mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 04:28:37 +00:00
3823ae285f
svn-id: r42277
245 lines
5.8 KiB
C++
245 lines
5.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "graphics/primitives.h"
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#include "gob/driver_vga.h"
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namespace Gob {
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static void plotPixel(int x, int y, int color, void *data) {
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SurfaceDesc *dest = (SurfaceDesc *)data;
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if ((x >= 0) && (x < dest->getWidth()) &&
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(y >= 0) && (y < dest->getHeight()))
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dest->getVidMem()[(y * dest->getWidth()) + x] = color;
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}
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void VGAVideoDriver::putPixel(int16 x, int16 y, byte color, SurfaceDesc &dest) {
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if ((x >= 0) && (x < dest.getWidth()) &&
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(y >= 0) && (y < dest.getHeight()))
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dest.getVidMem()[(y * dest.getWidth()) + x] = color;
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}
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void VGAVideoDriver::drawLine(SurfaceDesc &dest, int16 x0, int16 y0, int16 x1,
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int16 y1, byte color) {
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Graphics::drawLine(x0, y0, x1, y1, color, &plotPixel, &dest);
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}
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void VGAVideoDriver::fillRect(SurfaceDesc &dest, int16 left, int16 top,
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int16 right, int16 bottom, byte color) {
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if ((left >= dest.getWidth()) || (right >= dest.getWidth()) ||
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(top >= dest.getHeight()) || (bottom >= dest.getHeight()))
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return;
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byte *pos = dest.getVidMem() + (top * dest.getWidth()) + left;
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int16 width = (right - left) + 1;
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int16 height = (bottom - top) + 1;
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while (height--) {
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for (int16 i = 0; i < width; ++i)
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pos[i] = color;
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pos += dest.getWidth();
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}
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}
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void VGAVideoDriver::drawLetter(unsigned char item, int16 x, int16 y,
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const Font &font, byte color1, byte color2,
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byte transp, SurfaceDesc &dest) {
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uint16 data;
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const byte *src = font.getCharData(item);
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byte *dst = dest.getVidMem() + x + dest.getWidth() * y;
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int nWidth = font.getCharWidth();
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if (nWidth & 7)
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nWidth = (nWidth & 0xF8) + 8;
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nWidth >>= 3;
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for (int i = 0; i < font.getCharHeight(); i++) {
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int width = font.getCharWidth();
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for (int k = 0; k < nWidth; k++) {
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data = *src++;
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for (int j = 0; j < MIN(8, width); j++) {
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if (data & 0x80)
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*dst = color2;
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else if (color1 == 0)
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*dst = transp;
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dst++;
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data <<= 1;
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}
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width -= 8;
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}
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dst += dest.getWidth() - font.getCharWidth();
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}
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}
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void VGAVideoDriver::drawSprite(SurfaceDesc &source, SurfaceDesc &dest,
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int16 left, int16 top, int16 right, int16 bottom,
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int16 x, int16 y, int16 transp) {
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if ((x >= dest.getWidth()) || (x < 0) ||
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(y >= dest.getHeight()) || (y < 0))
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return;
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int16 width = MIN((right - left) + 1, (int) dest.getWidth());
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int16 height = MIN((bottom - top) + 1, (int) dest.getHeight());
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if ((width < 1) || (height < 1))
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return;
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const byte *srcPos = source.getVidMem() + (top * source.getWidth()) + left;
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byte *destPos = dest.getVidMem() + (y * dest.getWidth()) + x;
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uint32 size = width * height;
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if (transp) {
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while (height--) {
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for (int16 i = 0; i < width; ++i) {
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if (srcPos[i])
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destPos[i] = srcPos[i];
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}
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srcPos += source.getWidth();
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destPos += dest.getWidth();
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}
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} else if (((srcPos >= destPos) && (srcPos <= (destPos + size))) ||
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((destPos >= srcPos) && (destPos <= (srcPos + size)))) {
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while (height--) {
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memmove(destPos, srcPos, width);
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srcPos += source.getWidth();
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destPos += dest.getWidth();
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}
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} else {
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while (height--) {
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memcpy(destPos, srcPos, width);
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srcPos += source.getWidth();
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destPos += dest.getWidth();
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}
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}
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}
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void VGAVideoDriver::drawSpriteDouble(SurfaceDesc &source, SurfaceDesc &dest,
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int16 left, int16 top, int16 right, int16 bottom,
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int16 x, int16 y, int16 transp) {
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if ((x >= dest.getWidth()) || (x < 0) ||
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(y >= dest.getHeight()) || (y < 0))
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return;
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int16 width = MIN<int>((right - left) + 1, dest.getWidth() / 2);
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int16 height = MIN<int>((bottom - top) + 1, dest.getHeight() / 2);
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if ((width < 1) || (height < 1))
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return;
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const byte *srcPos = source.getVidMem() + (top * source.getWidth()) + left;
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byte *destPos = dest.getVidMem() + ((y * 2) * dest.getWidth()) + (x * 2);
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while (height--) {
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const byte *srcBak = srcPos;
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for (int i = 0; i < 2; i++) {
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srcPos = srcBak;
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for (int16 j = 0; j < width; j++) {
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if (!transp || srcPos[i]) {
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destPos[2 * j + 0] = srcPos[j];
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destPos[2 * j + 1] = srcPos[j];
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}
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}
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destPos += dest.getWidth();
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}
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srcPos = srcBak + source.getWidth();
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}
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}
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void VGAVideoDriver::drawPackedSprite(byte *sprBuf, int16 width, int16 height,
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int16 x, int16 y, byte transp, SurfaceDesc &dest) {
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int destRight = x + width;
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int destBottom = y + height;
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byte *dst = dest.getVidMem() + x + dest.getWidth() * y;
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int curx = x;
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int cury = y;
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while (1) {
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uint8 val = *sprBuf++;
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unsigned int repeat = val & 7;
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val &= 0xF8;
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if (!(val & 8)) {
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repeat <<= 8;
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repeat |= *sprBuf++;
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}
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repeat++;
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val >>= 4;
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for (unsigned int i = 0; i < repeat; ++i) {
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if (curx < dest.getWidth() && cury < dest.getHeight())
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if (!transp || val)
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*dst = val;
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dst++;
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curx++;
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if (curx == destRight) {
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dst += dest.getWidth() + x - curx;
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curx = x;
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cury++;
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if (cury == destBottom)
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return;
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}
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}
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}
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}
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}
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