scummvm/dists/msvc71/saga.vcproj
Filippos Karapetis d5b6996c45 - Split the IHNM script functions into a different file
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS)

svn-id: r35672
2009-01-02 16:52:38 +00:00

307 lines
7.3 KiB
XML

<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7,10"
Name="saga"
ProjectGUID="{676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="saga_Debug"
IntermediateDirectory="saga_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;_DEBUG;ENABLE_IHNM;ENABLE_SAGA2;USE_ZLIB;USE_MAD;USE_VORBIS"
MinimalRebuild="TRUE"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
DisableLanguageExtensions="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
SuppressStartupBanner="FALSE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/saga.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="saga_Release"
IntermediateDirectory="saga_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;NDEBUG;ENABLE_IHNM;ENABLE_SAGA2;USE_ZLIB;USE_MAD;USE_VORBIS"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
DisableLanguageExtensions="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/saga.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\engines\saga\actor.cpp">
</File>
<File
RelativePath="..\..\engines\saga\actor.h">
</File>
<File
RelativePath="..\..\engines\saga\actor_path.cpp">
</File>
<File
RelativePath="..\..\engines\saga\actor_walk.cpp">
</File>
<File
RelativePath="..\..\engines\saga\animation.cpp">
</File>
<File
RelativePath="..\..\engines\saga\animation.h">
</File>
<File
RelativePath="..\..\engines\saga\console.cpp">
</File>
<File
RelativePath="..\..\engines\saga\console.h">
</File>
<File
RelativePath="..\..\engines\saga\detection.cpp">
</File>
<File
RelativePath="..\..\engines\saga\detection_tables.h">
</File>
<File
RelativePath="..\..\engines\saga\displayinfo.h">
</File>
<File
RelativePath="..\..\engines\saga\events.cpp">
</File>
<File
RelativePath="..\..\engines\saga\events.h">
</File>
<File
RelativePath="..\..\engines\saga\font.cpp">
</File>
<File
RelativePath="..\..\engines\saga\font.h">
</File>
<File
RelativePath="..\..\engines\saga\font_map.cpp">
</File>
<File
RelativePath="..\..\engines\saga\gfx.cpp">
</File>
<File
RelativePath="..\..\engines\saga\gfx.h">
</File>
<File
RelativePath="..\..\engines\saga\image.cpp">
</File>
<File
RelativePath="..\..\engines\saga\input.cpp">
</File>
<File
RelativePath="..\..\engines\saga\interface.cpp">
</File>
<File
RelativePath="..\..\engines\saga\interface.h">
</File>
<File
RelativePath="..\..\engines\saga\introproc_fta2.cpp">
</File>
<File
RelativePath="..\..\engines\saga\introproc_ihnm.cpp">
</File>
<File
RelativePath="..\..\engines\saga\introproc_ite.cpp">
</File>
<File
RelativePath="..\..\engines\saga\isomap.cpp">
</File>
<File
RelativePath="..\..\engines\saga\isomap.h">
</File>
<File
RelativePath="..\..\engines\saga\itedata.cpp">
</File>
<File
RelativePath="..\..\engines\saga\itedata.h">
</File>
<File
RelativePath="..\..\engines\saga\list.h">
</File>
<File
RelativePath="..\..\engines\saga\music.cpp">
</File>
<File
RelativePath="..\..\engines\saga\music.h">
</File>
<File
RelativePath="..\..\engines\saga\objectmap.cpp">
</File>
<File
RelativePath="..\..\engines\saga\objectmap.h">
</File>
<File
RelativePath="..\..\engines\saga\palanim.cpp">
</File>
<File
RelativePath="..\..\engines\saga\palanim.h">
</File>
<File
RelativePath="..\..\engines\saga\puzzle.cpp">
</File>
<File
RelativePath="..\..\engines\saga\puzzle.h">
</File>
<File
RelativePath="..\..\engines\saga\render.cpp">
</File>
<File
RelativePath="..\..\engines\saga\render.h">
</File>
<File
RelativePath="..\..\engines\saga\resource.cpp">
</File>
<File
RelativePath="..\..\engines\saga\resource.h">
</File>
<File
RelativePath="..\..\engines\saga\resource_hrs.cpp">
</File>
<File
RelativePath="..\..\engines\saga\resource_res.cpp">
</File>
<File
RelativePath="..\..\engines\saga\resource_rsc.cpp">
</File>
<File
RelativePath="..\..\engines\saga\saga.cpp">
</File>
<File
RelativePath="..\..\engines\saga\saga.h">
</File>
<File
RelativePath="..\..\engines\saga\saveload.cpp">
</File>
<File
RelativePath="..\..\engines\saga\scene.cpp">
</File>
<File
RelativePath="..\..\engines\saga\scene.h">
</File>
<File
RelativePath="..\..\engines\saga\script.cpp">
</File>
<File
RelativePath="..\..\engines\saga\script.h">
</File>
<File
RelativePath="..\..\engines\saga\sfuncs.cpp">
</File>
<File
RelativePath="..\..\engines\saga\sfuncs_ihnm.cpp">
</File>
<File
RelativePath="..\..\engines\saga\sndres.cpp">
</File>
<File
RelativePath="..\..\engines\saga\sndres.h">
</File>
<File
RelativePath="..\..\engines\saga\sound.cpp">
</File>
<File
RelativePath="..\..\engines\saga\sound.h">
</File>
<File
RelativePath="..\..\engines\saga\sprite.cpp">
</File>
<File
RelativePath="..\..\engines\saga\sprite.h">
</File>
<File
RelativePath="..\..\engines\saga\sthread.cpp">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>