mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 20:17:49 +00:00
387 lines
14 KiB
C++
387 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
// The YUV to RGB conversion code is derived from SDL's YUV overlay code, which
|
|
// in turn appears to be derived from mpeg_play. The following copyright
|
|
// notices have been included in accordance with the original license. Please
|
|
// note that the term "software" in this context only applies to the
|
|
// buildLookup() and plotYUV*() functions below.
|
|
|
|
// Copyright (c) 1995 The Regents of the University of California.
|
|
// All rights reserved.
|
|
//
|
|
// Permission to use, copy, modify, and distribute this software and its
|
|
// documentation for any purpose, without fee, and without written agreement is
|
|
// hereby granted, provided that the above copyright notice and the following
|
|
// two paragraphs appear in all copies of this software.
|
|
//
|
|
// IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
|
|
// DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
|
|
// OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
|
|
// CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
|
|
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
|
// AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
|
|
// ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
|
|
// PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
|
|
|
|
// Copyright (c) 1995 Erik Corry
|
|
// All rights reserved.
|
|
//
|
|
// Permission to use, copy, modify, and distribute this software and its
|
|
// documentation for any purpose, without fee, and without written agreement is
|
|
// hereby granted, provided that the above copyright notice and the following
|
|
// two paragraphs appear in all copies of this software.
|
|
//
|
|
// IN NO EVENT SHALL ERIK CORRY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT,
|
|
// SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF
|
|
// THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF ERIK CORRY HAS BEEN ADVISED
|
|
// OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// ERIK CORRY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
|
// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
|
|
// BASIS, AND ERIK CORRY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT,
|
|
// UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
|
|
|
|
// Portions of this software Copyright (c) 1995 Brown University.
|
|
// All rights reserved.
|
|
//
|
|
// Permission to use, copy, modify, and distribute this software and its
|
|
// documentation for any purpose, without fee, and without written agreement
|
|
// is hereby granted, provided that the above copyright notice and the
|
|
// following two paragraphs appear in all copies of this software.
|
|
//
|
|
// IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR
|
|
// DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
|
|
// OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN
|
|
// UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
|
// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
|
|
// BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
|
|
// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
|
|
|
|
#include "graphics/surface.h"
|
|
#include "graphics/yuv_to_rgb.h"
|
|
|
|
namespace Common {
|
|
DECLARE_SINGLETON(Graphics::YUVToRGBManager);
|
|
}
|
|
|
|
namespace Graphics {
|
|
|
|
class YUVToRGBLookup {
|
|
public:
|
|
YUVToRGBLookup(Graphics::PixelFormat format, YUVToRGBManager::LuminanceScale scale);
|
|
|
|
Graphics::PixelFormat getFormat() const { return _format; }
|
|
YUVToRGBManager::LuminanceScale getScale() const { return _scale; }
|
|
const uint32 *getRGBToPix() const { return _rgbToPix; }
|
|
|
|
private:
|
|
Graphics::PixelFormat _format;
|
|
YUVToRGBManager::LuminanceScale _scale;
|
|
uint32 _rgbToPix[3 * 768]; // 9216 bytes
|
|
};
|
|
|
|
YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format, YUVToRGBManager::LuminanceScale scale) {
|
|
_format = format;
|
|
_scale = scale;
|
|
|
|
uint32 *r_2_pix_alloc = &_rgbToPix[0 * 768];
|
|
uint32 *g_2_pix_alloc = &_rgbToPix[1 * 768];
|
|
uint32 *b_2_pix_alloc = &_rgbToPix[2 * 768];
|
|
|
|
if (scale == YUVToRGBManager::kScaleFull) {
|
|
// Set up entries 0-255 in rgb-to-pixel value tables.
|
|
for (int i = 0; i < 256; i++) {
|
|
r_2_pix_alloc[i + 256] = format.RGBToColor(i, 0, 0);
|
|
g_2_pix_alloc[i + 256] = format.RGBToColor(0, i, 0);
|
|
b_2_pix_alloc[i + 256] = format.RGBToColor(0, 0, i);
|
|
}
|
|
|
|
// Spread out the values we have to the rest of the array so that we do
|
|
// not need to check for overflow.
