mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 11:46:54 +00:00
3c59e37035
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
443 lines
8.8 KiB
C++
443 lines
8.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "m4/m4.h"
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#include "m4/resource.h"
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namespace M4 {
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struct M4GameDescription {
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ADGameDescription desc;
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int gameType;
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uint32 features;
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};
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int MadsM4Engine::getGameType() const { return _gameDescription->gameType; }
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uint32 MadsM4Engine::getFeatures() const { return _gameDescription->features; }
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Common::Language MadsM4Engine::getLanguage() const { return _gameDescription->desc.language; }
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Common::Platform MadsM4Engine::getPlatform() const { return _gameDescription->desc.platform; }
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} // End of namespace M4
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static const PlainGameDescriptor m4Games[] = {
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{"m4", "MADS/M4 engine game"},
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{"riddle", "Ripley's Believe It or Not!: The Riddle of Master Lu"},
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{"burger", "Orion Burger"},
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{"rex", "Rex Nebular and the Cosmic Gender Bender"},
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{"dragon", "DragonSphere"},
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{"dragoncd", "DragonSphere CD"},
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{"phantom", "Return of the Phantom"},
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{"phantomcd", "Return of the Phantom CD"},
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{0, 0}
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};
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namespace M4 {
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const char *MadsM4Engine::getGameFile(int fileType) {
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for (int i = 0; _gameDescription->desc.filesDescriptions[i].fileName; i++) {
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if (_gameDescription->desc.filesDescriptions[i].fileType == fileType)
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return _gameDescription->desc.filesDescriptions[i].fileName;
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}
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return NULL;
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}
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using Common::GUIO_NONE;
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using Common::GUIO_NOSPEECH;
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static const M4GameDescription gameDescriptions[] = {
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{
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{
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"burger",
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"",
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{
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{ "burger.has", kFileTypeHash, "10c8064e9c771072122f50737ac97245", 730771},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Burger,
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kFeaturesCD
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},
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{
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{
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"burger",
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"",
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{
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{ "burger.has", kFileTypeHash, "55be8693a4c36e7efcdca0f0c77758ae", 724191},
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{ NULL, 0, NULL, 0}
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},
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Common::DE_DEU,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Burger,
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kFeaturesCD
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},
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{
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{
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"burger",
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"",
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{
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{ "burger.has", kFileTypeHash, "795c98a74e351ec437a396bb29897daf", 730771},
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{ NULL, 0, NULL, 0}
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},
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Common::RU_RUS,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Burger,
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kFeaturesCD
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},
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{
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{
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"burger",
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"Demo",
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{
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{ "burger.has", kFileTypeHash, "fc3f363b6153240a448bd3b7be9318da", 62159},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO,
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GUIO_NONE
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},
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GType_Burger,
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kFeaturesDemo
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},
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{
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{
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"burger",
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"Demo",
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{
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{ "overview.has", kFileTypeHash, "57aa43a3ef88a934a43e9b1890ef5e17", 10519},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO,
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GUIO_NONE
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},
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GType_Burger,
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kFeaturesDemo
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},
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{
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{
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"riddle",
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"",
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{
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{ "ripley.has", kFileTypeHash, "056d517360c89eb4c297a319f21a7071", 700469},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Riddle,
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kFeaturesCD
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},
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{
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{
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"riddle",
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"",
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{
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{ "ripley.has", kFileTypeHash, "d073582c9011d44dd0d7e2ede317a86d", 700469},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Riddle,
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kFeaturesCD
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},
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{
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{
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"riddle",
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"",
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{
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{ "ripley.has", kFileTypeHash, "d9e9f8befec432a047b1047fb2bc7aea", 710997},
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{ NULL, 0, NULL, 0}
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},
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Common::DE_DEU,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Riddle,
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kFeaturesCD
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},
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{
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{
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"riddle",
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"",
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{
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{ "ripley.has", kFileTypeHash, "3d48c5700785d11e6a5bc832b95be918", 701973},
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{ NULL, 0, NULL, 0}
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},
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Common::FR_FRA,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Riddle,
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kFeaturesCD
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},
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{
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{
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"riddle",
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"",
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{
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{ "ripley.has", kFileTypeHash, "5ee011cff7178dae3ddf6f9b7d4102ac", 701691},
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{ NULL, 0, NULL, 0}
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},
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Common::ES_ESP,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Riddle,
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kFeaturesCD
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},
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{ // Demo
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{
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"riddle",
