scummvm/engines/m4/detection.cpp
Thierry Crozat 3c59e37035 ENGINES: Unify engine names
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00

443 lines
8.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "m4/m4.h"
#include "m4/resource.h"
namespace M4 {
struct M4GameDescription {
ADGameDescription desc;
int gameType;
uint32 features;
};
int MadsM4Engine::getGameType() const { return _gameDescription->gameType; }
uint32 MadsM4Engine::getFeatures() const { return _gameDescription->features; }
Common::Language MadsM4Engine::getLanguage() const { return _gameDescription->desc.language; }
Common::Platform MadsM4Engine::getPlatform() const { return _gameDescription->desc.platform; }
} // End of namespace M4
static const PlainGameDescriptor m4Games[] = {
{"m4", "MADS/M4 engine game"},
{"riddle", "Ripley's Believe It or Not!: The Riddle of Master Lu"},
{"burger", "Orion Burger"},
{"rex", "Rex Nebular and the Cosmic Gender Bender"},
{"dragon", "DragonSphere"},
{"dragoncd", "DragonSphere CD"},
{"phantom", "Return of the Phantom"},
{"phantomcd", "Return of the Phantom CD"},
{0, 0}
};
namespace M4 {
const char *MadsM4Engine::getGameFile(int fileType) {
for (int i = 0; _gameDescription->desc.filesDescriptions[i].fileName; i++) {
if (_gameDescription->desc.filesDescriptions[i].fileType == fileType)
return _gameDescription->desc.filesDescriptions[i].fileName;
}
return NULL;
}
using Common::GUIO_NONE;
using Common::GUIO_NOSPEECH;
static const M4GameDescription gameDescriptions[] = {
{
{
"burger",
"",
{
{ "burger.has", kFileTypeHash, "10c8064e9c771072122f50737ac97245", 730771},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Burger,
kFeaturesCD
},
{
{
"burger",
"",
{
{ "burger.has", kFileTypeHash, "55be8693a4c36e7efcdca0f0c77758ae", 724191},
{ NULL, 0, NULL, 0}
},
Common::DE_DEU,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Burger,
kFeaturesCD
},
{
{
"burger",
"",
{
{ "burger.has", kFileTypeHash, "795c98a74e351ec437a396bb29897daf", 730771},
{ NULL, 0, NULL, 0}
},
Common::RU_RUS,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Burger,
kFeaturesCD
},
{
{
"burger",
"Demo",
{
{ "burger.has", kFileTypeHash, "fc3f363b6153240a448bd3b7be9318da", 62159},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Burger,
kFeaturesDemo
},
{
{
"burger",
"Demo",
{
{ "overview.has", kFileTypeHash, "57aa43a3ef88a934a43e9b1890ef5e17", 10519},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Burger,
kFeaturesDemo
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "056d517360c89eb4c297a319f21a7071", 700469},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "d073582c9011d44dd0d7e2ede317a86d", 700469},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "d9e9f8befec432a047b1047fb2bc7aea", 710997},
{ NULL, 0, NULL, 0}
},
Common::DE_DEU,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "3d48c5700785d11e6a5bc832b95be918", 701973},
{ NULL, 0, NULL, 0}
},
Common::FR_FRA,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "5ee011cff7178dae3ddf6f9b7d4102ac", 701691},
{ NULL, 0, NULL, 0}
},
Common::ES_ESP,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{ // Demo
{
"riddle",
"Demo",
{
{ "ripley.has", kFileTypeHash, "3a90dd7052860b6e246ec7e0aaf202f6", 104527},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Riddle,
kFeaturesDemo
},
{
{
"rex",
"",
{
{ "global.hag", kFileTypeHAG, "0530cbeee109fc79cc24421128dea1ce", 2083078},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NOSPEECH
},
GType_RexNebular,
kFeaturesNone
},
{ // Demo
{
"rex",
"Demo",
{
{ "global.hag", kFileTypeHAG, "d5a481d14bc1bda66e46965a39badcc7", 220429},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_RexNebular,
kFeaturesDemo
},
{
{
"dragon",
"",
{
{ "global.hag", kFileTypeHAG, "c3a6877665e7f21bf3d2b1e667155562", 2320567},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NOSPEECH
},
GType_DragonSphere,
kFeaturesNone
},
{ // CD version
{
"dragoncd",
"",
{
{ "global.hag", kFileTypeHAG, "c3a6877665e7f21bf3d2b1e667155562", 2320567},
{ "speech.hag", kFileTypeHAG, NULL, -1},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_DragonSphere,
kFeaturesCD
},
{ // Demo
{
"dragon",
"Demo",
{
{ "global.hag", kFileTypeHAG, "541e12d8e9aad0c65d65f150de47582e", 212718},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_DragonSphere,
kFeaturesDemo
},
{
{
"phantom",
"",
{
{ "global.hag", kFileTypeHAG, "bdce9ca93a015f0883d1bc0fabd0cdfa", 812150},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NOSPEECH
},
GType_Phantom,
kFeaturesNone
},
{ // CD version
{
"phantomcd",
"",
{
{ "global.hag", kFileTypeHAG, "8a51c984eb4c64e8b30a7e6670f6bddb", 101154000},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Phantom,
kFeaturesCD
},
{ // CD version
{
"phantom",
"Demo",
{
{ "global.hag", kFileTypeHAG, "e810adbc6fac77ac2fec841a9ec5e20e", 115266},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Phantom,
kFeaturesDemo
},
{ AD_TABLE_END_MARKER, 0, 0 }
};
} // End of namespace M4
static const char *directoryGlobs[] = {
"option1",
0
};
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)M4::gameDescriptions,
// Size of that superset structure
sizeof(M4::M4GameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
m4Games,
// Structure for autoupgrading obsolete targets
0,
// Name of single gameid (optional)
"m4",
// List of files for file-based fallback detection (optional)
0,
// Flags
0,
// Additional GUI options (for every game}
Common::GUIO_NOMIDI,
// Maximum directory depth
2,
// List of directory globs
directoryGlobs
};
class M4MetaEngine : public AdvancedMetaEngine {
public:
M4MetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "MADS/M4";
}
virtual const char *getOriginalCopyright() const {
return "Riddle of Master Lu & Orion Burger (C) Sanctuary Woods";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const M4::M4GameDescription *gd = (const M4::M4GameDescription *)desc;
if (gd) {
if ((gd->gameType == M4::GType_Burger) || (gd->gameType == M4::GType_Riddle))
*engine = new M4::M4Engine(syst, gd);
else
*engine = new M4::MadsEngine(syst, gd);
}
return gd != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(M4)
REGISTER_PLUGIN_DYNAMIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
#else
REGISTER_PLUGIN_STATIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
#endif