scummvm/engines/sci/sound
2010-05-19 21:10:43 +00:00
..
drivers
iterator
audio.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
audio.h
midiparser_sci.cpp
midiparser_sci.h
music.cpp SCI: sound code now queues up music in sci0, wip-code: not reacting on priority yet - fixes iceman room 14 2010-05-19 21:10:43 +00:00
music.h SCI: sound code now queues up music in sci0, wip-code: not reacting on priority yet - fixes iceman room 14 2010-05-19 21:10:43 +00:00
soundcmd.cpp SCI: sound code now queues up music in sci0, wip-code: not reacting on priority yet - fixes iceman room 14 2010-05-19 21:10:43 +00:00
soundcmd.h SCI: set signal in SCI0/SCI01 games, when samples have been played only. fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue 2010-05-03 17:54:47 +00:00