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access
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adl
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agi
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agos
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avalanche
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bbvs
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bladerunner
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BLADERUNNER: Fix comparison between unsigned
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2020-04-18 10:24:22 +03:00 |
cge
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JANITORIAL: fix the name of original author of cge and cge2
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2020-04-18 20:59:57 +02:00 |
cge2
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JANITORIAL: fix the name of original author of cge and cge2
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2020-04-18 20:59:57 +02:00 |
chewy
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cine
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composer
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cruise
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cryo
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CRYO: Use ScummVM packing headers instead of direct #pragmas
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2020-04-04 13:52:25 +02:00 |
cryomni3d
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CRYOMNI3D: Abort even in yes/no message box and file picker
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2020-03-14 12:20:41 +01:00 |
director
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DIRECTOR: More debug output
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2020-04-25 01:45:03 +02:00 |
dm
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draci
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dragons
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DRAGONS: Remove Set But Not Used Variable In Talk Class
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2020-04-19 18:48:40 +01:00 |
drascula
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dreamweb
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DREAMWEB: Convert sprite.cpp from ANSI to UTF-8
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2020-04-20 21:37:14 +01:00 |
fullpipe
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glk
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GLK: JACL: Convert language.h to UTF-8
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2020-04-18 10:24:23 +03:00 |
gnap
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GNAP: Add detection for Polish release
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2020-03-29 20:12:07 +02:00 |
gob
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griffon
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GRIFFON: Simplify rendering calls
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2020-04-01 20:40:16 +02:00 |
groovie
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GROOVIE: Fix 7th Guest GM initialization
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2020-03-16 01:40:10 +02:00 |
hdb
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hopkins
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hugo
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illusions
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ILLUSIONS: Fix some memory leaks (#2106)
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2020-03-01 10:45:32 +11:00 |
kyra
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KYRA: Convert screen_eob.cpp from ANSI to UTF-8
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2020-04-18 10:24:23 +03:00 |
lab
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lastexpress
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LASTEXPRESS: Added override keywords
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2020-04-24 01:33:38 +02:00 |
lilliput
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LILLIPUT: Remove system include
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2020-03-25 10:14:27 +01:00 |
lure
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LURE: Fix GCC Compiler Warning of Unused Variable
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2020-03-15 10:01:47 +00:00 |
macventure
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GRAPHOCS: MACGUI: Renamed MacWindow::getSurface() to getWindowSurface()
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2020-04-14 00:27:49 +02:00 |
made
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mads
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MADS: Slight fixes for the new TTS narrator feature
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2020-02-22 21:15:49 +02:00 |
mohawk
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MOHAWK: Fix Switch Missing Default Compiler Warning
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2020-04-19 16:47:57 +01:00 |
mortevielle
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mutationofjb
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MUTATIONOFJB: Fix includes
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2020-03-25 10:31:54 +01:00 |
neverhood
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parallaction
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pegasus
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pink
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PINK: Remove redundant flag
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2020-04-23 22:06:20 +02:00 |
plumbers
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prince
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PRINCE: Added sanity check to image decompressor
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2020-03-14 01:22:54 +01:00 |
queen
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QUEEN: Added override keyword
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2020-04-24 01:40:06 +02:00 |
saga
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sci
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SCI32: Fix Mac cursor when resource doesn't exist
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2020-04-21 21:29:51 -07:00 |
scumm
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sherlock
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sky
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SKY: Implement keymapper integration
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2020-02-20 20:06:37 +01:00 |
sludge
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startrek
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supernova
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sword1
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SWORD1: Fix cutscene playbck when entering the sewer in the PSX demo
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2020-04-19 12:27:07 +01:00 |
sword2
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SWORD2: Hack to play the end cutscene in the PSX demo
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2020-04-19 12:27:07 +01:00 |
sword25
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SWORD25: Convert ANSI source files to UTF-8
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2020-04-18 10:24:22 +03:00 |
teenagent
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testbed
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BACKENDS: Add events for additional mouse buttons
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2020-02-26 21:34:24 +01:00 |
tinsel
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TINSEL: Remove dead code
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2020-02-29 02:21:41 +02:00 |
titanic
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TITANIC: Added override keywords
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2020-04-24 01:08:10 +02:00 |
toltecs
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tony
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toon
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TOON: Prevent segmentation fault if PAK file is missing
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2020-02-28 10:57:53 +02:00 |
touche
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tsage
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TSAGE: Fix crash clicking on Options sound button
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2020-03-10 08:00:41 +02:00 |
tucker
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TUCKER: Add override keywords
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2020-04-24 01:03:56 +02:00 |
ultima
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ULTIMA4: Refactor tile map from being a global
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2020-04-25 11:34:06 -07:00 |
voyeur
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wage
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GRAPHOCS: MACGUI: Renamed MacWindow::getSurface() to getWindowSurface()
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2020-04-14 00:27:49 +02:00 |
wintermute
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WINTERMUTE: Added override keyword
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2020-04-24 01:41:22 +02:00 |
xeen
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zvision
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ZVISION: Disable the keymap when InputControl is focused
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2020-03-15 17:35:09 +01:00 |
advancedDetector.cpp
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ENGINES: Keep track of the unavailable files in AdvancedDetector
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2020-02-27 21:33:35 +01:00 |
advancedDetector.h
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dialogs.cpp
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ENGINES: Allow showing the engine options in the in-game options dialog
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2020-03-28 07:38:39 +01:00 |
dialogs.h
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ENGINES: Allow showing the engine options in the in-game options dialog
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2020-03-28 07:38:39 +01:00 |
engine.cpp
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ENGINES: Allow showing the engine options in the in-game options dialog
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2020-03-28 07:38:39 +01:00 |
engine.h
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ENGINES: Allow showing the engine options in the in-game options dialog
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2020-03-28 07:38:39 +01:00 |
game.cpp
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game.h
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ENGINES: Return a const reference for DetectedGame::getGUIOptions
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2020-03-28 07:38:39 +01:00 |
logo_data.h
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metaengine.cpp
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ENGINES: Register all the extra gui options default values on game start
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2020-03-29 20:02:33 +02:00 |
metaengine.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
module.mk
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obsolete.cpp
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obsolete.h
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savestate.cpp
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ENGINES: Abstract autosave check into SaveStateDescriptor
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2020-02-16 15:44:28 -08:00 |
savestate.h
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ENGINES: Abstract autosave check into SaveStateDescriptor
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2020-02-16 15:44:28 -08:00 |
util.h
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