scummvm/po/ru_RU.po

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# Russian translation for ScummVM.
# Copyright (C) 2010-2016 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Eugene Sandulenko <sev@scummvm.org>, 2010-2016
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-09-18 15:13+0100\n"
"PO-Revision-Date: 2016-05-22 17:04+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian\n"
"Language: Russian\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-5\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Poedit 1.8.7\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(áÞÑàÐÝ %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "²ÚÛîçñÝÝëÕ Ò ÑØÛÔ ÞßæØØ:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "´ÞáâãßÝëÕ ÔÒØÖÚØ:"
#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr "¿ÞÚÐ×Ðâì áÚàëâëÕ äÐÙÛë"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "¿ÞÚÐ×Ðâì äÐÙÛë á ÐâàØÑãâÞÜ \"áÚàëâëÙ\""
#: gui/browser.cpp:72 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "²ÒÕàå"
#: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "¿ÕàÕÙâØ ÝÐ ÔØàÕÚâÞàØî ãàÞÒÝÕÜ ÒëèÕ"
#: gui/browser.cpp:74 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "²ÒÕàå"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64
#: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1354 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:443
#: gui/saveload-dialog.cpp:717 gui/saveload-dialog.cpp:1111
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: gui/updates-dialog.cpp:113 engines/engine.cpp:549
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "¾âÜÕÝÐ"
#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "²ëÑàÐâì"
#: gui/downloaddialog.cpp:48
#, fuzzy
msgid "Select directory where to download game data"
msgstr "²ëÑÕàØâÕ ÔØàÕÚâÞàØî á äÐÙÛÐÜØ ØÓàë"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:472 gui/launcher.cpp:173
msgid "Select directory with game data"
msgstr "²ëÑÕàØâÕ ÔØàÕÚâÞàØî á äÐÙÛÐÜØ ØÓàë"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263
msgid "From: "
msgstr ""
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:63
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:67
msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:286 gui/launcher.cpp:394 gui/launcher.cpp:453
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "´Ð"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:286 gui/launcher.cpp:394 gui/launcher.cpp:453
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "½Õâ"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:544
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÕâ ÞâÚàëâì ãÚÐ×ÐÝÝãî ÔØàÕÚâÞàØî!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:501
#: gui/launcher.cpp:505 gui/massadd.cpp:92 gui/options.cpp:1355
#: gui/saveload-dialog.cpp:1112 engines/engine.cpp:468 engines/engine.cpp:479
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1881
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:251
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr ""
#: gui/downloaddialog.cpp:258
#, fuzzy, c-format
msgid "Download speed: %s %s"
msgstr "¿ÞØáÚ ×ÐÚÞÝçÕÝ!"
#: gui/editgamedialog.cpp:132
msgid "Game"
msgstr "¸ÓàÐ"
#: gui/editgamedialog.cpp:136
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138
#: gui/editgamedialog.cpp:139
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"ºÞàÞâÚØÙ ØÔÕÝâØäØÚÐâÞà, ØáßÞÛì×ãÕÜëÙ ÔÛï ØÜñÝ áÞåàÐÝÕÝØÙ ØÓà Ø ÔÛï ×ÐßãáÚÐ "
"Ø× ÚÞÜÐÝÔÝÞÙ áâàÞÚØ"
#: gui/editgamedialog.cpp:138
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "½Ð×ÒÐÝØÕ:"
#: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145
#: gui/editgamedialog.cpp:146
msgid "Full title of the game"
msgstr "¿ÞÛÝÞÕ ÝÐ×ÒÐÝØÕ ØÓàë"
#: gui/editgamedialog.cpp:145
msgctxt "lowres"
msgid "Name:"
msgstr "½Ð×Ò:"
#: gui/editgamedialog.cpp:149
msgid "Language:"
msgstr "Ï×ëÚ:"
#: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Ï×ëÚ ØÓàë. ¸×ÜÕÝÕÝØÕ íâÞÙ ÝÐáâàÞÙÚØ ÝÕ ßàÕÒàÐâØâ ØÓàã ÝÐ ÐÝÓÛØÙáÚÞÜ Ò àãááÚãî"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:114
#: gui/options.cpp:766 gui/options.cpp:779 gui/options.cpp:1239
#: audio/null.cpp:41
msgid "<default>"
msgstr "<ßÞ ãÜÞÛçÐÝØî>"
#: gui/editgamedialog.cpp:161
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"
#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163
#: gui/editgamedialog.cpp:164
msgid "Platform the game was originally designed for"
msgstr "¿ÛÐâäÞàÜÐ, ÔÛï ÚÞâÞàÞÙ ØÓàÐ ÑëÛÐ Ø×ÝÐçÐÛìÝÞ àÐ×àÐÑÞâÐÝÐ"
#: gui/editgamedialog.cpp:163
msgctxt "lowres"
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"
#: gui/editgamedialog.cpp:176
msgid "Engine"
msgstr "´ÒØÖÞÚ"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1098 gui/options.cpp:1115
msgid "Graphics"
msgstr "³àÐäØÚÐ"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1098 gui/options.cpp:1115
msgid "GFX"
msgstr "³àä"
#: gui/editgamedialog.cpp:187
msgid "Override global graphic settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ ÓàÐäØÚØ"
#: gui/editgamedialog.cpp:189
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ ÓàÐäØÚØ"
#: gui/editgamedialog.cpp:196 gui/options.cpp:1121
msgid "Audio"
msgstr "°ãÔØÞ"
#: gui/editgamedialog.cpp:199
msgid "Override global audio settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ ÐãÔØÞ"
#: gui/editgamedialog.cpp:201
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ ÐãÔØÞ"
#: gui/editgamedialog.cpp:210 gui/options.cpp:1126
msgid "Volume"
msgstr "³àÞÜÚÞáâì"
#: gui/editgamedialog.cpp:212 gui/options.cpp:1128
msgctxt "lowres"
msgid "Volume"
msgstr "³àÞÜÚ"
#: gui/editgamedialog.cpp:215
msgid "Override global volume settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ ÓàÞÜÚÞáâØ"
#: gui/editgamedialog.cpp:217
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ ÓàÞÜÚÞáâØ"
#: gui/editgamedialog.cpp:226 gui/options.cpp:1136
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:229
msgid "Override global MIDI settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ MIDI"
#: gui/editgamedialog.cpp:231
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ MIDI"
#: gui/editgamedialog.cpp:241 gui/options.cpp:1146
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:244
msgid "Override global MT-32 settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ MT-32"
#: gui/editgamedialog.cpp:246
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "¿ÕàÕÚàëâì ÓÛÞÑÐÛìÝëÕ ãáâÐÝÞÒÚØ MT-32"
#: gui/editgamedialog.cpp:255 gui/options.cpp:1153
msgid "Paths"
msgstr "¿ãâØ"
#: gui/editgamedialog.cpp:257 gui/options.cpp:1155
msgctxt "lowres"
msgid "Paths"
msgstr "¿ãâØ"
#: gui/editgamedialog.cpp:264
msgid "Game Path:"
msgstr "¿ãâì Ú ØÓàÕ:"
#: gui/editgamedialog.cpp:266
msgctxt "lowres"
msgid "Game Path:"
msgstr "³ÔÕ ØÓàÐ:"
#: gui/editgamedialog.cpp:271 gui/options.cpp:1179
msgid "Extra Path:"
msgstr "´Þß. ßãâì:"
#: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273
#: gui/editgamedialog.cpp:274
msgid "Specifies path to additional data used by the game"
msgstr "ÃÚÐ×ëÒÐÕâ ßãâì Ú ÔÞßÞÛÝØâÕÛìÝëÜ äÐÙÛÐÜ ÔÐÝÝëå ÔÛï ØÓàë"
#: gui/editgamedialog.cpp:273 gui/options.cpp:1181
msgctxt "lowres"
msgid "Extra Path:"
msgstr "´Þß. ßãâì:"
#: gui/editgamedialog.cpp:280 gui/options.cpp:1163
msgid "Save Path:"
msgstr "ÁÞåàÐÝÕÝØï ØÓà:"
#: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282
#: gui/editgamedialog.cpp:283 gui/options.cpp:1163 gui/options.cpp:1165
#: gui/options.cpp:1166
msgid "Specifies where your saved games are put"
msgstr "ÃÚÐ×ëÒÐÕâ ßãâì Ú áÞåàÐÝÕÝØïÜ ØÓàë"
#: gui/editgamedialog.cpp:282 gui/options.cpp:1165
msgctxt "lowres"
msgid "Save Path:"
msgstr "¿ãâì áÞåà:"
#: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:400
#: gui/editgamedialog.cpp:459 gui/editgamedialog.cpp:520 gui/options.cpp:1174
#: gui/options.cpp:1182 gui/options.cpp:1191 gui/options.cpp:1392
#: gui/options.cpp:1398 gui/options.cpp:1406 gui/options.cpp:1429
#: gui/options.cpp:1445 gui/options.cpp:1451 gui/options.cpp:1458
#: gui/options.cpp:1466 gui/options.cpp:1618 gui/options.cpp:1621
#: gui/options.cpp:1628 gui/options.cpp:1638
msgctxt "path"
msgid "None"
msgstr "½Õ ×ÐÔÐÝ"
#: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:406
#: gui/editgamedialog.cpp:524 gui/options.cpp:1386 gui/options.cpp:1439
#: gui/options.cpp:1624 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "¿Þ ãÜÞÛçÐÝØî"
#: gui/editgamedialog.cpp:452 gui/options.cpp:1632
msgid "Select SoundFont"
msgstr "²ëÑÕàØâÕ SoundFont"
#: gui/editgamedialog.cpp:491
msgid "Select additional game directory"
msgstr "²ëÑÕàØâÕ ÔÞßÞÛÝØâÕÛìÝãî ÔØàÕÚâÞàØî ØÓàë"
#: gui/editgamedialog.cpp:504 gui/options.cpp:1555
msgid "Select directory for saved games"
msgstr "²ëÑÕàØâÕ ÔØàÕÚâÞàØî ÔÛï áÞåàÐÝÕÝØÙ"
#: gui/editgamedialog.cpp:510
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:536
msgid "This game ID is already taken. Please choose another one."
msgstr "ÍâÞâ ID ØÓàë ãÖÕ ØáßÞÛì×ãÕâáï. ¿ÞÖÐÛãÙáâÐ, ÒëÑÕàØâÕ ÔàãÓÞÙ."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "°ÒâÞà:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "·ÐÜÕâÚØ:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "²ëÑÕàØâÕ äÐÙÛ ÔÛï ×ÐÓàã×ÚØ"
#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "²ÒÕÔØâÕ ØÜï äÐÙÛÐ ÔÛï ×ÐßØáØ"
#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ßÕàÕ×ÐßØáÐâì íâÞâ äÐÙÛ?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "ÀÕÒÕàÑÕàÐæØï"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "°ÚâØÒÝÞ"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "ºÞÜÝÐâÐ:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "²ÛÐÖÝÞáâì:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "ÈØàØÝÐ:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "ÃàÞÒÕÝì:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "ÅÞà"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "ÁÚÞàÞáâì:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "³ÛãÑØÝÐ:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "ÂØß:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "ÁØÝãáÞØÔÐ"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "ÂàÕãÓÞÛìÝÐï"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1199
msgid "Misc"
msgstr "ÀÐ×ÝÞÕ"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "¸ÝâÕàßÞÛïæØï:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "½Õâ (ÑëáâàëÙ)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "»ØÝÕÙÝÐï"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "ÇÕâÒÕàâÞÓÞ ßÞàïÔÚÐ"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "ÁÕÔìÜÞÓÞ ßÞàïÔÚÐ"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "ÁÑàÞá"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "ÁÑàÞáØâì ÒáÕ ãáâÐÝÞÒÚØ FluidSynth Ò ×ÝÐçÕÝØï ßÞ ãÜÞÛçÐÝØî."
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ áÑàÞáØâì ÒáÕ ãáâÐÝÞÒÚØ FluidSynth Ò ×ÝÐçÕÝØï ßÞ "
"ãÜÞÛçÐÝØî?"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "·ÐÚàëâì"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "ºÛØÚ Üëèìî"
#: gui/gui-manager.cpp:126 base/main.cpp:335
msgid "Display keyboard"
msgstr "¿ÞÚÐ×Ðâì ÚÛÐÒØÐâãàã"
#: gui/gui-manager.cpp:130 base/main.cpp:339
msgid "Remap keys"
msgstr "¿ÕàÕÝÐ×ÝÐçØâì ÚÛÐÒØèØ"
#: gui/gui-manager.cpp:133 base/main.cpp:342 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "¿ÕàÕÚÛîçÕÝØÕ ÝÐ ÒÕáì íÚàÐÝ"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "½Ð×ÝÐçØâì"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "²ëÑÕàØâÕ ÔÕÙáâÒØÕ Ø ÚÛØÚÝØâÕ '½Ð×ÝÐçØâì'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "½Ð×ÝÐçÕÝÝÐï ÚÛÐÒØèÐ : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "½Ð×ÝÐçÕÝÝÐï ÚÛÐÒØèÐ : ÝÕâ"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "¿ÞÖÐÛãÙáâÐ, ÒëÑÕàØâÕ ÔÕÙáâÒØÕ"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "½ÐÖÜØâÕ ÚÛÐÒØèã ÔÛï ÝÐ×ÝÐçÕÝØï"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "²ëÑÕàØâÕ ÔÕÙáâÒØÕ ÔÛï ÝÐ×ÝÐçÕÝØï"
#: gui/launcher.cpp:117 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~²~ëåÞÔ"
#: gui/launcher.cpp:117 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr "·ÐÒÕàèØâì ScummVM"
#: gui/launcher.cpp:118
msgid "A~b~out..."
msgstr "¾ ß~à~ÞÓàÐÜÜÕ..."
#: gui/launcher.cpp:118 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr "¾ ßàÞÓàÐÜÜÕ ScummVM"
#: gui/launcher.cpp:119
msgid "~O~ptions..."
msgstr "~½~ÐáâàÞÙÚØ..."
#: gui/launcher.cpp:119
msgid "Change global ScummVM options"
msgstr "¸×ÜÕÝØâì ÓÛÞÑÐÛìÝëÕ ÝÐáâàÞÙÚØ ScummVM"
#: gui/launcher.cpp:121
msgid "~S~tart"
msgstr "¿~ã~áÚ"
#: gui/launcher.cpp:121
msgid "Start selected game"
msgstr "·ÐßãáâØâì ÒëÑàÐÝÝãî ØÓàã"
#: gui/launcher.cpp:124
msgid "~L~oad..."
msgstr "~·~ÐÓàã×Øâì..."
