mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
5d46aa2b7f
svn-id: r32569
3633 lines
82 KiB
C++
3633 lines
82 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/config-manager.h"
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#include "base/plugins.h"
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#include "base/version.h"
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#include "sound/mixer.h"
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#include "drascula/drascula.h"
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namespace Drascula {
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struct GameSettings {
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const char *gameid;
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const char *description;
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byte id;
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uint32 features;
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const char *detectname;
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};
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static const GameSettings drasculaSettings[] = {
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{"drascula", "Drascula game", 0, 0, 0},
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{NULL, NULL, 0, 0, NULL}
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};
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DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
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// Setup mixer
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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_rnd = new Common::RandomSource();
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syst->getEventManager()->registerRandomSource(*_rnd, "drascula");
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int cd_num = ConfMan.getInt("cdrom");
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if (cd_num >= 0)
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_system->openCD(cd_num);
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_lang = 0;
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}
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DrasculaEngine::~DrasculaEngine() {
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delete _rnd;
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}
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int DrasculaEngine::init() {
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// Initialize backend
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_system->beginGFXTransaction();
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initCommonGFX(false);
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_system->initSize(320, 200);
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_system->endGFXTransaction();
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switch (getLanguage()) {
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case Common::EN_ANY:
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_lang = 0;
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break;
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case Common::ES_ESP:
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_lang = 1;
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break;
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case Common::DE_DEU:
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_lang = 2;
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break;
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case Common::FR_FRA:
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_lang = 3;
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break;
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case Common::IT_ITA:
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_lang = 4;
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break;
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default:
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warning("Unknown game language. Falling back to English");
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_lang = 0;
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}
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setupRoomsTable();
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loadArchives();
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return 0;
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}
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int DrasculaEngine::go() {
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currentChapter = 1; // values from 1 to 6 will start each part of game
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hay_que_load = 0;
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for (;;) {
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int i;
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VGA = (byte *)malloc(320 * 200);
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memset(VGA, 0, 64000);
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takeObject = 0;
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menuBar = 0; menuScreen = 0; hasName = 0;
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frame_y = 0;
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curX = -1; characterMoved = 0; trackProtagonist = 3; num_frame = 0; hare_se_ve = 1;
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checkFlags = 1;
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doBreak = 0;
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walkToObject = 0;
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stepX = STEP_X; stepY = STEP_Y;
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curHeight = CHARACTER_HEIGHT; curWidth = CHARACTER_WIDTH; feetHeight = FEET_HEIGHT;
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talkHeight = TALK_HEIGHT; talkWidth = TALK_WIDTH;
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hasAnswer = 0;
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savedTime = 0;
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changeColor = 0;
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breakOut = 0;
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vbX = 120; trackVB = 1; vbHasMoved = 0; frame_vb = 1;
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frame_piano = 0;
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frame_drunk = 0;
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frame_candles = 0;
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cont_sv = 0;
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term_int = 0;
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musicStopped = 0;
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selectionMade = 0;
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UsingMem = 0;
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globalSpeed = 0;
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frame_blind = 0;
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frame_snore = 0;
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frame_bat = 0;
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curExcuseLook = 0;
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curExcuseAction = 0;
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allocMemory();
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withVoices = 0;
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selectionMade = 0;
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if (currentChapter != 6)
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loadPic(95, tableSurface);
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if (currentChapter == 1) {
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loadPic(96, frontSurface, COMPLETE_PAL);
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loadPic(99, backSurface);
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loadPic(97, extraSurface);
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} else if (currentChapter == 2) {
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loadPic(96, frontSurface, COMPLETE_PAL);
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loadPic("pts.alg", drawSurface2);
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} else if (currentChapter == 3) {
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loadPic("aux13.alg", drawSurface1, COMPLETE_PAL);
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loadPic(96, frontSurface);
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loadPic(97, extraSurface);
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loadPic(99, backSurface);
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} else if (currentChapter == 4) {
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loadPic(96, frontSurface, COMPLETE_PAL);
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if (hay_que_load == 0)
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animation_ray();
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loadPic(96, frontSurface);
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clearRoom();
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loadPic(99, backSurface);
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loadPic(97, extraSurface);
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} else if (currentChapter == 5) {
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loadPic(96, frontSurface, COMPLETE_PAL);
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loadPic(97, extraSurface);
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loadPic(99, backSurface);
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} else if (currentChapter == 6) {
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igorX = 105, igorY = 85, trackIgor = 1;
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x_dr = 62, y_dr = 99, trackDrascula = 1;
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frame_pen = 0;
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flag_tv = 0;
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pendulumSurface = drawSurface3;
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loadPic(96, frontSurface, COMPLETE_PAL);
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loadPic(99, backSurface);
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loadPic(97, extraSurface);
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loadPic(95, tableSurface);
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}
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memset(iconName, 0, sizeof(iconName));
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for (i = 0; i < 6; i++)
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strcpy(iconName[i + 1], _textverbs[_lang][i]);
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assignDefaultPalette();
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if (!runCurrentChapter()) {
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quitGame();
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break;
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}
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quitGame();
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if (currentChapter == 6)
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break;
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currentChapter++;
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}
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return 0;
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}
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void DrasculaEngine::quitGame() {
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stopSound();
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clearRoom();
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black();
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MusicFadeout();
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stopMusic();
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freeMemory();
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free(VGA);
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}
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void DrasculaEngine::allocMemory() {
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screenSurface = (byte *)malloc(64000);
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assert(screenSurface);
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frontSurface = (byte *)malloc(64000);
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assert(frontSurface);
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backSurface = (byte *)malloc(64000);
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assert(backSurface);
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drawSurface1 = (byte *)malloc(64000);
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assert(drawSurface1);
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drawSurface2 = (byte *)malloc(64000);
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assert(drawSurface2);
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drawSurface3 = (byte *)malloc(64000);
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assert(drawSurface3);
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tableSurface = (byte *)malloc(64000);
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assert(tableSurface);
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extraSurface = (byte *)malloc(64000);
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assert(extraSurface);
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}
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void DrasculaEngine::freeMemory() {
