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Draw::_vgaSmallPalette was supposed to be a 16-color VGA palette / EGA palette, but we've been using the first 16 entries of Draw::_vgaPalette for that for ages now. The only parts where we didn't were codepaths never actually taken in the gob games, so for the sake of clarity (and fixing Coverity issues), this commit removes those as well. Fixes Coverity issues 1192648 and 1192649. |
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diving.cpp | ||
diving.h | ||
evilfish.cpp | ||
evilfish.h | ||
meter.cpp | ||
meter.h | ||
mouth.cpp | ||
mouth.h | ||
oko.cpp | ||
oko.h | ||
penetration.cpp | ||
penetration.h | ||
submarine.cpp | ||
submarine.h |