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2645ca48ad
* Moved Keymapper code into backends/keymapper svn-id: r33681
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "backends/keymapper/action.h"
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#include "backends/keymapper/keymap.h"
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namespace Common {
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Action::Action(int32 i, String des,
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ActionCategory cat, ActionType typ,
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int pri, int grp, int flg) {
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id = i;
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description = des;
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category = cat;
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type = typ;
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priority = pri;
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group = grp;
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flags = flg;
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_hwKey = 0;
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_parent = 0;
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}
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void Action::setParent(Keymap *parent) {
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_parent = parent;
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}
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void Action::mapKey(const HardwareKey *key) {
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assert(_parent);
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if (_hwKey) _parent->unregisterMapping(this);
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_hwKey = key;
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if (_hwKey) _parent->registerMapping(this, key);
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}
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const HardwareKey *Action::getMappedKey() const {
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return _hwKey;
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}
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} // end of namespace Common
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