scummvm/dists/msvc71/sword2.vcproj
Filippos Karapetis 271758dbb8 Sync
svn-id: r38363
2009-02-16 10:14:58 +00:00

271 lines
6.6 KiB
XML

<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7,10"
Name="sword2"
ProjectGUID="{6CC3E421-779D-4E80-8100-520886A0F9FF}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="sword2_Debug"
IntermediateDirectory="sword2_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
MinimalRebuild="TRUE"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
DisableLanguageExtensions="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
SuppressStartupBanner="FALSE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword2.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="sword2_Release"
IntermediateDirectory="sword2_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
DisableLanguageExtensions="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword2.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\engines\sword2\animation.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\animation.h">
</File>
<File
RelativePath="..\..\engines\sword2\anims.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\console.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\console.h">
</File>
<File
RelativePath="..\..\engines\sword2\controls.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\controls.h">
</File>
<File
RelativePath="..\..\engines\sword2\debug.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\debug.h">
</File>
<File
RelativePath="..\..\engines\sword2\defs.h">
</File>
<File
RelativePath="..\..\engines\sword2\events.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\function.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\header.h">
</File>
<File
RelativePath="..\..\engines\sword2\icons.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\interpreter.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\interpreter.h">
</File>
<File
RelativePath="..\..\engines\sword2\layers.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\logic.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\logic.h">
</File>
<File
RelativePath="..\..\engines\sword2\maketext.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\maketext.h">
</File>
<File
RelativePath="..\..\engines\sword2\memory.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\memory.h">
</File>
<File
RelativePath="..\..\engines\sword2\menu.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\mouse.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\mouse.h">
</File>
<File
RelativePath="..\..\engines\sword2\music.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\object.h">
</File>
<File
RelativePath="..\..\engines\sword2\palette.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\protocol.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\render.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\resman.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\resman.h">
</File>
<File
RelativePath="..\..\engines\sword2\router.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\router.h">
</File>
<File
RelativePath="..\..\engines\sword2\saveload.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\saveload.h">
</File>
<File
RelativePath="..\..\engines\sword2\screen.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\screen.h">
</File>
<File
RelativePath="..\..\engines\sword2\scroll.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\sound.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\sound.h">
</File>
<File
RelativePath="..\..\engines\sword2\speech.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\sprite.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\startup.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\sword2.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\sword2.h">
</File>
<File
RelativePath="..\..\engines\sword2\sync.cpp">
</File>
<File
RelativePath="..\..\engines\sword2\walker.cpp">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>