#: gui/launcher.cpp:124
msgid "Load saved game for selected game"
msgstr "·ÐÓàã×Øâì áÞåàÝÕÝØÕ ÔÛï ÒëÑàÐÝÝÞÙ ØÓàë"
#: gui/launcher.cpp:129
msgid "~A~dd Game..."
msgstr "~´~ÞÑÐÒØâì ØÓàã..."
#: gui/launcher.cpp:129 gui/launcher.cpp:136
msgid "Hold Shift for Mass Add"
msgstr "ÃÔÕàÖØÒÐÙâÕ ÚÛÐÒØèã Shift, çâÞÑë ÔÞÑÐÒØâì ÝÕáÚÞÛìÚÞ ØÓà"
#: gui/launcher.cpp:131
msgid "~E~dit Game..."
msgstr "½~Ð~áâàÞÙÚØ ØÓàë..."
#: gui/launcher.cpp:131 gui/launcher.cpp:138
msgid "Change game options"
msgstr "¸×ÜÕÝØâì ÝÐáâàÞÙÚØ ØÓàë"
#: gui/launcher.cpp:133
msgid "~R~emove Game"
msgstr "~Ã~ÔÐÛØâì ØÓàã"
#: gui/launcher.cpp:133 gui/launcher.cpp:140
msgid "Remove game from the list. The game data files stay intact"
msgstr "ÃÔÐÛØâì ØÓàã Ø× áßØáÚÐ. ½Õ ãÔÐÛïÕâ ØÓàã á ÝÞáØâÕÛï"
#: gui/launcher.cpp:136
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~´~ÞÑ. ØÓàã..."
#: gui/launcher.cpp:138
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "½~Ð~á. ØÓàë..."
#: gui/launcher.cpp:140
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~Ã~ÔÐÛØâì ØÓàã"
#: gui/launcher.cpp:148
msgid "Search in game list"
msgstr "¿ÞØáÚ Ò áßØáÚÕ ØÓà"
#: gui/launcher.cpp:152 gui/launcher.cpp:750
msgid "Search:"
msgstr "¿ÞØáÚ:"
#: gui/launcher.cpp:176 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:733
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
msgid "Load game:"
msgstr "·ÐÓàã×Øâì ØÓàã:"
#: gui/launcher.cpp:176 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
#: engines/mohawk/riven.cpp:733 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601
msgid "Load"
msgstr "·ÐÓàã×Øâì"
#: gui/launcher.cpp:285
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ×ÐßãáâØâì ÔÕâÕÚâÞà ÒáÕå ØÓà? ÍâÞ ßÞâÕÝæØÐÛìÝÞ ÜÞÖÕâ "
"ÔÞÑÐÒØâì ÑÞÛìèÞÕ ÚÞÛØçÕáâÒÞ ØÓà."
#: gui/launcher.cpp:344
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:394
msgid "Do you really want to remove this game configuration?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ãÔÐÛØâì ÝÐáâàÞÙÚØ ÔÛï íâÞÙ ØÓàë?"
#: gui/launcher.cpp:452
msgid "Do you want to load saved game?"
msgstr "²ë åÞâØâÕ ×ÐÓàã×Øâì ØÓàã?"
#: gui/launcher.cpp:501
msgid "This game does not support loading games from the launcher."
msgstr "ÍâÐ ØÓàÐ ÝÕ ßÞÔÔÕàÖØÒÐÕâ ×ÐÓàã×Úã áÞåàÐÝÕÝØÙ çÕàÕ× ÓÛÐÒÝÞÕ ÜÕÝî."
#: gui/launcher.cpp:505
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM ÝÕ áÜÞÓ ÝÐÙâØ ÔÒØÖÞÚ ÔÛï ×ÐßãáÚÐ ÒëÑàÐÝÝÞÙ ØÓàë!"
#: gui/launcher.cpp:556
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÕâ ÝÐÙâØ ØÓàã Ò ãÚÐ×ÐÝÝÞÙ ÔØàÕÚâÞàØØ!"
#: gui/launcher.cpp:569
msgid "Pick the game:"
msgstr "²ëÑÕàØâÕ ØÓàã:"
#: gui/launcher.cpp:687
msgid "Mass Add..."
msgstr "¼ÝÞÓÞ ØÓà..."
#: gui/launcher.cpp:689
msgid "Record..."
msgstr "·ÐßØáì..."
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... Øéã ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "¿ÞØáÚ ×ÐÚÞÝçÕÝ!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "½ÐÙÔÕÝÞ %d ÝÞÒëå ØÓà, ßàÞßãéÕÝÞ %d àÐÝÕÕ ÔÞÑÐÒÛÕÝÝëå ØÓà."
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "¿àÞáÜÞâàÕÝÞ %d ÔØàÕÚâÞàØÙ ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "½ÐÙÔÕÝÞ %d ÝÞÒëå ØÓà, ßàÞßãéÕÝÞ %d àÐÝÕÕ ÔÞÑÐÒÛÕÝÝëå ØÓà ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "ÁâÞß"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "ÀÕÔÐÚâØàÞÒÐâì ÞßØáÐÝØÕ ×ÐßØáØ"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "¿ÕàÕÚÛîçØâìáï Ò ØÓàã"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "±ëáâàÞÕ ÒÞáßàÞØ×ÒÕÔÕÝØÕ"
#: gui/options.cpp:112 common/updates.cpp:56
msgid "Never"
msgstr "½ØÚÞÓÔÐ"
#: gui/options.cpp:112
msgid "every 5 mins"
msgstr "ÚÐÖÔëÕ 5 ÜØÝãâ"
#: gui/options.cpp:112
msgid "every 10 mins"
msgstr "ÚÐÖÔëÕ 10 ÜØÝãâ"
#: gui/options.cpp:112
msgid "every 15 mins"
msgstr "ÚÐÖÔëÕ 15 ÜØÝãâ"
#: gui/options.cpp:112
msgid "every 30 mins"
msgstr "ÚÐÖÔëÕ 30 ÜØÝãâ"
#: gui/options.cpp:114
msgid "8 kHz"
msgstr "8 Ú³æ"
#: gui/options.cpp:114
msgid "11 kHz"
msgstr "11 Ú³æ"
#: gui/options.cpp:114
msgid "22 kHz"
msgstr "22 Ú³æ"
#: gui/options.cpp:114
msgid "44 kHz"
msgstr "44 Ú³æ"
#: gui/options.cpp:114
msgid "48 kHz"
msgstr "48 Ú³æ"
#: gui/options.cpp:286 gui/options.cpp:510 gui/options.cpp:611
#: gui/options.cpp:680 gui/options.cpp:888
msgctxt "soundfont"
msgid "None"
msgstr "½Õ ×ÐÔÐÝ"
#: gui/options.cpp:420
msgid "Failed to apply some of the graphic options changes:"
msgstr "½Õ ãÔÐÛÞáì ßàØÜÕÝØâì Ø×ÜÕÝÕÝØï ÝÕÚÞâÞàëå ÓàÐäØçÕáÚØå ÝÐáâàÞÕÚ:"
#: gui/options.cpp:432
msgid "the video mode could not be changed."
msgstr "ÒØÔÕÞàÕÖØÜ ÝÕ ÜÞÖÕâ Ñëâì Ø×ÜÕÝñÝ."
#: gui/options.cpp:438
msgid "the fullscreen setting could not be changed"
msgstr "ßÞÛÝÞíÚàÐÝÝëÙ àÕÖØÜ ÝÕ ÜÞÖÕâ Ñëâì Ø×ÜÕÝñÝ"
#: gui/options.cpp:444
msgid "the aspect ratio setting could not be changed"
msgstr "àÕÖØÜ ÚÞààÕÚâØàÞÒÚØ áÞÞâÝÞèÕÝØï áâÞàÞÝ ÝÕ ÜÞÖÕâ Ñëâì Ø×ÜÕÝñÝ"
#: gui/options.cpp:763
msgid "Graphics mode:"
msgstr "³àÐä. àÕÖØÜ:"
#: gui/options.cpp:777
msgid "Render mode:"
msgstr "ÀÕÖØÜ àÐáâàÐ:"
#: gui/options.cpp:777 gui/options.cpp:778
msgid "Special dithering modes supported by some games"
msgstr "ÁßÕæØÐÛìÝëÕ àÕÖØÜë àÕÝÔÕàØÝÓÐ, ßÞÔÔÕàÖØÒÐÕÜëÕ ÝÕÚÞâÞàëÜØ ØÓàÐÜØ"
#: gui/options.cpp:789
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2388
msgid "Fullscreen mode"
msgstr "¿ÞÛÝÞíÚàÐÝÝëÙ àÕÖØÜ"
#: gui/options.cpp:792
msgid "Aspect ratio correction"
msgstr "ºÞààÕÚæØï áÞÞâÝÞèÕÝØï áâÞàÞÝ"
#: gui/options.cpp:792
msgid "Correct aspect ratio for 320x200 games"
msgstr "ºÞààÕÚâØàÞÒÐâì áÞÞâÝÞèÕÝØÕ áâÞàÞÝ ÔÛï ØÓà á àÐ×àÕèÕÝØÕÜ 320x200"
#: gui/options.cpp:800
msgid "Preferred Device:"
msgstr "¿àÕÔßÞçØâÐÕÜÞÕ:"
#: gui/options.cpp:800
msgid "Music Device:"
msgstr "·ÒãÚÞÒÞÕ ãáâ-ÒÞ:"
#: gui/options.cpp:800 gui/options.cpp:802
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"ÃÚÐ×ëÒÐÕâ ßàÕÔßÞçØâÐÕÜÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ ØÛØ íÜãÛïâÞà ×ÒãÚÞÒÞÙ ÚÐàâë"
#: gui/options.cpp:800 gui/options.cpp:802 gui/options.cpp:803
msgid "Specifies output sound device or sound card emulator"
msgstr "ÃÚÐ×ëÒÐÕâ ÒëåÞÔÝÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ ØÛØ íÜãÛïâÞà ×ÒãÚÞÒÞÙ ÚÐàâë"
#: gui/options.cpp:802
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "¿àÕÔßÞçØâÐÕÜÞÕ:"
#: gui/options.cpp:802
msgctxt "lowres"
msgid "Music Device:"
msgstr "·ÒãÚÞÒÞÕ ãáâ-ÒÞ:"
#: gui/options.cpp:829
msgid "AdLib emulator:"
msgstr "ÍÜãÛïâÞà AdLib:"
#: gui/options.cpp:829 gui/options.cpp:830
msgid "AdLib is used for music in many games"
msgstr "·ÒãÚÞÒÐï ÚÐàâÐ AdLib ØáßÞÛì×ãÕâáï ÜÝÞÓØÜØ ØÓàÐÜØ"
#: gui/options.cpp:840
msgid "Output rate:"
msgstr "ÇÐáâÞâÐ ×ÒãÚÐ:"
#: gui/options.cpp:840 gui/options.cpp:841
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"±¾ÛìèØÕ ×ÝÐçÕÝØï ×ÐÔÐîâ ÛãçèÕÕ ÚÐçÕáâÒÞ ×ÒãÚÐ, ÞÔÝÐÚÞ ÞÝØ ÜÞÓãâ ÝÕ "
"ßÞÔÔÕàÖØÒÐâìáï ÒÐèÕÙ ×ÒãÚÞÒÞÙ ÚÐàâÞÙ"
#: gui/options.cpp:851
msgid "GM Device:"
msgstr "ÃáâàÞÙáâÒÞ GM:"
#: gui/options.cpp:851
msgid "Specifies default sound device for General MIDI output"
msgstr "ÃÚÐ×ëÒÐÕâ ÒëåÞÔÝÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ ÔÛï MIDI"
#: gui/options.cpp:862
msgid "Don't use General MIDI music"
msgstr "½Õ ØáßÞÛì×ÞÒÐâì Üã×ëÚã ÔÛï General MIDI"
#: gui/options.cpp:873 gui/options.cpp:935
msgid "Use first available device"
msgstr "¸áßÞÛì×ÞÒÐâì ßÕàÒÞÕ ÔÞáâãßÝÞÕ ãáâàÞÙáâÒÞ"
#: gui/options.cpp:885
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:885 gui/options.cpp:887 gui/options.cpp:888
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont'ë ßÞÔÔÕàÖØÒÐîâáï ÝÕÚÞâÞàëÜØ ×ÒãÚÞÒëÜØ ÚÐàâÐÜØ, FluidSynth Ø "
"Timidity"
#: gui/options.cpp:887
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:893
msgid "Mixed AdLib/MIDI mode"
msgstr "ÁÜÕèÐÝÝëÙ àÕÖØÜ AdLib/MIDI"
#: gui/options.cpp:893
msgid "Use both MIDI and AdLib sound generation"
msgstr "¸áßÞÛì×ÞÒÐâì Ø MIDI, Ø AdLib ÔÛï ÓÕÝÕàÐæØØ ×ÒãÚÐ"
#: gui/options.cpp:896
msgid "MIDI gain:"
msgstr "ÃáØÛÕÝØÕ MIDI:"
#: gui/options.cpp:906
msgid "MT-32 Device:"
msgstr "Ãáâà. MT-32:"
#: gui/options.cpp:906
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"ÃÚÐ×ëÒÐÕâ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ ßÞ ãÜÞÛçÐÝØî ÔÛï ÒëÒÞÔÐ ÝÐ Roland MT-32/LAPC1/"
"CM32l/CM64"
#: gui/options.cpp:911
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "½ÐáâÞïéØÙ Roland MT-32 (×ÐßàÕâØâì íÜãÛïæØî GM)"
#: gui/options.cpp:911 gui/options.cpp:913
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"¾âÜÕâìâÕ, ÕáÛØ ã ÒÐá ßÞÔÚÛîçÕÝÞ Roland-áÞÒÜÕáâØÜÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ Ø Òë "
"åÞâØâÕ ÕÓÞ ØáßÞÛì×ÞÒÐâì"
#: gui/options.cpp:913
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "½ÐáâÞïéØÙ Roland MT-32 (ÑÕ× íÜãÛïæØØ GM)"
#: gui/options.cpp:916
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "ÃáâàÞÙáâÒÞ Roland GS (àÐ×àÕèØâì ÜÐßßØÝÓ MT-32)"
#: gui/options.cpp:916
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"¾âÜÕâìâÕ, ÕáÛØ åÞâØâÕ àÐ×àÕèØâì ÜÐßßØÝÓ ÔÛï íÜãÛïæØØ MT-32 ÝÐ ãáâàÞÙáâÒÕ "
"Roland GS"
#: gui/options.cpp:925
msgid "Don't use Roland MT-32 music"
msgstr "½Õ ØáßÞÛì×ÞÒÐâì Üã×ëÚã ÔÛï MT-32"
#: gui/options.cpp:952
msgid "Text and Speech:"
msgstr "ÂÕÚáâ Ø Þ×ÒãçÚÐ:"
#: gui/options.cpp:956 gui/options.cpp:966
msgid "Speech"
msgstr "¾×ÒãçÚÐ"
#: gui/options.cpp:957 gui/options.cpp:967
msgid "Subtitles"
msgstr "ÁãÑâØâàë"
#: gui/options.cpp:958
msgid "Both"
msgstr "¾ÑÐ"
#: gui/options.cpp:960
msgid "Subtitle speed:"
msgstr "ÁÚÞàÞáâì âØâàÞÒ:"
#: gui/options.cpp:962
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "ÂÕÚáâ Ø Þ×ÒãçÚÐ:"
#: gui/options.cpp:966
msgid "Spch"
msgstr "¾×Ò"
#: gui/options.cpp:967
msgid "Subs"
msgstr "狄"
#: gui/options.cpp:968
msgctxt "lowres"
msgid "Both"
msgstr "¾ÑÐ"
#: gui/options.cpp:968
msgid "Show subtitles and play speech"
msgstr "¿ÞÚÐ×ëÒÐâì áãÑâØâàë Ø ÒÞáßàÞØ×ÒÞÔØâì àÕçì"
#: gui/options.cpp:970
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "ÁÚÞàÞáâì âØâàÞÒ:"
#: gui/options.cpp:986
msgid "Music volume:"
msgstr "³àÞÜÚ. Üã×ëÚØ:"
