mirror of
https://github.com/libretro/scummvm.git
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186 lines
4.4 KiB
C++
186 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/debug.h"
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#include "common/file.h"
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#include "graphics/managed_surface.h"
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#include "cryomni3d/fonts/cryofont.h"
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namespace CryOmni3D {
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void CryoFont::load(const Common::String &fontFile) {
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Common::File crf;
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if (!crf.open(fontFile)) {
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error("can't open file %s", fontFile.c_str());
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}
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byte magic[8];
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crf.read(magic, sizeof(magic));
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if (memcmp(magic, "CRYOFONT", 8)) {
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error("Invalid font magic");
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}
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// 3 unknown uint16
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(void) crf.readUint16BE();
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(void) crf.readUint16BE();
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(void) crf.readUint16BE();
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_height = crf.readSint16BE();
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//debug("Max char height %d", _maxHeight);
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crf.read(_comment, sizeof(_comment));
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//debug("Comment %s", _comment);
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loadAll8bitGlyphs(crf);
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}
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void CryoFont::loadAll8bitGlyphs(Common::SeekableReadStream &font_fl) {
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for (uint i = 0; i < k8bitCharactersCount; i++) {
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// Cache maps a character to a glyph
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Glyph &glyph = _glyphs[i];
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uint16 h = font_fl.readUint16BE();
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uint16 w = font_fl.readUint16BE();
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uint sz = glyph.setup(w, h);
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//debug("Char %d sz %dx%d %d", i, w, h, sz);
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glyph.offX = font_fl.readSint16BE();
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glyph.offY = font_fl.readSint16BE();
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glyph.advance = font_fl.readUint16BE();
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//debug("Char %d offX %d offY %d PW %d", i, glyph.offX, glyph.offY, glyph.advance);
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font_fl.read(glyph.bitmap, sz);
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//debug("Char %d read %d", i, v);
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if (glyph.advance > _maxAdvance) {
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_maxAdvance = glyph.advance;
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}
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}
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}
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Common::Rect CryoFont::getBoundingBox(uint32 chr) const {
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const Glyph &glyph = _glyphs[mapGlyph(chr)];
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return Common::Rect(glyph.offX, glyph.offY,
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glyph.offX + glyph.w, glyph.offY + glyph.h);
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}
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int CryoFont::getCharWidth(uint32 chr) const {
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const Glyph &glyph = _glyphs[mapGlyph(chr)];
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return glyph.advance;
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}
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void CryoFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
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assert(dst);
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assert(dst->format.bytesPerPixel == 1 || dst->format.bytesPerPixel == 2 ||
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dst->format.bytesPerPixel == 4);
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const Glyph &glyph = _glyphs[mapGlyph(chr)];
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x += glyph.offX;
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y += glyph.offY + _height - 2;
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if (x > dst->w) {
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return;
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}
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if (y > dst->h) {
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return;
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}
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int w = glyph.w;
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int h = glyph.h;
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const uint8 *srcPos = (const uint8 *)glyph.bitmap;
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// Make sure we are not drawing outside the screen bounds
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if (x < 0) {
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// x is negative so srcPos will increase and w will decrease
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srcPos -= x;
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w += x;
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x = 0;
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}
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if (x + w > dst->w) {
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w = dst->w - x;
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}
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if (w <= 0) {
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return;
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}
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if (y < 0) {
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// y is negative so srcPos will increase and h will decrease
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srcPos -= y * glyph.w;
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h += y;
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y = 0;
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}
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if (y + h > dst->h) {
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h = dst->h - y;
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}
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if (h <= 0) {
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return;
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}
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for (uint16 i = 0; i < h; i++) {
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for (uint16 j = 0; j < w; j++) {
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if (srcPos[j]) {
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if (dst->format.bytesPerPixel == 1) {
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*((byte *)dst->getBasePtr(x + j, y + i)) = color;
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} else if (dst->format.bytesPerPixel == 2) {
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*((uint16 *)dst->getBasePtr(x + j, y + i)) = color;
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} else if (dst->format.bytesPerPixel == 4) {
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*((uint32 *)dst->getBasePtr(x + j, y + i)) = color;
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}
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}
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}
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// Next line
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srcPos += glyph.w;
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}
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}
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uint32 CryoFont::mapGlyph(uint32 chr) const {
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/* Placeholder for non printable and out of limit characters */
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if (chr < 0x20 || chr >= 0xff) {
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chr = '?';
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}
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chr -= 0x20;
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return chr;
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}
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CryoFont::Glyph::Glyph() : offX(0), offY(0), advance(0), bitmap(nullptr) {
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}
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CryoFont::Glyph::~Glyph() {
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delete[] bitmap;
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}
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uint CryoFont::Glyph::setup(uint16 width, uint16 height) {
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w = width;
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h = height;
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uint sz = w * h;
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bitmap = new byte[sz];
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return sz;
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}
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} // End of namespace CryOmni3D
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