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free(screenSurface);
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free(drawSurface1);
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free(backSurface);
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free(drawSurface2);
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free(tableSurface);
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free(drawSurface3);
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free(extraSurface);
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free(frontSurface);
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}
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void DrasculaEngine::loadPic(const char *NamePcc, byte *targetSurface, int colorCount) {
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unsigned int con, x = 0;
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unsigned int fExit = 0;
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byte ch, rep;
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byte *auxPun;
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_arj.open(NamePcc);
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if (!_arj.isOpen())
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error("missing game data %s %c", NamePcc, 7);
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pcxBuffer = (byte *)malloc(65000);
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auxPun = pcxBuffer;
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_arj.seek(128);
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while (!fExit) {
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ch = _arj.readByte();
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rep = 1;
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if ((ch & 192) == 192) {
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rep = (ch & 63);
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ch = _arj.readByte();
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}
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for (con = 0; con < rep; con++) {
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*auxPun++ = ch;
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x++;
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if (x > 64000)
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fExit = 1;
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}
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}
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_arj.read(cPal, 768);
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_arj.close();
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memcpy(targetSurface, pcxBuffer, 64000);
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free(pcxBuffer);
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setRGB((byte *)cPal, colorCount);
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}
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void DrasculaEngine::setRGB(byte *dir_lectura, int plt) {
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int x, cnt = 0;
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for (x = 0; x < plt; x++) {
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gamePalette[x][0] = dir_lectura[cnt++] / 4;
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gamePalette[x][1] = dir_lectura[cnt++] / 4;
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gamePalette[x][2] = dir_lectura[cnt++] / 4;
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}
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setPalette((byte *)&gamePalette);
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}
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void DrasculaEngine::black() {
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int color, component;
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DacPalette256 palNegra;
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for (color = 0; color < 256; color++)
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for (component = 0; component < 3; component++)
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palNegra[color][component] = 0;
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palNegra[254][0] = 0x3F;
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palNegra[254][1] = 0x3F;
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palNegra[254][2] = 0x15;
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setPalette((byte *)&palNegra);
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}
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void DrasculaEngine::setPalette(byte *PalBuf) {
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byte pal[256 * 4];
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int i;
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for (i = 0; i < 256; i++) {
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pal[i * 4 + 0] = PalBuf[i * 3 + 0] * 4;
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pal[i * 4 + 1] = PalBuf[i * 3 + 1] * 4;
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pal[i * 4 + 2] = PalBuf[i * 3 + 2] * 4;
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pal[i * 4 + 3] = 0;
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}
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_system->setPalette(pal, 0, 256);
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_system->updateScreen();
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}
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void DrasculaEngine::copyBackground(int xorg, int yorg, int xdes, int ydes, int width,
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int height, byte *src, byte *dest) {
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dest += xdes + ydes * 320;
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src += xorg + yorg * 320;
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for (int x = 0; x < height; x++) {
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memcpy(dest, src, width);
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dest += 320;
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src += 320;
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}
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}
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void DrasculaEngine::copyRect(int xorg, int yorg, int xdes, int ydes, int width,
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int height, byte *src, byte *dest) {
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int y, x;
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dest += xdes + ydes * 320;
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src += xorg + yorg * 320;
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for (y = 0; y < height; y++)
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for (x = 0; x < width; x++)
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if (src[x + y * 320] != 255)
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dest[x + y * 320] = src[x + y * 320];
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}
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void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) {
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int y, x;
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int xorg = Array[0];
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int yorg = Array[1];
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int xdes = Array[2];
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int ydes = Array[3];
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int width = Array[4];
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int height = Array[5];
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if (ydes < 0) {
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yorg += -ydes;
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height += ydes;
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ydes = 0;
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}
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if (xdes < 0) {
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xorg += -xdes;
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width += xdes;
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xdes = 0;
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}
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if ((xdes + width) > 319)
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width -= (xdes + width) - 320;
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if ((ydes + height) > 199)
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height -= (ydes + height) - 200;
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dest += xdes + ydes * 320;
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src += xorg + yorg * 320;
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for (y = 0; y < height; y++)
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for (x = 0; x < width; x++)
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if (src[x + y * 320] != 255)
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dest[x + y * 320] = src[x + y * 320];
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}
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void DrasculaEngine::updateScreen(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *buffer) {
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byte *ptr = VGA;
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ptr += xdes + ydes * 320;
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buffer += xorg + yorg * 320;
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for (int x = 0; x < height; x++) {
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memcpy(ptr, buffer, width);
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ptr += 320;
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buffer += 320;
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}
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_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
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_system->updateScreen();
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}
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bool DrasculaEngine::runCurrentChapter() {
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int n;
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if (_lang == kSpanish)
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textSurface = extraSurface;
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else
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textSurface = tableSurface;
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previousMusic = -1;
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if (currentChapter != 2) {
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int soc = 0;
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for (n = 0; n < 6; n++) {
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soc = soc + CHARACTER_WIDTH;
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frame_x[n] = soc;
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}
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}
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for (n = 1; n < 43; n++)
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inventoryObjects[n] = 0;
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for (n = 0; n < NUM_FLAGS; n++)
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flags[n] = 0;
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if (currentChapter == 2) {
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flags[16] = 1;
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flags[17] = 1;
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flags[27] = 1;
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}
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for (n = 1; n < 7; n++)
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inventoryObjects[n] = n;
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if (currentChapter == 1) {
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pickObject(28);
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if (hay_que_load == 0)
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animation_1_1();
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withoutVerb();
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loadPic("2aux62.alg", drawSurface2);
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trackProtagonist = 1;
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objExit = 104;
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if (hay_que_load != 0) {
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if (!loadGame(saveName)) {
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return true;
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}
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} else {
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enterRoom(62);
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curX = -20;
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curY = 56;
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gotoObject(65, 145);
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}
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} else if (currentChapter == 2) {
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addObject(kItemPhone);
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trackProtagonist = 3;
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objExit = 162;
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if (hay_que_load == 0)
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enterRoom(14);