#: gui/options.cpp:988
msgctxt "lowres"
msgid "Music volume:"
msgstr "³àÞÜÚ. Üã×ëÚØ:"
#: gui/options.cpp:995
msgid "Mute All"
msgstr "²ëÚÛ. Òáñ"
#: gui/options.cpp:998
msgid "SFX volume:"
msgstr "³àÞÜÚÞáâì SFX:"
#: gui/options.cpp:998 gui/options.cpp:1000 gui/options.cpp:1001
msgid "Special sound effects volume"
msgstr "³àÞÜÚÞáâì áßÕæØÐÛìÝëå ×ÒãÚÞÒëå íääÕÚâÞÒ"
#: gui/options.cpp:1000
msgctxt "lowres"
msgid "SFX volume:"
msgstr "³àÞÜÚ. SFX:"
#: gui/options.cpp:1008
msgid "Speech volume:"
msgstr "³àÞÜÚ. Þ×ÒãçÚØ:"
#: gui/options.cpp:1010
msgctxt "lowres"
msgid "Speech volume:"
msgstr "³àÞÜÚ. Þ×ÒãçÚØ:"
#: gui/options.cpp:1140
msgid "FluidSynth Settings"
msgstr "½ÐáâàÞÙÚØ FluidSynth"
#: gui/options.cpp:1171
msgid "Theme Path:"
msgstr "¿ãâì Ú âÕÜÐÜ:"
#: gui/options.cpp:1173
msgctxt "lowres"
msgid "Theme Path:"
msgstr "³ÔÕ âÕÜë:"
#: gui/options.cpp:1179 gui/options.cpp:1181 gui/options.cpp:1182
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"ÃÚÐ×ëÒÐÕâ ßãâì Ú ÔÞßÞÛÝØâÕÛìÝëÜ äÐÙÛÐÜ ÔÐÝÝëå, ØáßÞÛì×ãÕÜëå ÒáÕÜØ ØÓàÐÜØ "
"ÛØÑÞ ScummVM"
#: gui/options.cpp:1188
msgid "Plugins Path:"
msgstr "¿ãâì Ú ßÛÐÓØÝÐÜ:"
#: gui/options.cpp:1190
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "¿ãâì Ú ßÛÐÓØÝÐÜ:"
#: gui/options.cpp:1201
msgctxt "lowres"
msgid "Misc"
msgstr "ÀÐ×ÝÞÕ"
#: gui/options.cpp:1203
msgid "Theme:"
msgstr "ÂÕÜÐ:"
#: gui/options.cpp:1207
msgid "GUI Renderer:"
msgstr "ÀØáÞÒÐÛÚÐ GUI:"
#: gui/options.cpp:1219
msgid "Autosave:"
msgstr "°ÒâÞáÞåàÐÝÕÝØÕ:"
#: gui/options.cpp:1221
msgctxt "lowres"
msgid "Autosave:"
msgstr "°ÒâÞáÞåà.:"
#: gui/options.cpp:1229
msgid "Keys"
msgstr "ºÛÐÒØèØ"
#: gui/options.cpp:1236
msgid "GUI Language:"
msgstr "Ï×ëÚ GUI:"
#: gui/options.cpp:1236
msgid "Language of ScummVM GUI"
msgstr "Ï×ëÚ ÓàÐäØçÕáÚÞÓÞ ØÝâÕàäÕÙáÐ ScummVM"
#: gui/options.cpp:1264
msgid "Update check:"
msgstr "¿àÞÒÕàïâì ÞÑÝÞÒÛÕÝØï:"
#: gui/options.cpp:1264
msgid "How often to check ScummVM updates"
msgstr "ºÐÚ çÐáâÞ ßàÞÒÕàïâì ÞÑÝÞÒÛÕÝØï ScummVM"
#: gui/options.cpp:1276
msgid "Check now"
msgstr "¿àÞÒÕàØâì áÕÙçÐá"
#: gui/options.cpp:1284
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1286
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1297
msgid "Storage:"
msgstr ""
#: gui/options.cpp:1297
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:1304 gui/options.cpp:1855
msgid "<none>"
msgstr ""
#: gui/options.cpp:1308 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "¿ÞÛì×ÞÒÐâÕÛì:"
#: gui/options.cpp:1308
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:1311
msgid "Used space:"
msgstr ""
#: gui/options.cpp:1311
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:1314
msgid "Last sync time:"
msgstr ""
#: gui/options.cpp:1314
msgid "When the last saved games sync for this storage occured"
msgstr ""
#: gui/options.cpp:1317 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr ""
#: gui/options.cpp:1317
msgid "Open wizard dialog to connect your cloud storage account"
msgstr ""
#: gui/options.cpp:1318
msgid "Refresh"
msgstr ""
#: gui/options.cpp:1318
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
#: gui/options.cpp:1319
#, fuzzy
msgid "Download"
msgstr "²ÝØ×"
#: gui/options.cpp:1319
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:1321
msgid "Run server"
msgstr ""
#: gui/options.cpp:1321
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:1322 gui/options.cpp:1965
#, fuzzy
msgid "Not running"
msgstr "¾èØÑÚÐ ×ÐßãáÚÐ ØÓàë:"
#: gui/options.cpp:1326
#, fuzzy
msgid "/root/ Path:"
msgstr "´Þß. ßãâì:"
#: gui/options.cpp:1326 gui/options.cpp:1328 gui/options.cpp:1329
#, fuzzy
msgid "Specifies which directory the Files Manager can access"
msgstr "ÃÚÐ×ëÒÐÕâ ßãâì Ú áÞåàÐÝÕÝØïÜ ØÓàë"
#: gui/options.cpp:1328
#, fuzzy
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "´Þß. ßãâì:"
#: gui/options.cpp:1338
#, fuzzy
msgid "Server's port:"
msgstr "ÁÕàÒÕà:"
#: gui/options.cpp:1338
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
#: gui/options.cpp:1498
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "²ë ÔÞÛÖÝë ßÕàÕ×ÐßãáâØâì ScummVM, çâÞÑë ßàØÜÕÝØâì Ø×ÜÕÝÕÝØï."
#: gui/options.cpp:1521
#, fuzzy
msgid "Failed to change cloud storage!"
msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã"
#: gui/options.cpp:1524
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:1562
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "½Õ ÜÞÓã ßØáÐâì Ò ÒëÑàÐÝÝãî ÔØàÕÚâÞàØî. ¿ÞÖÐÛãÙáâÐ, ãÚÐÖØâÕ ÔàãÓãî."
#: gui/options.cpp:1571
msgid "Select directory for GUI themes"
msgstr "²ëÑÕàØâÕ ÔØàÕÚâÞàØî ÔÛï âÕÜ GUI"
#: gui/options.cpp:1581
msgid "Select directory for extra files"
msgstr "²ëÑÕàØâÕ ÔØàÕÚâÞàØî á ÔÞßÞÛÝØâÕÛìÝëÜØ äÐÙÛÐÜØ"
#: gui/options.cpp:1592
msgid "Select directory for plugins"
msgstr "²ëÑÕàØâÕ ÔØàÕÚâÞàØî á ßÛÐÓØÝÐÜØ"
#: gui/options.cpp:1604
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "²ëÑÕàØâÕ ÔØàÕÚâÞàØî á ÔÞßÞÛÝØâÕÛìÝëÜØ äÐÙÛÐÜØ"
#: gui/options.cpp:1666
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"ÂÕÜÐ, ÒëÑàÐÝÝÐï ÒÐÜØ, ÝÕ ßÞÔÔÕàÖØÒÐÕâ âÕÚãéØÙ ï×ëÚ. µáÛØ Òë åÞâØâÕ "
"ØáßÞÛì×ÞÒÐâì íâã âÕÜã, ÒÐÜ ÝÕÞÑåÞÔØÜÞ áÝÐçÐÛÐ ßÕàÕÚÛîçØâìáï ÝÐ ÔàãÓÞÙ ï×ëÚ."
#: gui/options.cpp:1862
#, c-format
msgid "%llu bytes"
msgstr ""
#: gui/options.cpp:1870
msgid "<right now>"
msgstr ""
#: gui/options.cpp:1872
#, fuzzy
msgid "<never>"
msgstr "½ØÚÞÓÔÐ"
#: gui/options.cpp:1956
#, fuzzy
msgid "Stop server"
msgstr "ÁÕàÒÕà:"
#: gui/options.cpp:1957
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2046
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# áÛÕÔ"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "ÔÞÑ"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "ÃÔÐÛØâì áØÜÒÞÛ"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* Æäà"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "²ÞáßàÞØ×ÒÕáâØ ØÛØ ×ÐßØáÐâì ØÓàÞÒÞÙ ßàÞæÕáá"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:443
msgid "Delete"
msgstr "ÃÔÐÛØâì"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "·ÐßØáÐâì"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "²ÞáßàÞØ×ÒÕáâØ"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "ÀÕÔÐÚâØàÞÒÐâì"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Author: "
msgstr "°ÒâÞà: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Notes: "
msgstr "·ÐÜÕâÚØ: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ãÔÐÛØâì íâã ×ÐßØáì?"
#: gui/recorderdialog.cpp:173
msgid "Unknown Author"
msgstr "½ÕØ×ÒÕáâÝëÙ ÐÒâÞà"
#: gui/remotebrowser.cpp:128
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM ÝÕ ÜÞÖÕâ ÞâÚàëâì ãÚÐ×ÐÝÝãî ÔØàÕÚâÞàØî!"
#: gui/saveload-dialog.cpp:334
msgid "List view"
msgstr "²ØÔ áßØáÚÐ"
#: gui/saveload-dialog.cpp:335
msgid "Grid view"
msgstr "²ØÔ áÕâÚØ"
#: gui/saveload-dialog.cpp:378 gui/saveload-dialog.cpp:528
msgid "No date saved"
msgstr "´ÐâÐ ÝÕ ×ÐßØáÐÝÐ"
#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:529
msgid "No time saved"
msgstr "²àÕÜï ÝÕ ×ÐßØáÐÝÞ"
#: gui/saveload-dialog.cpp:380 gui/saveload-dialog.cpp:530
msgid "No playtime saved"
msgstr "²àÕÜï ØÓàë ÝÕ ×ÐßØáÐÝÞ"
#: gui/saveload-dialog.cpp:442
msgid "Do you really want to delete this saved game?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ãÔÐÛØâì íâÞ áÞåàÐÝÕÝØÕ?"
#: gui/saveload-dialog.cpp:554 gui/saveload-dialog.cpp:1060
msgid "Date: "
msgstr "´ÐâÐ: "
#: gui/saveload-dialog.cpp:558 gui/saveload-dialog.cpp:1066
msgid "Time: "
msgstr "²àÕÜï: "
#: gui/saveload-dialog.cpp:564 gui/saveload-dialog.cpp:1074
msgid "Playtime: "
msgstr "²àÕÜï ØÓàë: "
#: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:665
msgid "Untitled savestate"
msgstr "ÁÞåàÐÝÕÝØÕ ÑÕ× ØÜÕÝØ"
#: gui/saveload-dialog.cpp:718
msgid "Next"
msgstr "ÁÛÕÔãîéØÙ"
#: gui/saveload-dialog.cpp:721
msgid "Prev"
msgstr "¿àÕÔëÔãéØÙ"
#: gui/saveload-dialog.cpp:924
msgid "New Save"
msgstr "½ÞÒÞÕ áÞåàÐÝÕÝØÕ"
#: gui/saveload-dialog.cpp:924
msgid "Create a new saved game"
msgstr "ÁÞ×ÔÐâì ÝÞÒãî ×ÐßØáì ØÓàë"
#: gui/saveload-dialog.cpp:1053
msgid "Name: "
msgstr "½Ð×ÒÐÝØÕ: "
#: gui/saveload-dialog.cpp:1131
#, c-format
msgid "Enter a description for slot %d:"
msgstr "²ÒÕÔØâÕ ÞßØáÐÝØÕ áÛÞâÐ %d:"
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr ""
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr ""
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr ""
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr ""
#: gui/storagewizarddialog.cpp:69
#, fuzzy
msgid "Open URL"
msgstr "OpenGL"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr ""
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr ""
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr ""
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr ""
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr ""
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr ""
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr ""
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr ""
#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr ""
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "²ëÑÕàØâÕ âÕÜã"
#: gui/ThemeEngine.cpp:452
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäØÚØ"
#: gui/ThemeEngine.cpp:452
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäØÚØ"
#: gui/ThemeEngine.cpp:453
msgid "Standard Renderer"
msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà"
#: gui/ThemeEngine.cpp:453 engines/scumm/dialogs.cpp:659
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝëÙ"
#: gui/ThemeEngine.cpp:455
msgid "Antialiased Renderer"
msgstr "ÀÐáâÕàØ×ÐâÞà áÞ áÓÛÐÖØÒÐÝØÕÜ"
#: gui/ThemeEngine.cpp:455
msgid "Antialiased"
msgstr "ÁÞ áÓÛÐÖØÒÐÝØÕÜ"
#: gui/updates-dialog.cpp:51
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet.\n"
"\n"
"Would you like to enable this feature?"
msgstr ""
"ScummVM áâÐÛ ßÞÔÔÕàÖØÒÐâì ÐÒâÞÜÐâØçÕáÚãî ßàÞÒÕàÚã\n"
"ÞÑÝÞÒÛÕÝØÙ, ÚÞâÞàÐï âàÕÑãÕâ ÔÞáâãßÐ Ò ¸ÝâÕàÝÕâ.\n"
"\n"
"²ë åÞâØâÕ ÒÚÛîçØâì íâã ÞßæØî?"
