mirror of
https://github.com/libretro/scummvm.git
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149 lines
3.8 KiB
C++
149 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MOHAWK_DIALOGS_H
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#define MOHAWK_DIALOGS_H
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#include "mohawk/mohawk.h"
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#include "common/events.h"
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#include "common/str.h"
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#include "common/ustr.h"
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#include "engines/dialogs.h"
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#include "gui/dialog.h"
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#include "gui/widget.h"
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namespace GUI {
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class SaveLoadChooser;
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class ButtonWidget;
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class CheckboxWidget;
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class CommandSender;
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class PopUpWidget;
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class StaticTextWidget;
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}
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namespace Mohawk {
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class MohawkEngine;
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class InfoDialog : public GUI::Dialog {
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protected:
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MohawkEngine *_vm;
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Common::U32String _message;
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GUI::StaticTextWidget *_text;
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public:
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InfoDialog(MohawkEngine *vm, const Common::U32String &message);
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void setInfoText(const Common::U32String &message);
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void handleMouseDown(int x, int y, int button, int clickCount) override {
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setResult(0);
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close();
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}
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void handleKeyDown(Common::KeyState state) override {
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setResult(state.ascii);
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close();
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}
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void reflowLayout() override;
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};
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class PauseDialog : public InfoDialog {
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public:
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PauseDialog(MohawkEngine* vm, const Common::U32String &message);
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void handleKeyDown(Common::KeyState state) override;
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};
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#ifdef ENABLE_MYST
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class MystOptionsWidget : public GUI::OptionsContainerWidget {
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public:
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MystOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain);
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~MystOptionsWidget() override;
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// Widget API
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void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
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// OptionsContainerWidget API
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void load() override;
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bool save() override;
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private:
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// OptionsContainerWidget API
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void defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const override;
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bool isInGame() const;
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GUI::CheckboxWidget *_zipModeCheckbox;
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GUI::CheckboxWidget *_transitionsCheckbox;
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GUI::CheckboxWidget *_mystFlyByCheckbox;
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GUI::CheckboxWidget *_spaceshipFuzzyLogicCheckbox;
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GUI::CheckboxWidget *_addCdromDelayCheckbox;
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GUI::PopUpWidget *_languagePopUp;
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GUI::ButtonWidget *_dropPageButton;
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GUI::ButtonWidget *_showMapButton;
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GUI::ButtonWidget *_returnToMenuButton;
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};
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class MystMenuDialog : public MainMenuDialog {
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public:
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MystMenuDialog(Engine *engine);
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~MystMenuDialog() override;
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// MainMenuDialog API
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void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
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};
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#endif
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#ifdef ENABLE_RIVEN
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class RivenOptionsWidget : public GUI::OptionsContainerWidget {
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public:
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explicit RivenOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain);
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~RivenOptionsWidget() override;
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// OptionsContainerWidget API
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void load() override;
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bool save() override;
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private:
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// OptionsContainerWidget API
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void defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const override;
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GUI::CheckboxWidget *_zipModeCheckbox;
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GUI::CheckboxWidget *_waterEffectCheckbox;
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GUI::PopUpWidget *_transitionModePopUp;
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GUI::PopUpWidget *_languagePopUp;
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};
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#endif
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} // End of namespace Mohawk
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#endif
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