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https://github.com/libretro/scummvm.git
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78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "cryo/cryolib.h"
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namespace Cryo {
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sound_t *CLSoundRaw_New(int16 arg1, float rate, int16 sampleSize, int16 mode) {
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sound_t *sound;
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CLBeginCheck;
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sound = (sound_t *)CLMemory_Alloc(sizeof(*sound));
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if (sound) {
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sound->ff_1A = arg1;
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sound->rate = rate;
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sound->sampleSize = sampleSize;
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sound->buffer = 0;
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// sound->sndHandle = CLMemory_AllocHandle(arg1 + 100);
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// if(!sound->sndHandle)
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// {
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// __libError = -1;
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// __osError = MemError();
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// CLCheckError();
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// }
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// else
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{
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CLSound_PrepareSample(sound, mode);
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CLNoError;
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}
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} else {
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__libError = -1;
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__osError = MemError();
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CLCheckError();
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}
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CLEndCheck;
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return sound;
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}
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void CLSoundRaw_Free(sound_t *sound) {
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while (sound->locked) ;
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// CLMemory_FreeHandle(sound->sndHandle);
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CLMemory_Free(sound);
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}
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void CLSoundRaw_AssignBuffer(sound_t *sound, void *buffer, int bufferOffs, int length) {
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char *buf;
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CLSound_SetLength(sound, length);
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sound->length = length;
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buf = bufferOffs + (char *)buffer;
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// if(CLSound_GetWantsDesigned())
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// CLSound_Signed2NonSigned(buf, length);
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sound->buffer = buf;
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// if(sound->reversed && sound->sampleSize == 16)
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// ReverseBlock16(buf, length);
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}
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} // End of namespace Cryo
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