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74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BADA_AUDIO_H
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#define BADA_AUDIO_H
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#include <FBase.h>
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#include <FMedia.h>
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#include <FIo.h>
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#include <FBaseByteBuffer.h>
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#include "config.h"
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#include "common/scummsys.h"
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#include "common/system.h"
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#include "audio/mixer_intern.h"
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using namespace Osp::Base;
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using namespace Osp::Base::Collection;
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using namespace Osp::Base::Runtime;
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using namespace Osp::Media;
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using namespace Osp::Io;
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#define NUM_AUDIO_BUFFERS 2
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class AudioThread: public Osp::Media::IAudioOutEventListener,
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public Osp::Base::Runtime::ITimerEventListener,
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public Osp::Base::Runtime::Thread {
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public:
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AudioThread(void);
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~AudioThread(void);
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Audio::MixerImpl *Construct(OSystem *system);
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bool isSilentMode();
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void setMute(bool on);
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int setVolume(bool up, bool minMax);
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bool OnStart(void);
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void OnStop(void);
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void OnAudioOutErrorOccurred(Osp::Media::AudioOut &src, result r);
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void OnAudioOutInterrupted(Osp::Media::AudioOut &src);
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void OnAudioOutReleased(Osp::Media::AudioOut &src);
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void OnAudioOutBufferEndReached(Osp::Media::AudioOut &src);
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void OnTimerExpired(Timer &timer);
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private:
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Audio::MixerImpl *_mixer;
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Osp::Base::Runtime::Timer *_timer;
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Osp::Media::AudioOut *_audioOut;
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Osp::Base::ByteBuffer _audioBuffer[NUM_AUDIO_BUFFERS];
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int _head, _tail, _ready, _interval, _playing;
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bool _muted;
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};
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#endif
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