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else {
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if (!loadGame(saveName)) {
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return true;
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}
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}
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} else if (currentChapter == 3) {
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addObject(kItemPhone);
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addObject(kItemEarplugs);
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addObject(kItemSickle);
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addObject(kItemHandbag);
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addObject(kItemCross);
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addObject(kItemReefer);
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addObject(kItemOneCoin);
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flags[1] = 1;
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trackProtagonist = 1;
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objExit = 99;
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if (hay_que_load == 0)
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enterRoom(20);
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else {
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if (!loadGame(saveName)) {
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return true;
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}
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}
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// From here onwards the items have different IDs
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} else if (currentChapter == 4) {
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addObject(kItemPhone2);
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addObject(kItemCross2);
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addObject(kItemReefer2);
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addObject(kItemOneCoin2);
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objExit = 100;
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if (hay_que_load == 0) {
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enterRoom(21);
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trackProtagonist = 0;
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curX = 235;
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curY = 164;
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} else {
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if (!loadGame(saveName)) {
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return true;
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}
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}
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} else if (currentChapter == 5) {
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addObject(28);
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addObject(7);
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addObject(9);
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addObject(11);
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addObject(13);
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addObject(14);
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addObject(15);
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addObject(17);
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addObject(20);
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trackProtagonist = 1;
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objExit = 100;
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if (hay_que_load == 0) {
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enterRoom(45);
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} else {
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if (!loadGame(saveName)) {
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return true;
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}
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}
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} else if (currentChapter == 6) {
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addObject(28);
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addObject(9);
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trackProtagonist = 1;
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objExit = 104;
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if (hay_que_load == 0) {
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enterRoom(58);
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animation_1_6();
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} else {
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if (!loadGame(saveName)) {
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return true;
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}
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loadPic("auxdr.alg", drawSurface2);
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}
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}
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while (1) {
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if (characterMoved == 0) {
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stepX = STEP_X;
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stepY = STEP_Y;
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}
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if (characterMoved == 0 && walkToObject == 1) {
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trackProtagonist = trackFinal;
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walkToObject = 0;
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}
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if (currentChapter == 2) {
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if (roomNumber == 3 && (curX == 279) && (curY + curHeight == 101))
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animation_1_2();
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else if (roomNumber == 14 && (curX == 214) && (curY + curHeight == 121))
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gotoObject(190, 130);
|
|
else if (roomNumber == 14 && (curX == 246) && (curY + curHeight == 112))
|
|
gotoObject(190, 130);
|
|
}
|
|
|
|
moveCursor();
|
|
updateScreen();
|
|
|
|
if (currentChapter == 2) {
|
|
if (musicStatus() == 0 && roomMusic != 0)
|
|
playMusic(roomMusic);
|
|
} else {
|
|
if (musicStatus() == 0)
|
|
playMusic(roomMusic);
|
|
}
|
|
|
|
updateEvents();
|
|
|
|
if (menuScreen == 0 && takeObject == 1)
|
|
checkObjects();
|
|
|
|
if (rightMouseButton == 1 && menuScreen == 1) {
|
|
delay(100);
|
|
if (currentChapter == 2)
|
|
loadPic(menuBackground, backSurface);
|
|
else
|
|
loadPic(99, backSurface);
|
|
setPalette((byte *)&gamePalette);
|
|
menuScreen = 0;
|
|
updateEvents();
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
}
|
|
if (rightMouseButton == 1 && menuScreen == 0) {
|
|
delay(100);
|
|
characterMoved = 0;
|
|
if (trackProtagonist == 2)
|
|
trackProtagonist = 1;
|
|
if (currentChapter == 4)
|
|
loadPic("icons2.alg", backSurface);
|
|
else if (currentChapter == 5)
|
|
loadPic("icons3.alg", backSurface);
|
|
else if (currentChapter == 6)
|
|
loadPic("iconsp.alg", backSurface);
|
|
else
|
|
loadPic("icons.alg", backSurface);
|
|
menuScreen = 1;
|
|
updateEvents();
|
|
withoutVerb();
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
}
|
|
|
|
if (leftMouseButton == 1 && menuBar == 1) {
|
|
delay(100);
|
|
selectVerbFromBar();
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (leftMouseButton == 1 && takeObject == 0) {
|
|
delay(100);
|
|
if (verify1())
|
|
return true;
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (leftMouseButton == 1 && takeObject == 1) {
|
|
if (verify2())
|
|
return true;
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
}
|
|
|
|
menuBar = (mouseY < 24 && menuScreen == 0) ? 1 : 0;
|
|
|
|
Common::KeyCode key = getScan();
|
|
if (key == Common::KEYCODE_F1 && menuScreen == 0) {
|
|
selectVerb(1);
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F2 && menuScreen == 0) {
|
|
selectVerb(2);
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F3 && menuScreen == 0) {
|
|
selectVerb(3);
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F4 && menuScreen == 0) {
|
|
selectVerb(4);
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F5 && menuScreen == 0) {
|
|
selectVerb(5);
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F6 && menuScreen == 0) {
|
|
selectVerb(6);
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F9) {
|
|
volumeControls();
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F10) {
|
|
if (!saveLoadScreen())
|
|
return true;
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_F8) {
|
|
withoutVerb();
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_v) {
|
|
withVoices = 1;
|
|
print_abc(_textsys[_lang][2], 96, 86);
|
|
updateScreen();
|
|
delay(1410);
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_t) {
|
|
withVoices = 0;
|
|
print_abc(_textsys[_lang][3], 94, 86);
|
|
updateScreen();
|
|
delay(1460);
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (key == Common::KEYCODE_ESCAPE) {
|
|
if (!confirmExit())
|
|
return false;
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else if (currentChapter == 6 && key == Common::KEYCODE_0 && roomNumber == 61) {
|
|
loadPic("alcbar.alg", drawSurface1, 255);
|
|
} else if (cont_sv == 15000) {
|
|
screenSaver();
|
|
if (currentChapter != 3)
|
|
cont_sv = 0;
|
|
} else {
|
|
if (currentChapter != 3)
|
|
cont_sv++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::pickObject(int objeto) {
|
|
if (currentChapter == 6)
|
|
loadPic("iconsp.alg", backSurface);
|
|
else if (currentChapter == 4)
|
|
loadPic("icons2.alg", backSurface);
|
|
else if (currentChapter == 5)
|
|
loadPic("icons3.alg", backSurface);
|
|
else
|
|
loadPic("icons.alg", backSurface);
|
|
chooseObject(objeto);
|
|
if (currentChapter == 2)
|
|
loadPic(menuBackground, backSurface);
|
|
else
|
|
loadPic(99, backSurface);
|
|
}
|
|
|
|
void DrasculaEngine::chooseObject(int objeto) {
|
|
if (currentChapter == 5) {
|
|
if (takeObject == 1 && menuScreen == 0 && pickedObject != 16)
|
|
addObject(pickedObject);
|
|
} else {
|
|
if (takeObject == 1 && menuScreen == 0)
|
|
addObject(pickedObject);
|
|
}
|
|
copyBackground(x1d_menu[objeto], y1d_menu[objeto], 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3);
|
|
takeObject = 1;
|
|
pickedObject = objeto;
|
|
}
|
|
|
|
int DrasculaEngine::removeObject(int obj) {
|
|
int result = 1;
|
|
|
|
for (int h = 1; h < 43; h++) {
|
|
if (inventoryObjects[h] == obj) {
|
|
inventoryObjects[h] = 0;
|
|
result = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void DrasculaEngine::withoutVerb() {
|
|
int c = (menuScreen == 1) ? 0 : 171;
|
|
|
|
if (currentChapter == 5) {
|
|
if (takeObject == 1 && pickedObject != 16)
|
|
addObject(pickedObject);
|
|
} else {
|
|
if (takeObject == 1)
|
|
addObject(pickedObject);
|
|
}
|
|
copyBackground(0, c, 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3);
|
|
|
|
takeObject = 0;
|
|
hasName = 0;
|
|
}
|
|
|
|
char *DrasculaEngine::getLine(char *buf, int len) {
|
|
byte c;
|
|
char *b;
|
|
|
|
for (;;) {
|
|
b = buf;
|
|
while (!_arj.eos()) {
|
|
c = ~_arj.readByte();
|
|
if (c == '\r')
|
|
continue;
|
|
if (c == '\n' || b - buf >= (len - 1))
|
|
break;
|
|
*b++ = c;
|
|
}
|
|
*b = '\0';
|
|
if (_arj.eos() && b == buf)
|
|
return NULL;
|
|
if (b != buf)
|
|
break;
|
|
}
|
|
return buf;
|
|
}
|
|
|
|
void DrasculaEngine::getIntFromLine(char *buf, int len, int* result) {
|
|
getLine(buf, len);
|
|
sscanf(buf, "%d", result);
|
|
}
|
|
|
|
void DrasculaEngine::getStringFromLine(char *buf, int len, char* result) {
|
|
getLine(buf, len);
|
|
sscanf(buf, "%s", result);
|
|
}
|
|
|
|
void DrasculaEngine::enterRoom(int roomIndex) {
|
|
debug(2, "Entering room %d", roomIndex);
|
|
|
|
char fileName[20];
|
|
sprintf(fileName, "%d.ald", roomIndex);
|
|
int soc, l, martin = 0, objIsExit = 0;
|
|
float chiquez = 0, pequegnez = 0;
|
|
char pant1[20], pant2[20], pant3[20], pant4[20];
|
|
char buffer[256];
|
|
int palLevel = 0;
|
|
|
|
hasName = 0;
|
|
|
|
strcpy(currentData, fileName);
|
|
|
|
_arj.open(fileName);
|
|
if (!_arj.isOpen()) {
|
|
error("missing data file %s", fileName);
|
|
}
|
|
int size = _arj.size();
|
|
|
|
getIntFromLine(buffer, size, &roomNumber);
|
|
getIntFromLine(buffer, size, &roomMusic);
|
|
getStringFromLine(buffer, size, roomDisk);
|
|
getIntFromLine(buffer, size, &palLevel);
|
|
|
|
if (currentChapter == 2)
|
|
getIntFromLine(buffer, size, &martin);
|
|
|
|
if (currentChapter == 2 && martin != 0) {
|
|
curWidth = martin;
|
|
getIntFromLine(buffer, size, &curHeight);
|
|
getIntFromLine(buffer, size, &feetHeight);
|
|
getIntFromLine(buffer, size, &stepX);
|
|
getIntFromLine(buffer, size, &stepY);
|
|
|
|
getStringFromLine(buffer, size, pant1);
|
|
getStringFromLine(buffer, size, pant2);
|
|
getStringFromLine(buffer, size, pant3);
|
|
getStringFromLine(buffer, size, pant4);
|
|
|
|
strcpy(menuBackground, pant4);
|
|
}
|
|
|
|
getIntFromLine(buffer, size, &numRoomObjs);
|
|
|
|
for (l = 0; l < numRoomObjs; l++) {
|
|
getIntFromLine(buffer, size, &objectNum[l]);
|
|
getStringFromLine(buffer, size, objName[l]);
|
|
getIntFromLine(buffer, size, &x1[l]);
|
|
getIntFromLine(buffer, size, &y1[l]);
|
|
getIntFromLine(buffer, size, &x2[l]);
|
|
getIntFromLine(buffer, size, &y2[l]);
|
|
getIntFromLine(buffer, size, &roomObjX[l]);
|
|
getIntFromLine(buffer, size, &roomObjY[l]);
|
|
getIntFromLine(buffer, size, &trackObj[l]);
|
|
getIntFromLine(buffer, size, &visible[l]);
