.. |
smush
|
Hack for Full Throttle - aquadran, are you sure these ranges are right?
|
2002-11-02 16:33:40 +00:00 |
.cvsignore
|
fixed the 'intelligent' GCC build rules; added .cvsignore files
|
2002-08-21 16:28:19 +00:00 |
actor.cpp
|
increasing actor palette to 256
|
2002-11-10 17:17:11 +00:00 |
actor.h
|
increasing actor palette to 256
|
2002-11-10 17:17:11 +00:00 |
akos.cpp
|
Masking patch
|
2002-11-08 18:40:12 +00:00 |
akos.h
|
changed number strips to dynamic and increased arrays tdirty and bdirty to 80
|
2002-10-24 06:28:54 +00:00 |
boxes.cpp
|
rewrote config class; cleanup; code restructuring
|
2002-09-08 01:08:12 +00:00 |
boxes.h
|
Initial revision
|
2002-08-21 16:07:07 +00:00 |
bundle.cpp
|
The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
|
2002-10-21 13:23:25 +00:00 |
bundle.h
|
improved open function in File class
|
2002-09-15 19:28:34 +00:00 |
costume.cpp
|
changed number strips to dynamic and increased arrays tdirty and bdirty to 80
|
2002-10-24 06:28:54 +00:00 |
costume.h
|
increasing actor palette to 256
|
2002-11-10 17:17:11 +00:00 |
debug.cpp
|
note to self: always test with precompiled headers off before checkin
|
2002-11-05 22:42:32 +00:00 |
debug.h
|
Initial revision
|
2002-08-21 16:07:07 +00:00 |
debugrl.cpp
|
Initial revision
|
2002-08-21 16:07:07 +00:00 |
debugrl.h
|
Initial revision
|
2002-08-21 16:07:07 +00:00 |
dialogs.cpp
|
fix options dialog
|
2002-11-06 17:36:56 +00:00 |
dialogs.h
|
Don't attempt to play sound in simon 1 dos.
|
2002-11-06 00:56:31 +00:00 |
gfx.cpp
|
fix for the flashlight crash in Indy3; I am not 100% sure that this is the right way t do it, though, need to do some more reseach
|
2002-11-10 15:42:53 +00:00 |
gfx.h
|
applied patch: #634326, and changed strip ranges for after and before scumm v7,
|
2002-11-06 17:55:44 +00:00 |
imuse.cpp
|
fixed stupid mistake
|
2002-11-10 15:09:13 +00:00 |
imuse.h
|
Add newline to end of file
|
2002-11-07 07:03:37 +00:00 |
object.cpp
|
properly translate class, read (i want my trains back), I'm told this will require regression testing for at least loom and zak by ender
|
2002-11-10 09:14:20 +00:00 |
object.h
|
Initial revision
|
2002-08-21 16:07:07 +00:00 |
resource_v2.cpp
|
The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
|
2002-10-21 13:23:25 +00:00 |
resource_v3.cpp
|
The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
|
2002-10-21 13:23:25 +00:00 |
resource_v4.cpp
|
The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
|
2002-10-21 13:23:25 +00:00 |
resource.cpp
|
cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
|
2002-10-23 14:02:46 +00:00 |
resource.h
|
Initial revision
|
2002-08-21 16:07:07 +00:00 |
saveload.cpp
|
increasing actor palette to 256
|
2002-11-10 17:17:11 +00:00 |
saveload.h
|
fixed the non-POD warning for real this time
|
2002-09-22 03:57:41 +00:00 |
script_v1.cpp
|
Let's try this without the blatent stupidity
|
2002-11-10 12:50:06 +00:00 |
script_v2.cpp
|
why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all)
|
2002-11-06 16:44:57 +00:00 |
script.cpp
|
Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problem
|
2002-11-08 18:06:08 +00:00 |
scumm.h
|
added Scumm::displayError() method; make use of that to display errors if save/load failed; changed runDialog() to return the result of Dialog::runModal(); changed the order in which autosave is performed a little bit
|
2002-11-10 14:59:15 +00:00 |
scummvm.cpp
|
added Scumm::displayError() method; make use of that to display errors if save/load failed; changed runDialog() to return the result of Dialog::runModal(); changed the order in which autosave is performed a little bit
|
2002-11-10 14:59:15 +00:00 |
sound.cpp
|
fixed warnings
|
2002-11-05 21:29:44 +00:00 |
sound.h
|
fix for bug #633082; added some asserts to catch similiar problems in the future
|
2002-11-05 13:56:31 +00:00 |
string.cpp
|
compile fix
|
2002-11-06 14:50:34 +00:00 |
vars.cpp
|
Fix "Need more memory" warning for The Dig
|
2002-10-31 05:48:09 +00:00 |
verbs.cpp
|
removed hardcoded values
|
2002-10-27 09:41:33 +00:00 |