scummvm/graphics/font.cpp
2014-02-18 02:39:34 +01:00

271 lines
8.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "graphics/font.h"
#include "common/array.h"
#include "common/util.h"
namespace Graphics {
int Font::getKerningOffset(uint32 left, uint32 right) const {
return 0;
}
namespace {
template<class StringType>
int getStringWidthImpl(const Font &font, const StringType &str) {
int space = 0;
typename StringType::unsigned_type last = 0;
for (uint i = 0; i < str.size(); ++i) {
const typename StringType::unsigned_type cur = str[i];
space += font.getCharWidth(cur) + font.getKerningOffset(last, cur);
last = cur;
}
return space;
}
template<class StringType>
void drawStringImpl(const Font &font, Surface *dst, const StringType &str, int x, int y, int w, uint32 color, TextAlign align, int deltax) {
assert(dst != 0);
const int leftX = x, rightX = x + w;
int width = font.getStringWidth(str);
if (align == kTextAlignCenter)
x = x + (w - width)/2;
else if (align == kTextAlignRight)
x = x + w - width;
x += deltax;
typename StringType::unsigned_type last = 0;
for (typename StringType::const_iterator i = str.begin(), end = str.end(); i != end; ++i) {
const typename StringType::unsigned_type cur = *i;
x += font.getKerningOffset(last, cur);
last = cur;
w = font.getCharWidth(cur);
if (x+w > rightX)
break;
if (x+w >= leftX)
font.drawChar(dst, cur, x, y, color);
x += w;
}
}
template<class StringType>
struct WordWrapper {
Common::Array<StringType> &lines;
int actualMaxLineWidth;
WordWrapper(Common::Array<StringType> &l) : lines(l), actualMaxLineWidth(0) {
}
void add(StringType &line, int &w) {
if (actualMaxLineWidth < w)
actualMaxLineWidth = w;
lines.push_back(line);
line.clear();
w = 0;
}
};
template<class StringType>
int wordWrapTextImpl(const Font &font, const StringType &str, int maxWidth, Common::Array<StringType> &lines) {
WordWrapper<StringType> wrapper(lines);
StringType line;
StringType tmpStr;
int lineWidth = 0;
int tmpWidth = 0;
// The rough idea behind this algorithm is as follows:
// We accumulate characters into the string tmpStr. Whenever a full word
// has been gathered together this way, we 'commit' it to the line buffer
// 'line', i.e. we add tmpStr to the end of line, then clear it. Before
// we do that, we check whether it would cause 'line' to exceed maxWidth;
// in that case, we first add line to lines, then reset it.
//
// If a newline character is read, then we also add line to lines and clear it.
//
// Special care has to be taken to account for 'words' that exceed the width
// of a line. If we encounter such a word, we have to wrap it over multiple
// lines.
typename StringType::unsigned_type last = 0;
for (typename StringType::const_iterator x = str.begin(); x != str.end(); ++x) {
const typename StringType::unsigned_type c = *x;
const int w = font.getCharWidth(c) + font.getKerningOffset(last, c);
last = c;
const bool wouldExceedWidth = (lineWidth + tmpWidth + w > maxWidth);
// If this char is a whitespace, then it represents a potential
// 'wrap point' where wrapping could take place. Everything that
// came before it can now safely be added to the line, as we know
// that it will not have to be wrapped.
if (Common::isSpace(c)) {
line += tmpStr;
lineWidth += tmpWidth;
tmpStr.clear();
tmpWidth = 0;
// If we encounter a line break (\n), or if the new space would
// cause the line to overflow: start a new line
if (c == '\n' || wouldExceedWidth) {
wrapper.add(line, lineWidth);
continue;
}
}
// If the max line width would be exceeded by adding this char,
// insert a line break.
if (wouldExceedWidth) {
// Commit what we have so far, *if* we have anything.