|
|
getIntFromLine(buffer, size, &isDoor[l]);
|
|
if (isDoor[l] != 0) {
|
|
getStringFromLine(buffer, size, _targetSurface[l]);
|
|
getIntFromLine(buffer, size, &_destX[l]);
|
|
getIntFromLine(buffer, size, &_destY[l]);
|
|
getIntFromLine(buffer, size, &trackCharacter_alkeva[l]);
|
|
getIntFromLine(buffer, size, &alapuertakeva[l]);
|
|
updateDoor(l);
|
|
}
|
|
}
|
|
|
|
getIntFromLine(buffer, size, &floorX1);
|
|
getIntFromLine(buffer, size, &floorY1);
|
|
getIntFromLine(buffer, size, &floorX2);
|
|
getIntFromLine(buffer, size, &floorY2);
|
|
|
|
if (currentChapter != 2) {
|
|
getIntFromLine(buffer, size, &far);
|
|
getIntFromLine(buffer, size, &near);
|
|
}
|
|
_arj.close();
|
|
|
|
if (currentChapter == 2 && martin != 0) {
|
|
loadPic(pant2, extraSurface);
|
|
loadPic(pant1, frontSurface);
|
|
loadPic(pant4, backSurface);
|
|
}
|
|
|
|
if (currentChapter == 2) {
|
|
if (martin == 0) {
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
curHeight = CHARACTER_HEIGHT;
|
|
curWidth = CHARACTER_WIDTH;
|
|
feetHeight = FEET_HEIGHT;
|
|
loadPic(97, extraSurface);
|
|
loadPic(96, frontSurface);
|
|
loadPic(99, backSurface);
|
|
|
|
strcpy(menuBackground, "99.alg");
|
|
}
|
|
}
|
|
|
|
for (l = 0; l < numRoomObjs; l++) {
|
|
if (objectNum[l] == objExit)
|
|
objIsExit = l;
|
|
}
|
|
|
|
if (currentChapter == 2) {
|
|
if (curX == -1) {
|
|
curX = _destX[objIsExit];
|
|
curY = _destY[objIsExit] - curHeight;
|
|
}
|
|
characterMoved = 0;
|
|
}
|
|
|
|
loadPic(roomDisk, drawSurface3);
|
|
loadPic(roomNumber, drawSurface1, HALF_PAL);
|
|
|
|
copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
|
|
|
|
setDefaultPalette();
|
|
if (palLevel != 0)
|
|
setPaletteBase(palLevel);
|
|
assignBrightPalette();
|
|
setDefaultPalette();
|
|
setPaletteBase(palLevel + 2);
|
|
assignDarkPalette();
|
|
|
|
setBrightPalette();
|
|
changeColor = -1;
|
|
|
|
if (currentChapter == 2)
|
|
color_abc(kColorLightGreen);
|
|
|
|
if (currentChapter != 2) {
|
|
for (l = 0; l <= floorY1; l++)
|
|
factor_red[l] = far;
|
|
for (l = floorY1; l <= 201; l++)
|
|
factor_red[l] = near;
|
|
|
|
chiquez = (float)(near - far) / (float)(floorY2 - floorY1);
|
|
for (l = floorY1; l <= floorY2; l++) {
|
|
factor_red[l] = (int)(far + pequegnez);
|
|
pequegnez = pequegnez + chiquez;
|
|
}
|
|
}
|
|
|
|
if (roomNumber == 24) {
|
|
for (l = floorY1 - 1; l > 74; l--) {
|
|
factor_red[l] = (int)(far - pequegnez);
|
|
pequegnez = pequegnez + chiquez;
|
|
}
|
|
}
|
|
|
|
if (currentChapter == 5 && roomNumber == 54) {
|
|
for (l = floorY1 - 1; l > 84; l--) {
|
|
factor_red[l] = (int)(far - pequegnez);
|
|
pequegnez = pequegnez + chiquez;
|
|
}
|
|
}
|
|
|
|
if (currentChapter != 2) {
|
|
if (curX == -1) {
|
|
curX = _destX[objIsExit];
|
|
curY = _destY[objIsExit];
|
|
curHeight = (CHARACTER_HEIGHT * factor_red[curY]) / 100;
|
|
curWidth = (CHARACTER_WIDTH * factor_red[curY]) / 100;
|
|
curY = curY - curHeight;
|
|
} else {
|
|
curHeight = (CHARACTER_HEIGHT * factor_red[curY]) / 100;
|
|
curWidth = (CHARACTER_WIDTH * factor_red[curY]) / 100;
|
|
}
|
|
characterMoved = 0;
|
|
}
|
|
|
|
if (currentChapter == 2) {
|
|
soc = 0;
|
|
for (l = 0; l < 6; l++) {
|
|
soc += curWidth;
|
|
frame_x[l] = soc;
|
|
}
|
|
}
|
|
|
|
if (currentChapter == 5)
|
|
hare_se_ve = 1;
|
|
|
|
updateVisible();
|
|
|
|
if (currentChapter == 1)
|
|
isDoor[7] = 0;
|
|
|
|
if (currentChapter == 2) {
|
|
if (roomNumber == 14 && flags[39] == 1)
|
|
roomMusic = 16;
|
|
else if (roomNumber == 15 && flags[39] == 1)
|
|
roomMusic = 16;
|
|
if (roomNumber == 14 && flags[5] == 1)
|
|
roomMusic = 0;
|
|
else if (roomNumber == 15 && flags[5] == 1)
|
|
roomMusic = 0;
|
|
|
|
if (previousMusic != roomMusic && roomMusic != 0)
|
|
playMusic(roomMusic);
|
|
if (roomMusic == 0)
|
|
stopMusic();
|
|
} else {
|
|
if (previousMusic != roomMusic && roomMusic != 0)
|
|
playMusic(roomMusic);
|
|
}
|
|
|
|
if (currentChapter == 2) {
|
|
if (roomNumber == 9 || roomNumber == 2 || roomNumber == 14 || roomNumber == 18)
|
|
savedTime = getTime();
|
|
}
|
|
if (currentChapter == 4) {
|
|
if (roomNumber == 26)
|
|
savedTime = getTime();
|
|
}
|
|
|
|
if (currentChapter == 4 && roomNumber == 24 && flags[29] == 1)
|
|
animation_7_4();
|
|
|
|
if (currentChapter == 5) {
|
|
if (roomNumber == 45)
|
|
hare_se_ve = 0;
|
|
if (roomNumber == 49 && flags[7] == 0)
|
|
animation_4_5();
|
|
}
|
|
|
|
updateRoom();
|
|
}
|
|
|
|
void DrasculaEngine::clearRoom() {
|
|
memset(VGA, 0, 64000);
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
_system->updateScreen();
|
|
}
|
|
|
|
void DrasculaEngine::gotoObject(int pointX, int pointY) {
|
|
if (currentChapter == 5 || currentChapter == 6) {
|
|
if (hare_se_ve == 0) {
|
|
curX = roomX;
|
|
curY = roomY;
|
|
updateRoom();
|
|
updateScreen();
|
|
return;
|
|
}
|
|
}
|
|
roomX = pointX;
|
|
roomY = pointY;
|
|
startWalking();
|
|
|
|
for (;;) {
|
|
updateRoom();
|
|
updateScreen();
|
|
if (characterMoved == 0)
|
|
break;
|
|
}
|
|
|
|
if (walkToObject == 1) {
|
|
walkToObject = 0;
|
|
trackProtagonist = trackFinal;
|
|
}
|
|
updateRoom();
|
|
updateScreen();
|
|
}
|
|
|
|
void DrasculaEngine::moveCursor() {
|
|
int cursorPos[8];
|
|
|
|
copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
|
|
|
|
updateRefresh_pre();
|
|
moveCharacters();
|
|
updateRefresh();
|
|
|
|
if (!strcmp(textName, "hacker") && hasName == 1) {
|
|
if (_color != kColorRed && menuScreen == 0)
|
|
color_abc(kColorRed);
|
|
} else if (menuScreen == 0 && _color != kColorLightGreen)
|
|
color_abc(kColorLightGreen);
|
|
if (hasName == 1 && menuScreen == 0)
|
|
centerText(textName, mouseX, mouseY);
|
|
if (menuScreen == 1)
|
|
showMenu();
|
|
else if (menuBar == 1)
|
|
clearMenu();
|
|
|
|
cursorPos[0] = 0;
|
|
cursorPos[1] = 0;
|
|
cursorPos[2] = mouseX - 20;
|
|
cursorPos[3] = mouseY - 17;
|
|
cursorPos[4] = OBJWIDTH;
|
|
cursorPos[5] = OBJHEIGHT;
|
|
copyRectClip(cursorPos, drawSurface3, screenSurface);
|
|
}
|
|
|
|
void DrasculaEngine::checkObjects() {
|
|
int l, veo = 0;
|
|
|
|
for (l = 0; l < numRoomObjs; l++) {
|
|
if (mouseX > x1[l] && mouseY > y1[l]
|
|
&& mouseX < x2[l] && mouseY < y2[l]
|
|
&& visible[l] == 1 && isDoor[l] == 0) {
|
|
strcpy(textName, objName[l]);
|
|
hasName = 1;
|
|
veo = 1;
|
|
}
|
|
}
|
|
|
|
if (mouseX > curX + 2 && mouseY > curY + 2
|
|
&& mouseX < curX + curWidth - 2 && mouseY < curY + curHeight - 2) {
|
|
if (currentChapter == 2 || veo == 0) {
|
|
strcpy(textName, "hacker");
|
|
hasName = 1;
|
|
veo = 1;
|
|
}
|
|
}
|
|
|
|
if (veo == 0)
|
|
hasName = 0;
|
|
}
|
|
|
|
void DrasculaEngine::selectVerbFromBar() {
|
|
for (int n = 0; n < 7; n++) {
|
|
if (mouseX > verbBarX[n] && mouseX < verbBarX[n + 1] && n > 0) {
|
|
selectVerb(n);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// no verb selected
|
|
withoutVerb();
|
|
}
|
|
|
|
bool DrasculaEngine::verify1() {
|
|
int l;
|
|
|
|
if (menuScreen == 1)
|
|
removeObject();
|
|
else {
|
|
for (l = 0; l < numRoomObjs; l++) {
|
|
if (mouseX >= x1[l] && mouseY >= y1[l]
|
|
&& mouseX <= x2[l] && mouseY <= y2[l] && doBreak == 0) {
|
|
if (exitRoom(l))
|
|
return true;
|
|
if (doBreak == 1)
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mouseX > curX && mouseY > curY
|
|
&& mouseX < curX + curWidth && mouseY < curY + curHeight)
|
|
doBreak = 1;
|
|
|
|
for (l = 0; l < numRoomObjs; l++) {
|
|
if (mouseX > x1[l] && mouseY > y1[l]
|
|
&& mouseX < x2[l] && mouseY < y2[l] && doBreak == 0) {
|
|
roomX = roomObjX[l];
|
|
roomY = roomObjY[l];
|
|
trackFinal = trackObj[l];
|
|
doBreak = 1;
|
|
walkToObject = 1;
|
|
startWalking();
|
|
}
|
|
}
|
|
|
|
if (doBreak == 0) {
|
|
roomX = CLIP(mouseX, floorX1, floorX2);
|
|
roomY = CLIP(mouseY, floorY1 + feetHeight, floorY2);
|
|
startWalking();
|
|
}
|
|
doBreak = 0;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool DrasculaEngine::verify2() {
|
|
int l;
|
|
|
|
if (menuScreen == 1) {
|
|
if (pickupObject())
|
|
return true;
|
|
} else {
|
|
if (!strcmp(textName, "hacker") && hasName == 1) {
|
|
if (checkAction(50))
|
|
return true;
|
|
} else {
|
|
for (l = 0; l < numRoomObjs; l++) {
|
|
if (mouseX > x1[l] && mouseY > y1[l]
|
|
&& mouseX < x2[l] && mouseY < y2[l] && visible[l] == 1) {
|
|
trackFinal = trackObj[l];
|
|
walkToObject = 1;
|
|
gotoObject(roomObjX[l], roomObjY[l]);
|
|
if (checkAction(objectNum[l]))
|
|
return true;
|
|
if (currentChapter == 4)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Common::KeyCode DrasculaEngine::getScan() {
|
|
updateEvents();
|
|
|
|
return _keyPressed.keycode;
|
|
}
|
|
|
|
void DrasculaEngine::updateEvents() {
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
|
|
AudioCD.updateCD();
|
|
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
_keyPressed = event.kbd;
|
|
break;
|
|
case Common::EVENT_KEYUP:
|
|
_keyPressed.keycode = Common::KEYCODE_INVALID;
|
|
break;
|
|
case Common::EVENT_MOUSEMOVE:
|
|
mouseX = event.mouse.x;
|
|
mouseY = event.mouse.y;
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
leftMouseButton = 1;
|
|
break;
|
|
case Common::EVENT_LBUTTONUP:
|
|
leftMouseButton = 0;
|
|
break;
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
rightMouseButton = 1;
|
|
break;
|
|
case Common::EVENT_RBUTTONUP:
|
|
rightMouseButton = 0;
|
|
break;
|
|
case Common::EVENT_QUIT:
|
|
// TODO
|
|
quitGame();
|
|
exit(0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::selectVerb(int verbo) {
|
|
int c = (menuScreen == 1) ? 0 : 171;
|
|
|
|
if (currentChapter == 5) {
|
|
if (takeObject == 1 && pickedObject != 16)
|
|
addObject(pickedObject);
|
|
} else {
|
|
if (takeObject == 1)
|
|
addObject(pickedObject);
|
|
}
|
|
|
|
copyBackground(OBJWIDTH * verbo, c, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
|
|
|
|
takeObject = 1;
|
|
pickedObject = verbo;
|
|
}
|
|
|
|
void DrasculaEngine::updateVolume(Audio::Mixer::SoundType soundType, int prevVolume) {
|
|
int vol = _mixer->getVolumeForSoundType(soundType) / 16;
|
|
if (mouseY < prevVolume && vol < 15)
|
|
vol++;
|
|
if (mouseY > prevVolume && vol > 0)
|
|
vol--;
|
|
_mixer->setVolumeForSoundType(soundType, vol * 16);
|
|
}
|
|
|
|
void DrasculaEngine::volumeControls() {
|
|
int masterVolume, voiceVolume, musicVolume;
|
|
|
|
copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface);
|
|
updateScreen(73, 63, 73, 63, 177, 97, screenSurface);
|
|
|
|
masterVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4);
|
|
voiceVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4);
|
|
musicVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4);
|
|
|
|
for (;;) {
|
|
updateRoom();
|
|
|
|
copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface);
|
|
|
|
copyBackground(183, 56, 82, masterVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4), tableSurface, screenSurface);
|
|
copyBackground(183, 56, 138, voiceVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4), tableSurface, screenSurface);
|
|
copyBackground(183, 56, 194, musicVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4), tableSurface, screenSurface);
|
|
|
|
setCursorTable();
|
|
|
|
updateScreen();
|
|
|
|
updateEvents();
|
|
|
|
if (rightMouseButton == 1) {
|
|
delay(100);
|
|
break;
|
|
}
|
|
if (leftMouseButton == 1) {
|
|
delay(100);
|
|
if (mouseX > 80 && mouseX < 121) {
|
|
updateVolume(Audio::Mixer::kPlainSoundType, mouseY);
|
|
masterVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4);
|
|
}
|
|
|
|
if (mouseX > 136 && mouseX < 178) {
|
|
updateVolume(Audio::Mixer::kSFXSoundType, mouseY);
|
|
voiceVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4);
|
|
}
|
|
|
|
if (mouseX > 192 && mouseX < 233) {
|
|
updateVolume(Audio::Mixer::kMusicSoundType, mouseY);
|
|
musicVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
updateEvents();
|
|
}
|
|
|
|
bool DrasculaEngine::saveLoadScreen() {
|
|
char names[10][23];
|
|
char file[50];
|
|
char fileEpa[50];
|
|
int n, n2, num_sav = 0, y = 27;
|
|
Common::InSaveFile *sav;
|
|
|
|
clearRoom();
|
|
|
|
snprintf(fileEpa, 50, "%s.epa", _targetName.c_str());
|
|
if (!(sav = _saveFileMan->openForLoading(fileEpa))) {
|
|
Common::OutSaveFile *epa;
|
|
if (!(epa = _saveFileMan->openForSaving(fileEpa)))
|
|
error("Can't open %s file", fileEpa);
|
|
for (n = 0; n < NUM_SAVES; n++)
|
|
epa->writeString("*\n");
|
|
epa->finalize();
|
|
delete epa;
|
|
if (!(sav = _saveFileMan->openForLoading(fileEpa))) {
|
|
error("Can't open %s file", fileEpa);
|
|
}
|
|
}
|
|
for (n = 0; n < NUM_SAVES; n++)
|
|
sav->readLine(names[n], 23);
|
|
delete sav;
|
|
|
|
loadPic("savescr.alg", drawSurface1, HALF_PAL);
|
|
|
|
color_abc(kColorLightGreen);
|
|
|
|
select[0] = 0;
|
|
|
|
for (;;) {
|
|
y = 27;
|
|
copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
|
|
for (n = 0; n < NUM_SAVES; n++) {
|
|
print_abc(names[n], 116, y);
|
|
y = y + 9;
|
|
}
|
|
print_abc(select, 117, 15);
|
|
setCursorTable();
|
|
updateScreen();
|
|
y = 27;
|
|
|
|
updateEvents();
|
|
|
|
if (leftMouseButton == 1) {
|
|
delay(50);
|
|
for (n = 0; n < NUM_SAVES; n++) {
|
|
if (mouseX > 115 && mouseY > y + (9 * n) && mouseX < 115 + 175 && mouseY < y + 10 + (9 * n)) {
|
|
strcpy(select, names[n]);
|
|
|
|
if (strcmp(select, "*"))
|
|
selectionMade = 1;
|
|
else {
|
|
enterName();
|
|
strcpy(names[n], select);
|
|
if (selectionMade == 1) {
|
|
snprintf(file, 50, "%s%02d", _targetName.c_str(), n + 1);
|
|
saveGame(file);
|
|
Common::OutSaveFile *tsav;
|
|
if (!(tsav = _saveFileMan->openForSaving(fileEpa))) {
|
|
error("Can't open %s file", fileEpa);
|
|
}
|
|
for (n = 0; n < NUM_SAVES; n++) {
|
|
tsav->writeString(names[n]);
|
|
tsav->writeString("\n");
|
|
}
|
|
tsav->finalize();
|
|
delete tsav;
|
|
}
|
|
}
|
|
|
|
print_abc(select, 117, 15);
|
|
y = 27;
|
|
for (n2 = 0; n2 < NUM_SAVES; n2++) {
|
|
print_abc(names[n2], 116, y);
|
|
y = y + 9;
|
|
}
|
|
if (selectionMade == 1) {
|
|
snprintf(file, 50, "%s%02d", _targetName.c_str(), n + 1);