#: gui/updates-dialog.cpp:55
msgid "(You can always enable it in the options dialog on the Misc tab)"
msgstr "(²ë ÒáÕÓÔÐ ÜÞÖÕâÕ ÒÚÛîçØâì Õñ Ò ÝÐáâàÞÙÚÐå ÝÐ ×ÐÚÛÐÔÚÕ \"ÀÐ×ÝÞÕ\")"
#: gui/updates-dialog.cpp:92
msgid "Check for updates automatically"
msgstr "°ÒâÞÜÐâØçÕáÚØ ßàÞÒÕàïâì ÞÑÝÞÒÛÕÝØï"
#: gui/updates-dialog.cpp:111
msgid "Proceed"
msgstr "¿àÞÔÞÛÖØâì"
#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376
msgid "Clear value"
msgstr "¾çØáâØâì ×ÝÐçÕÝØÕ"
#: base/main.cpp:250
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "´ÒØÖÞÚ ÝÕ ßÞÔÔÕàÖØÒÐÕâ ãàÞÒÕÝì ÞâÛÐÔÚØ '%s'"
#: base/main.cpp:322
msgid "Menu"
msgstr "¼ÕÝî"
#: base/main.cpp:325 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "¿àÞßãáâØâì"
#: base/main.cpp:328 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "¿Ðã×Ð"
#: base/main.cpp:331
msgid "Skip line"
msgstr "¿àÞßãáâØâì áâàÞÚã"
#: base/main.cpp:540
msgid "Error running game:"
msgstr "¾èØÑÚÐ ×ÐßãáÚÐ ØÓàë:"
#: base/main.cpp:587
msgid "Could not find any engine capable of running the selected game"
msgstr "½Õ ÜÞÓã ÝÐÙâØ ÔÒØÖÞÚ ÔÛï ×ÐßãáÚÐ ÒëÑàÐÝÝÞÙ ØÓàë"
#: common/error.cpp:38
msgid "No error"
msgstr "½Õâ ÞèØÑÚØ"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "½Õâ äÐÙÛÞÒ ØÓàë"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Game id ÝÕ ßÞÔÔÕàÖØÒÐÕâáï"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "½ÕßÞÔÔÕàÖØÒÐÕÜëÙ àÕÖØÜ æÒÕâÐ"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "½ÕÔÞáâÐâÞçÝÞ ßàÐÒ ÔÛï çâÕÝØï"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "½ÕÔÞáâÐâÞçÝÞ ßàÐÒ ÔÛï ×ÐßØáØ"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "¿ãâì ÝÕ ÝÐÙÔÕÝ"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "¿ãâì ÝÕ ïÒÛïÕâáï ÔØàÕÚâÞàØÕÙ"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "¿ãâì ÝÕ ïÒÛïÕâáï äÐÙÛÞÜ"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "½Õ ÜÞÓã áÞ×ÔÐâì äÐÙÛ"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "¾èØÑÚÐ çâÕÝØï ÔÐÝÝëå"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "¾èØÑÚÐ ×ÐßØáØ ÔÐÝÝëå"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "½Õ ÜÞÓã ÝÐÙâØ ßÞÔåÞÔïéØÙ ßÛÐÓØÝ ÔÛï ÔÒØÖÚÐ"
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "´ÒØÖÞÚ ÝÕ ßÞÔÔÕàÖØÒÐÕâ áÞåàÐÝÕÝØï"
#: common/error.cpp:71
msgid "User canceled"
msgstr "¿àÕàÒÐÝÞ ßÞÛì×ÞÒÐâÕÛÕÜ"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "½ÕØ×ÒÕáâÝÐï ÞèØÑÚÐ"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules ·ÕÛñÝëÙ"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules ÏÝâÐàÝëÙ"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 æÒÕâÞÒ)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 æÒÕâÞÒ)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules ·ÕÛñÝëÙ"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ÏÝâÐàÝëÙ"
#: common/updates.cpp:58
msgid "Daily"
msgstr "µÖÕÔÝÕÒÝÞ"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "µÖÕÝÕÔÕÛìÝÞ"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "µÖÕÜÕáïçÝÞ"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<½ÕßàÐÒØÛìÝÞÕ ×ÝÐçÕÝØÕ>"
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "ºÐÖÕâáï, çâÞ ØÓàÐ '%s' Õéñ ÝÕØ×ÒÕáâÝÐ."
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"¿ÞÖÐÛãÙáâÐ, ßÕàÕÔÐÙâÕ áÛÕÔãîéØÕ ÔÐÝÝëÕ ÚÞÜÐÝÔÕ ScummVM ÒÜÕáâÕ á ÝÐ×ÒÐÝØÕÜ"
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "ØÓàë, ÚÞâÞàãî Òë ßëâÐÕâÕáì ÔÞÑÐÒØâì, Ø ãÚÐÖØâÕ Õñ ÒÕàáØî, ï×ëÚ Ø â.Ô."
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "¿àÞÔÞÛ~Ö~Øâì"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96
msgid "~L~oad"
msgstr "~·~ÐÓàã×Øâì"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97
msgid "~S~ave"
msgstr "~·~ÐßØáÐâì"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~¾~ßæØØ"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~¿~ÞÜÞéì"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "¾ ßàÞ~Ó~àÐÜÜÕ"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~²~ëÙâØ Ò ÓÛÐÒÝÞÕ ÜÕÝî"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~²~ ÓÛÐÒÝÞÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104
#: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:753 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save game:"
msgstr "ÁÞåàÐÝØâì ØÓàã:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364
#: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298
#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:753 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291
#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599
msgid "Save"
msgstr "ÁÞåàÐÝØâì"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"¿àÞáØÜ ßàÞéÕÝØï, ÝÞ íâÞâ ÔÒØÖÞÚ ßÞÚÐ ÝÕ ßàÕÔÞáâÐÒÛïÕâ ßÞÜÞéØ ÒÝãâàØ ØÓàë. "
"¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ README ×Ð ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ "
"ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî ßÞÜÞéì."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã (%s)! ¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ README ×Ð "
"ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî "
"ßÞÜÞéì."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "¾~â~ÜÕÝÐ"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~º~ÛÐÒØèØ"
#: engines/engine.cpp:342
msgid "Could not initialize color format."
msgstr "½Õ ÜÞÓã ØÝØæØÐÛØ×ØàÞÒÐâì äÞàÜÐâ æÒÕâÐ."
#: engines/engine.cpp:350
msgid "Could not switch to video mode: '"
msgstr "½Õ ãÔÐÛÞáì ßÕàÕÚÛîçØâì ÒØÔÕÞàÕÖØÜ: '"
#: engines/engine.cpp:359
msgid "Could not apply aspect ratio setting."
msgstr "½Õ ãÔÐÛÞáì ØáßÞÛì×ÞÒÐâì ÚÞààÕÚæØî áÞÞâÝÞèÕÝØï áâÞàÞÝ."
#: engines/engine.cpp:364
msgid "Could not apply fullscreen setting."
msgstr "½Õ ÜÞÓã ßàØÜÕÝØâì ßÞÛÝÞíÚàÐÝÝëÙ àÕÖØÜ."
#: engines/engine.cpp:464
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"ºÐÖÕâáï, Òë ßëâÐÕâÕáì ×ÐßãáâØâì íâã ØÓàã ßàïÜÞ\n"
"á CD. ÍâÞ ÞÑëçÝÞ Òë×ëÒÐÕâ ßàÞÑÛÕÜë, Ø ßÞíâÞÜã\n"
"Üë àÕÚÞÜÕÝÔãÕÜ áÚÞßØàÞÒÐâì äÐÙÛë ÔÐÝÝëå ØÓàë\n"
"ÝÐ ÖñáâÚØÙ ÔØáÚ. ¿ÞÔàÞÑÝÞáâØ ÜÞÖÝÞ ÝÐÙâØ Ò\n"
"äÐÙÛÕ README."
#: engines/engine.cpp:475
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"´ØáÚ íâÞÙ ØÓàë áÞÔÕàÖØâ ×ÒãÚÞÒëÕ ÔÞàÞÖÚØ. ¸å\n"
"ÝÕÞÑåÞÔØÜÞ ßÕàÕßØáÐâì á ÔØáÚÐ á ßÞÜÞéìî\n"
"áÞÞâÒÕâáâÒãîéÕÙ ßàÞÓàÐÜÜë ÔÛï ÚÞßØàÞÒÐÝØï\n"
"ÐãÔØÞ ÔØáÚÞÒ, Ø âÞÛìÚÞ ßÞáÛÕ íâÞÓÞ Ò ØÓàÕ\n"
"ßÞïÒØâáï Üã×ëÚÐ. ¿ÞÔàÞÑÝÞáâØ ÜÞÖÝÞ ÝÐÙâØ Ò\n"
"äÐÙÛÕ README."
#: engines/engine.cpp:533
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"½Õ ãÔÐÛÞáì ßàÞçØâÐâì áÞåàÐÝÕÝØÕ ØÓàë (%s)! ¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ "
"README ×Ð ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì "
"ÔÐÛìÝÕÙèãî ßÞÜÞéì."
#: engines/engine.cpp:546
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"¿Àµ´Ã¿Àµ¶´µ½¸µ: ¸ÓàÐ, ÚÞâÞàãî Òë áÞÑØàÐÕâÕáì ×ÐßãáâØâì, Õéñ ÝÕ "
"ßÞÔÔÕàÖØÒÐÕâáï ScummVM ßÞÛÝÞáâìî. ¾ÝÐ, áÚÞàÕÕ ÒáÕÓÞ, ÝÕ ÑãÔÕâ àÐÑÞâÐâì "
"áâÐÑØÛìÝÞ, Ø áÞåàÐÝÕÝØï ØÓà ÜÞÓãâ ÝÕ àÐÑÞâÐâì Ò ÑãÔãéØå ÒÕàáØïå ScummVM."
#: engines/engine.cpp:549
msgid "Start anyway"
msgstr "²áñ àÐÒÝÞ ×ÐßãáâØâì"
#: audio/adlib.cpp:2290
msgid "AdLib Emulator"
msgstr "ÍÜãÛïâÞà AdLib"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "ÍÜãÛïâÞà MAME OPL"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "ÍÜãÛïâÞà DOSBox OPL"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "¿àïÜÞÙ FM ALSA"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"²ëÑàÐÝÝÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ '%s' ÝÕ ÑëÛÞ ÝÐÙÔÕÝÞ (ÒÞ×ÜÞÖÝÞ, ÞÝÞ ÒëÚÛîçÕÝÞ "
"ØÛØ ÝÕ ßÞÔÚÛîçÕÝÞ)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "¿ëâÐîáì ØáßÞÛì×ÞÒÐâì ÔàãÓÞÕ ÔÞáâãßÝÞÕ ãáâàÞÙáâÒÞ..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"²ëÑàÐÝÝÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ '%s' ÝÕ ÜÞÖÕâ Ñëâì ØáßÞÛì×ÞÒÐÝÞ. ÁÜÞâàØâÕ äÐÙÛ "
"ßàÞâÞÚÞÛÐ ÔÛï ÑÞÛÕÕ ßÞÔàÞÑÝÞÙ ØÝäÞàÜÐæØØ."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"¿àÕÔßÞçâØâÕÛìÝÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ '%s' ÝÕ ÑëÛÞ ÝÐÙÔÕÝÞ (ÒÞ×ÜÞÖÝÞ, ÞÝÞ "
"ÒëÚÛîçÕÝÞ ØÛØ ÝÕ ßÞÔÚÛîçÕÝÞ)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"¿àÕÔßÞçâØâÕÛìÝÞÕ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ '%s' ÝÕ ÜÞÖÕâ Ñëâì ØáßÞÛì×ÞÒÐÝÞ. "
"ÁÜÞâàØâÕ äÐÙÛ ßàÞâÞÚÞÛÐ ÔÛï ÑÞÛÕÕ ßÞÔàÞÑÝÞÙ ØÝäÞàÜÐæØØ."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "ÍÜãÛïâÞà ×ÒãÚÐ Amiga"
#: audio/null.h:44
msgid "No music"
msgstr "±Õ× Üã×ëÚØ"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "ÍÜãÛïâÞà Apple II GS (ÞâáãâáâÒãÕâ)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "ÍÜãÛïâÞà Creative Music System"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "°ãÔØÞ FM-Towns"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "°ãÔØÞ PC-98"
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "½ÐáâàÐØÒÐî íÜãÛïâÞà MT-32"
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "ÍÜãÛïâÞà MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "ÍÜãÛïâÞà PC-áßØÚÕàÐ"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "ÍÜãÛïâÞà IBM PCjr"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "ÍÜãÛïâÞà ×ÒãÚÐ C64"
#: backends/cloud/storage.cpp:210
#, fuzzy
msgid "Saved games sync complete."
msgstr "¿ÞØáÚ ×ÐÚÞÝçÕÝ!"
#: backends/cloud/storage.cpp:221
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:223
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:327
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:329
#, fuzzy
msgid "Download complete."
msgstr "¿ÞØáÚ ×ÐÚÞÝçÕÝ!"
