scummvm/engines/mohawk/dialogs.cpp
Bastien Bouclet ce0773eaf9 MOHAWK: MYST: Menu related fixes
* Allow showing the GMM using F5 during cutscenes in the non 25th
  versions.
* Autosave when quitting from the GMM when it was opened using F5
2020-04-08 20:19:18 +02:00

415 lines
14 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mohawk/mohawk.h"
#include "mohawk/dialogs.h"
#include "gui/gui-manager.h"
#include "gui/message.h"
#include "gui/saveload.h"
#include "gui/ThemeEval.h"
#include "gui/widget.h"
#include "gui/widgets/popup.h"
#include "common/gui_options.h"
#include "common/system.h"
#include "common/translation.h"
#ifdef ENABLE_MYST
#include "mohawk/myst.h"
#include "mohawk/myst_actions.h"
#include "mohawk/myst_scripts.h"
#endif
#ifdef ENABLE_RIVEN
#include "mohawk/riven.h"
#include "mohawk/riven_graphics.h"
#endif
namespace Mohawk {
// This used to have GUI::Dialog("MohawkDummyDialog"), but that doesn't work with the gui branch merge :P (Sorry, Tanoku!)
InfoDialog::InfoDialog(MohawkEngine *vm, const Common::String &message) : _vm(vm), GUI::Dialog(0, 0, 1, 1), _message(message) {
_backgroundType = GUI::ThemeEngine::kDialogBackgroundSpecial;
_text = new GUI::StaticTextWidget(this, 0, 0, 10, 10, _message, Graphics::kTextAlignCenter);
}
void InfoDialog::setInfoText(const Common::String &message) {
_message = message;
_text->setLabel(_message);
}
void InfoDialog::reflowLayout() {
const int screenW = g_system->getOverlayWidth();
const int screenH = g_system->getOverlayHeight();
int width = g_gui.getStringWidth(_message) + 16;
int height = g_gui.getFontHeight() + 8;
_w = width;
_h = height;
_x = (screenW - width) / 2;
_y = (screenH - height) / 2;
_text->setSize(_w, _h);
}
PauseDialog::PauseDialog(MohawkEngine *vm, const Common::String &message) : InfoDialog(vm, message) {
}
void PauseDialog::handleKeyDown(Common::KeyState state) {
if (state.ascii == ' ')
close();
else
InfoDialog::handleKeyDown(state);
}
enum {
kDropCmd = 'DROP',
kMapCmd = 'SMAP',
kMenuCmd = 'MENU'
};
#ifdef ENABLE_MYST
MystOptionsWidget::MystOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain) :
OptionsContainerWidget(boss, name, "MystOptionsDialog", false, domain),
_zipModeCheckbox(nullptr),
_transitionsCheckbox(nullptr),
_mystFlyByCheckbox(nullptr),
_languagePopUp(nullptr),
_dropPageButton(nullptr),
_showMapButton(nullptr),
_returnToMenuButton(nullptr) {
Common::String guiOptions = ConfMan.get("guioptions", _domain);
bool isDemo = checkGameGUIOption(GAMEOPTION_DEMO, guiOptions);
bool isME = checkGameGUIOption(GAMEOPTION_ME, guiOptions);
if (!isDemo) {
// I18N: Option for fast scene switching
_zipModeCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystOptionsDialog.ZipMode", _("~Z~ip Mode Activated"));
}
_transitionsCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystOptionsDialog.Transistions", _("~T~ransitions Enabled"));
if (isME) {
_mystFlyByCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystOptionsDialog.PlayMystFlyBy", _("Play the Myst fly by movie"),
_("The Myst fly by movie was not played by the original engine."));
}
if (isInGame()) {
MohawkEngine_Myst *vm = static_cast<MohawkEngine_Myst *>(g_engine);
assert(vm);
// I18N: Drop book page
_dropPageButton = new GUI::ButtonWidget(widgetsBoss(), "MystOptionsDialog.DropPage", _("~D~rop Page"), nullptr, kDropCmd);
// Myst ME only has maps
if (vm->isGameVariant(GF_ME)) {
_showMapButton = new GUI::ButtonWidget(widgetsBoss(), "MystOptionsDialog.ShowMap", _("Show ~M~ap"), nullptr, kMapCmd);
}
// Myst demo only has a menu
if (vm->isGameVariant(GF_DEMO)) {
_returnToMenuButton = new GUI::ButtonWidget(widgetsBoss(), "MystOptionsDialog.MainMenu", _("Main Men~u~"), nullptr, kMenuCmd);
}
if (vm->isGameVariant(GF_25TH)) {
GUI::StaticTextWidget *languageCaption = new GUI::StaticTextWidget(widgetsBoss(), "MystOptionsDialog.LanguageDesc", _("Language:"));
languageCaption->setAlign(Graphics::kTextAlignRight);
_languagePopUp = new GUI::PopUpWidget(widgetsBoss(), "MystOptionsDialog.Language");
const MystLanguage *languages = MohawkEngine_Myst::listLanguages();
while (languages->language != Common::UNK_LANG) {
_languagePopUp->appendEntry(Common::getLanguageDescription(languages->language), languages->language);