|
|
}
|
|
num_sav = n;
|
|
}
|
|
}
|
|
|
|
if (mouseX > 117 && mouseY > 15 && mouseX < 295 && mouseY < 24 && selectionMade == 1) {
|
|
enterName();
|
|
strcpy(names[num_sav], select);
|
|
print_abc(select, 117, 15);
|
|
y = 27;
|
|
for (n2 = 0; n2 < NUM_SAVES; n2++) {
|
|
print_abc(names[n2], 116, y);
|
|
y = y + 9;
|
|
}
|
|
}
|
|
|
|
if (mouseX > 125 && mouseY > 123 && mouseX < 199 && mouseY < 149 && selectionMade == 1) {
|
|
if (!loadGame(file))
|
|
return false;
|
|
break;
|
|
} else if (mouseX > 208 && mouseY > 123 && mouseX < 282 && mouseY < 149 && selectionMade == 1) {
|
|
saveGame(file);
|
|
Common::OutSaveFile *tsav;
|
|
if (!(tsav = _saveFileMan->openForSaving(fileEpa))) {
|
|
error("Can't open %s file", fileEpa);
|
|
}
|
|
for (n = 0; n < NUM_SAVES; n++) {
|
|
tsav->writeString(names[n]);
|
|
tsav->writeString("\n");
|
|
}
|
|
tsav->finalize();
|
|
delete tsav;
|
|
} else if (mouseX > 168 && mouseY > 154 && mouseX < 242 && mouseY < 180)
|
|
break;
|
|
else if (selectionMade == 0) {
|
|
print_abc("elige una partida", 117, 15);
|
|
}
|
|
updateScreen();
|
|
delay(200);
|
|
}
|
|
y = 26;
|
|
|
|
delay(5);
|
|
}
|
|
|
|
clearRoom();
|
|
loadPic(roomNumber, drawSurface1, HALF_PAL);
|
|
selectionMade = 0;
|
|
|
|
return true;
|
|
}
|
|
|
|
void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) {
|
|
int textPos[8];
|
|
int letterY = 0, letterX = 0, h, length;
|
|
length = strlen(said);
|
|
|
|
for (h = 0; h < length; h++) {
|
|
int c = toupper(said[h]);
|
|
|
|
for (int i = 0; i < CHARMAP_SIZE; i++) {
|
|
if (c == charMap[i].inChar) {
|
|
letterX = charMap[i].mappedChar;
|
|
|
|
switch (charMap[i].charType) {
|
|
case 0: // letters
|
|
letterY = (_lang == kSpanish) ? 149 : 158;
|
|
break;
|
|
case 1: // signs
|
|
letterY = (_lang == kSpanish) ? 160 : 169;
|
|
break;
|
|
case 2: // accented
|
|
letterY = 180;
|
|
break;
|
|
} // switch
|
|
break;
|
|
} // if
|
|
} // for
|
|
|
|
textPos[0] = letterX;
|
|
textPos[1] = letterY;
|
|
textPos[2] = screenX;
|
|
textPos[3] = screenY;
|
|
textPos[4] = CHAR_WIDTH;
|
|
textPos[5] = CHAR_HEIGHT;
|
|
|
|
copyRectClip(textPos, textSurface, screenSurface);
|
|
|
|
screenX = screenX + CHAR_WIDTH;
|
|
if (screenX > 317) {
|
|
screenX = 0;
|
|
screenY = screenY + CHAR_HEIGHT + 2;
|
|
}
|
|
} // for
|
|
}
|
|
|
|
void DrasculaEngine::print_abc_opc(const char *said, int screenX, int screenY, int game) {
|
|
int textPos[6];
|
|
int signY, letterY, letterX = 0, h, length;
|
|
length = strlen(said);
|
|
|
|
for (h = 0; h < length; h++) {
|
|
if (game == 1) {
|
|
letterY = 6;
|
|
signY = 15;
|
|
} else if (game == 3) {
|
|
letterY = 56;
|
|
signY = 65;
|
|
} else {
|
|
letterY = 31;
|
|
signY = 40;
|
|
}
|
|
|
|
int c = toupper(said[h]);
|
|
|
|
for (int i = 0; i < CHARMAP_SIZE; i++) {
|
|
if (c == charMap[i].inChar) {
|
|
// Convert the mapped char of the normal font to the
|
|
// mapped char of the dialogue font
|
|
|
|
int multiplier = (charMap[i].mappedChar - 6) / 9;
|
|
|
|
letterX = multiplier * 7 + 10;
|
|
|
|
if (charMap[i].charType > 0)
|
|
letterY = signY;
|
|
break;
|
|
} // if
|
|
} // for
|
|
|
|
textPos[0] = letterX;
|
|
textPos[1] = letterY;
|
|
textPos[2] = screenX;
|
|
textPos[3] = screenY;
|
|
textPos[4] = CHAR_WIDTH_OPC;
|
|
textPos[5] = CHAR_HEIGHT_OPC;
|
|
|
|
copyRectClip(textPos, backSurface, screenSurface);
|
|
|
|
screenX = screenX + CHAR_WIDTH_OPC;
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::delay(int ms) {
|
|
_system->delayMillis(ms * 2); // originaly was 1
|
|
}
|
|
|
|
bool DrasculaEngine::confirmExit() {
|
|
byte key;
|
|
|
|
color_abc(kColorRed);
|
|
updateRoom();
|
|
centerText(_textsys[_lang][1], 160, 87);
|
|
updateScreen();
|
|
|
|
delay(100);
|
|
for (;;) {
|
|
key = getScan();
|
|
if (key != 0)
|
|
break;
|
|
}
|
|
|
|
if (key == Common::KEYCODE_ESCAPE) {
|
|
stopMusic();
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void DrasculaEngine::screenSaver() {
|
|
int xr, yr;
|
|
byte *copia, *ghost;
|
|
float coeff = 0, coeff2 = 0;
|
|
int count = 0;
|
|
int count2 = 0;
|
|
int tempLine[320];
|
|
int tempRow[200];
|
|
|
|
clearRoom();
|
|
|
|
loadPic("sv.alg", drawSurface1, HALF_PAL);
|
|
|
|
// inicio_ghost();
|
|
copia = (byte *)malloc(64000);
|
|
ghost = (byte *)malloc(65536);
|
|
|
|
// carga_ghost();
|
|
_arj.open("ghost.drv");
|
|
if (!_arj.isOpen())
|
|
error("Cannot open file ghost.drv");
|
|
|
|
_arj.read(ghost, 65536);
|
|
_arj.close();
|
|
|
|
updateEvents();
|
|
xr = mouseX;
|
|
yr = mouseY;
|
|
|
|
for (;;) {
|
|
// efecto(drawSurface1);
|
|
|
|
memcpy(copia, drawSurface1, 64000);
|
|
coeff += 0.1f;
|
|
coeff2 = coeff;
|
|
|
|
if (++count > 319)
|
|
count = 0;
|
|
|
|
for (int i = 0; i < 320; i++) {
|
|
tempLine[i] = (int)(sin(coeff2) * 16);
|
|
coeff2 += 0.02f;
|
|
tempLine[i] = checkWrapY(tempLine[i]);
|
|
}
|
|
|
|
coeff2 = coeff;
|
|
for (int i = 0; i < 200; i++) {
|
|
tempRow[i] = (int)(sin(coeff2) * 16);
|
|
coeff2 += 0.02f;
|
|
tempRow[i] = checkWrapX(tempRow[i]);
|
|
}
|
|
|
|
if (++count2 > 199)
|
|
count2 = 0;
|
|
|
|
int x1_, y1_, off1, off2;
|
|
|
|
for (int i = 0; i < 200; i++) {
|
|
for (int j = 0; j < 320; j++) {
|
|
x1_ = j + tempRow[i];
|
|
x1_ = checkWrapX(x1_);
|
|
|
|
y1_ = i + count2;
|
|
y1_ = checkWrapY(y1_);
|
|
|
|
off1 = 320 * y1_ + x1_;
|
|
|
|
x1_ = j + count;
|
|
x1_ = checkWrapX(x1_);
|
|
|
|
y1_ = i + tempLine[j];
|
|
y1_ = checkWrapY(y1_);
|
|
off2 = 320 * y1_ + x1_;
|
|
|
|
VGA[320 * i + j] = ghost[drawSurface1[off2] + (copia[off1] << 8)];
|
|
}
|
|
}
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
_system->updateScreen();
|
|
|
|
_system->delayMillis(20);
|
|
|
|
// end of efecto()
|
|
|
|
updateEvents();
|
|
if (rightMouseButton == 1 || leftMouseButton == 1)
|
|
break;
|
|
if (mouseX != xr)
|
|
break;
|
|
if (mouseY != yr)
|
|
break;
|
|
}
|
|
// fin_ghost();
|
|
free(copia);
|
|
free(ghost);
|
|
|
|
loadPic(roomNumber, drawSurface1, HALF_PAL);
|
|
}
|
|
|
|
void DrasculaEngine::playFLI(const char *filefli, int vel) {
|
|
// Open file
|
|
MiVideoSSN = (byte *)malloc(64256);
|
|
globalSpeed = 1000 / vel;
|
|
FrameSSN = 0;
|
|
UsingMem = 0;
|
|
if (MiVideoSSN == NULL)
|
|
return;
|
|
_arj.open(filefli);
|
|
mSession = TryInMem();
|
|
LastFrame = _system->getMillis();
|
|
|
|
while (playFrameSSN() && (!term_int)) {
|
|
if (getScan() == Common::KEYCODE_ESCAPE)
|
|
term_int = 1;
|
|
}
|
|
|
|
free(MiVideoSSN);
|
|
if (UsingMem)
|
|
free(pointer);
|
|
else
|
|
_arj.close();
|
|
}
|
|
|
|
void DrasculaEngine::fadeFromBlack(int fadeSpeed) {
|
|
char fade;
|
|
unsigned int color, component;
|
|
|
|
DacPalette256 palFade;
|
|
|
|
for (fade = 0; fade < 64; fade++) {
|
|
for (color = 0; color < 256; color++) {
|
|
for (component = 0; component < 3; component++) {
|
|
palFade[color][component] = adjustToVGA(gamePalette[color][component] - 63 + fade);
|
|
}
|
|
}
|
|
pause(fadeSpeed);
|
|
|
|
setPalette((byte *)&palFade);
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::color_abc(int cl) {
|
|
_color = cl;
|
|
|
|
char colorTable[][3] = {
|
|
{ 0, 0, 0 }, { 0x10, 0x3E, 0x28 },
|
|
{ 0, 0, 0 }, // unused
|
|
{ 0x16, 0x3F, 0x16 }, { 0x09, 0x3F, 0x12 },
|
|
{ 0x3F, 0x3F, 0x15 },
|
|
{ 0, 0, 0 }, // unused
|
|
{ 0x38, 0, 0 }, { 0x3F, 0x27, 0x0B },
|
|
{ 0x2A, 0, 0x2A }, { 0x30, 0x30, 0x30 },
|
|
{ 98, 91, 100 }
|
|
};
|
|
|
|
for (int i = 0; i <= 2; i++)
|
|
gamePalette[254][i] = colorTable[cl][i];
|
|
|
|
setPalette((byte *)&gamePalette);
|
|
}
|
|
|
|
char DrasculaEngine::adjustToVGA(char value) {
|
|
return (value & 0x3F) * (value > 0);
|
|
}
|
|
|
|
void DrasculaEngine::centerText(const char *message, int textX, int textY) {
|
|
char bb[200], m2[200], m1[200], mb[10][50];
|
|
char m3[200];
|
|
int h, fil, textX3, textX2, textX1, conta_f = 0, ya = 0;
|
|
|
|
strcpy(m1, " ");
|
|
strcpy(m2, " ");
|
|
strcpy(m3, " ");
|
|
strcpy(bb, " ");
|
|
|
|
for (h = 0; h < 10; h++)
|
|
strcpy(mb[h], " ");
|
|
|
|
if (textX > 160)
|
|
ya = 1;
|
|
|
|
strcpy(m1, message);
|
|
textX = CLIP<int>(textX, 60, 255);
|
|
|
|
textX1 = textX;
|
|
|
|
if (ya == 1)
|
|
textX1 = 315 - textX;
|
|
|
|
textX2 = (strlen(m1) / 2) * CHAR_WIDTH;
|
|
|
|
while (true) {
|
|
strcpy(bb, m1);
|
|
scumm_strrev(bb);
|
|
|
|
if (textX1 < textX2) {
|
|
strcpy(m3, strrchr(m1, ' '));
|
|
strcpy(m1, strstr(bb, " "));
|
|
scumm_strrev(m1);
|
|
m1[strlen(m1) - 1] = '\0';
|
|
strcat(m3, m2);
|
|
strcpy(m2, m3);
|
|
};
|
|
|
|
textX2 = (strlen(m1) / 2) * CHAR_WIDTH;
|
|
|
|
if (textX1 < textX2)
|
|
continue;
|
|
|
|
strcpy(mb[conta_f], m1);
|
|
|
|
if (!strcmp(m2, ""))
|
|
break;
|
|
|
|
scumm_strrev(m2);
|
|
m2[strlen(m2) - 1] = '\0';
|
|
scumm_strrev(m2);
|
|
strcpy(m1, m2);
|
|
strcpy(m2, "");
|
|
conta_f++;
|
|
}
|
|
|
|
fil = textY - (((conta_f + 3) * CHAR_HEIGHT));
|
|
|
|
for (h = 0; h < conta_f + 1; h++) {
|
|
textX3 = strlen(mb[h]) / 2;
|
|
print_abc(mb[h], ((textX) - textX3 * CHAR_WIDTH) - 1, fil);
|
|
fil = fil + CHAR_HEIGHT + 2;
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::playSound(int soundNum) {
|
|
char file[20];
|
|
sprintf(file, "s%i.als", soundNum);
|
|
|
|
playFile(file);
|
|
}
|
|
|
|
bool DrasculaEngine::animate(const char *animationFile, int FPS) {
|
|
unsigned j;
|
|
int NFrames = 1;
|
|
int cnt = 2;
|
|
int dataSize = 0;
|
|
|
|
AuxBuffLast = (byte *)malloc(65000);
|
|
AuxBuffDes = (byte *)malloc(65000);
|
|
|
|
_arj.open(animationFile);
|
|
|
|
if (!_arj.isOpen()) {
|
|
error("Animation file %s not found", animationFile);
|
|
}
|
|
|
|
NFrames = _arj.readSint32LE();
|
|
dataSize = _arj.readSint32LE();
|
|
AuxBuffOrg = (byte *)malloc(dataSize);
|
|
_arj.read(AuxBuffOrg, dataSize);
|
|
_arj.read(cPal, 768);
|
|
loadPCX(AuxBuffOrg);
|
|
free(AuxBuffOrg);
|
|
memcpy(VGA, AuxBuffDes, 64000);
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
_system->updateScreen();
|
|
setPalette(cPal);
|
|
memcpy(AuxBuffLast, AuxBuffDes, 64000);
|
|
WaitForNext(FPS);
|
|
while (cnt < NFrames) {
|
|
dataSize = _arj.readSint32LE();
|
|
AuxBuffOrg = (byte *)malloc(dataSize);
|
|
_arj.read(AuxBuffOrg, dataSize);
|
|
_arj.read(cPal, 768);
|
|
loadPCX(AuxBuffOrg);
|
|
free(AuxBuffOrg);
|
|
for (j = 0;j < 64000; j++) {
|
|
VGA[j] = AuxBuffLast[j] = AuxBuffDes[j] ^ AuxBuffLast[j];
|
|
}
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
_system->updateScreen();
|
|
WaitForNext(FPS);
|
|
cnt++;
|
|
byte key = getScan();
|
|
if (key == Common::KEYCODE_ESCAPE)
|
|
term_int = 1;
|
|
if (key != 0)
|
|
break;
|
|
}
|
|
free(AuxBuffLast);
|
|
free(AuxBuffDes);
|
|
_arj.close();
|
|
|
|
return ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE));
|
|
}
|
|
|
|
void DrasculaEngine::fadeToBlack(int fadeSpeed) {
|
|
char fade;
|
|
unsigned int color, component;
|
|
|
|
DacPalette256 palFade;
|
|
|
|
for (fade = 63; fade >= 0; fade--) {
|
|
for (color = 0; color < 256; color++) {
|
|
for (component = 0; component < 3; component++) {
|
|
palFade[color][component] = adjustToVGA(gamePalette[color][component] - 63 + fade);
|
|
}
|
|
}
|
|
pause(fadeSpeed);
|
|
|
|
setPalette((byte *)&palFade);
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::pause(int duration) {
|
|
_system->delayMillis(duration * 30); // was originaly 2
|
|
}
|
|
|
|
void DrasculaEngine::placeIgor() {
|
|
int pos_igor[6];
|
|
|
|
pos_igor[0] = 1;
|
|
if (currentChapter == 4) {
|
|
pos_igor[1] = 138;
|
|
} else {
|
|
if (trackIgor == 3)
|
|
pos_igor[1] = 138;
|
|
else if (trackIgor == 1)
|
|
pos_igor[1] = 76;
|
|
}
|
|
pos_igor[2] = igorX;
|
|
pos_igor[3] = igorY;
|
|
pos_igor[4] = 54;
|
|
pos_igor[5] = 61;
|
|
|
|
copyRectClip(pos_igor, frontSurface, screenSurface);
|
|
}
|
|
|
|
void DrasculaEngine::placeDrascula() {
|
|
int pos_dr[6];
|
|
|
|
if (trackDrascula == 1)
|
|
pos_dr[0] = 47;
|
|
else if (trackDrascula == 0)
|
|
pos_dr[0] = 1;
|
|
else if (trackDrascula == 3 && currentChapter == 1)
|
|
pos_dr[0] = 93;
|
|
pos_dr[1] = 122;
|
|
pos_dr[2] = x_dr;
|
|
pos_dr[3] = y_dr;
|
|
pos_dr[4] = 45;
|
|
pos_dr[5] = 77;
|
|
|
|
if (currentChapter == 6)
|
|
copyRectClip(pos_dr, drawSurface2, screenSurface);
|
|
else
|
|
copyRectClip(pos_dr, backSurface, screenSurface);
|
|
}
|
|
|
|
void DrasculaEngine::placeBJ() {
|
|
int pos_bj[6];
|
|
|
|
if (trackBJ == 3)
|
|
pos_bj[0] = 10;
|
|
else if (trackBJ == 0)
|
|
pos_bj[0] = 37;
|
|
pos_bj[1] = 99;
|
|
pos_bj[2] = x_bj;
|
|
pos_bj[3] = y_bj;
|
|
pos_bj[4] = 26;
|
|
pos_bj[5] = 76;
|
|
|
|
copyRectClip(pos_bj, drawSurface3, screenSurface);
|
|
}
|
|
|
|
void DrasculaEngine::hiccup(int counter) {
|
|
int y = 0, trackCharacter = 0;
|
|
if (currentChapter == 3)
|
|
y = -1;
|
|
|
|
do {
|
|
counter--;
|
|
|
|
updateRoom();
|
|
if (currentChapter == 3)
|
|
updateScreen(0, 0, 0, y, 320, 200, screenSurface);
|
|
else
|
|
updateScreen(0, 1, 0, y, 320, 198, screenSurface);
|
|
|
|
if (trackCharacter == 0)
|
|
y++;
|
|
else
|
|
y--;
|
|
|
|
if (currentChapter == 3) {
|
|
if (y == 1)
|
|
trackCharacter = 1;
|
|
if (y == -1)
|
|
trackCharacter = 0;
|
|
} else {
|
|
if (y == 2)
|
|
trackCharacter = 1;
|
|
if (y == 0)
|
|
trackCharacter = 0;
|
|
}
|
|
} while (counter > 0);
|
|
|
|
updateRoom();
|
|
updateScreen();
|
|
}
|
|
|
|
void DrasculaEngine::finishSound() {
|
|
delay(1);
|
|
|
|
while (soundIsActive())
|
|
_system->delayMillis(10);
|
|
}
|
|
|
|
void DrasculaEngine::playMusic(int p) {
|
|
AudioCD.stop();
|
|
AudioCD.play(p - 1, 1, 0, 0);
|
|
}
|
|
|
|
void DrasculaEngine::stopMusic() {
|
|
AudioCD.stop();
|
|
}
|
|
|
|
int DrasculaEngine::musicStatus() {
|
|
return AudioCD.isPlaying();
|
|
}
|
|
|
|
void DrasculaEngine::updateRoom() {
|
|
copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
|
|
updateRefresh_pre();
|
|
if (currentChapter == 3) {
|
|
if (flags[0] == 0)
|
|
moveCharacters();
|
|
else
|
|
copyRect(113, 54, curX - 20, curY - 1, 77, 89, drawSurface3, screenSurface);
|
|
} else {
|
|
moveCharacters();