|
|
for (int i = 0; i < 256; i++) {
|
|
r_2_pix_alloc[i] = r_2_pix_alloc[256];
|
|
r_2_pix_alloc[i + 512] = r_2_pix_alloc[511];
|
|
g_2_pix_alloc[i] = g_2_pix_alloc[256];
|
|
g_2_pix_alloc[i + 512] = g_2_pix_alloc[511];
|
|
b_2_pix_alloc[i] = b_2_pix_alloc[256];
|
|
b_2_pix_alloc[i + 512] = b_2_pix_alloc[511];
|
|
}
|
|
} else {
|
|
// Set up entries 16-235 in rgb-to-pixel value tables
|
|
for (int i = 16; i < 236; i++) {
|
|
int scaledValue = (i - 16) * 255 / 219;
|
|
r_2_pix_alloc[i + 256] = format.RGBToColor(scaledValue, 0, 0);
|
|
g_2_pix_alloc[i + 256] = format.RGBToColor(0, scaledValue, 0);
|
|
b_2_pix_alloc[i + 256] = format.RGBToColor(0, 0, scaledValue);
|
|
}
|
|
|
|
// Spread out the values we have to the rest of the array so that we do
|
|
// not need to check for overflow. We have to do it here in two steps.
|
|
for (int i = 0; i < 256 + 16; i++) {
|
|
r_2_pix_alloc[i] = r_2_pix_alloc[256 + 16];
|
|
g_2_pix_alloc[i] = g_2_pix_alloc[256 + 16];
|
|
b_2_pix_alloc[i] = b_2_pix_alloc[256 + 16];
|
|
}
|
|
|
|
for (int i = 256 + 236; i < 768; i++) {
|
|
r_2_pix_alloc[i] = r_2_pix_alloc[256 + 236 - 1];
|
|
g_2_pix_alloc[i] = g_2_pix_alloc[256 + 236 - 1];
|
|
b_2_pix_alloc[i] = b_2_pix_alloc[256 + 236 - 1];
|
|
}
|
|
}
|
|
}
|
|
|
|
YUVToRGBManager::YUVToRGBManager() {
|
|
_lookup = 0;
|
|
|
|
int16 *Cr_r_tab = &_colorTab[0 * 256];
|
|
int16 *Cr_g_tab = &_colorTab[1 * 256];
|
|
int16 *Cb_g_tab = &_colorTab[2 * 256];
|
|
int16 *Cb_b_tab = &_colorTab[3 * 256];
|
|
|
|
// Generate the tables for the display surface
|
|
|
|
for (int i = 0; i < 256; i++) {
|
|
// Gamma correction (luminescence table) and chroma correction
|
|
// would be done here. See the Berkeley mpeg_play sources.
|
|
|
|
int16 CR = (i - 128), CB = CR;
|
|
Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + 0 * 768 + 256;
|
|
Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + 1 * 768 + 256;
|
|
Cb_g_tab[i] = (int16) (-(0.114 / 0.331) * CB);
|
|
Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + 2 * 768 + 256;
|
|
}
|
|
}
|
|
|
|
YUVToRGBManager::~YUVToRGBManager() {
|
|
delete _lookup;
|
|
}
|
|
|
|
const YUVToRGBLookup *YUVToRGBManager::getLookup(Graphics::PixelFormat format, YUVToRGBManager::LuminanceScale scale) {
|
|
if (_lookup && _lookup->getFormat() == format && _lookup->getScale() == scale)
|
|
return _lookup;
|
|
|
|
delete _lookup;
|
|
_lookup = new YUVToRGBLookup(format, scale);
|
|
return _lookup;
|
|
}
|
|
|
|
#define PUT_PIXEL(s, d) \
|
|
L = &rgbToPix[(s)]; \
|
|
*((PixelInt *)(d)) = (L[cr_r] | L[crb_g] | L[cb_b])
|
|
|
|
template<typename PixelInt>
|
|
void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
|
|
// Keep the tables in pointers here to avoid a dereference on each pixel
|
|
const int16 *Cr_r_tab = colorTab;
|
|
const int16 *Cr_g_tab = Cr_r_tab + 256;
|
|
const int16 *Cb_g_tab = Cr_g_tab + 256;