languages++;
}
}
}
}
MystOptionsWidget::~MystOptionsWidget() {
}
void MystOptionsWidget::defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const {
layouts.addDialog(layoutName, overlayedLayout)
.addLayout(GUI::ThemeLayout::kLayoutVertical)
.addPadding(16, 16, 16, 16)
.addWidget("ZipMode", "Checkbox")
.addWidget("Transistions", "Checkbox")
.addWidget("PlayMystFlyBy", "Checkbox")
.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
.addPadding(0, 0, 0, 0)
.addWidget("LanguageDesc", "OptionsLabel")
.addWidget("Language", "PopUp")
.closeLayout()
.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
.addPadding(0, 0, 16, 0)
.addSpace()
.addWidget("DropPage", "Button")
.addWidget("ShowMap", "Button")
.addWidget("MainMenu", "Button")
.addSpace()
.closeLayout()
.closeLayout()
.closeDialog();
}
bool MystOptionsWidget::isInGame() const {
return _domain.equals(ConfMan.getActiveDomainName());
}
void MystOptionsWidget::load() {
if (_zipModeCheckbox) {
_zipModeCheckbox->setState(ConfMan.getBool("zip_mode", _domain));
}
_transitionsCheckbox->setState(ConfMan.getBool("transition_mode", _domain));
if (_mystFlyByCheckbox) {
_mystFlyByCheckbox->setState(ConfMan.getBool("playmystflyby", _domain));
}
if (_languagePopUp) {
Common::Language language = Common::parseLanguage(ConfMan.get("language", _domain));
const MystLanguage *languageDesc = MohawkEngine_Myst::getLanguageDesc(language);
if (languageDesc) {
_languagePopUp->setSelectedTag(languageDesc->language);
}
}
if (isInGame()) {
MohawkEngine_Myst *vm = static_cast<MohawkEngine_Myst *>(g_engine);
assert(vm);
_dropPageButton->setEnabled(vm->canDoAction(kMystActionDropPage));
if (_showMapButton) {
_showMapButton->setEnabled(vm->canDoAction(kMystActionShowMap));
}
if (_returnToMenuButton) {
// Return to menu button is not enabled on the menu
_returnToMenuButton->setEnabled(vm->canDoAction(kMystActionOpenMainMenu));
}
}
}
bool MystOptionsWidget::save() {
if (_zipModeCheckbox) {
ConfMan.setBool("zip_mode", _zipModeCheckbox->getState(), _domain);
}
ConfMan.setBool("transition_mode", _transitionsCheckbox->getState(), _domain);
if (_mystFlyByCheckbox) {
ConfMan.setBool("playmystflyby", _mystFlyByCheckbox->getState(), _domain);
}
if (_languagePopUp) {
MohawkEngine_Myst *vm = static_cast<MohawkEngine_Myst *>(g_engine);
assert(vm);
int32 selectedLanguage = _languagePopUp->getSelectedTag();
const MystLanguage *languageDesc = nullptr;
if (selectedLanguage >= 0) {
languageDesc = MohawkEngine_Myst::getLanguageDesc(static_cast<Common::Language>(selectedLanguage));
}
Common::Language newLanguage = Common::UNK_LANG;
if (languageDesc != nullptr) {
newLanguage = languageDesc->language;
ConfMan.set("language", Common::getLanguageCode(languageDesc->language));
}
Common::Language currentLanguage = vm->getLanguage();
if (newLanguage != currentLanguage && vm->isGameStarted()) {
GUI::MessageDialog dialog(_("The new language will be applied after restarting the game."));
dialog.runModal();
}
}
return true;
}
void MystOptionsWidget::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
assert(_parentDialog);
GUI::CommandSender dialog(_parentDialog);
switch (cmd) {
case kDropCmd:
dialog.sendCommand(GUI::kCloseWithResultCmd, kMystActionDropPage);
break;
case kMapCmd:
dialog.sendCommand(GUI::kCloseWithResultCmd, kMystActionShowMap);
break;
case kMenuCmd:
dialog.sendCommand(GUI::kCloseWithResultCmd, kMystActionOpenMainMenu);
break;
default:
OptionsContainerWidget::handleCommand(sender, cmd, data);
}
}
MystMenuDialog::MystMenuDialog(Engine *engine) :
MainMenuDialog(engine) {
}
MystMenuDialog::~MystMenuDialog() {
}
void MystMenuDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
MohawkEngine_Myst *vm = static_cast<MohawkEngine_Myst *>(_engine);
assert(vm);
switch (cmd) {
case kOptionsCmd: {
GUI::ConfigDialog configDialog;
int result = configDialog.runModal();
if (result > kMystActionNone && result <= kMystActionLast) {
close();
MystEventAction action = static_cast<MystEventAction>(result);
vm->scheduleAction(action);
}
break;
}
case kQuitCmd:
close();
vm->saveAutosaveIfEnabled();
vm->runCredits();
break;
default:
MainMenuDialog::handleCommand(sender, cmd, data);
break;
}
}
#endif
#ifdef ENABLE_RIVEN
RivenOptionsWidget::RivenOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain) :
OptionsContainerWidget(boss, name, "RivenOptionsDialog", false, domain),
_languagePopUp(nullptr) {
Common::String guiOptions = ConfMan.get("guioptions", domain);
bool is25th = checkGameGUIOption(GAMEOPTION_25TH, guiOptions);
_zipModeCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "RivenOptionsDialog.ZipMode", _("~Z~ip Mode Activated"));
_waterEffectCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "RivenOptionsDialog.WaterEffect", _("~W~ater Effect Enabled"));
GUI::StaticTextWidget *transitionModeCaption = new GUI::StaticTextWidget(widgetsBoss(), "RivenOptionsDialog.TransistionsDesc", _("Transitions:"));
transitionModeCaption->setAlign(Graphics::kTextAlignRight);
_transitionModePopUp = new GUI::PopUpWidget(widgetsBoss(), "RivenOptionsDialog.Transistions");
_transitionModePopUp->appendEntry(_("Disabled"), kRivenTransitionModeDisabled);
_transitionModePopUp->appendEntry(_("Fastest"), kRivenTransitionModeFastest);
_transitionModePopUp->appendEntry(_("Normal"), kRivenTransitionModeNormal);
_transitionModePopUp->appendEntry(_("Best"), kRivenTransitionModeBest);
// Only the 25th anniversary edition is multi-language
// Only allow changing the language at run-time, so that there is only one
// language selection drop down in the edit game dialog.
if (is25th && g_engine) {
bool canChangeLanguage = true;
MohawkEngine_Riven *vm = static_cast<MohawkEngine_Riven *>(g_engine);
canChangeLanguage = vm->isInteractive() || vm->isInMainMenu();
GUI::StaticTextWidget *languageCaption = new GUI::StaticTextWidget(widgetsBoss(), "RivenOptionsDialog.LanguageDesc", _("Language:"));
languageCaption->setAlign(Graphics::kTextAlignRight);
_languagePopUp = new GUI::PopUpWidget(widgetsBoss(), "RivenOptionsDialog.Language");
_languagePopUp->setEnabled(canChangeLanguage);
const RivenLanguage *languages = MohawkEngine_Riven::listLanguages();
while (languages->language != Common::UNK_LANG) {
_languagePopUp->appendEntry(Common::getLanguageDescription(languages->language), languages->language);
languages++;
}
}
}
RivenOptionsWidget::~RivenOptionsWidget() {
}
void RivenOptionsWidget::defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const {
layouts.addDialog(layoutName, overlayedLayout)
.addLayout(GUI::ThemeLayout::kLayoutVertical)
.addPadding(16, 16, 16, 16)
.addWidget("ZipMode", "Checkbox")
.addWidget("WaterEffect", "Checkbox")
.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
.addPadding(0, 0, 0, 0)
.addWidget("TransistionsDesc", "OptionsLabel")
.addWidget("Transistions", "PopUp")
.closeLayout()
.addLayout(GUI::ThemeLayout::kLayoutHorizontal)
.addPadding(0, 0, 0, 0)
.addWidget("LanguageDesc", "OptionsLabel")
.addWidget("Language", "PopUp")
.closeLayout()
.closeLayout()
.closeDialog();
}
void RivenOptionsWidget::load() {
_zipModeCheckbox->setState(ConfMan.getBool("zip_mode", _domain));
_waterEffectCheckbox->setState(ConfMan.getBool("water_effects", _domain));
uint32 transitions = ConfMan.getInt("transition_mode", _domain);
_transitionModePopUp->setSelectedTag(RivenGraphics::sanitizeTransitionMode(transitions));
if (_languagePopUp) {
Common::Language language = Common::parseLanguage(ConfMan.get("language", _domain));
const RivenLanguage *languageDesc = MohawkEngine_Riven::getLanguageDesc(language);
if (languageDesc) {
_languagePopUp->setSelectedTag(languageDesc->language);
}
}
}
bool RivenOptionsWidget::save() {
ConfMan.setBool("zip_mode", _zipModeCheckbox->getState(), _domain);
ConfMan.setBool("water_effects", _waterEffectCheckbox->getState(), _domain);
ConfMan.setInt("transition_mode", _transitionModePopUp->getSelectedTag(), _domain);
if (_languagePopUp) {
int32 selectedLanguage = _languagePopUp->getSelectedTag();
const RivenLanguage *languageDesc = nullptr;
if (selectedLanguage >= 0) {
languageDesc = MohawkEngine_Riven::getLanguageDesc(static_cast<Common::Language>(selectedLanguage));
}
if (languageDesc != nullptr) {
ConfMan.set("language", Common::getLanguageCode(languageDesc->language));
}
}
return true;
}
#endif
} // End of namespace Mohawk