 *)_compOutput, _compTable[i].decompSize, imuseDestTable);
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_outputSize = _compTable[i].decompSize;
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if (_outputSize > 0x2000) {
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error("McmpMgr::decompressSample() _outputSize: %d", _outputSize);
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}
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_lastBlock = i;
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}
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output_size = _outputSize - skip;
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if ((output_size + skip) > 0x2000) // workaround
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output_size -= (output_size + skip) - 0x2000;
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if (output_size > size)
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output_size = size;
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assert(final_size + output_size <= blocks_final_size);
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memcpy(*comp_final + final_size, _compOutput + skip, output_size);
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final_size += output_size;
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size -= output_size;
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assert(size >= 0);
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if (size == 0)
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break;
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skip = 0;
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}
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return final_size;
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}
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} // end of namespace Grim
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