mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 04:28:37 +00:00
d4949d03d4
svn-id: r47839
296 lines
7.3 KiB
C++
296 lines
7.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef GOB_DRAW_H
|
|
#define GOB_DRAW_H
|
|
|
|
#include "gob/video.h"
|
|
|
|
namespace Gob {
|
|
|
|
#define SPRITES_COUNT 100
|
|
|
|
#define RENDERFLAG_NOINVALIDATE 0x0001
|
|
#define RENDERFLAG_CAPTUREPUSH 0x0002
|
|
#define RENDERFLAG_COLLISIONS 0x0004
|
|
#define RENDERFLAG_CAPTUREPOP 0x0008
|
|
#define RENDERFLAG_USEDELTAS 0x0010
|
|
#define RENDERFLAG_UNKNOWN 0x0080
|
|
#define RENDERFLAG_NOBLITINVALIDATED 0x0200
|
|
#define RENDERFLAG_NOSUBTITLES 0x0400
|
|
#define RENDERFLAG_FROMSPLIT 0x0800
|
|
#define RENDERFLAG_DOUBLECOORDS 0x1000
|
|
|
|
class Draw {
|
|
public:
|
|
static const int kFontCount = 8;
|
|
|
|
struct FontToSprite {
|
|
int8 sprite;
|
|
int8 base;
|
|
int8 width;
|
|
int8 height;
|
|
FontToSprite() : sprite(0), base(0), width(0), height(0) {}
|
|
};
|
|
|
|
struct fascinWin {
|
|
int16 id;
|
|
int16 left;
|
|
int16 top;
|
|
int16 width;
|
|
int16 height;
|
|
SurfaceDescPtr savedSurface;
|
|
};
|
|
|
|
int16 _renderFlags;
|
|
|
|
int16 _fontIndex;
|
|
int16 _spriteLeft;
|
|
int16 _spriteTop;
|
|
int16 _spriteRight;
|
|
int16 _spriteBottom;
|
|
int16 _destSpriteX;
|
|
int16 _destSpriteY;
|
|
int16 _backColor;
|
|
int16 _frontColor;
|
|
int16 _transparency;
|
|
|
|
int16 _sourceSurface;
|
|
int16 _destSurface;
|
|
|
|
char _letterToPrint;
|
|
const char *_textToPrint;
|
|
char *_hotspotText;
|
|
|
|
int16 _backDeltaX;
|
|
int16 _backDeltaY;
|
|
|
|
int16 _subtitleFont;
|
|
int16 _subtitleColor;
|
|
|
|
FontToSprite _fontToSprite[4];
|
|
Font *_fonts[kFontCount];
|
|
|
|
Common::Array<SurfaceDescPtr> _spritesArray;
|
|
|
|
int16 _invalidatedCount;
|
|
int16 _invalidatedLefts[30];
|
|
int16 _invalidatedTops[30];
|
|
int16 _invalidatedRights[30];
|
|
int16 _invalidatedBottoms[30];
|
|
|
|
bool _noInvalidated;
|
|
// Don't blit invalidated rects when in video mode 5 or 7
|
|
bool _noInvalidated57;
|
|
bool _paletteCleared;
|
|
bool _applyPal;
|
|
|
|
SurfaceDescPtr _backSurface;
|
|
SurfaceDescPtr _frontSurface;
|
|
|
|
int16 _unusedPalette1[18];
|
|
int16 _unusedPalette2[16];
|
|
Video::Color _vgaPalette[256];
|
|
Video::Color _vgaSmallPalette[16];
|
|
|
|
// 0 (00b): No cursor
|
|
// 1 (01b): Cursor would be on _backSurface
|
|
// 2 (10b): Cursor would be on _frontSurface
|
|
// 3 (11b): Cursor would be on _backSurface and _frontSurface
|
|
uint8 _showCursor;
|
|
int16 _cursorIndex;
|
|
int16 _transparentCursor;
|
|
uint32 _cursorTimeKey;
|
|
|
|
int16 _cursorX;
|
|
int16 _cursorY;
|
|
int16 _cursorWidth;
|
|
int16 _cursorHeight;
|
|
|
|
int32 _cursorHotspotXVar;
|
|
int32 _cursorHotspotYVar;
|
|
|
|
SurfaceDescPtr _cursorSprites;
|
|
SurfaceDescPtr _cursorSpritesBack;
|
|
SurfaceDescPtr _scummvmCursor;
|
|
|
|
int16 _cursorAnim;
|
|
int8 _cursorAnimLow[40];
|
|
int8 _cursorAnimHigh[40];
|
|
int8 _cursorAnimDelays[40];
|
|
|
|
int16 _palLoadData1[4];
|
|
int16 _palLoadData2[4];
|
|
|
|
int16 _needAdjust;
|
|
int16 _scrollOffsetY;
|
|
int16 _scrollOffsetX;
|
|
|
|
int16 _pattern;
|
|
|
|
fascinWin _fascinWin[10];
|
|
int16 _winMaxWidth;
|
|
int16 _winMaxHeight;
|
|
int16 _winCount;
|
|
int16 _winVarArrayLeft;
|
|
int16 _winVarArrayTop;
|
|
int16 _winVarArrayWidth;
|
|
int16 _winVarArrayHeight;
|
|
int16 _winVarArrayStatus;
|
|
int16 _winVarArrayLimitsX;
|
|
int16 _winVarArrayLimitsY;
|
|
|
|
|
|
void invalidateRect(int16 left, int16 top, int16 right, int16 bottom);
|
|
void blitInvalidated();
|
|
void setPalette();
|
|
void clearPalette();
|
|
|
|
void dirtiedRect(int16 surface, int16 left, int16 top, int16 right, int16 bottom);
|
|
void dirtiedRect(SurfaceDescPtr surface, int16 left, int16 top, int16 right, int16 bottom);
