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scummvm
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scummvm
/
base
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Max Horn
5286121524
Removing the last traces of the old custom new/delete operators
...
svn-id: r18094
2005-05-14 15:33:27 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Moved (In/Out)SaveFile(Manager) and Timer to namespace Common
2005-05-10 23:17:38 +00:00
engine.h
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
2005-05-10 23:48:48 +00:00
gameDetector.cpp
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
2005-05-10 23:48:48 +00:00
gameDetector.h
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
2005-05-10 23:48:48 +00:00
main.cpp
Removing the last traces of the old custom new/delete operators
2005-05-14 15:33:27 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
Initial checking of Gob engine
2005-04-05 15:07:40 +00:00
plugins.h
Initial checking of Gob engine
2005-04-05 15:07:40 +00:00
version.h
Updated copyright
2005-01-01 16:09:25 +00:00