scummvm/engines/cryo/clsoundraw.cpp
2017-01-25 22:41:54 +01:00

78 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "cryo/cryolib.h"
namespace Cryo {
sound_t *CLSoundRaw_New(int16 arg1, float rate, int16 sampleSize, int16 mode) {
sound_t *sound;
CLBeginCheck;
sound = (sound_t *)CLMemory_Alloc(sizeof(*sound));
if (sound) {
sound->ff_1A = arg1;
sound->rate = rate;
sound->sampleSize = sampleSize;
sound->buffer = 0;
// sound->sndHandle = CLMemory_AllocHandle(arg1 + 100);
// if(!sound->sndHandle)
// {
// __libError = -1;
// __osError = MemError();
// CLCheckError();
// }
// else
{
CLSound_PrepareSample(sound, mode);
CLNoError;
}
} else {
__libError = -1;
__osError = MemError();
CLCheckError();
}
CLEndCheck;
return sound;
}
void CLSoundRaw_Free(sound_t *sound) {
while (sound->locked) ;
// CLMemory_FreeHandle(sound->sndHandle);
CLMemory_Free(sound);
}
void CLSoundRaw_AssignBuffer(sound_t *sound, void *buffer, int bufferOffs, int length) {
char *buf;
CLSound_SetLength(sound, length);
sound->length = length;
buf = bufferOffs + (char *)buffer;
// if(CLSound_GetWantsDesigned())
// CLSound_Signed2NonSigned(buf, length);
sound->buffer = buf;
// if(sound->reversed && sound->sampleSize == 16)
// ReverseBlock16(buf, length);
}
} // End of namespace Cryo