|
|
|
|
void initSpriteSurf(int16 index, int16 width, int16 height, int16 flags);
|
|
void freeSprite(int16 index) {
|
|
assert(index < SPRITES_COUNT);
|
|
_spritesArray[index].reset();
|
|
}
|
|
void adjustCoords(char adjust, int16 *coord1, int16 *coord2);
|
|
void adjustCoords(char adjust, uint16 *coord1, uint16 *coord2) {
|
|
adjustCoords(adjust, (int16 *) coord1, (int16 *) coord2);
|
|
}
|
|
int stringLength(const char *str, int16 fontIndex);
|
|
void drawString(const char *str, int16 x, int16 y, int16 color1, int16 color2,
|
|
int16 transp, SurfaceDesc &dest, const Font &font);
|
|
void printTextCentered(int16 id, int16 left, int16 top, int16 right,
|
|
int16 bottom, const char *str, int16 fontIndex, int16 color);
|
|
void oPlaytoons_sub_F_1B( uint16 id, int16 left, int16 top, int16 right, int16 bottom, char *paramStr, int16 var3, int16 var4, int16 shortId);
|
|
|
|
int16 openWin(int16 id);
|
|
int16 handleCurWin();
|
|
bool winOverlap(int16 idWin1, int16 idWin2);
|
|
void winDecomp(int16 x, int16 y, SurfaceDescPtr bmp);
|
|
void activeWin(int16 id);
|
|
void closeWin(int16 id);
|
|
void closeAllWin();
|
|
void restoreWin(int16 i);
|
|
void saveWin(int16 id);
|
|
void winMove(int16 id);
|
|
void handleWinBorder(int16 id);
|
|
void winDraw(int16 fct);
|
|
void winTrace(int16 left, int16 top, int16 width, int16 height);
|
|
int16 isOverWin(int16 &dx, int16 &dy);
|
|
|
|
int32 getSpriteRectSize(int16 index);
|
|
void forceBlit(bool backwards = false);
|
|
|
|
static const int16 _wobbleTable[360];
|
|
void wobble(SurfaceDesc &surfDesc);
|
|
|
|
Font *loadFont(const char *path) const;
|
|
bool loadFont(int fontIndex, const char *path);
|
|
|
|
virtual void initScreen() = 0;
|
|
virtual void closeScreen() = 0;
|
|
virtual void blitCursor() = 0;
|
|
virtual void animateCursor(int16 cursor) = 0;
|
|
virtual void printTotText(int16 id) = 0;
|
|
virtual void spriteOperation(int16 operation) = 0;
|
|
|
|
Draw(GobEngine *vm);
|
|
virtual ~Draw();
|
|
|
|
protected:
|
|
GobEngine *_vm;
|
|
};
|
|
|
|
class Draw_v1 : public Draw {
|
|
public:
|
|
virtual void initScreen();
|
|
virtual void closeScreen();
|
|
virtual void blitCursor();
|
|
virtual void animateCursor(int16 cursor);
|
|
virtual void printTotText(int16 id);
|
|
virtual void spriteOperation(int16 operation);
|
|
|
|
Draw_v1(GobEngine *vm);
|
|
virtual ~Draw_v1() {}
|
|
};
|
|
|
|
class Draw_v2 : public Draw_v1 {
|
|
public:
|
|
virtual void initScreen();
|
|
virtual void closeScreen();
|
|
virtual void blitCursor();
|
|
virtual void animateCursor(int16 cursor);
|
|
virtual void printTotText(int16 id);
|
|
virtual void spriteOperation(int16 operation);
|
|
|
|
Draw_v2(GobEngine *vm);
|
|
virtual ~Draw_v2() {}
|
|
|
|
private:
|
|
uint8 _mayorWorkaroundStatus;
|
|
};
|
|
|
|
class Draw_Bargon: public Draw_v2 {
|
|
public:
|
|
virtual void initScreen();
|
|
|
|
Draw_Bargon(GobEngine *vm);
|
|
virtual ~Draw_Bargon() {}
|
|
};
|
|
|
|
class Draw_Fascination: public Draw_v2 {
|
|
public:
|
|
Draw_Fascination(GobEngine *vm);
|
|
virtual ~Draw_Fascination() {}
|
|
virtual void spriteOperation(int16 operation);
|
|
};
|
|
|
|
class Draw_Playtoons: public Draw_v2 {
|
|
public:
|
|
Draw_Playtoons(GobEngine *vm);
|
|
virtual ~Draw_Playtoons() {}
|
|
virtual void spriteOperation(int16 operation);
|
|
};
|
|
|
|
// Draw operations
|
|
|
|
#define DRAW_BLITSURF 0
|
|
#define DRAW_PUTPIXEL 1
|
|
#define DRAW_FILLRECT 2
|
|
#define DRAW_DRAWLINE 3
|
|
#define DRAW_INVALIDATE 4
|
|
#define DRAW_LOADSPRITE 5
|
|
#define DRAW_PRINTTEXT 6
|
|
#define DRAW_DRAWBAR 7
|
|
#define DRAW_CLEARRECT 8
|
|
#define DRAW_FILLRECTABS 9
|
|
#define DRAW_DRAWLETTER 10
|
|
|
|
} // End of namespace Gob
|
|
|
|
#endif // GOB_DRAW_H
|