// If line is empty, then we are looking at a word
// which exceeds the maximum line width.
if (lineWidth > 0) {
wrapper.add(line, lineWidth);
// Trim left side
while (tmpStr.size() && Common::isSpace(tmpStr[0])) {
tmpStr.deleteChar(0);
// This is not very fast, but it is the simplest way to
// assure we do not mess something up because of kerning.
tmpWidth = font.getStringWidth(tmpStr);
}
} else {
wrapper.add(tmpStr, tmpWidth);
}
}
tmpWidth += w;
tmpStr += c;
}
// If some text is left over, add it as the final line
line += tmpStr;
lineWidth += tmpWidth;
if (lineWidth > 0) {
wrapper.add(line, lineWidth);
}
return wrapper.actualMaxLineWidth;
}
} // End of anonymous namespace
int Font::getStringWidth(const Common::String &str) const {
return getStringWidthImpl(*this, str);
}
int Font::getStringWidth(const Common::U32String &str) const {
return getStringWidthImpl(*this, str);
}
void Font::drawString(Surface *dst, const Common::String &sOld, int x, int y, int w, uint32 color, TextAlign align, int deltax, bool useEllipsis) const {
Common::String s = sOld;
int width = getStringWidth(s);
Common::String str;
if (useEllipsis && width > w && s.hasSuffix("...")) {
// String is too wide. Check whether it ends in an ellipsis
// ("..."). If so, remove that and try again!
s.deleteLastChar();
s.deleteLastChar();
s.deleteLastChar();
width = getStringWidth(s);
}
if (useEllipsis && width > w) {
// String is too wide. So we shorten it "intelligently" by
// replacing parts of the string by an ellipsis. There are
// three possibilities for this: replace the start, the end, or
// the middle of the string. What is best really depends on the
// context; but unless we want to make this configurable,
// replacing the middle seems to be a good compromise.
const int ellipsisWidth = getStringWidth("...");
// SLOW algorithm to remove enough of the middle. But it is good enough
// for now.
const int halfWidth = (w - ellipsisWidth) / 2;
int w2 = 0;
Common::String::unsigned_type last = 0;
uint i;
for (i = 0; i < s.size(); ++i) {
const Common::String::unsigned_type cur = s[i];
int charWidth = getCharWidth(cur) + getKerningOffset(last, cur);
if (w2 + charWidth > halfWidth)
break;
last = cur;
w2 += charWidth;
str += cur;
}
// At this point we know that the first 'i' chars are together 'w2'
// pixels wide. We took the first i-1, and add "..." to them.
str += "...";
last = '.';
// The original string is width wide. Of those we already skipped past
// w2 pixels, which means (width - w2) remain.
// The new str is (w2+ellipsisWidth) wide, so we can accommodate about
// (w - (w2+ellipsisWidth)) more pixels.
// Thus we skip ((width - w2) - (w - (w2+ellipsisWidth))) =
// (width + ellipsisWidth - w)
int skip = width + ellipsisWidth - w;
for (; i < s.size() && skip > 0; ++i) {
const Common::String::unsigned_type cur = s[i];
skip -= getCharWidth(cur) + getKerningOffset(last, cur);
last = cur;
}
// Append the remaining chars, if any
for (; i < s.size(); ++i) {
str += s[i];
}
width = getStringWidth(str);
} else {
str = s;
}
drawStringImpl(*this, dst, str, x, y, w, color, align, deltax);
}
void Font::drawString(Surface *dst, const Common::U32String &str, int x, int y, int w, uint32 color, TextAlign align) const {
drawStringImpl(*this, dst, str, x, y, w, color, align, 0);
}
int Font::wordWrapText(const Common::String &str, int maxWidth, Common::Array<Common::String> &lines) const {
return wordWrapTextImpl(*this, str, maxWidth, lines);
}
int Font::wordWrapText(const Common::U32String &str, int maxWidth, Common::Array<Common::U32String> &lines) const {
return wordWrapTextImpl(*this, str, maxWidth, lines);
}
} // End of namespace Graphics