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https://github.com/libretro/scummvm.git
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2eabfd5f28
- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes (most of) the drawing glitches in the intro - Added using a fallback when the user's game version doesn't have the requested language - off_2E51B et al. stubs, I think it has something to do with the menu svn-id: r22254
83 lines
2.5 KiB
C++
83 lines
2.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "gob/gob.h"
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#include "gob/init.h"
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#include "gob/global.h"
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#include "gob/timer.h"
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#include "gob/video.h"
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#include "gob/draw.h"
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namespace Gob {
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Init_v2::Init_v2(GobEngine *vm) : Init_v1(vm) {
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}
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void Init_v2::soundVideo(int32 smallHeap, int16 flag) {
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if (_vm->_global->_videoMode != 0x13 && _vm->_global->_videoMode != 0)
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error("soundVideo: Video mode 0x%x is not supported!",
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_vm->_global->_videoMode);
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_vm->_draw->_frontSurface = &_vm->_global->_primarySurfDesc;
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_vm->_video->initSurfDesc(_vm->_global->_videoMode, 320, 200, 0x80);
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//if ((flag & 4) == 0)
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// _vm->_video->findVideo();
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_vm->_global->_mousePresent = 1;
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_vm->_global->_inVM = 0;
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_vm->_global->_presentSound = 0; // FIXME: sound is not supported yet
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_vm->_global->_sprAllocated = 0;
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_vm->_gtimer->enableTimer();
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// _vm->_snd->setResetTimerFlag(debugFlag); // TODO
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if (_vm->_global->_videoMode == 0x13)
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_vm->_global->_colorCount = 256;
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_vm->_global->_pPaletteDesc = &_vm->_global->_paletteStruct;
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_vm->_global->_pPaletteDesc->vgaPal = _vm->_draw->_vgaPalette;
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_vm->_global->_pPaletteDesc->unused1 = _vm->_global->_unusedPalette1;
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_vm->_global->_pPaletteDesc->unused2 = _vm->_global->_unusedPalette2;
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// _vm->_global->_pPrimarySurfDesc = &_vm->_global->_primarySurfDesc;
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if (_vm->_global->_videoMode != 0)
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_vm->_video->initSurfDesc(_vm->_global->_videoMode, 320, 200, PRIMARY_SURFACE);
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if (_vm->_global->_soundFlags & MIDI_FLAG) {
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_vm->_global->_soundFlags &= _vm->_global->_presentSound;
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if (_vm->_global->_presentSound & ADLIB_FLAG)
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_vm->_global->_soundFlags |= MIDI_FLAG;
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} else {
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_vm->_global->_soundFlags &= _vm->_global->_presentSound;
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}
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}
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} // End of namespace Gob
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