|
|
}
|
|
updateRefresh();
|
|
}
|
|
|
|
bool DrasculaEngine::loadGame(const char *gameName) {
|
|
int l, savedChapter, roomNum = 0;
|
|
Common::InSaveFile *sav;
|
|
|
|
previousMusic = roomMusic;
|
|
menuScreen = 0;
|
|
if (currentChapter != 1)
|
|
clearRoom();
|
|
|
|
if (!(sav = _saveFileMan->openForLoading(gameName))) {
|
|
error("missing savegame file");
|
|
}
|
|
|
|
savedChapter = sav->readSint32LE();
|
|
if (savedChapter != currentChapter) {
|
|
strcpy(saveName, gameName);
|
|
currentChapter = savedChapter - 1;
|
|
hay_que_load = 1;
|
|
return false;
|
|
}
|
|
sav->read(currentData, 20);
|
|
curX = sav->readSint32LE();
|
|
curY = sav->readSint32LE();
|
|
trackProtagonist = sav->readSint32LE();
|
|
|
|
for (l = 1; l < 43; l++) {
|
|
inventoryObjects[l] = sav->readSint32LE();
|
|
}
|
|
|
|
for (l = 0; l < NUM_FLAGS; l++) {
|
|
flags[l] = sav->readSint32LE();
|
|
}
|
|
|
|
takeObject = sav->readSint32LE();
|
|
pickedObject = sav->readSint32LE();
|
|
hay_que_load = 0;
|
|
sscanf(currentData, "%d.ald", &roomNum);
|
|
enterRoom(roomNum);
|
|
withoutVerb();
|
|
|
|
return true;
|
|
}
|
|
|
|
void DrasculaEngine::updateDoor(int doorNum) {
|
|
if (currentChapter == 1 || currentChapter == 3 || currentChapter == 5 || currentChapter == 6)
|
|
return;
|
|
else if (currentChapter == 2) {
|
|
if (objectNum[doorNum] == 138)
|
|
isDoor[doorNum] = flags[0];
|
|
else if (objectNum[doorNum] == 136)
|
|
isDoor[doorNum] = flags[8];
|
|
else if (objectNum[doorNum] == 156)
|
|
isDoor[doorNum] = flags[16];
|
|
else if (objectNum[doorNum] == 163)
|
|
isDoor[doorNum] = flags[17];
|
|
else if (objectNum[doorNum] == 177)
|
|
isDoor[doorNum] = flags[15];
|
|
else if (objectNum[doorNum] == 175)
|
|
isDoor[doorNum] = flags[40];
|
|
else if (objectNum[doorNum] == 173)
|
|
isDoor[doorNum] = flags[36];
|
|
} else if (currentChapter == 4) {
|
|
if (objectNum[doorNum] == 101 && flags[0] == 0)
|
|
isDoor[doorNum] = 0;
|
|
else if (objectNum[doorNum] == 101 && flags[0] == 1 && flags[28] == 1)
|
|
isDoor[doorNum] = 1;
|
|
else if (objectNum[doorNum] == 103)
|
|
isDoor[doorNum] = flags[0];
|
|
else if (objectNum[doorNum] == 104)
|
|
isDoor[doorNum] = flags[1];
|
|
else if (objectNum[doorNum] == 105)
|
|
isDoor[doorNum] = flags[1];
|
|
else if (objectNum[doorNum] == 106)
|
|
isDoor[doorNum] = flags[2];
|
|
else if (objectNum[doorNum] == 107)
|
|
isDoor[doorNum] = flags[2];
|
|
else if (objectNum[doorNum] == 110)
|
|
isDoor[doorNum] = flags[6];
|
|
else if (objectNum[doorNum] == 114)
|
|
isDoor[doorNum] = flags[4];
|
|
else if (objectNum[doorNum] == 115)
|
|
isDoor[doorNum] = flags[4];
|
|
else if (objectNum[doorNum] == 116 && flags[5] == 0)
|
|
isDoor[doorNum] = 0;
|
|
else if (objectNum[doorNum] == 116 && flags[5] == 1 && flags[23] == 1)
|
|
isDoor[doorNum] = 1;
|
|
else if (objectNum[doorNum] == 117)
|
|
isDoor[doorNum] = flags[5];
|
|
else if (objectNum[doorNum] == 120)
|
|
isDoor[doorNum] = flags[8];
|
|
else if (objectNum[doorNum] == 122)
|
|
isDoor[doorNum] = flags[7];
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::assignDefaultPalette() {
|
|
int color, component;
|
|
|
|
for (color = 235; color < 253; color++)
|
|
for (component = 0; component < 3; component++)
|
|
defaultPalette[color][component] = gamePalette[color][component];
|
|
}
|
|
|
|
void DrasculaEngine::assignBrightPalette() {
|
|
int color, component;
|
|
|
|
for (color = 235; color < 253; color++) {
|
|
for (component = 0; component < 3; component++)
|
|
brightPalette[color][component] = gamePalette[color][component];
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::assignDarkPalette() {
|
|
int color, component;
|
|
|
|
for (color = 235; color < 253; color++) {
|
|
for (component = 0; component < 3; component++)
|
|
darkPalette[color][component] = gamePalette[color][component];
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::setDefaultPalette() {
|
|
int color, component;
|
|
|
|
for (color = 235; color < 253; color++) {
|
|
for (component = 0; component < 3; component++) {
|
|
gamePalette[color][component] = defaultPalette[color][component];
|
|
}
|
|
}
|
|
setPalette((byte *)&gamePalette);
|
|
}
|
|
|
|
void DrasculaEngine::setBrightPalette() {
|
|
int color, component;
|
|
|
|
for (color = 235; color < 253; color++) {
|
|
for (component = 0; component < 3; component++)
|
|
gamePalette[color][component] = brightPalette[color][component];
|
|
}
|
|
|
|
setPalette((byte *)&gamePalette);
|
|
}
|
|
|
|
void DrasculaEngine::setDarkPalette() {
|
|
int color, component;
|
|
|
|
for (color = 235; color < 253; color++ )
|
|
for (component = 0; component < 3; component++)
|
|
gamePalette[color][component] = darkPalette[color][component];
|
|
|
|
setPalette((byte *)&gamePalette);
|
|
}
|
|
|
|
void DrasculaEngine::setPaletteBase(int darkness) {
|
|
char fade;
|
|
unsigned int color, component;
|
|
|
|
for (fade = darkness; fade >= 0; fade--) {
|
|
for (color = 235; color < 253; color++) {
|
|
for (component = 0; component < 3; component++)
|
|
gamePalette[color][component] = adjustToVGA(gamePalette[color][component] - 8 + fade);
|
|
}
|
|
}
|
|
|
|
setPalette((byte *)&gamePalette);
|
|
}
|
|
|
|
void DrasculaEngine::startWalking() {
|
|
characterMoved = 1;
|
|
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
|
|
if (currentChapter == 2) {
|
|
if ((roomX < curX) && (roomY <= (curY + curHeight)))
|
|
quadrant_1();
|
|
else if ((roomX < curX) && (roomY > (curY + curHeight)))
|
|
quadrant_3();
|
|
else if ((roomX > curX + curWidth) && (roomY <= (curY + curHeight)))
|
|
quadrant_2();
|
|
else if ((roomX > curX + curWidth) && (roomY > (curY + curHeight)))
|
|
quadrant_4();
|
|
else if (roomY < curY + curHeight)
|
|
walkUp();
|
|
else if (roomY > curY + curHeight)
|
|
walkDown();
|
|
} else {
|
|
if ((roomX < curX + curWidth / 2 ) && (roomY <= (curY + curHeight)))
|
|
quadrant_1();
|
|
else if ((roomX < curX + curWidth / 2) && (roomY > (curY + curHeight)))
|
|
quadrant_3();
|
|
else if ((roomX > curX + curWidth / 2) && (roomY <= (curY + curHeight)))
|
|
quadrant_2();
|
|
else if ((roomX > curX + curWidth / 2) && (roomY > (curY + curHeight)))
|
|
quadrant_4();
|
|
else
|
|
characterMoved = 0;
|
|
}
|
|
startTime = getTime();
|
|
}
|
|
|
|
void DrasculaEngine::moveCharacters() {
|
|
int curPos[6];
|
|
int r;
|
|
|
|
if (characterMoved == 1 && stepX == STEP_X) {
|
|
for (r = 0; r < stepX; r++) {
|
|
if (currentChapter != 2) {
|
|
if (trackProtagonist == 0 && roomX - r == curX + curWidth / 2) {
|
|
characterMoved = 0;
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
}
|
|
if (trackProtagonist == 1 && roomX + r == curX + curWidth / 2) {
|
|
characterMoved = 0;
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
curX = roomX - curWidth / 2;
|
|
curY = roomY - curHeight;
|
|
}
|
|
} else if (currentChapter == 2) {
|
|
if (trackProtagonist == 0 && roomX - r == curX) {
|
|
characterMoved = 0;
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
}
|
|
if (trackProtagonist == 1 && roomX + r == curX + curWidth) {
|
|
characterMoved = 0;
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
curX = roomX - curWidth + 4;
|
|
curY = roomY - curHeight;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (characterMoved == 1 && stepY == STEP_Y) {
|
|
for (r = 0; r < stepY; r++) {
|
|
if (trackProtagonist == 2 && roomY - r == curY + curHeight) {
|
|
characterMoved = 0;
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
}
|
|
if (trackProtagonist == 3 && roomY + r == curY + curHeight) {
|
|
characterMoved = 0;
|
|
stepX = STEP_X;
|
|
stepY = STEP_Y;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (currentChapter == 1 || currentChapter == 4 || currentChapter == 5 || currentChapter == 6) {
|
|
if (hare_se_ve == 0) {
|
|
increaseFrameNum();
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (characterMoved == 0) {
|
|
curPos[0] = 0;
|
|
curPos[1] = DIF_MASK_HARE;
|
|
curPos[2] = curX;
|
|
curPos[3] = curY;
|
|
if (currentChapter == 2) {
|
|
curPos[4] = curWidth;
|
|
curPos[5] = curHeight;
|
|
} else {
|
|
curPos[4] = CHARACTER_WIDTH;
|
|
curPos[5] = CHARACTER_HEIGHT;
|
|
}
|
|
|
|
if (trackProtagonist == 0) {
|
|
curPos[1] = 0;
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, extraSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], extraSurface, screenSurface);
|
|
} else if (trackProtagonist == 1) {
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, extraSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], extraSurface, screenSurface);
|
|
} else if (trackProtagonist == 2) {
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, backSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], backSurface, screenSurface);
|
|
} else {
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, frontSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], frontSurface, screenSurface);
|
|
}
|
|
} else if (characterMoved == 1) {
|
|
curPos[0] = frame_x[num_frame];
|
|
curPos[1] = frame_y + DIF_MASK_HARE;
|
|
curPos[2] = curX;
|
|
curPos[3] = curY;
|
|
if (currentChapter == 2) {
|
|
curPos[4] = curWidth;
|
|
curPos[5] = curHeight;
|
|
} else {
|
|
curPos[4] = CHARACTER_WIDTH;
|
|
curPos[5] = CHARACTER_HEIGHT;
|
|
}
|
|
if (trackProtagonist == 0) {
|
|
curPos[1] = 0;
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, extraSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], extraSurface, screenSurface);
|
|
} else if (trackProtagonist == 1) {
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, extraSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], extraSurface, screenSurface);
|
|
} else if (trackProtagonist == 2) {
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, backSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], backSurface, screenSurface);
|
|
} else {
|
|
if (currentChapter == 2)
|
|
copyRectClip(curPos, frontSurface, screenSurface);
|
|
else
|
|
reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5],
|
|
factor_red[curY + curHeight], frontSurface, screenSurface);
|
|
}
|
|
increaseFrameNum();
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::showMenu() {
|
|
int h, n, x;
|
|
char textIcon[13];
|
|
|
|
x = whichObject();
|
|
strcpy(textIcon, iconName[x]);
|
|
|
|
for (n = 1; n < 43; n++) {
|
|
h = inventoryObjects[n];
|
|
|
|
if (h != 0) {
|
|
if (currentChapter == 6)
|
|
copyBackground(x_pol[n], y_pol[n], itemLocations[n].x, itemLocations[n].y,
|
|
OBJWIDTH, OBJHEIGHT, tableSurface, screenSurface);
|
|
else
|
|
copyBackground(x_pol[n], y_pol[n], itemLocations[n].x, itemLocations[n].y,
|
|
OBJWIDTH, OBJHEIGHT, frontSurface, screenSurface);
|
|
}
|
|
copyRect(x1d_menu[h], y1d_menu[h], itemLocations[n].x, itemLocations[n].y,
|
|
OBJWIDTH, OBJHEIGHT, backSurface, screenSurface);
|
|
}
|
|
|
|
if (x < 7)
|
|
print_abc(textIcon, itemLocations[x].x - 2, itemLocations[x].y - 7);
|
|
}
|
|
|
|
void DrasculaEngine::clearMenu() {
|
|
int n, verbActivated = 1;
|
|
|
|
for (n = 0; n < 7; n++) {
|
|
if (mouseX > verbBarX[n] && mouseX < verbBarX[n + 1])
|
|
verbActivated = 0;
|
|
copyRect(OBJWIDTH * n, OBJHEIGHT * verbActivated, verbBarX[n], 2,
|
|
OBJWIDTH, OBJHEIGHT, backSurface, screenSurface);
|
|
verbActivated = 1;
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::removeObject() {
|
|
int h = 0, n;
|
|
|
|
updateRoom();
|
|
|
|
for (n = 1; n < 43; n++){
|
|
if (whichObject() == n) {
|
|
h = inventoryObjects[n];
|
|
inventoryObjects[n] = 0;
|
|
if (h != 0)
|
|
takeObject = 1;
|
|
}
|
|
}
|
|
|
|
updateEvents();
|
|
|
|
if (takeObject == 1)
|
|
chooseObject(h);
|
|
}
|
|
|
|
bool DrasculaEngine::exitRoom(int l) {
|
|
debug(2, "Exiting room from door %d", l);
|
|
|
|
int roomNum = 0;
|
|
|
|
if (currentChapter == 1) {
|
|
if (objectNum[l] == 105 && flags[0] == 0)
|
|
talk(442);
|
|
else {
|
|
updateDoor(l);
|
|
if (isDoor[l] != 0) {
|
|
gotoObject(roomObjX[l], roomObjY[l]);
|
|
trackProtagonist = trackObj[l];
|
|
updateRoom();
|
|
updateScreen();
|
|
characterMoved = 0;
|
|
trackProtagonist = trackCharacter_alkeva[l];
|
|
objExit = alapuertakeva[l];
|
|
doBreak = 1;
|
|
previousMusic = roomMusic;
|
|
|
|
if (objectNum[l] == 105) {
|
|
animation_2_1();
|
|
return true;
|
|
}
|
|
clearRoom();
|
|
sscanf(_targetSurface[l], "%d", &roomNum);
|
|
curX = -1;
|
|
enterRoom(roomNum);
|
|
}
|
|
}
|
|
} else if (currentChapter == 2) {
|
|
updateDoor(l);
|
|
if (isDoor[l] != 0) {
|
|
gotoObject(roomObjX[l], roomObjY[l]);
|
|
characterMoved = 0;
|
|
trackProtagonist = trackCharacter_alkeva[l];
|
|
objExit = alapuertakeva[l];
|
|
doBreak = 1;
|
|
previousMusic = roomMusic;
|
|
if (objectNum[l] == 136)
|
|
animation_2_2();
|
|
if (objectNum[l] == 124)
|
|
animation_3_2();
|
|
if (objectNum[l] == 173) {
|
|
animation_35_2();
|
|
return true;
|
|
} if (objectNum[l] == 146 && flags[39] == 1) {
|
|
flags[5] = 1;
|
|
flags[11] = 1;
|
|
}
|
|
if (objectNum[l] == 176 && flags[29] == 1) {
|
|
flags[29] = 0;
|
|
removeObject(kItemEarWithEarPlug);
|
|
addObject(kItemEarplugs);
|
|
}
|
|
clearRoom();
|
|
sscanf(_targetSurface[l], "%d", &roomNum);
|
|
curX =- 1;
|
|
enterRoom(roomNum);
|
|
}
|
|
} else if (currentChapter == 3) {
|
|
updateDoor(l);
|
|
if (isDoor[l] != 0 && visible[l] == 1) {
|
|
gotoObject(roomObjX[l], roomObjY[l]);
|
|
trackProtagonist = trackObj[l];
|
|
updateRoom();
|
|
updateScreen();
|
|
characterMoved = 0;
|
|
trackProtagonist = trackCharacter_alkeva[l];
|
|
objExit = alapuertakeva[l];
|
|
doBreak = 1;
|
|
previousMusic = roomMusic;
|
|
clearRoom();
|
|
sscanf(_targetSurface[l], "%d", &roomNum);
|
|
curX =- 1;
|
|
enterRoom(roomNum);
|
|
}
|
|
} else if (currentChapter == 4) {
|
|
updateDoor(l);
|
|
if (isDoor[l] != 0) {
|
|
gotoObject(roomObjX[l], roomObjY[l]);
|
|
trackProtagonist = trackObj[l];
|
|
updateRoom();
|
|
updateScreen();
|
|
characterMoved = 0;
|
|
trackProtagonist = trackCharacter_alkeva[l];
|
|
objExit = alapuertakeva[l];
|
|
