scummvm/engines/testbed/config-params.h
Neeraj Kumar a16832760b 1. Added ConfigParams Singelton class to eliminate use of configuration specific static variables.
2. Modified code to handle the change
3. Updated the previously merged obsolete copy of branch gsoc2010-testbed.

svn-id: r52973
2010-10-02 01:05:16 +00:00

100 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef TESTBED_CONFIG_PARAMS_H
#define TESTBED_CONFIG_PARAMS_H
#include "common/singleton.h"
#include "common/stream.h"
#include "graphics/fontman.h"
class TestbedConfigManager;
namespace Testbed {
class ConfigParams : public Common::Singleton<ConfigParams> {
private:
friend class Common::Singleton<SingletonBaseType>;
ConfigParams();
/**
* Private variables related to log files.
*/
Common::String _logDirectory;
Common::String _logFilename;
Common::WriteStream *_ws;
/**
* Private variable used for font.
*/
Graphics::FontManager::FontUsage _displayFont;
/**
* Determines if the user initiated testing session is interactive or not.
* Used by various tests to respond accordingly.
*/
bool _isInteractive;
bool _isGameDataFound;
bool _rerunTests;
TestbedConfigManager *_testbedConfMan;
public:
bool isRerunRequired();
void setRerunFlag(bool flag) { _rerunTests = flag; }
bool isSessionInteractive() { return _isInteractive; }
void setSessionAsInteractive(bool status) { _isInteractive = status; }
bool isGameDataFound() { return _isGameDataFound; }
void setGameDataFound(bool status) { _isGameDataFound = status; }
TestbedConfigManager *getTestbedConfigManager() { return _testbedConfMan; }
void setTestbedConfigManager(TestbedConfigManager* confMan) { _testbedConfMan = confMan; }
Common::String &getLogDirectory() { return _logDirectory; }
void setLogDirectory(const Common::String &dirname) { _logDirectory = dirname; }
Common::String &getLogFilename() { return _logFilename; }
void setLogFilename(const Common::String &filename) { _logFilename = filename; }
Common::WriteStream *getLogWriteStream() { return _ws; }
Graphics::FontManager::FontUsage getCurrentFontUsageType() { return _displayFont; }
void setCurrentFontUsageType(Graphics::FontManager::FontUsage f) { _displayFont = f; }
/**
* Note: To enable logging, this function must be called once first.
*/
void initLogging(const char *dirname, const char *filename, bool enable = true);
void initLogging(bool enable = true);
void deleteWriteStream();
};
/** Shortcut for accessing ConfigParams */
#define ConfParams ConfigParams::instance()
} // End of Namespace Testbed
#endif