|
|
const int16 *Cb_b_tab = Cb_g_tab + 256;
|
|
const uint32 *rgbToPix = lookup->getRGBToPix();
|
|
|
|
for (int h = 0; h < yHeight; h++) {
|
|
for (int w = 0; w < yWidth; w++) {
|
|
register const uint32 *L;
|
|
|
|
int16 cr_r = Cr_r_tab[*vSrc];
|
|
int16 crb_g = Cr_g_tab[*vSrc] + Cb_g_tab[*uSrc];
|
|
int16 cb_b = Cb_b_tab[*uSrc];
|
|
++uSrc;
|
|
++vSrc;
|
|
|
|
PUT_PIXEL(*ySrc, dstPtr);
|
|
ySrc++;
|
|
dstPtr += sizeof(PixelInt);
|
|
}
|
|
|
|
dstPtr += dstPitch - yWidth * sizeof(PixelInt);
|
|
ySrc += yPitch - yWidth;
|
|
uSrc += uvPitch - yWidth;
|
|
vSrc += uvPitch - yWidth;
|
|
}
|
|
}
|
|
|
|
void YUVToRGBManager::convert444(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
|
|
// Sanity checks
|
|
assert(dst && dst->getPixels());
|
|
assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
|
|
assert(ySrc && uSrc && vSrc);
|
|
|
|
const YUVToRGBLookup *lookup = getLookup(dst->format, scale);
|
|
|
|
// Use a templated function to avoid an if check on every pixel
|
|
if (dst->format.bytesPerPixel == 2)
|
|
convertYUV444ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
|
|
else
|
|
convertYUV444ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
|
|
}
|
|
|
|
template<typename PixelInt>
|
|
void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
|
|
int halfHeight = yHeight >> 1;
|
|
int halfWidth = yWidth >> 1;
|
|
|
|
// Keep the tables in pointers here to avoid a dereference on each pixel
|
|
const int16 *Cr_r_tab = colorTab;
|
|
const int16 *Cr_g_tab = Cr_r_tab + 256;
|
|
const int16 *Cb_g_tab = Cr_g_tab + 256;
|
|
const int16 *Cb_b_tab = Cb_g_tab + 256;
|
|
const uint32 *rgbToPix = lookup->getRGBToPix();
|
|
|
|
for (int h = 0; h < halfHeight; h++) {
|
|
for (int w = 0; w < halfWidth; w++) {
|
|
register const uint32 *L;
|
|
|
|
int16 cr_r = Cr_r_tab[*vSrc];
|
|
int16 crb_g = Cr_g_tab[*vSrc] + Cb_g_tab[*uSrc];
|
|
int16 cb_b = Cb_b_tab[*uSrc];
|
|
++uSrc;
|
|
++vSrc;
|
|
|
|
PUT_PIXEL(*ySrc, dstPtr);
|
|
PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch);
|
|
ySrc++;
|
|
dstPtr += sizeof(PixelInt);
|
|
PUT_PIXEL(*ySrc, dstPtr);
|
|
PUT_PIXEL(*(ySrc + yPitch), dstPtr + dstPitch);
|
|
ySrc++;
|
|
dstPtr += sizeof(PixelInt);
|
|
}
|
|
|
|
dstPtr += dstPitch;
|
|
ySrc += (yPitch << 1) - yWidth;
|
|
uSrc += uvPitch - halfWidth;
|
|
vSrc += uvPitch - halfWidth;
|
|
}
|
|
}
|
|
|
|
void YUVToRGBManager::convert420(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
|
|
// Sanity checks
|
|
assert(dst && dst->getPixels());
|
|
assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
|
|
assert(ySrc && uSrc && vSrc);
|
|
assert((yWidth & 1) == 0);
|
|
assert((yHeight & 1) == 0);
|
|
|
|
const YUVToRGBLookup *lookup = getLookup(dst->format, scale);
|
|
|
|
// Use a templated function to avoid an if check on every pixel
|
|
if (dst->format.bytesPerPixel == 2)