doBreak = 1;
|
|
previousMusic = roomMusic;
|
|
|
|
if (objectNum[l] == 108)
|
|
gotoObject(171, 78);
|
|
clearRoom();
|
|
sscanf(_targetSurface[l], "%d", &roomNum);
|
|
curX = -1;
|
|
enterRoom(roomNum);
|
|
}
|
|
} else if (currentChapter == 5) {
|
|
updateDoor(l);
|
|
if (isDoor[l] != 0 && visible[l] == 1) {
|
|
gotoObject(roomObjX[l], roomObjY[l]);
|
|
trackProtagonist = trackObj[l];
|
|
updateRoom();
|
|
updateScreen();
|
|
characterMoved = 0;
|
|
trackProtagonist = trackCharacter_alkeva[l];
|
|
objExit = alapuertakeva[l];
|
|
doBreak = 1;
|
|
previousMusic = roomMusic;
|
|
hare_se_ve = 1;
|
|
clearRoom();
|
|
sscanf(_targetSurface[l], "%d", &roomNum);
|
|
curX = -1;
|
|
enterRoom(roomNum);
|
|
}
|
|
} else if (currentChapter == 6) {
|
|
updateDoor(l);
|
|
if (isDoor[l] != 0) {
|
|
gotoObject(roomObjX[l], roomObjY[l]);
|
|
trackProtagonist = trackObj[l];
|
|
updateRoom();
|
|
updateScreen();
|
|
characterMoved = 0;
|
|
trackProtagonist = trackCharacter_alkeva[l];
|
|
objExit = alapuertakeva[l];
|
|
doBreak = 1;
|
|
previousMusic = roomMusic;
|
|
clearRoom();
|
|
sscanf(_targetSurface[l], "%d", &roomNum);
|
|
curX = -1;
|
|
enterRoom(roomNum);
|
|
|
|
if (objExit == 105)
|
|
animation_19_6();
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool DrasculaEngine::pickupObject() {
|
|
int h = pickedObject;
|
|
checkFlags = 1;
|
|
|
|
updateRoom();
|
|
showMenu();
|
|
updateScreen();
|
|
|
|
// Objects with an ID smaller than 7 are the inventory verbs
|
|
if (pickedObject >= 7) {
|
|
for (int n = 1; n < 43; n++) {
|
|
if (whichObject() == n && inventoryObjects[n] == 0) {
|
|
inventoryObjects[n] = h;
|
|
takeObject = 0;
|
|
checkFlags = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (checkFlags == 1) {
|
|
if (checkMenuFlags())
|
|
return true;
|
|
}
|
|
updateEvents();
|
|
if (takeObject == 0)
|
|
withoutVerb();
|
|
|
|
return false;
|
|
}
|
|
|
|
void DrasculaEngine::setCursorTable() {
|
|
int cursorPos[8];
|
|
|
|
cursorPos[0] = 225;
|
|
cursorPos[1] = 56;
|
|
cursorPos[2] = mouseX - 20;
|
|
cursorPos[3] = mouseY - 12;
|
|
cursorPos[4] = 40;
|
|
cursorPos[5] = 25;
|
|
|
|
copyRectClip(cursorPos, tableSurface, screenSurface);
|
|
}
|
|
|
|
void DrasculaEngine::enterName() {
|
|
Common::KeyCode key;
|
|
int v = 0, h = 0;
|
|
char select2[23];
|
|
strcpy(select2, " ");
|
|
for (;;) {
|
|
select2[v] = '-';
|
|
copyBackground(115, 14, 115, 14, 176, 9, drawSurface1, screenSurface);
|
|
print_abc(select2, 117, 15);
|
|
updateScreen();
|
|
key = getScan();
|
|
delay(70);
|
|
if (key != 0) {
|
|
if (key >= 0 && key <= 0xFF && isalpha(key))
|
|
select2[v] = tolower(key);
|
|
else if ((key == Common::KEYCODE_LCTRL) || (key == Common::KEYCODE_RCTRL))
|
|
select2[v] = '\164';
|
|
else if (key >= Common::KEYCODE_0 && key <= Common::KEYCODE_9)
|
|
select2[v] = key;
|
|
else if (key == Common::KEYCODE_SPACE)
|
|
select2[v] = '\167';
|
|
else if (key == Common::KEYCODE_ESCAPE)
|
|
break;
|
|
else if (key == Common::KEYCODE_RETURN) {
|
|
select2[v] = '\0';
|
|
h = 1;
|
|
break;
|
|
} else if (key == Common::KEYCODE_BACKSPACE)
|
|
select2[v] = '\0';
|
|
else
|
|
v--;
|
|
|
|
if (key == Common::KEYCODE_BACKSPACE)
|
|
v--;
|
|
else
|
|
v++;
|
|
}
|
|
if (v == 22)
|
|
v = 21;
|
|
else if (v == -1)
|
|
v = 0;
|
|
}
|
|
if (h == 1) {
|
|
strcpy(select, select2);
|
|
selectionMade = 1;
|
|
}
|
|
}
|
|
|
|
int DrasculaEngine::playFrameSSN() {
|
|
int Exit = 0;
|
|
uint32 Lengt;
|
|
byte *BufferSSN;
|
|
|
|
if (!UsingMem)
|
|
_arj.read(&CHUNK, 1);
|
|
else {
|
|
memcpy(&CHUNK, mSession, 1);
|
|
mSession += 1;
|
|
}
|
|
|
|
switch (CHUNK) {
|
|
case kFrameSetPal:
|
|
if (!UsingMem)
|
|
_arj.read(dacSSN, 768);
|
|
else {
|
|
memcpy(dacSSN, mSession, 768);
|
|
mSession += 768;
|
|
}
|
|
setPalette(dacSSN);
|
|
break;
|
|
case kFrameEmptyFrame:
|
|
WaitFrameSSN();
|
|
break;
|
|
case kFrameInit:
|
|
if (!UsingMem) {
|
|
CMP = _arj.readByte();
|
|
Lengt = _arj.readUint32LE();
|
|
} else {
|
|
memcpy(&CMP, mSession, 1);
|
|
mSession += 1;
|
|
Lengt = READ_LE_UINT32(mSession);
|
|
mSession += 4;
|
|
}
|
|
if (CMP == kFrameCmpRle) {
|
|
if (!UsingMem) {
|
|
BufferSSN = (byte *)malloc(Lengt);
|
|
_arj.read(BufferSSN, Lengt);
|
|
} else {
|
|
BufferSSN = (byte *)malloc(Lengt);
|
|
memcpy(BufferSSN, mSession, Lengt);
|
|
mSession += Lengt;
|
|
}
|
|
Des_RLE(BufferSSN, MiVideoSSN);
|
|
free(BufferSSN);
|
|
if (FrameSSN) {
|
|
WaitFrameSSN();
|
|
MixVideo(VGA, MiVideoSSN);
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
} else {
|
|
WaitFrameSSN();
|
|
memcpy(VGA, MiVideoSSN, 64000);
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
}
|
|
_system->updateScreen();
|
|
FrameSSN++;
|
|
} else {
|
|
if (CMP == kFrameCmpOff) {
|
|
if (!UsingMem) {
|
|
BufferSSN = (byte *)malloc(Lengt);
|
|
_arj.read(BufferSSN, Lengt);
|
|
} else {
|
|
BufferSSN = (byte *)malloc(Lengt);
|
|
memcpy(BufferSSN, mSession, Lengt);
|
|
mSession += Lengt;
|
|
}
|
|
Des_OFF(BufferSSN, MiVideoSSN, Lengt);
|
|
free(BufferSSN);
|
|
if (FrameSSN) {
|
|
WaitFrameSSN();
|
|
MixVideo(VGA, MiVideoSSN);
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
} else {
|
|
WaitFrameSSN();
|
|
memcpy(VGA, MiVideoSSN, 64000);
|
|
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
|
|
}
|
|
_system->updateScreen();
|
|
FrameSSN++;
|
|
}
|
|
}
|
|
break;
|
|
case kFrameEndAnim:
|
|
Exit = 1;
|
|
break;
|
|
default:
|
|
Exit = 1;
|
|
break;
|
|
}
|
|
|
|
return (!Exit);
|
|
}
|
|
|
|
byte *DrasculaEngine::TryInMem() {
|
|
int Lengt;
|
|
|
|
_arj.seek(0, SEEK_END);
|
|
Lengt = _arj.pos();
|
|
_arj.seek(0, SEEK_SET);
|
|
pointer = (byte *)malloc(Lengt);
|
|
if (pointer == NULL)
|
|
return NULL;
|
|
_arj.read(pointer, Lengt);
|
|
UsingMem = 1;
|
|
_arj.close();
|
|
|
|
return pointer;
|
|
}
|
|
|
|
void DrasculaEngine::Des_OFF(byte *BufferOFF, byte *MiVideoOFF, int Lenght) {
|
|
int x = 0;
|
|
unsigned char Reps;
|
|
int Offset;
|
|
|
|
memset(MiVideoSSN, 0, 64000);
|
|
while (x < Lenght) {
|
|
Offset = BufferOFF[x] + BufferOFF[x + 1] * 256;
|
|
Reps = BufferOFF[x + 2];
|
|
memcpy(MiVideoOFF + Offset, &BufferOFF[x + 3], Reps);
|
|
x += 3 + Reps;
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::Des_RLE(byte *BufferRLE, byte *MiVideoRLE) {
|
|
signed int con = 0;
|
|
unsigned int X = 0;
|
|
unsigned int fExit = 0;
|
|
char ch, rep;
|
|
while (!fExit) {
|
|
ch = *BufferRLE++;
|
|
rep = 1;
|
|
if ((ch & 192) == 192) {
|
|
rep = (ch & 63);
|
|
ch =* BufferRLE++;
|
|
}
|
|
for (con = 0; con < rep; con++) {
|
|
*MiVideoRLE++ = ch;
|
|
X++;
|
|
if (X > 64000)
|
|
fExit = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::MixVideo(byte *OldScreen, byte *NewScreen) {
|
|
int x;
|
|
for (x = 0; x < 64000; x++)
|
|
OldScreen[x] ^= NewScreen[x];
|
|
}
|
|
|
|
void DrasculaEngine::WaitFrameSSN() {
|
|
uint32 now;
|
|
while ((now = _system->getMillis()) - LastFrame < ((uint32) globalSpeed))
|
|
_system->delayMillis(globalSpeed - (now - LastFrame));
|
|
LastFrame = LastFrame + globalSpeed;
|
|
}
|
|
|
|
byte *DrasculaEngine::loadPCX(byte *NamePcc) {
|
|
signed int con = 0;
|
|
unsigned int X = 0;
|
|
unsigned int fExit = 0;
|
|
char ch, rep;
|
|
byte *AuxPun;
|
|
|
|
AuxPun = AuxBuffDes;
|
|
|
|
while (!fExit) {
|
|
ch = *NamePcc++;
|
|
rep = 1;
|
|
if ((ch & 192) == 192) {
|
|
rep = (ch & 63);
|
|
ch = *NamePcc++;
|
|
}
|
|
for (con = 0; con< rep; con++) {
|
|
*AuxPun++ = ch;
|
|
X++;
|
|
if (X > 64000)
|
|
fExit = 1;
|
|
}
|
|
}
|
|
return AuxBuffDes;
|
|
}
|
|
|
|
void DrasculaEngine::WaitForNext(int FPS) {
|
|
_system->delayMillis(1000 / FPS);
|
|
}
|
|
|
|
int DrasculaEngine::getTime() {
|
|
return _system->getMillis() / 20; // originaly was 1
|
|
}
|
|
|
|
void DrasculaEngine::reduce_hare_chico(int xx1, int yy1, int xx2, int yy2, int width, int height, int factor, byte *dir_inicio, byte *dir_fin) {
|
|
float totalX, totalY;
|
|
int n, m;
|
|
float pixelX, pixelY;
|
|
int pixelPos[6];
|
|
|
|
newWidth = (width * factor) / 100;
|
|
newHeight = (height * factor) / 100;
|
|
|
|
totalX = width / newWidth;
|
|
totalY = height / newHeight;
|
|
|
|
pixelX = xx1;
|
|
pixelY = yy1;
|
|
|
|
for (n = 0; n < newHeight; n++) {
|
|
for (m = 0; m < newWidth; m++) {
|
|
pixelPos[0] = (int)pixelX;
|
|
pixelPos[1] = (int)pixelY;
|
|
pixelPos[2] = xx2 + m;
|
|
pixelPos[3] = yy2 + n;
|
|
pixelPos[4] = 1;
|
|
pixelPos[5] = 1;
|
|
|
|
copyRectClip(pixelPos, dir_inicio, dir_fin);
|
|
|
|
pixelX = pixelX + totalX;
|
|
}
|
|
pixelX = xx1;
|
|
pixelY = pixelY + totalY;
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::quadrant_1() {
|
|
float distanceX, distanceY;
|
|
|
|
if (currentChapter == 2)
|
|
distanceX = curX - roomX;
|
|
else
|
|
distanceX = curX + curWidth / 2 - roomX;
|
|
|
|
distanceY = (curY + curHeight) - roomY;
|
|
|
|
if (distanceX < distanceY) {
|
|
curDirection = 0;
|
|
trackProtagonist = 2;
|
|
stepX = (int)(distanceX / (distanceY / STEP_Y));
|
|
} else {
|
|
curDirection = 7;
|
|
trackProtagonist = 0;
|
|
stepY = (int)(distanceY / (distanceX / STEP_X));
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::quadrant_2() {
|
|
float distanceX, distanceY;
|
|
|
|
if (currentChapter == 2)
|
|
distanceX = abs(curX + curWidth - roomX);
|
|
else
|
|
distanceX = abs(curX + curWidth / 2 - roomX);
|
|
|
|
distanceY = (curY + curHeight) - roomY;
|
|
|
|
if (distanceX < distanceY) {
|
|
curDirection = 1;
|
|
trackProtagonist = 2;
|
|
stepX = (int)(distanceX / (distanceY / STEP_Y));
|
|
} else {
|
|
curDirection = 2;
|
|
trackProtagonist = 1;
|
|
stepY = (int)(distanceY / (distanceX / STEP_X));
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::quadrant_3() {
|
|
float distanceX, distanceY;
|
|
|
|
if (currentChapter == 2)
|
|
distanceX = curX - roomX;
|
|
else
|
|
distanceX = curX + curWidth / 2 - roomX;
|
|
|
|
distanceY = roomY - (curY + curHeight);
|
|
|
|
if (distanceX < distanceY) {
|
|
curDirection = 5;
|
|
trackProtagonist = 3;
|
|
stepX = (int)(distanceX / (distanceY / STEP_Y));
|
|
} else {
|
|
curDirection = 6;
|
|
trackProtagonist = 0;
|
|
stepY = (int)(distanceY / (distanceX / STEP_X));
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::quadrant_4() {
|
|
float distanceX, distanceY;
|
|
|
|
if (currentChapter == 2)
|
|
distanceX = abs(curX + curWidth - roomX);
|
|
else
|
|
distanceX = abs(curX + curWidth / 2 - roomX);
|
|
|
|
distanceY = roomY - (curY + curHeight);
|
|
|
|
if (distanceX < distanceY) {
|
|
curDirection = 4;
|
|
trackProtagonist = 3;
|
|
stepX = (int)(distanceX / (distanceY / STEP_Y));
|
|
} else {
|
|
curDirection = 3;
|
|
trackProtagonist = 1;
|
|
stepY = (int)(distanceY / (distanceX / STEP_X));
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::saveGame(char gameName[]) {
|
|
Common::OutSaveFile *out;
|
|
int l;
|
|
|
|
if (!(out = _saveFileMan->openForSaving(gameName))) {
|
|
error("no puedo abrir el archivo");
|
|
}
|
|
out->writeSint32LE(currentChapter);
|
|
out->write(currentData, 20);
|
|
out->writeSint32LE(curX);
|
|
out->writeSint32LE(curY);
|
|
out->writeSint32LE(trackProtagonist);
|
|
|
|
for (l = 1; l < 43; l++) {
|
|
out->writeSint32LE(inventoryObjects[l]);
|
|
}
|
|
|
|
for (l = 0; l < NUM_FLAGS; l++) {
|
|
out->writeSint32LE(flags[l]);
|
|
}
|
|
|
|
out->writeSint32LE(takeObject);
|
|
out->writeSint32LE(pickedObject);
|
|
|
|
out->finalize();
|
|
if (out->ioFailed())
|
|
warning("Can't write file '%s'. (Disk full?)", gameName);
|
|
|
|
delete out;
|
|
|
|
playSound(99);
|
|
finishSound();
|
|
}
|
|
|
|
void DrasculaEngine::increaseFrameNum() {
|
|
timeDiff = getTime() - startTime;
|
|
|
|
if (timeDiff >= 6) {
|
|
startTime = getTime();
|
|
num_frame++;
|
|
if (num_frame == 6)
|
|
num_frame = 0;
|
|
|
|
if (curDirection == 0 || curDirection == 7) {
|
|
curX -= stepX;
|
|
curY -= stepY;
|
|
} else if (curDirection == 1 || curDirection == 2) {
|
|
curX += stepX;
|
|
curY -= stepY;
|
|
} else if (curDirection == 3 || curDirection == 4) {
|
|
curX += stepX;
|
|
curY += stepY;
|
|
} else if (curDirection == 5 || curDirection == 6) {
|
|
curX -= stepX;
|
|
curY += stepY;
|
|
}
|
|
}
|
|
|
|
if (currentChapter != 2) {
|
|
curY += (int)(curHeight - newHeight);
|
|
curX += (int)(curWidth - newWidth);
|
|
curHeight = (int)newHeight;
|
|
curWidth = (int)newWidth;
|
|
}
|
|
}
|
|
|
|
int DrasculaEngine::whichObject() {
|
|
int n = 0;
|
|
|
|
for (n = 1; n < 43; n++) {
|
|
if (mouseX > itemLocations[n].x && mouseY > itemLocations[n].y
|
|
&& mouseX < itemLocations[n].x + OBJWIDTH && mouseY < itemLocations[n].y + OBJHEIGHT)
|
|
break;
|
|
}
|
|
|
|
return n;
|
|
}
|
|
|
|
bool DrasculaEngine::checkMenuFlags() {
|
|
int h, n;
|
|
|
|
for (n = 0; n < 43; n++) {
|
|
if (whichObject() == n) {
|
|
h = inventoryObjects[n];
|
|
if (h != 0)
|
|
if (checkAction(h))
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void DrasculaEngine::converse(int index) {
|
|
char fileName[20];
|
|
sprintf(fileName, "op_%d.cal", index);
|
|
int h;
|
|
int game1 = 1, game2 = 1, game3 = 1, game4 = 1;
|
|
char phrase1[78];
|
|
char phrase2[78];
|
|
char phrase3[87];
|
|
char phrase4[78];
|
|
char sound1[13];
|
|
char sound2[13];
|
|
char sound3[13];
|
|
char sound4[13];
|
|
int length;
|
|
int answer1;
|
|
int answer2;
|
|
int answer3;
|
|
int used1 = 0;
|
|
int used2 = 0;
|
|
int used3 = 0;
|
|
char buffer[256];
|
|
|
|
breakOut = 0;
|
|
|
|
if (currentChapter == 5)
|
|
withoutVerb();
|
|
|
|
_arj.open(fileName);
|
|
if (!_arj.isOpen()) {
|
|
error("missing data file %s", fileName);
|
|
}
|
|
int size = _arj.size();
|
|
|
|
getStringFromLine(buffer, size, phrase1);
|
|
getStringFromLine(buffer, size, phrase2);
|
|
getStringFromLine(buffer, size, phrase3);
|
|
getStringFromLine(buffer, size, phrase4);
|
|
getStringFromLine(buffer, size, sound1);
|
|
getStringFromLine(buffer, size, sound2);
|
|
getStringFromLine(buffer, size, sound3);
|
|
getStringFromLine(buffer, size, sound4);
|
|