#: backends/cloud/storage.cpp:339
#, fuzzy
msgid "Download failed."
msgstr "·ÐÓàã×Øâì äÐÙÛ"
#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ÒÕàÝãâìáï Ò ÓÛÐÒÝÞÕ ÜÕÝî?"
#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "³ÛÐÒÝÞÕ ÜÕÝî"
#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ÒëÙâØ?"
#: backends/events/default/default-events.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:188 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "²ëåÞÔ"
#: backends/events/gph/gph-events.cpp:385
#: backends/events/gph/gph-events.cpp:428
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "ÀÕÖØÜ 'ÚÐáÐÝØÙ' âÐçáÚàØÝÐ - »ÕÒëÙ ÚÛØÚ"
#: backends/events/gph/gph-events.cpp:387
#: backends/events/gph/gph-events.cpp:430
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "ÀÕÖØÜ 'ÚÐáÐÝØÙ' âÐçáÚàØÝÐ - ¿àÐÒëÙ ÚÛØÚ"
#: backends/events/gph/gph-events.cpp:389
#: backends/events/gph/gph-events.cpp:432
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "ÀÕÖØÜ 'ÚÐáÐÝØÙ' âÐçáÚàØÝÐ - ¿àÞÛñâ (ÑÕ× ÚÛØÚÐ)"
#: backends/events/gph/gph-events.cpp:409
msgid "Maximum Volume"
msgstr "¼ÐÚáØÜÐÛìÝÐï ÓàÞÜÚÞáâì"
#: backends/events/gph/gph-events.cpp:411
msgid "Increasing Volume"
msgstr "ÃÒÕÛØçÕÝØÕ ÓàÞÜÚÞáâØ"
#: backends/events/gph/gph-events.cpp:417
msgid "Minimal Volume"
msgstr "¼ØÝØÜÐÛìÝÐï ÓàÞÜÚÞáâì"
#: backends/events/gph/gph-events.cpp:419
msgid "Decreasing Volume"
msgstr "ÃÜÕÝìèÕÝØÕ ÓàÞÜÚÞáâØ"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "ÉÕÛçÚØ ÒÚÛîçÕÝë"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "ÉÕÛçÚØ ÒëÚÛîçÕÝë"
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "ÀÕÖØÜ 'ÚÐáÐÝØÙ' âÐçáÚàØÝÐ - ¿àÞÛñâ (ÚÛØÚØ DPad)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
msgid "Do you want to quit ?"
msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ÒëÙâØ?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:308
msgid "Trackpad mode is now"
msgstr "ÀÕÖØÜ âàÕÚßÐÔÐ áÕÙçÐá"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "ON"
msgstr "²º»"
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "OFF"
msgstr "²Ëº»"
#: backends/events/webossdl/webossdl-events.cpp:315
msgid "Swipe two fingers to the right to toggle."
msgstr "¿àÞÒÕÔØâÕ ÔÒãÜï ßÐÛìæÐÜØ ÝÐßàÐÒÞ ÔÛï ßÕàÕÚÛîçÕÝØï."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:335
msgid "Auto-drag mode is now"
msgstr "ÀÕÖØÜ ÐÒâÞÔàíÓÐ áÕÙçÐá"
#: backends/events/webossdl/webossdl-events.cpp:342
msgid "Swipe three fingers to the right to toggle."
msgstr "¿àÞÒÕÔØâÕ âàÕÜï ßÐÛìæÐÜØ ÝÐßàÐÒÞ ÔÛï ßÕàÕÚÛîçÕÝØï."
#: backends/graphics/opengl/opengl-graphics.cpp:129
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:130
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ÑÕ× äØÛìâàÞÒ)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "±Õ× ãÒÕÛØçÕÝØï"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "±Õ× ãÒÕÛØçÕÝØï"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2289
msgid "Enabled aspect ratio correction"
msgstr "ºÞààÕÚæØï áÞÞâÝÞèÕÝØï áâÞàÞÝ ÒÚÛîçÕÝÐ"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2295
msgid "Disabled aspect ratio correction"
msgstr "ºÞààÕÚæØï áÞÞâÝÞèÕÝØï áâÞàÞÝ ÒëÚÛîçÕÝÐ"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2349
msgid "Active graphics filter:"
msgstr "°ÚâØÒÝëÙ ÓàÐäØçÕáÚØÙ äØÛìâà:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2390
msgid "Windowed mode"
msgstr "¾ÚÞÝÝëÙ àÕÖØÜ"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "ÂÐÑÛØæÐ ÚÛÐÒØè:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (´ÕÙáâÒãîéÐï)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (°ÚâØÒÝÐï)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (·ÐÑÛÞÚØàÞÒÐÝÐ)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (³ÛÞÑÐÛìÝÐï)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (¸Óàë)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~·~ÐÚàëâì"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "³ÛÐÒÝÞÕ ÜÕÝî ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~»~ÕÒÞàãÚØÙ àÕÖØÜ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~Ã~ßàÐÒÛÕÝØÕ ÑÞïÜØ Ò Indy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "¿ÞÚÐ×ëÒÐâì ÚãàáÞà ÜëèØ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "¿àØÚàÕßØâì Ú ÓàÐÝØæÐÜ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "ÁÜÕéÕÝØÕ ÚÐáÐÝØÙ ßÞ ÞáØ X"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "ÁÜÕéÕÝØÕ ÚÐáÐÝØÙ ßÞ ÞáØ Y"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "¸áßÞÛì×ÞÒÐâì ãßàÐÒÛÕÝØÕ ÚãàáÞàÞÜ ÚÐÚ ÝÐ âàÕÚßÐÔÕ ÛÕßâÞßÞÒ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "ÂÐß ÔÛï ÛÕÒÞÓÞ éÕÛçÚÐ, ÔÒÞÙÝÞÙ âÐß ÔÛï ßàÐÒÞÓÞ éÕÛçÚÐ"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "ÇãÒáâÒØâÕÛìÝÞáâì"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "½ÐçÐÛìÝëÙ ÜÐáèâÐÑ ÒÕàåÝÕÓÞ íÚàÐÝÐ:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "¼ÐáèâÐÑ ÓÛÐÒÝÞÓÞ íÚàÐÝÐ:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "°ßßÐàÐâÝÞÕ ÜÐáèâÐÑØàÞÒÐÝØÕ (ÑëáâàÞ, ÝÞ ÝØ×ÚÞÓÞ ÚÐçÕáâÒÐ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "¿àÞÓàÐÜÜÝÞÕ ÜÐáèâÐÑØàÞÒÐÝØÕ (åÞàÞèÕÕ ÚÐçÕáâÒÞ, ÝÞ ÜÕÔÛÕÝÝÕÕ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "±Õ× ÜÐáèâÐÑØàÞÒÐÝØï (ÝãÖÝÞ ÑãÔÕâ ßàÞÚàãçØÒÐâì ÒÛÕÒÞ Ø ÒßàÐÒÞ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "ÏàÚÞáâì:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "²ëáÞÚÞÕ ÚÐçÕáâÒÞ ×ÒãÚÐ (ÜÕÔÛÕÝÝÕÕ) (àÕÑãâ)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "·ÐßàÕâØâì ÒëÚÛîçÕÝØÕ"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "ÀÕÖØÜ ÜëèØ ÝÐÖÐâì-Ø-âïÝãâì ÒÚÛîçñÝ."
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "ÀÕÖØÜ ÜëèØ ÝÐÖÐâì-Ø-âïÝãâì ÒëÚÛîçÕÝ."
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒÚÛîçñÝ."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒëÚÛîçÕÝ."
#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "ÀÕÖØÜ éÕÛçÚÐ"
#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:275
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "»ÕÒëÙ éÕÛçÞÚ"
#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "ÁàÕÔÝØÙ éÕÛçÞÚ"
#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "¿àÐÒëÙ éÕÛçÞÚ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Hide ScummVM"
msgstr "ÁÚàëâì ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:93
msgid "Hide Others"
msgstr "ÁÚàëâì ÞáâÐÛìÝëÕ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:98
msgid "Show All"
msgstr "¿ÞÚÐ×Ðâì ÒáÕ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Window"
msgstr "¾ÚÝÞ"
#: backends/platform/sdl/macosx/appmenu_osx.mm:125
msgid "Minimize"
msgstr "ÁÒÕàÝãâì"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "²ÒÕàå"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "²ÝØ×"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "²ÛÕÒÞ"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "²ßàÐÒÞ"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "·ÞÝÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "¼ãÛìâØäãÝÚæØï"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "ÁÜÕÝØâì ÓÕàÞï"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "¿àÞßãáâØâì âÕÚáâ"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "±ëáâàëÙ àÕÖØÜ"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "¾âÛÐÔçØÚ"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "³ÛÞÑÐÛìÝÞÕ ÜÕÝî"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "²ØàâãÐÛìÝÐï ÚÛÐÒØÐâãàÐ"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "½Ð×ÝÐçÕÝØÕ ÚÛÐÒØè"
#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "¾ÔØÝ ßàÐÒëÙ éÕÛçÞÚ"
#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr "ÂÞÛìÚÞ ßÕàÕÜÕáâØâì"
#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "ºÛÐÒØèÐ ESC"
#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "¼ÕÝî ØÓàë"
#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "¿ÞÚÐ×Ðâì ÚÛÐÒØÐâãàã"
#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr "ÃßàÐÒÛÕÝØÕ Üëèìî"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ ´ÐÝÝëÕ ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ ÀÕáãàáë ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SD-ÚÐàâÐ ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ ¼ÕÔØÐ ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ ÁÕâÕÒÐï ßÐßÚÐ ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "²ØÔÕÞ"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "ÂÕÚãéØÙ ÒØÔÕÞàÕÖØÜ:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "´ÒÞÙÝÞÙ ãÔÐà"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "³ÞàØ×ÞÝâÐÛìÝëÙ underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "²ÕàâØÚÐÛìÝëÙ underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "²ÒÞÔ"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "ÇãÒáâÒØâÕÛìÝÞáâì GC-ßÐÔÐ:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "ÃáÚÞàÕÝØÕ GC-ßÐÔÐ:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "ÁÞáâÞïÝØÕ:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "½ÕØ×ÒÕáâÝÞ"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "¿ÞÔÚÛîçØâì DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "¾âÚÛîçØâì DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "ÁÕàÒÕà:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "ÁÕâÕÒÐï ßÐßÚÐ:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "¿ÐàÞÛì:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "¸ÝØæØÐÛØ×ÐæØï áÕâØ"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "¿ÞÔÚÛîçØâì SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "¾âÚÛîçâì SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD ßÞÔÚÛîçñÝ ãáßÕèÝÞ"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "¾èØÑÚÐ ÒÞ ÒàÕÜï ßÞÔÚÛîçÕÝØï DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ÝÕ ßÞÔÚÛîçñÝ"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "ÁÕâì àÐÑÞâÐÕâ, ßÐßÚÐ ßÞÔÚÛîçÕÝÐ"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "ÁÕâì àÐÑÞâÐÕâ"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", ÞèØÑÚÐ ÒÞ ÒàÕÜï ßÞÔÚÛîçÕÝØï ßÐßÚØ"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", ßÐßÚÐ ÝÕ ßÞÔÚÛîçÕÝÐ"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "ÁÕâì ÒëÚÛîçÕÝÐ"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "½ÐáâàÐØÒÐî áÕâì"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "²àÕÜï ßÞÔÚÛîçÕÝØï Ú áÕâØ ØáâÕÚÛÞ"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "ÁÕâì ÝÕ ÝÐáâàÞØÛÐáì (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "ÁßàïâÐâì ßÐÝÕÛì ØÝáâàãÜÕÝâÞÒ"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "¿ÞÚÐ×Ðâì ÚÛÐÒØÐâãàã"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "·ÒãÚ ÒÚÛ/ÒëÚÛ"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "¿àÐÒëÙ éÕÛçÞÚ"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "¿ÞÚÐ×Ðâì/ÃÑàÐâì ÚãàáÞà"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "ÁÒÞÑÞÔÝëÙ ÞÑ×Þà"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "ÃÒÕÛ. ÜÐáèâÐÑ"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "ÃÜÕÝìè. ÜÐáèâÐÑ"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "½Ð×ÝÐçØâì ÚÛÐÒØèØ"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "ºãàáÞà ÒÒÕàå"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "ºãàáÞà ÒÝØ×"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "ºãàáÞà ÒÛÕÒÞ"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "ºãàáÞà ÒßàÐÒÞ"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "²ë åÞâØâÕ ×ÐÓàã×Øâì ÛØÑÞ áÞåàÐÝØâì ØÓàã?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " ²ë ãÒÕàÕÝë, çâÞ åÞâØâÕ ÒëÙâØ? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "ºÛÐÒØÐâãàÐ"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "¿ÞÒÕàÝãâì"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "¸áßÞÛì×ãî ÔàÐÙÒÕà SDL "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "¿ÞÚÐ×Ðâì "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "²ë åÞâØâÕ ßàÞØ×ÒÕáâØ ÐÒâÞÜÐâØçÕáÚØÙ ßÞØáÚ?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ ßÞ ßàÐÒÞÜã éÕÛçÚã"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "²ë ÔÞÛÖÝë ÝÐ×ÝÐçØâì ÚÛÐÒØèã ÝÐ ÔÕÙáâÒØÕ 'Right Click' ÔÛï íâÞÙ ØÓàë"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ 'áßàïâÐâì ßÐÝÕÛì ØÝáâàãÜÕÝâÞÒ'"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "²ë ÔÞÛÖÝë ÝÐ×ÝÐçØâì ÚÛÐÒØèã ÝÐ ÔÕÙáâÒØÕ 'Hide toolbar' ÔÛï íâÞÙ ØÓàë"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ ÃÒÕÛØçØâì ¼ÐáèâÐÑ (ÝÕÞÑï×ÐâÕÛìÝÞ)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "½Ð×ÝÐçØâì ÔÕÙáâÒØÕ ÃÜÕÝìèØâì ¼ÐáèâÐÑ (ÝÕÞÑï×ÐâÕÛìÝÞ)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"½Õ ×ÐÑãÔìâÕ ÝÐ×ÝÐçØâì ÚÛÐÒØèã ÔÛï ÔÕÙáâÒØï 'Hide Toolbar', çâÞÑë ãÒØÔÕâì "
"ÒÕáì ØÝÒÕÝâÐàì Ò ØÓàÕ"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "¿àÞÒÕàØâì ÞÑÝÞÒÛÕÝØï..."
