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imuse_digi
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Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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2005-05-14 23:28:22 +00:00 |
insane
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Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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2005-05-14 23:28:22 +00:00 |
smush
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Replaced global revBitMask array with a macro
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2005-05-15 10:40:28 +00:00 |
.cvsignore
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actor.cpp
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Restore --disable-he functionality. :(
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2005-05-15 19:27:46 +00:00 |
actor.h
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akos.cpp
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Restore --disable-he functionality. :(
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2005-05-15 19:27:46 +00:00 |
akos.h
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Renamed costume scale tables; merged the old costume renderer's scale table with the small scale AKOS scale table (they were identical)
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2005-05-15 10:02:13 +00:00 |
base-costume.cpp
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base-costume.h
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Renamed costume scale tables; merged the old costume renderer's scale table with the small scale AKOS scale table (they were identical)
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2005-05-15 10:02:13 +00:00 |
bomp.cpp
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Replaced global revBitMask array with a macro
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2005-05-15 10:40:28 +00:00 |
bomp.h
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boxes.cpp
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Fix from Quiteust for boxes in MM NES.
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2005-05-16 19:52:46 +00:00 |
boxes.h
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camera.cpp
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Added --disable-hq and --disable-scumm-7-8 options. Also improved
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2005-05-14 22:56:41 +00:00 |
charset.cpp
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Replaced global revBitMask array with a macro
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2005-05-15 10:40:28 +00:00 |
charset.h
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costume.cpp
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Replaced global revBitMask array with a macro
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2005-05-15 10:40:28 +00:00 |
costume.h
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cursor.cpp
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Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
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2005-05-18 15:57:16 +00:00 |
debugger.cpp
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debugger.h
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dialogs.cpp
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Some more scaling work. Parts of the options dialogs scale themselves. Some
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2005-05-18 14:11:53 +00:00 |
dialogs.h
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The SCUMM options dialog mostly scales itself. Mostly.
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2005-05-18 09:41:13 +00:00 |
gfx.cpp
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Fix from Quiteust for boxes in MM NES.
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2005-05-16 19:52:46 +00:00 |
gfx.h
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Made Gdi::_transparentColor protected
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2005-05-11 13:02:40 +00:00 |
help.cpp
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Made the help dialog scale itself. There's one place where it ought to use
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2005-05-17 06:20:50 +00:00 |
help.h
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imuse_internal.h
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imuse_player.cpp
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imuse.cpp
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imuse.h
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input.cpp
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Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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2005-05-14 23:28:22 +00:00 |
instrument.cpp
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instrument.h
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intern.h
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Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
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2005-05-18 15:57:16 +00:00 |
logic_he.cpp
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No need to declare a full method if all you need is a tiny local function
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2005-05-18 08:50:06 +00:00 |
logic_he.h
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No need to declare a full method if all you need is a tiny local function
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2005-05-18 08:50:06 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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Add scripts file for C64 verisons, ready for future changes.
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2005-05-18 02:32:25 +00:00 |
music.h
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nut_renderer.cpp
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Replaced global revBitMask array with a macro
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2005-05-15 10:40:28 +00:00 |
nut_renderer.h
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object.cpp
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Add some differences in C64 maniac.
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2005-05-18 15:30:31 +00:00 |
object.h
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palette_he.cpp
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palette.cpp
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Add missing palette slot, used in verbs/inventory.
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2005-05-18 02:23:00 +00:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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player_nes.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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player_v2.h
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player_v2a.cpp
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player_v2a.h
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player_v3a.cpp
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player_v3a.h
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resource_v2.cpp
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Add missing else.
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2005-05-18 08:34:52 +00:00 |
resource_v3.cpp
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resource_v4.cpp
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resource_v7he.cpp
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Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
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2005-05-18 15:57:16 +00:00 |
resource_v7he.h
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Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
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2005-05-18 15:57:16 +00:00 |
resource.cpp
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Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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2005-05-14 23:28:22 +00:00 |
resource.h
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room.cpp
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Add some differences in C64 maniac.
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2005-05-18 15:30:31 +00:00 |
saveload.cpp
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Add C64 palette.
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2005-05-18 00:46:30 +00:00 |
saveload.h
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script_c64.cpp
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Correct input script in C64 maniac.
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2005-05-18 16:15:56 +00:00 |
script_v2.cpp
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Add C64 palette.
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2005-05-18 00:46:30 +00:00 |
script_v5.cpp
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script_v6.cpp
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Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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2005-05-14 23:28:22 +00:00 |
script_v6he.cpp
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script_v7he.cpp
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Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he class
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2005-05-15 09:46:34 +00:00 |
script_v8.cpp
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script_v72he.cpp
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Ooops
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2005-05-14 01:30:00 +00:00 |
script_v80he.cpp
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script_v90he.cpp
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Extra debugs no longer required.
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2005-05-11 09:38:01 +00:00 |
script_v100he.cpp
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Removed unused variables to prevent warnings.
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2005-05-12 13:58:23 +00:00 |
script.cpp
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Correct input script in C64 maniac.
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2005-05-18 16:15:56 +00:00 |
script.h
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scumm-md5.h
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scumm.cpp
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Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
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2005-05-18 15:57:16 +00:00 |
scumm.h
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Add C64 palette.
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2005-05-18 00:46:30 +00:00 |
sound.cpp
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Remove newline from debug.
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2005-05-18 15:50:03 +00:00 |
sound.h
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HE demos sometimes call music tracks that don't exist.
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2005-05-13 08:45:42 +00:00 |
sprite_he.cpp
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sprite_he.h
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string.cpp
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Added --disable-hq and --disable-scumm-7-8 options. Also improved
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2005-05-14 22:56:41 +00:00 |
thumbnail.cpp
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usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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Replaced global revBitMask array with a macro
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2005-05-15 10:40:28 +00:00 |
vars.cpp
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Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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2005-05-14 23:28:22 +00:00 |
verbs.cpp
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verbs.h
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wiz_he.cpp
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Avoid HE regressions.
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2005-05-12 09:12:30 +00:00 |
wiz_he.h
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Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.
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2005-05-14 23:28:22 +00:00 |