getIntFromLine(buffer, size, &answer1);
|
|
getIntFromLine(buffer, size, &answer2);
|
|
getIntFromLine(buffer, size, &answer3);
|
|
|
|
_arj.close();
|
|
|
|
if (currentChapter == 2 && !strcmp(fileName, "op_5.cal") && flags[38] == 1 && flags[33] == 1) {
|
|
strcpy(phrase3, _text[_lang][405]);
|
|
strcpy(sound3, "405.als");
|
|
answer3 = 31;
|
|
}
|
|
|
|
if (currentChapter == 6 && !strcmp(fileName, "op_12.cal") && flags[7] == 1) {
|
|
strcpy(phrase3, _text[_lang][273]);
|
|
strcpy(sound3, "273.als");
|
|
answer3 = 14;
|
|
}
|
|
|
|
if (currentChapter == 6 && !strcmp(fileName, "op_12.cal") && flags[10] == 1) {
|
|
strcpy(phrase3, " cuanto queda para que acabe el partido?");
|
|
strcpy(sound3, "274.als");
|
|
answer3 = 15;
|
|
}
|
|
|
|
length = strlen(phrase1);
|
|
for (h = 0; h < length; h++)
|
|
if (phrase1[h] == (char)0xa7)
|
|
phrase1[h] = ' ';
|
|
|
|
length = strlen(phrase2);
|
|
for (h = 0; h < length; h++)
|
|
if (phrase2[h] == (char)0xa7)
|
|
phrase2[h] = ' ';
|
|
|
|
length = strlen(phrase3);
|
|
for (h = 0; h < length; h++)
|
|
if (phrase3[h] == (char)0xa7)
|
|
phrase3[h] = ' ';
|
|
|
|
length = strlen(phrase4);
|
|
for (h = 0; h < length; h++)
|
|
if (phrase4[h] == (char)0xa7)
|
|
phrase4[h] = ' ';
|
|
|
|
loadPic("car.alg", backSurface);
|
|
// TODO code here should limit y position for mouse in dialog menu,
|
|
// but we can't implement this due lack backend functionality
|
|
// from 1(top) to 31
|
|
color_abc(kColorLightGreen);
|
|
|
|
while (breakOut == 0) {
|
|
updateRoom();
|
|
|
|
if (currentChapter == 1 || currentChapter == 4 || currentChapter == 6) {
|
|
if (musicStatus() == 0 && flags[11] == 0)
|
|
playMusic(roomMusic);
|
|
} else if (currentChapter == 2) {
|
|
if (musicStatus() == 0 && flags[11] == 0 && roomMusic != 0)
|
|
playMusic(roomMusic);
|
|
} else if (currentChapter == 3 || currentChapter == 5) {
|
|
if (musicStatus() == 0)
|
|
playMusic(roomMusic);
|
|
}
|
|
|
|
updateEvents();
|
|
|
|
if (mouseY > 0 && mouseY < 9) {
|
|
if (used1 == 1 && _color != kColorWhite)
|
|
color_abc(kColorWhite);
|
|
else if (used1 == 0 && _color != kColorLightGreen)
|
|
color_abc(kColorLightGreen);
|
|
} else if (mouseY > 8 && mouseY < 17) {
|
|
if (used2 == 1 && _color != kColorWhite)
|
|
color_abc(kColorWhite);
|
|
else if (used2 == 0 && _color != kColorLightGreen)
|
|
color_abc(kColorLightGreen);
|
|
} else if (mouseY > 16 && mouseY < 25) {
|
|
if (used3 == 1 && _color != kColorWhite)
|
|
color_abc(kColorWhite);
|
|
else if (used3 == 0 && _color != kColorLightGreen)
|
|
color_abc(kColorLightGreen);
|
|
} else if (_color != kColorLightGreen)
|
|
color_abc(kColorLightGreen);
|
|
|
|
if (mouseY > 0 && mouseY < 9)
|
|
game1 = 2;
|
|
else if (mouseY > 8 && mouseY < 17)
|
|
game2 = 2;
|
|
else if (mouseY > 16 && mouseY < 25)
|
|
game3 = 2;
|
|
else if (mouseY > 24 && mouseY < 33)
|
|
game4 = 2;
|
|
|
|
print_abc_opc(phrase1, 1, 2, game1);
|
|
print_abc_opc(phrase2, 1, 10, game2);
|
|
print_abc_opc(phrase3, 1, 18, game3);
|
|
print_abc_opc(phrase4, 1, 26, game4);
|
|
|
|
updateScreen();
|
|
|
|
if ((leftMouseButton == 1) && (game1 == 2)) {
|
|
delay(100);
|
|
used1 = 1;
|
|
talk(phrase1, sound1);
|
|
if (currentChapter == 3)
|
|
grr();
|
|
else
|
|
response(answer1);
|
|
} else if ((leftMouseButton == 1) && (game2 == 2)) {
|
|
delay(100);
|
|
used2 = 1;
|
|
talk(phrase2, sound2);
|
|
if (currentChapter == 3)
|
|
grr();
|
|
else
|
|
response(answer2);
|
|
} else if ((leftMouseButton == 1) && (game3 == 2)) {
|
|
delay(100);
|
|
used3 = 1;
|
|
talk(phrase3, sound3);
|
|
if (currentChapter == 3)
|
|
grr();
|
|
else
|
|
response(answer3);
|
|
} else if ((leftMouseButton == 1) && (game4 == 2)) {
|
|
delay(100);
|
|
talk(phrase4, sound4);
|
|
breakOut = 1;
|
|
}
|
|
|
|
if (leftMouseButton == 1) {
|
|
delay(100);
|
|
color_abc(kColorLightGreen);
|
|
}
|
|
|
|
game1 = (used1 == 0) ? 1 : 3;
|
|
game2 = (used2 == 0) ? 1 : 3;
|
|
game3 = (used3 == 0) ? 1 : 3;
|
|
game4 = 1;
|
|
} // while (breakOut == 0)
|
|
|
|
if (currentChapter == 2)
|
|
loadPic(menuBackground, backSurface);
|
|
else
|
|
loadPic(99, backSurface);
|
|
if (currentChapter != 5)
|
|
withoutVerb();
|
|
}
|
|
|
|
void DrasculaEngine::response(int function) {
|
|
if (currentChapter == 1) {
|
|
if (function >= 10 && function <= 12)
|
|
talk_drunk(function - 9);
|
|
} else if (currentChapter == 2) {
|
|
if (function == 8)
|
|
animation_8_2();
|
|
else if (function == 9)
|
|
animation_9_2();
|
|
else if (function == 10)
|
|
animation_10_2();
|
|
else if (function == 15)
|
|
animation_15_2();
|
|
else if (function == 16)
|
|
animation_16_2();
|
|
else if (function == 17)
|
|
animation_17_2();
|
|
else if (function == 19)
|
|
animation_19_2();
|
|
else if (function == 20)
|
|
animation_20_2();
|
|
else if (function == 21)
|
|
animation_21_2();
|
|
else if (function == 23)
|
|
animation_23_2();
|
|
else if (function == 28)
|
|
animation_28_2();
|
|
else if (function == 29)
|
|
animation_29_2();
|
|
else if (function == 30)
|
|
animation_30_2();
|
|
else if (function == 31)
|
|
animation_31_2();
|
|
} else if (currentChapter == 4) {
|
|
if (function == 2)
|
|
animation_2_4();
|
|
else if (function == 3)
|
|
animation_3_4();
|
|
else if (function == 4)
|
|
animation_4_4();
|
|
} else if (currentChapter == 5) {
|
|
if (function == 2)
|
|
animation_2_5();
|
|
else if (function == 3)
|
|
animation_3_5();
|
|
else if (function == 6)
|
|
animation_6_5();
|
|
else if (function == 7)
|
|
animation_7_5();
|
|
else if (function == 8)
|
|
animation_8_5();
|
|
else if (function == 15)
|
|
animation_15_5();
|
|
else if (function == 16)
|
|
animation_16_5();
|
|
else if (function == 17)
|
|
animation_17_5();
|
|
} else if (currentChapter == 6) {
|
|
if (function == 2)
|
|
animation_2_6();
|
|
else if (function == 3)
|
|
animation_3_6();
|
|
else if (function == 4)
|
|
animation_4_6();
|
|
else if (function == 11)
|
|
animation_11_6();
|
|
else if (function == 12)
|
|
animation_12_6();
|
|
else if (function == 13)
|
|
animation_13_6();
|
|
else if (function == 14)
|
|
animation_14_6();
|
|
else if (function == 15)
|
|
animation_15_6();
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::addObject(int obj) {
|
|
int h, position = 0;
|
|
|
|
for (h = 1; h < 43; h++) {
|
|
if (inventoryObjects[h] == obj)
|
|
position = 1;
|
|
}
|
|
|
|
if (position == 0) {
|
|
for (h = 1; h < 43; h++) {
|
|
if (inventoryObjects[h] == 0) {
|
|
inventoryObjects[h] = obj;
|
|
position = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::stopSound() {
|
|
_mixer->stopHandle(_soundHandle);
|
|
}
|
|
|
|
void DrasculaEngine::MusicFadeout() {
|
|
int org_vol = _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType);
|
|
for (;;) {
|
|
int vol = _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType);
|
|
vol -= 10;
|
|
if (vol < 0)
|
|
vol = 0;
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, vol);
|
|
if (vol == 0)
|
|
break;
|
|
updateEvents();
|
|
_system->updateScreen();
|
|
_system->delayMillis(50);
|
|
}
|
|
AudioCD.stop();
|
|
_system->delayMillis(100);
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, org_vol);
|
|
}
|
|
|
|
void DrasculaEngine::playFile(const char *fname) {
|
|
if (_arj.open(fname)) {
|
|
int soundSize = _arj.size();
|
|
byte *soundData = (byte *)malloc(soundSize);
|
|
_arj.seek(32);
|
|
_arj.read(soundData, soundSize);
|
|
_arj.close();
|
|
|
|
_mixer->playRaw(Audio::Mixer::kSFXSoundType, &_soundHandle, soundData, soundSize - 64,
|
|
11025, Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED);
|
|
} else
|
|
warning("playFile: Could not open %s", fname);
|
|
}
|
|
|
|
bool DrasculaEngine::soundIsActive() {
|
|
return _mixer->isSoundHandleActive(_soundHandle);
|
|
}
|
|
|
|
void DrasculaEngine::updateVisible() {
|
|
if (currentChapter == 1) {
|
|
// nothing
|
|
} else if (currentChapter == 2) {
|
|
if (roomNumber == 2 && flags[40] == 0)
|
|
visible[3] = 0;
|
|
else if (roomNumber == 3 && flags[3] == 1)
|
|
visible[8] = 0;
|
|
else if (roomNumber == 6 && flags[1] == 1 && flags[10] == 0) {
|
|
visible[2] = 0;
|
|
visible[4] = 1;
|
|
} else if (roomNumber == 7 && flags[35] == 1)
|
|
visible[3] = 0;
|
|
else if (roomNumber == 14 && flags[5] == 1)
|
|
visible[4] = 0;
|
|
else if (roomNumber == 18 && flags[28] == 1)
|
|
visible[2] = 0;
|
|
} else if (currentChapter == 3) {
|
|
// nothing
|
|
} else if (currentChapter == 4) {
|
|
if (roomNumber == 23 && flags[0] == 0 && flags[11] == 0)
|
|
visible[2] = 1;
|
|
if (roomNumber == 23 && flags[0] == 1 && flags[11] == 0)
|
|
visible[2] = 0;
|
|
if (roomNumber == 21 && flags[10] == 1)
|
|
visible[2] = 0;
|
|
if (roomNumber == 22 && flags[26] == 1) {
|
|
visible[2] = 0;
|
|
visible[1] = 1;
|
|
}
|
|
if (roomNumber == 22 && flags[27] == 1)
|
|
visible[3] = 0;
|
|
if (roomNumber == 26 && flags[21] == 0)
|
|
strcpy(objName[2], _textmisc[_lang][0]);
|
|
if (roomNumber == 26 && flags[18] == 1)
|
|
visible[2] = 0;
|
|
if (roomNumber == 26 && flags[12] == 1)
|
|
visible[1] = 0;
|
|
if (roomNumber == 35 && flags[14] == 1)
|
|
visible[2] = 0;
|
|
if (roomNumber == 35 && flags[17] == 1)
|
|
visible[3] = 1;
|
|
if (roomNumber == 35 && flags[15] == 1)
|
|
visible[1] = 0;
|
|
} else if (currentChapter == 5) {
|
|
if (roomNumber == 49 && flags[6] == 1)
|
|
visible[2] = 0;
|
|
if (roomNumber == 49 && flags[6] == 0)
|
|
visible[1] = 0;
|
|
if (roomNumber == 49 && flags[6] == 1)
|
|
visible[1] = 1;
|
|
if (roomNumber == 45 && flags[6] == 1)
|
|
visible[3] = 1;
|
|
if (roomNumber == 53 && flags[2] == 1)
|
|
visible[3] = 0;
|
|
if (roomNumber == 54 && flags[13] == 1)
|
|
visible[3] = 0;
|
|
if (roomNumber == 55 && flags[8] == 1)
|
|
visible[1] = 0;
|
|
} else if (currentChapter == 6) {
|
|
if (roomNumber == 58 && flags[8] == 0)
|
|
isDoor[1] = 0;
|
|
if (roomNumber == 58 && flags[8] == 1)
|
|
isDoor[1] = 1;
|
|
if (roomNumber == 59)
|
|
isDoor[1] = 0;
|
|
if (roomNumber == 60) {
|
|
trackDrascula = 0;
|
|
x_dr = 155;
|
|
y_dr = 69;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::walkDown() {
|
|
curDirection = 4;
|
|
trackProtagonist = 3;
|
|
stepX = 0;
|
|
}
|
|
|
|
void DrasculaEngine::walkUp() {
|
|
curDirection = 0;
|
|
trackProtagonist = 2;
|
|
stepX = 0;
|
|
}
|
|
|
|
void DrasculaEngine::moveVB() {
|
|
int pos_vb[6];
|
|
|
|
if (vbHasMoved == 0) {
|
|
pos_vb[0] = 256;
|
|
pos_vb[1] = 129;
|
|
pos_vb[2] = vbX;
|
|
pos_vb[3] = 66;
|
|
pos_vb[4] = 33;
|
|
pos_vb[5] = 69;
|
|
if (trackVB == 0)
|
|
pos_vb[0] = 222;
|
|
else if (trackVB == 1)
|
|
pos_vb[0] = 188;
|
|
} else {
|
|
pos_vb[2] = vbX;
|
|
pos_vb[3] = 66;
|
|
pos_vb[4] = 28;
|
|
pos_vb[5] = 68;
|
|
|
|
if (trackVB == 0) {
|
|
pos_vb[0] = frame_vb;
|
|
pos_vb[1] = 62;
|
|
} else {
|
|
pos_vb[0] = frame_vb;
|
|
pos_vb[1] = 131;
|
|
}
|
|
|
|
frame_vb = frame_vb + 29;
|
|
if (frame_vb > 146)
|
|
frame_vb = 1;
|
|
}
|
|
|
|
copyRectClip(pos_vb, frontSurface, screenSurface);
|
|
}
|
|
|
|
void DrasculaEngine::placeVB(int pointX) {
|
|
trackVB = (pointX < vbX) ? 0 : 1;
|
|
vbHasMoved = 1;
|
|
|
|
for (;;) {
|
|
updateRoom();
|
|
updateScreen();
|
|
if (trackVB == 0) {
|
|
vbX = vbX - 5;
|
|
if (vbX <= pointX)
|
|
break;
|
|
} else {
|
|
vbX = vbX + 5;
|
|
if (vbX >= pointX)
|
|
break;
|
|
}
|
|
pause(5);
|
|
}
|
|
|
|
vbHasMoved = 0;
|
|
}
|
|
|
|
void DrasculaEngine::hipo_sin_nadie(int counter){
|
|
int y = 0, trackCharacter = 0;
|
|
if (currentChapter == 3)
|
|
y = -1;
|
|
|
|
do {
|
|
counter--;
|
|
|
|
copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
|
|
if (currentChapter == 3)
|
|
updateScreen(0, 0, 0, y, 320, 200, screenSurface);
|
|
else
|
|
updateScreen(0, 1, 0, y, 320, 198, screenSurface);
|
|
|
|
if (trackCharacter == 0)
|
|
y++;
|
|
else
|
|
y--;
|
|
|
|
if (currentChapter == 3) {
|
|
if (y == 1)
|
|
trackCharacter = 1;
|
|
if (y == -1)
|
|
trackCharacter = 0;
|
|
} else {
|
|
if (y == 2)
|
|
trackCharacter = 1;
|
|
if (y == 0)
|
|
trackCharacter = 0;
|
|
}
|
|
} while (counter > 0);
|
|
|
|
copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
|
|
updateScreen();
|
|
}
|
|
|
|
void DrasculaEngine::openDoor(int nflag, int doorNum) {
|
|
if (flags[nflag] == 0) {
|
|
if (currentChapter == 1 /*|| currentChapter == 4*/) {
|
|
if (nflag != 7) {
|
|
playSound(3);
|
|
flags[nflag] = 1;
|
|
}
|
|
} else {
|
|
playSound(3);
|
|
flags[nflag] = 1;
|
|
}
|
|
|
|
if (doorNum != NO_DOOR)
|
|
updateDoor(doorNum);
|
|
updateRoom();
|
|
updateScreen();
|
|
finishSound();
|
|
withoutVerb();
|
|
}
|
|
}
|
|
|
|
void DrasculaEngine::showMap() {
|
|
int l, veo = 0;
|
|
|
|
for (l = 0; l < numRoomObjs; l++) {
|
|
if (mouseX > x1[l] && mouseY > y1[l]
|
|
&& mouseX < x2[l] && mouseY < y2[l]
|
|
&& visible[l] == 1) {
|
|
strcpy(textName, objName[l]);
|
|
hasName = 1;
|
|
veo = 1;
|
|
}
|
|
}
|
|
|
|
if (veo == 0)
|
|
hasName = 0;
|
|
}
|
|
|
|
void DrasculaEngine::grr() {
|
|
int length = 30;
|
|
|
|
color_abc(kColorDarkGreen);
|
|
|
|
playFile("s10.als");
|
|
|
|
updateRoom();
|
|
copyBackground(253, 110, 150, 65, 20, 30, drawSurface3, screenSurface);
|
|
|
|
if (withVoices == 0)
|
|
centerText(".groaaarrrrgghhh!", 153, 65);
|
|
|
|
updateScreen();
|
|
|
|
while (!isTalkFinished(&length));
|
|
|
|
updateRoom();
|
|
updateScreen();
|
|
}
|
|
|
|
void DrasculaEngine::activatePendulum() {
|
|
flags[1] = 2;
|
|
hare_se_ve = 0;
|
|
roomNumber = 102;
|
|
loadPic(102, drawSurface1, HALF_PAL);
|
|
loadPic("an_p1.alg", drawSurface3);
|
|
loadPic("an_p2.alg", extraSurface);
|
|
loadPic("an_p3.alg", frontSurface);
|
|
|
|
copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
|
|
|
|
savedTime = getTime();
|
|
}
|
|
|
|
void DrasculaEngine::closeDoor(int nflag, int doorNum) {
|
|
if (flags[nflag] == 1) {
|
|
playSound(4);
|
|
flags[nflag] = 0;
|
|
if (doorNum != NO_DOOR)
|
|
updateDoor(doorNum);
|
|
updateRoom();
|
|
updateScreen();
|
|
finishSound();
|
|
withoutVerb();
|
|
}
|
|
}
|
|
|
|
} // End of namespace Drascula
|