#: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
#, fuzzy
msgid "Color mode"
msgstr "ÀÕÖØÜ ÑÕ× æÒÕâÐ"
#: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56
msgid "Use color graphics"
msgstr ""
#: engines/adl/detection.cpp:65
msgid "Scanlines"
msgstr ""
#: engines/adl/detection.cpp:66
#, fuzzy
msgid "Show scanlines"
msgstr "¿ÞÚÐ×ëÒÐâì áâàÞÚã ÞÑêÕÚâÞÒ"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:430
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:431
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë çâÕÝØï Ø áÞåàÐÝÕÝØï ØÓàë ÒÜÕáâÞ áÔÕÛÐÝÝëå Ò "
"ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝãî ßÐÛØâàã"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝãî ßÐÛØâàã ÔÛï ÒáÕå ØÓà Amiga. ÍâÞ ÑëÛÞ áâÐàÞÕ "
"ßÞÒÕÔÕÝØÕ"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "¿ÞÔÔÕàÖÚÐ ÜëèØ"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"²ÚÛîçÐÕâ ßÞÔÔÕàÖÚã ÜëèØ. ¿Þ×ÒÞÛïÕâ ØáßÞÛì×ÞÒÐâì Üëèì ÔÛï ßÕàÕÜÕéÕÝØï Ø Ò "
"ÜÕÝî ØÓàë."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "¸áßÞÛì×ÞÒÐâì èàØäâ Hercules"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"¸áßÞÛì×ãÕâ èàØäâ ÒëáÞÚÞÓÞ àÐ×àÕèÕÝØï Hercules, ÕáÛØ ÔÞáâãßÕÝ äÐÙÛ áÞ èàØäâÞÜ."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "¿Ðã×Ð ÒÞ ÒàÕÜï ÒÒÞÔÐ ÚÞÜÐÝÔ"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"¿ÞÚÐ×ëÒÐÕâ ÞÚÝÞ áÞ áâàÞÚÞÙ ÒÒÞÔÐ ÚÞÜÐÝÔë Ø áâÐÒØâ ØÓàã ÝÐ ßÐã×ã (ÚÐÚ Ò SCI) "
"ÒÜÕáâÞ ÒÒÞÔÐ Ò àÕÐÛìÝÞÜ ÒàÕÜÕÝØ."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/kfile.cpp:888 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432
msgid "Restore game:"
msgstr "²ÞááâÐÝÞÒØâì ØÓàã:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
#: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/kfile.cpp:888 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266
#: engines/toon/toon.cpp:3432
msgid "Restore"
msgstr "²ÞááâÐÝÞÒØâì"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2435
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"½Õ ãÔÐÛÞáì ×ÐÓàã×Øâì ØÓàã Ø× äÐÙÛÐ:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2428
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"½Õ ãÔÐÛÞáì ×ÐßØáÐâì ØÓàã Ò äÐÙÛ:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2446
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"¸ÓàÐ ãáßÕèÝÞ áÞåàÐÝÕÝÐ Ò äÐÙÛ:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ ×ÐáâÐÒÚØ '%s' ÝÕ ÝÐÙÔÕÝ!"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "ÀÕÖØÜ ÑÕ× æÒÕâÐ"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "²ÚÛîçØâì àÕÖØÜ ÔÛï ÛîÔÕÙ áÞ áÛÐÑëÜ ÒÞáßàØïâØÕÜ æÒÕâÐ"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ÞÑÝÐàãÖØÛ ã ÒÐá áÞåàÐÝÕÝØï ØÓàë Drascula Ò áâÐàÞÜ äÞàÜÐâÕ, ÚÞâÞàëÕ "
"ÝÕÞÑåÞÔØÜÞ ßàÕÞÑàÐ×ÞÒÐâì.\n"
"ÁâÐàëÙ äÞàÜÐâ ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐÕâáï, Ø Òë ÝÕ áÜÞÖÕâÕ ×ÐÓàã×Øâì "
"áÞåàÐÝÕÝØï, ÕáÛØ ÝÕ ßàÕÞÑàÐ×ãÕâÕ Øå.\n"
"\n"
"½ÐÖÜØâÕ ¾º, çâÞÑë ßÕàÕÒÕáâØ Øå Ò ÝÞÒëÙ äÞàÜÐâ áÕÙçÐá, Ò ßàÞâØÒÝÞÜ áÛãçÐÕ íâÞ "
"áÞÞÑéÕÝØÕ ßÞïÒØâáï áÝÞÒÐ ßàØ áÛÕÔãîéÕÜ ×ÐßãáÚÕ ØÓàë.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "¸áßÞÛì×ÞÒÐâì àÕÖØÜ ïàÚÞÙ ßÐÛØâàë"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "ÀØáãÕâ ÓàÐäØÚã á ØáßÞÛì×ÞÒÐÝØÕÜ ïàÚÞÙ ßÐÛØâàë ØÓàë"
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "½Õ ãÔÐÛÞáì ×ÐÓàã×Øâì áÞåàÐÝñÝÝãî ØÓàã Ø× äÐÙÛÐ."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã Ò äÐÙÛ."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "½Õ ãÔÐÛÞáì ãÔÐÛØâì äÐÙÛ."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "ÀÕÖØÜ ãáÚÞàÕÝÝÞÓÞ ÒØÔÕÞ"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "²ÞáßàÞØ×ÒÞÔØâ ÒØÔÕÞàÞÛØÚØ á ãÒÕÛØçÕÝÝÞÙ áÚÞàÞáâìî"
#: engines/groovie/script.cpp:407
msgid "Failed to save game"
msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "ÀÕÖØÜ á ÚàÞÒìî"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "²ÚÛîçÐÕâ àÕÖØÜ á Ø×ÞÑàÐÖÕÝØÕÜ ÚàÞÒØ, ÕáÛØ ÔÞáâãßÝÞ"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "ÁâãÔØÙÝÐï ÐãÔØâÞàØï"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "²ÚÛîçØâì ×ÒãÚØ ÐãÔØâÞàØØ Ò áâãÔØØ"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "¿ÞÔÔÕàÖÚÐ ßàÞßãáÚÞÒ"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "²ÚÛîçÐÕâ ÒÞ×ÜÞÖÝÞáâì ßàÞßãáÚÐâì âÕÚáâë Ø ×ÐáâÐÒÚØ"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "ÀÕÖØÜ ÓÕÛØï"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "²ÚÛîçØâì àÕÖØÜ ÓÕÛØï"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "¿ÛÐÒÝÐï ßàÞÚàãâÚÐ"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "²ÚÛîçØâì ßÛÐÒÝãî ßàÞÚàãâÚã ÒÞ ÒàÕÜï åÞÔìÑë"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "¿ÛÐÒÐîéØÕ ÚãàáÞàë"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "²ÚÛîçØâì ßÛÐÒÐîéØÕ ÚãàáÞàë"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "¿ÞÛÞáÚØ ×ÔÞàÞÒìï"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "²ÚÛîçØâì ÞâÞÑàÐÖÕÝØÕ ßÞÛÞáÞÚ ×ÔÞàÞÒìï"
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "°âÐÚÐ 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "°âÐÚÐ 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "°âÐÚÐ 3"
#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "¸ÔâØ ÒßÕàñÔ"
#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "¸ÔâØ ÝÐ×ÐÔ"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "ÁÚÞÛì×Øâì ÒÛÕÒÞ"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "ÁÚÞÛì×Øâì ÒßàÐÒÞ"
#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "¿ÞÒÞàÞâ ÝÐÛÕÒÞ"
#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "¿ÞÒÞàÞâ ÝÐßàÐÒÞ"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "¾âÔÞåÝãâì"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "¾ßæØØ"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "²ëÑàÐâì ×ÐÚÛØÝÐÝØÕ"
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"ºÐÖÕâáï, Òë ßëâÐÕâÕáì ØáßÞÛì×ÞÒÐâì ãáâàÞÙáâÒÞ\n"
"General MIDI, ÝÞ íâÐ ØÓàÐ ßÞÔÔÕàÖØÒÐÕâ âÞÛìÚÞ\n"
"Roland MT32 MIDI. ¼ë ßÞßàÞÑãÕÜ ßÞÔÞÑàÐâì General\n"
"MIDI-ØÝáâàãÜÕÝâë, ßÞåÞÖØÕ ÝÐ Roland MT32, ÝÞ\n"
"ÜÞÖÕâ âÐÚ ßÞÛãçØâìáï, çâÞ ÝÕÚÞâÞàëÕ âàÕÚØ ÑãÔãâ\n"
"áëÓàÐÝë ÝÕÒÕàÝÞ."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"½ØÖÕáÛÕÔãîéØÙ äÐÙÛ áÞåàÐÝÕÝØï Ø× ÞàØÓØÝÐÛìÝÞÙ ØÓàë ÑëÛ ÝÐÙÔÕÝ Ò ÒÐèÕÙ "
"ØÓàÞÒÞÙ ÔØàÕÚâÞàØØ:\n"
"\n"
"%s %s\n"
"\n"
"²ë åÞâØâÕ ØáßÞÛì×ÞÒÐâì íâÞ áÞåàÐÝÕÝØÕ Ò ScummVM?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"² ãÚÐ×ÐÝÝÞÜ áÛÞâÕ %d ãÖÕ Õáâì áÞåàÐÝÕÝØÕ ØÓàë. ¿ÕàÕ×ÐßØáÐâì?\n"
"\n"
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original saved game files have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game files later you "
"will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d ÞàØÓØÝÐÛìÝëå äÐÙÛÞÒ áÞåàÐÝÕÝØï ÑëÛØ ãáßÕèÝÞ ØÜßÞàâØàÞÒÐÝë Ò ScummVM.\n"
"µáÛØ Òë ×ÐåÞâØâÕ ØÜßÞàâØàÞÒÐâì ÞàØÓØÝÐÛìÝëÕ áÞåàÐÝÕÝØï, ÒÐÜ ÝãÖÝÞ ÑãÔÕâ\n"
"ÞâÚàëâì ÞâÛÐÔÞçÝãî ÚÞÝáÞÛì ScummVM Ø ÒÒÕáâØ ÚÞÜÐÝÔã 'import_savefile'.\n"
"\n"
#: engines/mohawk/detection.cpp:169
msgid "Play the Myst fly by movie"
msgstr "¿àÞØÓàëÒÐâì àÞÛØÚ ßàÞÛñâÐ ÝÐÔ Myst"
#: engines/mohawk/detection.cpp:170
msgid "The Myst fly by movie was not played by the original engine."
msgstr "ÀÞÛØÚ ßàÞÛñâÐ ÝÐÔ Myst ÝÕ ßàÞØÓàëÒÐÛáï ÞàØÓØÝÐÛìÝëÜ ÔÒØÖÚÞÜ."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:181 engines/mohawk/dialogs.cpp:267
msgid "~Z~ip Mode Activated"
msgstr "~À~ÕÖØÜ ÑëáâàÞÓÞ ßÕàÕåÞÔÐ ÐÚâØÒØàÞÒÐÝ"
#: engines/mohawk/dialogs.cpp:182
msgid "~T~ransitions Enabled"
msgstr "~¿~ÕàÕåÞÔë ÐÚâØÒØàÞÒÐÝë"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:184
msgid "~D~rop Page"
msgstr "~²~ëÑàÞáØâì áâàÐÝØæã"
#: engines/mohawk/dialogs.cpp:188
msgid "Show ~M~ap"
msgstr "¿ÞÚÐ×Ðâì ~Ú~Ðàâã"
#: engines/mohawk/dialogs.cpp:194
msgid "Main Men~u~"
msgstr "³ÛÐÒÝÞÕ ÜÕÝ~î~"
#: engines/mohawk/dialogs.cpp:268
msgid "~W~ater Effect Enabled"
msgstr "~Í~ääÕÚâë ÒÞÔë ÒÚÛîçÕÝë"
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "¿àÞßãáâØâì áæÕÝë Ø× ³ÐÛÕàÕØ ¸áâÞàØØ"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "¿Þ×ÒÞÛïÕâ ØÓàÞÚã ßàÞßãáâØâì ÒáÕ áæÕÝë Ò ³ÐÛÕàÕÕ ¸áâÞàØØ"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "ÀÐáâïÝãâì ÝÐ ÒÕáì íÚàÐÝ ÒØÔÕÞ Þ áÞ×ÔÐÝØØ ØÓàë"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "ÀÐáâïÓØÒÐÕâ ÒØÔÕÞ Þ áÞ×ÔÐÝØØ ØÓàë âÐÚ, çâÞ ÞÝÞ ×ÐÝØÜÐÕâ ÒÕáì íÚàÐÝ"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"½Õ ÜÞÓã áÞåàÐÝØâì ØÓàã Ò ßÞ×ØæØî %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "·ÐÓàã×Øâì äÐÙÛ"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "·ÐÓàãÖÐî ØÓàã..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "ÁÞåàÐÝØâì äÐÙÛ"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "ÁÞåàÐÝïî ØÓàã..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ÞÑÝÐàãÖØÛ ã ÒÐá áâÐàëÕ áÞåàÐÝÕÝØï ØÓàë Nippon Safes, ÚÞâÞàëÕ "
"ÝÕÞÑåÞÔØÜÞ ßÕàÕØÜÕÝÞÒÐâì.\n"
"ÁâÐàëÕ ÝÐ×ÒÐÝØï ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐîâáï, Ø ßÞíâÞÜã Òë ÝÕ áÜÞÖÕâÕ ×ÐÓàã×Øâì "
"áÞåàÐÝÕÝØï, ÕáÛØ ÝÕ ßÕàÕØÜÕÝãÕâÕ Øå.\n"
"\n"
"½ÐÖÜØâÕ ¾º, çâÞÑë ßÕàÕØÜÕÝÞÒÐâì Øå áÕÙçÐá, Ò ßàÞâØÒÝÞÜ áÛãçÐÕ íâÞ ÖÕ "
"áÞÞÑéÕÝØÕ ßÞïÒØâáï ßàØ áÛÕÔãîéÕÜ ×ÐßãáÚÕ ØÓàë.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM ãáßÕèÝÞ ßàÕÞÑàÐ×ÞÒÐÛ ÒáÕ ÒÐèØ áÞåàÐÝÕÝØï ØÓà."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ÝÐßØáÐÛ ÝÕáÚÞÛìÚÞ ßàÕÔãßàÕÖÔÕÝØÙ Ò ÞÚÝÞ ÚÞÝáÞÛØ Ø ÝÕ áÜÞÓ "
"ßàÕÞÑàÐ×ÞÒÐâì ÒáÕ äÐÙÛë.\n"
"\n"
"¿ÞÖÐÛãÙáâÐ, áÞÞÑéØâÕ ÞÑ íâÞÜ ÚÞÜÐÝÔÕ ScummVM."
