scummvm/backends/module.mk
2011-05-25 13:23:03 +02:00

180 lines
4.0 KiB
Makefile

MODULE := backends
MODULE_OBJS := \
base-backend.o \
modular-backend.o \
audiocd/default/default-audiocd.o \
events/default/default-events.o \
fs/abstract-fs.o \
fs/stdiostream.o \
graphics/opengl/glerrorcheck.o \
graphics/opengl/gltexture.o \
graphics/opengl/opengl-graphics.o \
graphics/openglsdl/openglsdl-graphics.o \
keymapper/action.o \
keymapper/keymap.o \
keymapper/keymapper.o \
keymapper/remap-dialog.o \
log/log.o \
midi/alsa.o \
midi/dmedia.o \
midi/seq.o \
midi/stmidi.o \
midi/timidity.o \
plugins/elf/arm-loader.o \
plugins/elf/elf-loader.o \
plugins/elf/elf-provider.o \
plugins/elf/memory-manager.o \
plugins/elf/mips-loader.o \
plugins/elf/ppc-loader.o \
plugins/elf/shorts-segment-manager.o \
plugins/elf/version.o \
saves/savefile.o \
saves/default/default-saves.o \
timer/default/default-timer.o \
vkeybd/image-map.o \
vkeybd/polygon.o \
vkeybd/virtual-keyboard.o \
vkeybd/virtual-keyboard-gui.o \
vkeybd/virtual-keyboard-parser.o
# SDL specific source files.
# We cannot just check $BACKEND = sdl, as various other backends
# derive from the SDL backend, and they all need the following files.
# TODO: Add SDL_BACKEND to config.mk; this would match the fact that
# we also add -DSDL_BACKEND to the DEFINES.
# However, the latter is only done for *most* SDL based stuff, not always
# so we really should unify the relevant code in configure.
MODULE_OBJS += \
audiocd/sdl/sdl-audiocd.o \
events/sdl/sdl-events.o \
graphics/sdl/sdl-graphics.o \
mixer/doublebuffersdl/doublebuffersdl-mixer.o \
mixer/sdl/sdl-mixer.o \
mutex/sdl/sdl-mutex.o \
plugins/sdl/sdl-provider.o \
timer/sdl/sdl-timer.o
ifdef POSIX
MODULE_OBJS += \
fs/posix/posix-fs.o \
fs/posix/posix-fs-factory.o \
plugins/posix/posix-provider.o \
saves/posix/posix-saves.o
endif
ifdef MACOSX
MODULE_OBJS += \
midi/coreaudio.o \
midi/coremidi.o
endif
ifdef WIN32
MODULE_OBJS += \
fs/windows/windows-fs.o \
fs/windows/windows-fs-factory.o \
midi/windows.o \
plugins/win32/win32-provider.o
endif
ifdef AMIGAOS
MODULE_OBJS += \
fs/amigaos4/amigaos4-fs.o \
fs/amigaos4/amigaos4-fs-factory.o \
midi/camd.o
endif
ifeq ($(BACKEND),ds)
MODULE_OBJS += \
fs/ds/ds-fs.o \
fs/ds/ds-fs-factory.o \
plugins/ds/ds-provider.o
endif
ifeq ($(BACKEND),dingux)
MODULE_OBJS += \
events/dinguxsdl/dinguxsdl-events.o \
graphics/dinguxsdl/dinguxsdl-graphics.o
endif
ifeq ($(BACKEND),gph)
MODULE_OBJS += \
events/gph/gph-events.o \
graphics/gph/gph-graphics.o
endif
# TODO/FIXME: The gp2xsdl files are only compiled if GP2X_OLD is defined,
# which currently is never the case (unless the user manually requests it).
# ifeq ($(BACKEND),gp2x)
# MODULE_OBJS += \
# events/gp2xsdl/gp2xsdl-events.o \
# graphics/gp2xsdl/gp2xsdl-graphics.o
# endif
ifeq ($(BACKEND),linuxmoto)
MODULE_OBJS += \
events/linuxmotosdl/linuxmotosdl-events.o \
graphics/linuxmotosdl/linuxmotosdl-graphics.o
endif
ifeq ($(BACKEND),n64)
MODULE_OBJS += \
fs/n64/n64-fs.o \
fs/n64/n64-fs-factory.o \
fs/n64/romfsstream.o
endif
ifeq ($(BACKEND),openpandora)
MODULE_OBJS += \
events/openpandora/op-events.o \
graphics/openpandora/op-graphics.o
endif
ifeq ($(BACKEND),ps2)
MODULE_OBJS += \
fs/ps2/ps2-fs.o \
fs/ps2/ps2-fs-factory.o \
plugins/ps2/ps2-provider.o
endif
ifeq ($(BACKEND),psp)
MODULE_OBJS += \
fs/psp/psp-fs.o \
fs/psp/psp-fs-factory.o \
fs/psp/psp-stream.o \
plugins/psp/psp-provider.o \
saves/psp/psp-saves.o \
timer/psp/timer.o
endif
ifeq ($(BACKEND),samsungtv)
MODULE_OBJS += \
events/samsungtvsdl/samsungtvsdl-events.o \
graphics/samsungtvsdl/samsungtvsdl-graphics.o
endif
ifeq ($(BACKEND),webos)
MODULE_OBJS += \
events/webossdl/webossdl-events.o
endif
ifeq ($(BACKEND),wince)
MODULE_OBJS += \
events/wincesdl/wincesdl-events.o \
fs/windows/windows-fs.o \
fs/windows/windows-fs-factory.o \
graphics/wincesdl/wincesdl-graphics.o \
mixer/wincesdl/wincesdl-mixer.o \
plugins/win32/win32-provider.o
endif
ifeq ($(BACKEND),wii)
MODULE_OBJS += \
fs/wii/wii-fs.o \
fs/wii/wii-fs-factory.o \
plugins/wii/wii-provider.o
endif
# Include common rules
include $(srcdir)/rules.mk