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"Demo",
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{
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{ "ripley.has", kFileTypeHash, "3a90dd7052860b6e246ec7e0aaf202f6", 104527},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO,
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GUIO_NONE
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},
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GType_Riddle,
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kFeaturesDemo
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},
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{
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{
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"rex",
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"",
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{
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{ "global.hag", kFileTypeHAG, "0530cbeee109fc79cc24421128dea1ce", 2083078},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NOSPEECH
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},
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GType_RexNebular,
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kFeaturesNone
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},
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{ // Demo
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{
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"rex",
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"Demo",
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{
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{ "global.hag", kFileTypeHAG, "d5a481d14bc1bda66e46965a39badcc7", 220429},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO,
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GUIO_NONE
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},
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GType_RexNebular,
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kFeaturesDemo
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},
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{
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{
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"dragon",
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"",
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{
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{ "global.hag", kFileTypeHAG, "c3a6877665e7f21bf3d2b1e667155562", 2320567},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NOSPEECH
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},
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GType_DragonSphere,
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kFeaturesNone
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},
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{ // CD version
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{
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"dragoncd",
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"",
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{
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{ "global.hag", kFileTypeHAG, "c3a6877665e7f21bf3d2b1e667155562", 2320567},
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{ "speech.hag", kFileTypeHAG, NULL, -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_DragonSphere,
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kFeaturesCD
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},
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{ // Demo
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{
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"dragon",
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"Demo",
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{
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{ "global.hag", kFileTypeHAG, "541e12d8e9aad0c65d65f150de47582e", 212718},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO,
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GUIO_NONE
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},
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GType_DragonSphere,
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kFeaturesDemo
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},
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{
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{
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"phantom",
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"",
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{
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{ "global.hag", kFileTypeHAG, "bdce9ca93a015f0883d1bc0fabd0cdfa", 812150},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NOSPEECH
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},
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GType_Phantom,
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kFeaturesNone
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},
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{ // CD version
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{
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"phantomcd",
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"",
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{
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{ "global.hag", kFileTypeHAG, "8a51c984eb4c64e8b30a7e6670f6bddb", 101154000},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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GType_Phantom,
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kFeaturesCD
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},
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{ // CD version
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{
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"phantom",
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"Demo",
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{
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{ "global.hag", kFileTypeHAG, "e810adbc6fac77ac2fec841a9ec5e20e", 115266},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO,
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GUIO_NONE
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},
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GType_Phantom,
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kFeaturesDemo
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},
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{ AD_TABLE_END_MARKER, 0, 0 }
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};
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} // End of namespace M4
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static const char *directoryGlobs[] = {
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"option1",
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0
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};
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static const ADParams detectionParams = {
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// Pointer to ADGameDescription or its superset structure
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(const byte *)M4::gameDescriptions,
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// Size of that superset structure
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sizeof(M4::M4GameDescription),
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// Number of bytes to compute MD5 sum for
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5000,
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// List of all engine targets
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m4Games,
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// Structure for autoupgrading obsolete targets
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0,
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// Name of single gameid (optional)
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"m4",
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// List of files for file-based fallback detection (optional)
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0,
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// Flags
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0,
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// Additional GUI options (for every game}
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Common::GUIO_NOMIDI,
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// Maximum directory depth
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2,
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// List of directory globs
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directoryGlobs
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};
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class M4MetaEngine : public AdvancedMetaEngine {
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public:
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M4MetaEngine() : AdvancedMetaEngine(detectionParams) {}
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virtual const char *getName() const {
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return "MADS/M4";
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}
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virtual const char *getOriginalCopyright() const {
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return "Riddle of Master Lu & Orion Burger (C) Sanctuary Woods";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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};
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bool M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const M4::M4GameDescription *gd = (const M4::M4GameDescription *)desc;
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if (gd) {
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if ((gd->gameType == M4::GType_Burger) || (gd->gameType == M4::GType_Riddle))
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*engine = new M4::M4Engine(syst, gd);
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else
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*engine = new M4::MadsEngine(syst, gd);
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}
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return gd != 0;
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}
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#if PLUGIN_ENABLED_DYNAMIC(M4)
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REGISTER_PLUGIN_DYNAMIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
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#endif
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