#: engines/pegasus/pegasus.cpp:714
msgid "Invalid save file name"
msgstr "½ÕÒÕàÝÞÕ ØÜï äÐÙÛÐ áÞåàÐÝÕÝØï"
#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "²ÒÕàå/ÃÒÕÛ. ÜÐáèâÐÑ/²ßÕàñÔ/¾âÚàëâì ÔÒÕàØ"
#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "²ÝØ×/ÃÜÕÝìè. ÜÐáèâÐÑ"
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr "¿ÞÚÐ×Ðâì/ÁßàïâÐâì ØÝÒÕÝâÐàì"
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr "¿ÞÚÐ×Ðâì/ÁßàïâÐâì ÑØÞçØß"
#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "´ÕÙáâÒØÕ/²ëÑÞà"
#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr "²ÚÛîçØâì ßÞÚÐ× ÔÐÝÝëå Ò æÕÝâàÕ íÚàÐÝÐ"
#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "¿ÞÚÐ×Ðâì/ÁßàïâÐâì ØÝäÞíÚàÐÝ"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "¿ÞÚÐ×Ðâì/ÁßàïâÐâì ÜÕÝî ßÐã×ë"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "°ÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD-ÒÕàáØØ ØÓàë)"
#: engines/sci/detection.cpp:390
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ ÔÕÛÐâì ÐßßàÞÚáØÜÐæØî æÒÕâÞÒ EGA (ßÞÛÝÞæÒÕâÝëÕ äÞÝë)"
#: engines/sci/detection.cpp:391
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÞßãáÚÐÕâ ßàÞåÞÔ ÐßßàÞÚáØÜÐæØØ æÒÕâÞÒ EGA, ÓàÐäØÚÐ ÑãÔÕâ ßÞÚÐ×ÐÝÐ áÞ ÒáÕÜØ "
"æÒÕâÐÜØ"
#: engines/sci/detection.cpp:400
msgid "Enable high resolution graphics"
msgstr "²ÚÛîçØâì ÞâÞÑàÐÖÕÝØÕ ÓàÐäØÚØ ÒëáÞÚÞÓÞ àÐ×àÕèÕÝØï"
#: engines/sci/detection.cpp:401
msgid "Enable high resolution graphics/content"
msgstr "²ÚÛîçØâì ÓàÐäØÚã Ø ÚÞÝâÕÝâ ÒëáÞÚÞÓÞ àÐàÕèÕÝØï"
#: engines/sci/detection.cpp:410
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:411
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:420
msgid "Prefer digital sound effects"
msgstr "¿àÕÔßÞçØâÐâì æØäàÞÒëÕ ×ÒãÚÞÒëÕ íääÕÚâë"
#: engines/sci/detection.cpp:421
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"¾âÔÐÒÐâì ßàÕÔßÞçâÕÝØÕ æØäàÞÒëÜ ×ÒãÚÞÒëÜ íääÕÚâÐÜ ÒÜÕáâÞ áØÝâÕ×ØàÞÒÐÝÝëå"
#: engines/sci/detection.cpp:440
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "¸áßÞÛì×ÞÒÐâì IMF/Yamaha FB-01 ÔÛï ÒëÒÞÔÐ MIDI"
#: engines/sci/detection.cpp:441
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒãî ÚÐàâã IBM Music Feature ØÛØ ÜÞÔãÛì áØÝâÕ×Ð Yamaha "
"FB-01 FM ÔÛï MIDI"
#: engines/sci/detection.cpp:451
msgid "Use CD audio"
msgstr "¸áßÞÛì×ÞÒÐâì CD-ÐãÔØÞ"
#: engines/sci/detection.cpp:452
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒëÕ ÔÞàÞÖÚØ á CD ÒÜÕáâÞ Üã×ëÚØ Ø× äÐÙÛÞÒ ØÓàë (ÕáÛØ "
"ÔÞáâãßÝÞ)"
#: engines/sci/detection.cpp:462
msgid "Use Windows cursors"
msgstr "¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows"
#: engines/sci/detection.cpp:463
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows (ÜÕÝìèØÕ ßÞ àÐ×ÜÕàã Ø ÞÔÝÞæÒÕâÝëÕ) ÒÜÕáâÞ "
"ÚãàáÞàÞÒ DOS"
#: engines/sci/detection.cpp:473
msgid "Use silver cursors"
msgstr "¸áßÞÛì×ÞÒÐâì áÕàÕÑàïÝëÕ ÚãàáÞàë"
#: engines/sci/detection.cpp:474
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝëÙ ÝÐÑÞà áÕàÕÑàïÝëå ÚãàáÞàÞÒ ÒÜÕáâÞ ÞÑëçÝëå ×ÞÛÞâëå"
#: engines/scumm/detection.cpp:1341
msgid "Show Object Line"
msgstr "¿ÞÚÐ×ëÒÐâì áâàÞÚã ÞÑêÕÚâÞÒ"
#: engines/scumm/detection.cpp:1342
msgid "Show the names of objects at the bottom of the screen"
msgstr "¿ÞÚÐ×ëÒÐâì ÝÐ×ÒÐÝØï ÞÑêÕÚâÞÒ ÒÝØ×ã íÚàÐÝÐ"
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "²áâÐÒìâÕ ÔØáÚ %c Ø ÝÐÖÜØâÕ ÚÛÐÒØèã, çâÞÑë ßàÞÔÞÛÖØâì."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "½Õ ãÔÐÛÞáì ÝÐÙâØ %s, (%c%d) ½ÐÖÜØâÕ ÚÛÐÒØèã."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "¾èØÑÚÐ çâÕÝØï ÔØáÚÐ %c, (%c%d) ½ÐÖÜØâÕ ÚÛÐÒØèã."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "¸ÓàÐ ÞáâÐÝÞÒÛÕÝÐ. ½ÐÖÜØâÕ ßàÞÑÕÛ, çâÞÑë ßàÞÔÞÛÖØâì."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "²ë ãÒÕàÕÝë, çâÞ åÞâØâÕ ÝÐçÐâì áÝÞÒÐ? (Y/N)Y"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "²ë ãÒÕàÕÝë, çâÞ åÞâØâÕ ÒëÙâØ? (Y/N)Y"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "¸ÓàÐâì"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "²áâÐÒìâÕ ÔØáÚ á áÞåàÐÝÕÝØïÜØ"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "²ë ÔÞÛÖÝë ÒÒÕáâØ ØÜï"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "¸ÓàÐ ½µ ±Ë»° ×ÐßØáÐÝÐ (ÔØáÚ ßÞÛÞÝ?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "¸ÓàÐ ½µ ±Ë»° ×ÐÓàãÖÕÝÐ"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "ÁÞåàÐÝïî '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "·ÐÓàãÖÐî '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "½Ð×ÞÒØâÕ áÞåàÐÝÕÝØÕ ØÓàë"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "²ëÑÕàØâÕ ØÓàã ÔÛï ×ÐÓàã×ÚØ"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "½Ð×ÒÐÝØÕ ØÓàë)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~¿~àÕÔ"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~Á~ÛÕÔ"
#: engines/scumm/dialogs.cpp:598
msgid "Speech Only"
msgstr "ÂÞÛìÚÞ Þ×ÒãçÚÐ"
#: engines/scumm/dialogs.cpp:599
msgid "Speech and Subtitles"
msgstr "¾×ÒãçÚÐ Ø áãÑâØâàë"
#: engines/scumm/dialogs.cpp:600
msgid "Subtitles Only"
msgstr "ÂÞÛìÚÞ áãÑâØâàë"
#: engines/scumm/dialogs.cpp:608
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "¾×ÒãçÚÐ Ø âÕÚáâ"
#: engines/scumm/dialogs.cpp:654
msgid "Select a Proficiency Level."
msgstr "²ëÑÕàØâÕ ãàÞÒÕÝì áÛÞÖÝÞáâØ."
#: engines/scumm/dialogs.cpp:656
msgid "Refer to your Loom(TM) manual for help."
msgstr "·Ð ßÞÜÞéìî ÞÑàÐâØâÕáì Ú ØÝáâàãÚæØØ Loom(TM)."
#: engines/scumm/dialogs.cpp:660
msgid "Practice"
msgstr "¿àÐÚâØÚÐÝâ"
#: engines/scumm/dialogs.cpp:661
msgid "Expert"
msgstr "ÍÚáßÕàâ"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "¾ÑéØÕ ÚÛÐÒØÐâãàÝëÕ ÚÞÜÐÝÔë:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "´ØÐÛÞÓ ×ÐßØáØ / çâÕÝØï"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "¿àÞßãáâØâì áâàÞÚã"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "¿àÞßãáâØâì ×ÐáâÐÒÚã"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "¿àÞÑÕÛ"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "¿Ðã×Ð ØÓàë"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load game state 1-10"
msgstr "·ÐÓàã×Øâì ØÓàã 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game state 1-10"
msgstr "ÁÞåàÐÝØâì ØÓàã 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "²ÒÞÔ"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "³àÞÜÚÞáâì Üã×ëÚØ ãÒÕÛØçØâì / ãÜÕÝìèØâì"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "ÁÚÞàÞáâì âÕÚáâÐ ÜÕÔÛÕÝÝÕÕ / ÑëáâàÕÕ"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "ÍÜãÛïæØï ÝÐÖÐâØï ÛÕÒÞÙ ÚÛÐÒØèØ ÜëèØ"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "ÍÜãÛïæØï ßàÐÒÞÙ ÚÛÐÒØèØ ÜëèØ"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "ÁßÕæØÐÛìÝëÕ ÚÛÐÒØÐâãàÝëÕ ÚÞÜÐÝÔë:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "¿ÞÚÐ×Ðâì / ãÑàÐâì ÚÞÝáÞÛì"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "·ÐßãáÚ ÞâÛÐÔçØÚÐ"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "¿ÞÚÐ×Ðâì ßÞâàÕÑÛÕÝØÕ ßÐÜïâØ"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "·ÐßãáâØâì ÑëáâàëÙ àÕÖØÜ (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "·ÐßãáâØâì ÞçÕÝì ÑëáâàëÙ àÕÖØÜ (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "¿ÕàÕÚÛîçÕÝØÕ ßÕàÕåÒÐâÐ ÜëèØ"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "¿ÕàÕÚÛîçÕÝØÕ ÜÕÖÔã ÓàÐäØçÕáÚØÜØ äØÛìâàÐÜØ"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "ÃÒÕÛØçØâì / ãÜÕÝìèØâì ÜÐáèâÐÑ"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "¿ÕàÕÚÛîçÕÝØÕ ÚÞààÕÚæØØ áÞÞâÝÞèÕÝØï áâÞàÞÝ"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* ¸áßÞÛì×ÞÒÐÝØÕ ctrl-f Ø"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g ÝÕ àÕÚÞÜÕÝÔãÕâáï,"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " âÐÚ ÚÐÚ ÞÝØ ÜÞÓãâ ßàØÒÕáâØ Ú"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " ÝÕÒÕàÝÞÙ àÐÑÞâÕ ØÓàë."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "¸×ÜÕÝïÕÜëÕ çÕàÝÞÒØÚØ ÝÐ ÚÛÐÒØÐâãàÕ:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "¾áÝÞÒÝÞÕ ãßàÐÒÛÕÝØÕ ØÓàÞÙ:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "ÂÞÛÚÐâì"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "ÂïÝãâì"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "´Ðâì"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "¾âÚàëâì"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "¸ÔâØ"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "²×ïâì"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "¸áßÞÛì×ÞÒÐâì"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "ÇØâÐâì"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "½ÞÒëÙ ßÕàá"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "²ÚÛîçØâì"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "²ëÚÛîçØâì"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "¸ÔâØ Ú"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "¿ÞÔÝïâì"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "ÇâÞ âÐÚÞÕ"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "¾âÚàëâì"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "¿ÞÛÞÖØâì"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "¿ÞÔÝïâì"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "¸áßàÐÒØâì"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "¿ÕàÕÚÛîçØâì"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "ÁÜÞâàÕâì"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "³ÞÒÞàØâì"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "¿ãâÕèÕáâÒÞÒÐâì"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "³ÕÝàØ / ¸ÝÔØ"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "ØÓàÐâì ÔÞ ÜØÝÞà ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "ØÓàÐâì àÕ ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "ØÓàÐâì ÜØ ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "ØÓàÐâì äÐ ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "ØÓàÐâì áÞÛì ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "ØÓàÐâì Ûï ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "ØÓàÐâì áØ ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "ØÓàÐâì ÔÞ ÜÐÖÞà ÝÐ ßàïÛÚÕ"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "âÞÛÚÐâì"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "âïÝãâì (æÕßÛïâì)"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "³ÞÒÞàØâì á"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "ÁÜÞâàÕâì ÝÐ"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "ÒÚÛîçØâì"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "ÒëÚÛîçØâì"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "²ÒÕàå"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "¿ÞÔáÒÕâØâì ßàÕÔëÔãéØÙ ÔØÐÛÞÓ"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "²ÝØ×"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "¿ÞÔáÒÕâØâì áÛÕÔãîéØÙ ÔØÐÛÞÓ"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "¸ÔâØ"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "¸ÝÒÕÝâÐàì"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "¾ÑêÕÚâ"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "ÇÕàÝÞ-ÑÕÛëÙ / ÆÒÕâÝÞÙ"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "³ÛÐ×Ð"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Ï×ëÚ"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "ÃÔÐà"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "½ÞÓÞÙ"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "¿àÞÒÕàØâì"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "¾ÑëçÝëÙ ÚãàáÞà"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "ºÞÜÜ"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "·ÐÓàã×Øâì / ÁÞåàÐÝØâì / ½ÐáâàÞÙÚØ"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "¾áâÐÛìÝÞÕ ãßàÐÒÛÕÝØÕ ØÓàÞÙ:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "¸ÝÒÕÝâÐàì:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "¿àÞÚàãâØâì áßØáÞÚ ÒÒÕàå"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "¿àÞÚàãâØâì áßØáÞÚ ÒÝØ×"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "²ÕàåÝØÙ ÛÕÒëÙ ßàÕÔÜÕâ"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "½ØÖÝØÙ ÛÕÒëÙ ßàÕÔÜÕâ"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "²ÕàåÝØÙ ßàÐÒëÙ ßàÕÔÜÕâ"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "½ØÖÝØÙ ßàÐÒëÙ ßàÕÔÜÕâ"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "ÁàÕÔÝØÙ ÛÕÒëÙ ßàÕÔÜÕâ"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "ÁàÕÔÝØÙ ßàÐÒëÙ ßàÕÔÜÕâ"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "ÁÜÕÝÐ ÓÕàÞï:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "²âÞàÞÙ ÓÕàÞÙ"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "ÂàÕâØÙ ÓÕàÞÙ"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr "¿ÕàÕÚÛîçØâì ßÞÚÐ× ØÝÒÕÝâÐàï/ÞçÚÞÒ IQ"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "¿ÕàÕÚÛîçØâì ãßàÐÒÛÕÝØÕ ÑÞïÜØ ÚÛÐÒØÐâãàÞÙ/Üëèìî (*)"
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr "* ÃßàÐÒÛÕÝØÕ ÚÛÐÒØÐâãàÞÙ ÒáÕÓÔÐ ÒÚÛîçÕÝÞ,"
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr " âÐÚ çâÞ, ÝÕáÜÞâàï ÝÐ áÞÞÑéÕÝØÕ ØÓàë,"
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr " ÝÐ áÐÜÞÜ ÔÕÛÕ íâÞ ÒÚÛ/ÒëÚÛ ãßàÐÒÛÕÝØÕ Üëèìî"
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "ÃßàÐÒÛÕÝØÕ ÑÞÕÜ (æØäàÞÒëÕ ÚÛÐÒØèØ)"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "ÈÐÓ ÝÐ×ÐÔ"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "·ÐéØâÐ áÒÕàåã"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "·ÐéØâÐ ßÞáÕàÕÔØÝÕ"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "·ÐéØâÐ áÝØ×ã"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "ÃÔÐà áÒÕàåã"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "ÃÔÐà ßÞáÕàÕÔØÝÕ"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "ÃÔÐà áÝØ×ã"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr "ÃÔÐà á×ÐÔØ"
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "ÍâÞ ÚÞÓÔÐ ¸ÝÔØ áÛÕÒÐ."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "ºÞÓÔÐ ¸ÝÔØ áßàÐÒÐ,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 Ø 1 ÜÕÝïîâáï á"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6 Ø 3 áÞÞâÒÕâáâÒÕÝÝÞ."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "ÃßàÐÒÛÕÝØÕ áÐÜÞÛñâÞÜ (æØäàÞÒëÕ ÚÛÐÒØèØ)"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "»ÕâÕâì ÒÛÕÒÞ-ÒÒÕàå"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "»ÕâÕâì ÒÛÕÒÞ"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "»ÕâÕâì ÒÛÕÒÞ-ÒÝØ×"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "»ÕâÕâì ÒÒÕàå"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "»ÕâÕâì ßàïÜÞ"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "»ÕâÕâì ÒÝØ×"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "»ÕâÕâì ÒßàÐÒÞ-ÒÒÕàå"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "»ÕâÕâì ÒßàÐÒÞ"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "»ÕâÕâì ÒßàÐÒÞ-ÒÝØ×"
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr "¿àÞÚàãâÚÐ áÚÐçÚÐÜØ ÒÚÛîçÕÝÐ"
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr "¿àÞÚàãâÚÐ áÚÐçÚÐÜØ ÒëÚÛîçÕÝÐ"
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr "³àÞÜÚ. Üã×ëÚØ: "
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "ÁÚÞàÞáâì âØâàÞÒ: "
#: engines/scumm/scumm.cpp:1879
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"ÀÕÖØÜ \"àÞÔÝÞÓÞ\" MIDI âàÕÑãÕâ ÞÑÝÞÒÛÕÝØÕ Roland Upgrade Þâ\n"
"LucasArts, ÝÞ ÝÕ åÒÐâÐÕâ %s. ¿ÕàÕÚÛîçÐîáì ÝÐ AdLib."
