Torbjörn Andersson 985215a04a As far as I can tell, there's no longer any reason for PartBuffer and AnimData
to be packed, so I've removed the packing and added the 'refresh' field to
AnimData instead of having it as a separate array.

On the other hand, animHeaderStruct and animHeader2Struct *should* have been
packed, but weren't. I've changed they way they are initialised so that the
packing should no longer matter for them either.

svn-id: r22651
2006-05-26 09:36:41 +00:00

131 lines
3.0 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* cinE Engine is (C) 2004-2005 by CinE Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "common/stream.h"
#include "cine/cine.h"
#include "cine/various.h"
namespace Cine {
uint16 bgVar0;
void loadCtHigh(byte * currentPtr) {
memcpy(page3Raw, currentPtr, 320 * 200);
}
byte loadCt(const char *ctName) {
uint16 header[32];
strcpy(currentCtName, ctName);
byte *ptr = readBundleFile(findFileInBundle(ctName));
if (gameType == Cine::GID_OS) {
uint16 bpp = READ_BE_UINT16(ptr); ptr += 2;
if (bpp == 8) {
ptr += 3 * 256;
loadCtHigh(ptr);
} else {
ptr += 32;
gfxResetRawPage(page3Raw);
gfxConvertSpriteToRaw(page3Raw, ptr, 160, 200);
}
} else {
loadRelatedPalette(ctName);
assert(strstr(ctName, ".NEO"));
Common::MemoryReadStream readS(ptr, 32);
for (int i = 0; i < 16; i++) {
header[i] = readS.readUint16BE();
}
gfxConvertSpriteToRaw(page3Raw, ptr + 0x80, 160, 200);
}
return 0;
}
void loadBgHigh(const char *currentPtr) {
memcpy(palette256, currentPtr, 256 * 3);
currentPtr += 256 * 3;
memcpy(page2Raw, currentPtr, 320 * 200);
colorMode256 = 1;
}
byte loadBg(const char *bgName) {
strcpy(currentBgName[0], bgName);
byte fileIdx = findFileInBundle(bgName);
byte *ptr = readBundleFile(fileIdx);
uint16 bpp = READ_BE_UINT16(ptr); ptr += 2;
if (bpp == 8) {
loadBgHigh((const char *)ptr);
} else {
colorMode256 = 0;
for (int i = 0; i < 16; i++) {
tempPalette[i] = READ_BE_UINT16(ptr);
ptr += 2;
}
loadRelatedPalette(bgName);
gfxResetRawPage(page2Raw);
gfxConvertSpriteToRaw(page2Raw, ptr, 160, 200);
}
return 0;
}
byte *additionalBgTable[9] = { page2Raw, NULL, NULL, NULL, NULL, NULL, NULL, NULL, page3Raw };
byte currentAdditionalBgIdx = 0;
byte currentAdditionalBgIdx2 = 0;
void addBackground(const char *bgName, uint16 bgIdx) {
strcpy(currentBgName[bgIdx], bgName);
byte fileIdx = findFileInBundle(bgName);
byte *ptr = readBundleFile(fileIdx);
additionalBgTable[bgIdx] = (byte *) malloc(320 * 200);
uint16 bpp = READ_BE_UINT16(ptr); ptr += 2;
if (bpp == 8) {
ptr += 3 * 256;
memcpy(additionalBgTable[bgIdx], ptr, 320 * 200);
} else {
ptr += 32;
gfxConvertSpriteToRaw(additionalBgTable[bgIdx], ptr, 160, 200);
}
}
} // End of namespace Cine