|
|
convertYUV420ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
|
|
else
|
|
convertYUV420ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
|
|
}
|
|
|
|
#define READ_QUAD(ptr, prefix) \
|
|
byte prefix##A = ptr[index]; \
|
|
byte prefix##B = ptr[index + 1]; \
|
|
byte prefix##C = ptr[index + uvPitch]; \
|
|
byte prefix##D = ptr[index + uvPitch + 1]
|
|
|
|
#define DO_INTERPOLATION(out) \
|
|
out = (out##A * (4 - xDiff) * (4 - yDiff) + out##B * xDiff * (4 - yDiff) + \
|
|
out##C * yDiff * (4 - xDiff) + out##D * xDiff * yDiff) >> 4
|
|
|
|
#define DO_YUV410_PIXEL() \
|
|
DO_INTERPOLATION(u); \
|
|
DO_INTERPOLATION(v); \
|
|
\
|
|
cr_r = Cr_r_tab[v]; \
|
|
crb_g = Cr_g_tab[v] + Cb_g_tab[u]; \
|
|
cb_b = Cb_b_tab[u]; \
|
|
\
|
|
PUT_PIXEL(*ySrc, dstPtr); \
|
|
dstPtr += sizeof(PixelInt); \
|
|
\
|
|
ySrc++; \
|
|
xDiff++
|
|
|
|
template<typename PixelInt>
|
|
void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
|
|
// Keep the tables in pointers here to avoid a dereference on each pixel
|
|
const int16 *Cr_r_tab = colorTab;
|
|
const int16 *Cr_g_tab = Cr_r_tab + 256;
|
|
const int16 *Cb_g_tab = Cr_g_tab + 256;
|
|
const int16 *Cb_b_tab = Cb_g_tab + 256;
|
|
const uint32 *rgbToPix = lookup->getRGBToPix();
|
|
|
|
int quarterWidth = yWidth >> 2;
|
|
|
|
for (int y = 0; y < yHeight; y++) {
|
|
for (int x = 0; x < quarterWidth; x++) {
|
|
// Perform bilinear interpolation on the the chroma values
|
|
// Based on the algorithm found here: http://tech-algorithm.com/articles/bilinear-image-scaling/
|
|
// Feel free to optimize further
|
|
int targetY = y >> 2;
|
|
int xDiff = 0;
|
|
int yDiff = y & 3;
|
|
int index = targetY * uvPitch + x;
|
|
|
|
// Declare some variables for the following macros
|
|
byte u, v;
|
|
int16 cr_r, crb_g, cb_b;
|
|
register const uint32 *L;
|
|
|
|
READ_QUAD(uSrc, u);
|
|
READ_QUAD(vSrc, v);
|
|
|
|
DO_YUV410_PIXEL();
|
|
DO_YUV410_PIXEL();
|
|
DO_YUV410_PIXEL();
|
|
DO_YUV410_PIXEL();
|
|
}
|
|
|
|
dstPtr += dstPitch - yWidth * sizeof(PixelInt);
|
|
ySrc += yPitch - yWidth;
|
|
}
|
|
}
|
|
|
|
#undef READ_QUAD
|
|
#undef DO_INTERPOLATION
|
|
#undef DO_YUV410_PIXEL
|
|
|
|
void YUVToRGBManager::convert410(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
|
|
// Sanity checks
|
|
assert(dst && dst->getPixels());
|
|
assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
|
|
assert(ySrc && uSrc && vSrc);
|
|
assert((yWidth & 3) == 0);
|
|
assert((yHeight & 3) == 0);
|
|
|
|
const YUVToRGBLookup *lookup = getLookup(dst->format, scale);
|
|
|
|
// Use a templated function to avoid an if check on every pixel
|
|
if (dst->format.bytesPerPixel == 2)
|
|
convertYUV410ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
|
|
else
|
|
convertYUV410ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
|
|
}
|
|
|
|
} // End of namespace Graphics
|