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70 lines
1.9 KiB
C
70 lines
1.9 KiB
C
// This file was generated by credits.pl. Do not edit by hand!
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static const char *credits[] = {
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"C1""Residual Team",
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"",
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"C1""Project Leader",
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"C0""Pawel Kolodziejski",
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"",
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"C1""Engine Teams",
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"C1""Grim",
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"C0""James Brown",
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"C2""Core developer (retired)",
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"C0""Giulio Camuffo",
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"C2""Core developer",
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"C0""Pawel Kolodziejski",
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"C2""Core developer",
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"",
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"C1""Grim Contributors",
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"C0""If you have contributed to this engine then you deserve to be on this list. Contact us and we'll add you.",
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"C0""",
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"C0""Torbj\366rn Andersson",
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"C2""Various code fixes",
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"C0""Ori Avtalion",
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"C2""Lipsync, LAF support, various code fixes",
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"C0""Marcus Comstedt",
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"C2""Initial Dreamcast port",
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"C0""Andrea Corna",
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"C2""Improved font support, patch extractor",
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"C0""Jonathan Gray",
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"C2""Various code fixes",
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"C0""Vincent Hamm",
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"C2""Various engine code",
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"C0""Erich Hoover",
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"C2""x86-64 fixes, various fixes and comments, menu support, improved state support",
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"C0""Travis Howell",
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"C2""Various code fixes, Windows port",
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"C0""Joost Peters",
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"C2""Various code fixes",
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"C0""Christian Neumair",
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"C2""Various optimisation patches",
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"C0""Daniel Schepler",
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"C2""Initial engine codebase, LUA support",
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"C0""Yaron Tausky",
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"C2""Fixes to subtitles",
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"C0""Pino Toscano",
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"C2""Debian GNU/Linux package files",
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"C0""Lionel Ulmer",
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"C2""OpenGL optimisations",
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"",
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"",
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"",
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"C1""ScummVM code",
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"",
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"C0""Residual use a lot of ScummVM code. For list of authors look into COPYRIGHT file. ",
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"C0""",
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"",
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"C1""Website code",
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"",
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"C0""Fredrik Wendel",
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"",
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"C1""Special thanks to",
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"",
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"C0""The LUA developers, for creating a nice compact script interpreter. ",
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"C0""",
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"C0""Tim Schafer, for obvious reasons, and everybody else who helped make Grim Fandango a brilliant game; and the EMI team for giving it their best try.",
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"C0""",
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"C0""Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and avoiding the horrible hack it could have been.",
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"C0""",
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"",
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};
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