scummvm/engines/mohawk/detection.cpp
Alyssa Milburn b10f072c9e MOHAWK: Add CSTime engine.
svn-id: r55362
2011-01-20 21:35:00 +00:00

260 lines
7.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/savefile.h"
#include "mohawk/myst.h"
#include "mohawk/riven.h"
#include "mohawk/livingbooks.h"
#include "mohawk/cstime.h"
namespace Mohawk {
struct MohawkGameDescription {
ADGameDescription desc;
uint8 gameType;
uint32 features;
const char *appName;
};
const char* MohawkEngine::getGameId() const {
return _gameDescription->desc.gameid;
}
uint32 MohawkEngine::getFeatures() const {
return _gameDescription->features;
}
Common::Platform MohawkEngine::getPlatform() const {
return _gameDescription->desc.platform;
}
const char *MohawkEngine::getAppName() const {
return _gameDescription->appName;
}
uint8 MohawkEngine::getGameType() const {
return _gameDescription->gameType;
}
Common::String MohawkEngine_LivingBooks::getBookInfoFileName() const {
return _gameDescription->desc.filesDescriptions[0].fileName;
}
Common::Language MohawkEngine::getLanguage() const {
return _gameDescription->desc.language;
}
bool MohawkEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL);
}
bool MohawkEngine_Myst::hasFeature(EngineFeature f) const {
return
MohawkEngine::hasFeature(f)
|| (f == kSupportsLoadingDuringRuntime)
|| (f == kSupportsSavingDuringRuntime);
}
bool MohawkEngine_Riven::hasFeature(EngineFeature f) const {
return
MohawkEngine::hasFeature(f)
|| (f == kSupportsLoadingDuringRuntime)
|| (f == kSupportsSavingDuringRuntime);
}
} // End of Namespace Mohawk
static const PlainGameDescriptor mohawkGames[] = {
{"mohawk", "Mohawk Game"},
{"myst", "Myst"},
{"MakingOfMyst", "The Making of Myst"},
{"riven", "Riven: The Sequel to Myst"},
{"zoombini", "Logical Journey of the Zoombinis"},
{"cstime", "Where in Time is Carmen Sandiego?"},
{"csworld", "Where in the World is Carmen Sandiego?"},
{"csamtrak", "Where in America is Carmen Sandiego? (The Great Amtrak Train Adventure)"},
{"maggiesfa", "Maggie's Farmyard Adventure"},
{"jamesmath", "James Discovers/Explores Math"},
{"treehouse", "The Treehouse"},
{"greeneggs", "Green Eggs and Ham"},
{"seussabc", "Dr Seuss ABC"},
{"1stdegree", "In the 1st Degree"},
{"csusa", "Where in the USA is Carmen Sandiego?"},
{"tortoise", "Aesop's Fables: The Tortoise and the Hare"},
{"arthur", "Arthur's Teacher Troubles"},
{"grandma", "Just Grandma and Me"},
{"ruff", "Ruff's Bone"},
{"newkid", "The New Kid on the Block"},
{"arthurrace", "Arthur's Reading Race"},
{"arthurbday", "Arthur's Birthday"},
{"lilmonster", "Little Monster at School"},
{"rugrats", "Rugrats Adventure Game"},
{0, 0}
};
#include "mohawk/detection_tables.h"
static const char *directoryGlobs[] = {
"all",
"assets1",
"data",
"program",
"Rugrats Adventure Game",
0
};
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Mohawk::gameDescriptions,
// Size of that superset structure
sizeof(Mohawk::MohawkGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
mohawkGames,
// Structure for autoupgrading obsolete targets
0,
// Name of single gameid (optional)
"mohawk",
// List of files for file-based fallback detection (optional)
Mohawk::fileBased,
// Flags
0,
// Additional GUI options (for every game)
Common::GUIO_NONE,
// Maximum directory depth
2,
// List of directory globs
directoryGlobs
};
class MohawkMetaEngine : public AdvancedMetaEngine {
public:
MohawkMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Mohawk Engine";
}
virtual const char *getOriginalCopyright() const {
return "Myst and Riven (C) Cyan Worlds\nMohawk OS (C) Ubisoft";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const { return 999; }
virtual void removeSaveState(const char *target, int slot) const;
};
bool MohawkMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves)
|| (f == kSupportsLoadingDuringStartup)
|| (f == kSupportsDeleteSave);
}
SaveStateList MohawkMetaEngine::listSaves(const char *target) const {
Common::StringArray filenames;
SaveStateList saveList;
// Loading games is only supported in Myst/Riven currently.
if (strstr(target, "myst")) {
filenames = g_system->getSavefileManager()->listSavefiles("*.mys");
for (uint32 i = 0; i < filenames.size(); i++)
saveList.push_back(SaveStateDescriptor(i, filenames[i]));
} else if (strstr(target, "riven")) {
filenames = g_system->getSavefileManager()->listSavefiles("*.rvn");
for (uint32 i = 0; i < filenames.size(); i++)
saveList.push_back(SaveStateDescriptor(i, filenames[i]));
}
return saveList;
}
void MohawkMetaEngine::removeSaveState(const char *target, int slot) const {
// Removing saved games is only supported in Myst/Riven currently.
if (strstr(target, "myst")) {
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles("*.mys");
g_system->getSavefileManager()->removeSavefile(filenames[slot].c_str());
} else if (strstr(target, "riven")) {
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles("*.rvn");
g_system->getSavefileManager()->removeSavefile(filenames[slot].c_str());
}
}
bool MohawkMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Mohawk::MohawkGameDescription *gd = (const Mohawk::MohawkGameDescription *)desc;
if (gd) {
switch (gd->gameType) {
case Mohawk::GType_MYST:
case Mohawk::GType_MAKINGOF:
*engine = new Mohawk::MohawkEngine_Myst(syst, gd);
break;
case Mohawk::GType_RIVEN:
*engine = new Mohawk::MohawkEngine_Riven(syst, gd);
break;
case Mohawk::GType_LIVINGBOOKSV1:
case Mohawk::GType_LIVINGBOOKSV2:
case Mohawk::GType_LIVINGBOOKSV3:
*engine = new Mohawk::MohawkEngine_LivingBooks(syst, gd);
break;
case Mohawk::GType_CSTIME:
*engine = new Mohawk::MohawkEngine_CSTime(syst, gd);
break;
case Mohawk::GType_ZOOMBINI:
case Mohawk::GType_CSWORLD:
case Mohawk::GType_CSAMTRAK:
case Mohawk::GType_JAMESMATH:
case Mohawk::GType_TREEHOUSE:
case Mohawk::GType_1STDEGREE:
case Mohawk::GType_CSUSA:
error ("Unsupported Mohawk Engine");
break;
default:
error ("Unknown Mohawk Engine");
}
}
return (gd != 0);
}
#if PLUGIN_ENABLED_DYNAMIC(MOHAWK)
REGISTER_PLUGIN_DYNAMIC(MOHAWK, PLUGIN_TYPE_ENGINE, MohawkMetaEngine);
#else
REGISTER_PLUGIN_STATIC(MOHAWK, PLUGIN_TYPE_ENGINE, MohawkMetaEngine);
#endif