scummvm/engines/cryomni3d/fonts/cryofont.cpp
2021-12-26 18:48:43 +01:00

186 lines
4.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "common/file.h"
#include "graphics/managed_surface.h"
#include "cryomni3d/fonts/cryofont.h"
namespace CryOmni3D {
void CryoFont::load(const Common::String &fontFile) {
Common::File crf;
if (!crf.open(fontFile)) {
error("can't open file %s", fontFile.c_str());
}
byte magic[8];
crf.read(magic, sizeof(magic));
if (memcmp(magic, "CRYOFONT", 8)) {
error("Invalid font magic");
}
// 3 unknown uint16
(void) crf.readUint16BE();
(void) crf.readUint16BE();
(void) crf.readUint16BE();
_height = crf.readSint16BE();
//debug("Max char height %d", _maxHeight);
crf.read(_comment, sizeof(_comment));
//debug("Comment %s", _comment);
loadAll8bitGlyphs(crf);
}
void CryoFont::loadAll8bitGlyphs(Common::SeekableReadStream &font_fl) {
for (uint i = 0; i < k8bitCharactersCount; i++) {
// Cache maps a character to a glyph
Glyph &glyph = _glyphs[i];
uint16 h = font_fl.readUint16BE();
uint16 w = font_fl.readUint16BE();
uint sz = glyph.setup(w, h);
//debug("Char %d sz %dx%d %d", i, w, h, sz);
glyph.offX = font_fl.readSint16BE();
glyph.offY = font_fl.readSint16BE();
glyph.advance = font_fl.readUint16BE();
//debug("Char %d offX %d offY %d PW %d", i, glyph.offX, glyph.offY, glyph.advance);
font_fl.read(glyph.bitmap, sz);
//debug("Char %d read %d", i, v);
if (glyph.advance > _maxAdvance) {
_maxAdvance = glyph.advance;
}
}
}
Common::Rect CryoFont::getBoundingBox(uint32 chr) const {
const Glyph &glyph = _glyphs[mapGlyph(chr)];
return Common::Rect(glyph.offX, glyph.offY,
glyph.offX + glyph.w, glyph.offY + glyph.h);
}
int CryoFont::getCharWidth(uint32 chr) const {
const Glyph &glyph = _glyphs[mapGlyph(chr)];
return glyph.advance;
}
void CryoFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
assert(dst);
assert(dst->format.bytesPerPixel == 1 || dst->format.bytesPerPixel == 2 ||
dst->format.bytesPerPixel == 4);
const Glyph &glyph = _glyphs[mapGlyph(chr)];
x += glyph.offX;
y += glyph.offY + _height - 2;
if (x > dst->w) {
return;
}
if (y > dst->h) {
return;
}
int w = glyph.w;
int h = glyph.h;
const uint8 *srcPos = (const uint8 *)glyph.bitmap;
// Make sure we are not drawing outside the screen bounds
if (x < 0) {
// x is negative so srcPos will increase and w will decrease
srcPos -= x;
w += x;
x = 0;
}
if (x + w > dst->w) {
w = dst->w - x;
}
if (w <= 0) {
return;
}
if (y < 0) {
// y is negative so srcPos will increase and h will decrease
srcPos -= y * glyph.w;
h += y;
y = 0;
}
if (y + h > dst->h) {
h = dst->h - y;
}
if (h <= 0) {
return;
}
for (uint16 i = 0; i < h; i++) {
for (uint16 j = 0; j < w; j++) {
if (srcPos[j]) {
if (dst->format.bytesPerPixel == 1) {
*((byte *)dst->getBasePtr(x + j, y + i)) = color;
} else if (dst->format.bytesPerPixel == 2) {
*((uint16 *)dst->getBasePtr(x + j, y + i)) = color;
} else if (dst->format.bytesPerPixel == 4) {
*((uint32 *)dst->getBasePtr(x + j, y + i)) = color;
}
}
}
// Next line
srcPos += glyph.w;
}
}
uint32 CryoFont::mapGlyph(uint32 chr) const {
/* Placeholder for non printable and out of limit characters */
if (chr < 0x20 || chr >= 0xff) {
chr = '?';
}
chr -= 0x20;
return chr;
}
CryoFont::Glyph::Glyph() : offX(0), offY(0), advance(0), bitmap(nullptr) {
}
CryoFont::Glyph::~Glyph() {
delete[] bitmap;
}
uint CryoFont::Glyph::setup(uint16 width, uint16 height) {
w = width;
h = height;
uint sz = w * h;
bitmap = new byte[sz];
return sz;
}
} // End of namespace CryOmni3D