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d5b6996c45
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672
307 lines
7.3 KiB
XML
307 lines
7.3 KiB
XML
<?xml version="1.0" encoding="windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7,10"
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Name="saga"
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ProjectGUID="{676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="saga_Debug"
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IntermediateDirectory="saga_Debug"
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ConfigurationType="4"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
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Optimization="0"
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InlineFunctionExpansion="0"
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AdditionalIncludeDirectories="../../;../../engines"
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PreprocessorDefinitions="WIN32;_DEBUG;ENABLE_IHNM;ENABLE_SAGA2;USE_ZLIB;USE_MAD;USE_VORBIS"
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MinimalRebuild="TRUE"
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ExceptionHandling="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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DisableLanguageExtensions="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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WarnAsError="TRUE"
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SuppressStartupBanner="FALSE"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/saga.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="saga_Release"
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IntermediateDirectory="saga_Release"
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ConfigurationType="4"
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CharacterSet="2"
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WholeProgramOptimization="TRUE">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
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Optimization="3"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="2"
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OmitFramePointers="TRUE"
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AdditionalIncludeDirectories="../../;../../engines"
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PreprocessorDefinitions="WIN32;NDEBUG;ENABLE_IHNM;ENABLE_SAGA2;USE_ZLIB;USE_MAD;USE_VORBIS"
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StringPooling="TRUE"
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ExceptionHandling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="FALSE"
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EnableFunctionLevelLinking="FALSE"
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DisableLanguageExtensions="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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WarnAsError="TRUE"
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DebugInformationFormat="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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Name="VCResourceCompilerTool"/>
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Name="VCManagedWrapperGeneratorTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<File
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RelativePath="..\..\engines\saga\actor.cpp">
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<File
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<Globals>
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</Globals>
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</VisualStudioProject>
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