#: engines/scumm/scumm.cpp:2732
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"ÁÕÙçÐá ÔÞÛÖÝÐ ×ÐßãáâØâìáï ØÓàÐ Maniac Mansion. ½Þ çâÞÑë íâÞ àÐÑÞâÐÛÞ, äÐÙÛë "
"ØÓàë Maniac Mansion ÔÞÛÖÝë Ñëâì áÚÞßØàÞÒÐÝë Ò ÔØàÕÚâÞàØî 'Maniac' ÒÝãâàØ "
"ÔØàÕÚâÞàØØ ØÓàë Tentacle Ø áÐÜÐ ØÓàÐ ÔÞÛÖÝÐ Ñëâì ÔÞÑÐÒÛÕÝÐ Ò ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"½Õ ãÔÐÛÞáì ÝÐÙâØ ØáßÞÛÝØÜëÙ äÐÙÛ 'Loom' Macintosh, çâÞÑë ßàÞçØâÐâì\n"
"ÔÐÝÝëÕ ÞÑ ØÝáâàãÜÕÝâÐå. ¼ã×ëÚÐ ÑãÔÕâ ÒëÚÛîçÕÝÐ."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"½Õ ãÔÐÛÞáì ÝÐÙâØ ØáßÞÛÝØÜëÙ äÐÙÛ 'Monkey Island' Macintosh, çâÞÑë ßàÞçØâÐâì\n"
"ÔÐÝÝëÕ ÞÑ ØÝáâàãÜÕÝâÐå. ¼ã×ëÚÐ ÑãÔÕâ ÒëÚÛîçÕÝÐ."
#: engines/sherlock/detection.cpp:71
msgid "Use original savegame dialog"
msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë"
#: engines/sherlock/detection.cpp:72
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
"ºÝÞßÚÐ \"ÄÐÙÛë\" Ò ØÓàÕ ßÞÚÐ×ëÒÐÕâ ÞàØÓØÝÐÛìÝëÙ ÔØÐÛÞÓ áÞåàÐÝÕÝØï, Ð ÝÕ ÜÕÝî "
"ScummVM"
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "¿ÕàÕåÞÔë ÜÕÖÔã áæÕÝÐÜØ á ßØÚáÕÛØ×ÐæØÕÙ"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "¿àØ áÜÕÝÕ áæÕÝ ßàÞØáåÞÔØâ ßÕàÕåÞÔ á àÐÝÔÞÜØ×ØàÞÒÐÝÝëÜØ ßØÚáÕÛïÜØ"
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr "½Õ ßÞÚÐ×ëÒÐâì åÞâáßÞâë ßàØ ÝÐÒÕÔÕÝØØ Üëèìî"
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"¿ÞÚÐ×ëÒÐâì ÝÐ×ÒÐÝØï åÞâáßÞâÞÒ âÞÛìÚÞ ßÞáÛÕ ÚÛØÚÐ ßÞ ÝØÜ ÛØÑÞ ßÞáÛÕ ÝÐÖÐâØï "
"ÝÐ ÚÝÞßÚã ÔÕÙáâÒØï"
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "¿ÞÚÐ×ëÒÐâì ßÞàâàÕâë ÓÕàÞÕÒ"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr "¿ÞÚÐ×ëÒÐâì ßÞàâàÕâë ÓÕàÞÕÒ ÒÞ ÒàÕÜï ÔØÐÛÞÓÞÒ"
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr "²êÕ×ÖÐîéØÕ ÔØÐÛÞÓØ"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "´ØÐÛÞÓØ ÑãÔãâ ÒêÕ×ÖÐâì, Ð ÝÕ ßÞÚÐ×ëÒÐâìáï ÜÓÝÞÒÕÝÝÞ"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "¿àÞ×àÐçÝëÕ ÞÚÝÐ"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr "¿ÞÚÐ×ëÒÐâì ÞÚÝÐ á çÐáâØçÝÞ ßàÞ×àÐçÝëÜ äÞÝÞÜ"
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"¾âáãâáâÒãÕâ äÐÙÛ sky.cpt!\n"
"¿ÞÖÐÛãÙáâÐ, áÚÐçÐÙâÕ ÕÓÞ á www.scummvm.org"
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"ÄÐÙÛ sky.cpt ØÜÕÕâ ÝÕÒÕàÝëÙ àÐ×ÜÕà.\n"
"¿ÞÖÐÛãÙáâÐ, áÚÐçÐÙâÕ ÕÓÞ ×ÐÝÞÒÞ á www.scummvm.org"
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "²áâãßÛÕÝØÕ á ÔØáÚÕâ"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "¸áßÞÛì×ÞÒÐâì ÒáâãßÛÕÝØÕ á ÓØÑÚØå ÔØáÚÞÒ (âÞÛìÚÞ ÔÛï CD-ÒÕàáØØ ØÓàë)"
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "·ÐáâÐÒÚÐ PSX '%s' ÝÕ ÜÞÖÕâ Ñëâì ßàÞØÓàÐÝÐ Ò àÕÖØÜÕ á ßÐÛØâàÞÙ"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ DXA, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ MPEG-2, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "·ÐáâÐÒÚÐ '%s' ÝÕ ÝÐÙÔÕÝÐ"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ÞÑÝÐàãÖØÛ ã ÒÐá áÞåàÐÝÕÝØï ØÓàë \"ÁÛÞÜÐÝÝëÙ ÜÕç 1\" Ò áâÐàÞÜ "
"äÞàÜÐâÕ.\n"
"ÁâÐàëÙ äÞàÜÐâ ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐÕâáï, Ø, çâÞÑë ×ÐÓàã×Øâì áÞåàÐÝÕÝØï, ÞÝØ "
"ÔÞÛÖÝë Ñëâì ßÕàÕÒÕÔÕÝë Ò ÝÞÒëÙ äÞàÜÐâ.\n"
"\n"
"½ÐÖÜØâÕ ¾º, çâÞÑë ßÕàÕÒÕáâØ Øå Ò ÝÞÒëÙ äÞàÜÐâ áÕÙçÐá, Ò ßàÞâØÒÝÞÜ áÛãçÐÕ íâÞ "
"áÞÞÑéÕÝØÕ ßÞïÒØâáï áÝÞÒÐ ßàØ áÛÕÔãîéÕÜ ×ÐßãáÚÕ ØÓàë.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"ÁÞåàÐÝÕÝØÕ ØÓàë á âÐÚØÜ ØÜÕÝÕÜ ãÖÕ áãéÕáâÒãÕâ!\n"
"²ë åÞâØâÕ ÞáâÐÒØâì áâÐàÞÕ ÝÐ×ÒÐÝØÕ (%s) ØÛØ áÔÕÛÐâì ÝÞÒÞÕ (%s)?\n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "¾áâÐÒØâì áâÐàÞÕ"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "ÁÔÕÛÐâì ÝÞÒÞÕ"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "ÍâÞ ×ÐÒÕàèÕÝØÕ ÔÕÜÞ \"ÁÛÞÜÐÝÝÞÓÞ ÜÕçÐ 1\""
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ PSX, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ RGB-"
"æÒÕâÞÒ"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "¿ÞÚÐ×ëÒÐâì ÝÐ×ÒÐÝØï ÞÑêÕÚâÞÒ"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "¿ÞÚÐ×ëÒÐÕâ ÝÐ×ÒÐÝØï ÞÑêÕÚâÞÒ ßàØ ÝÐÒÕÔÕÝØØ ÚãàáÞàÐ ÜëèØ"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "¸áßÞÛì×ÞÒÐâì ÐÝÓÛØÙáÚãî Þ×ÒãçÚã"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÐÝÓÛØÙáÚãî Þ×ÒãçÚã ÒÜÕáâÞ ÝÕÜÕæÚÞÙ ÔÛï ÒáÕå ï×ëÚÞÒ, ÚàÞÜÕ "
"ÝÕÜÕæÚÞÓÞ"
#: engines/teenagent/resources.cpp:96
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr ""
"à ÒÐá ÞâáãâáâÒãÕâ äÐÙÛ 'teenagent.dat'. ÁÚÐçÐÙâÕ ÕÓÞ á ÒÕÑ-áÐÙâÐ ScummVM"
#: engines/teenagent/resources.cpp:117
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"ÄÐÙÛ teenagent.dat áÖÐâ, ÝÞ zlib ÝÕ ÒÚÛîçñÝ Ò íâã ßàÞÓàÐÜÜã. ¿ÞÖÐÛãÙáâÐ, "
"àÐáßÐÚãÙâÕ ÕÓÞ"
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "¿ÞÚÐ×Ðâì áçñâçØÚ ÚÐÔàÞÒ Ò áÕÚãÝÔã"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr "¿ÞÚÐ×Ðâì Ò ÒÕàåÝÕÜ ÛÕÒÞÜ ãÓÛã âÕÚãéÕÕ ÚÞÛØçÕáâÒÞ ÚÐÔàÞÒ Ò áÕÚãÝÔã"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ Ø áÞåàÐÝÕÝØï ØÓàë ÒÜÕáâÞ áÔÕÛÐÝÝëå Ò "
"ScummVM"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "´ÒÞÙÝÞÙ FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "ÃÒÕÛØçØâì çÐáâÞâã ÚÐÔàÞÒ á 30 ÔÞ 60 ³æ"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "²ÚÛîçØâì Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "²ÚÛîçØâì áØáâÕÜã ßÞÜÞéØ Venus"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "²ëÚÛîçØâì ÐÝØÜÐæØî ÒÞ ÒàÕÜï ßÞÒÞàÞâÞÒ"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "²ëÚÛîçØâì ÐÝØÜÐæØî ÒÞ ÒàÕÜï ßÞÒÞàÞâÞÒ Ò àÕÖØÜÕ ßÐÝÞàÐÜë"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "¸áßÞÛì×ÞÒÐâì ÒØÔÕÞ MPEG ÒëáÞÚÞÓÞ àÐ×àÕèÕÝØï"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
msgstr ""
"¸áßÞÛì×ÞÒÐâì MPEG-ÒØÔÕÞ Ø× DVD-ÒÕàáØØ ÒÜÕáâÞ ÒØÔÕÞ ÝØ×ÚÞÓÞ àÐ×àÕèÕÝØï Ò "
"äÞàÜÐâÕ AVI"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "ÃÚÐ×ëÒÐÕâ ßãâì Ú áÞåàÐÝÕÝØïÜ ØÓàë"