scummvm/engines
2020-04-25 11:34:06 -07:00
..
access
adl
agi
agos
avalanche
bbvs
bladerunner BLADERUNNER: Fix comparison between unsigned 2020-04-18 10:24:22 +03:00
cge JANITORIAL: fix the name of original author of cge and cge2 2020-04-18 20:59:57 +02:00
cge2 JANITORIAL: fix the name of original author of cge and cge2 2020-04-18 20:59:57 +02:00
chewy
cine
composer
cruise
cryo CRYO: Use ScummVM packing headers instead of direct #pragmas 2020-04-04 13:52:25 +02:00
cryomni3d CRYOMNI3D: Abort even in yes/no message box and file picker 2020-03-14 12:20:41 +01:00
director DIRECTOR: More debug output 2020-04-25 01:45:03 +02:00
dm
draci
dragons DRAGONS: Remove Set But Not Used Variable In Talk Class 2020-04-19 18:48:40 +01:00
drascula
dreamweb DREAMWEB: Convert sprite.cpp from ANSI to UTF-8 2020-04-20 21:37:14 +01:00
fullpipe
glk GLK: JACL: Convert language.h to UTF-8 2020-04-18 10:24:23 +03:00
gnap GNAP: Add detection for Polish release 2020-03-29 20:12:07 +02:00
gob
griffon GRIFFON: Simplify rendering calls 2020-04-01 20:40:16 +02:00
groovie GROOVIE: Fix 7th Guest GM initialization 2020-03-16 01:40:10 +02:00
hdb
hopkins
hugo
illusions ILLUSIONS: Fix some memory leaks (#2106) 2020-03-01 10:45:32 +11:00
kyra KYRA: Convert screen_eob.cpp from ANSI to UTF-8 2020-04-18 10:24:23 +03:00
lab
lastexpress LASTEXPRESS: Added override keywords 2020-04-24 01:33:38 +02:00
lilliput LILLIPUT: Remove system include 2020-03-25 10:14:27 +01:00
lure LURE: Fix GCC Compiler Warning of Unused Variable 2020-03-15 10:01:47 +00:00
macventure GRAPHOCS: MACGUI: Renamed MacWindow::getSurface() to getWindowSurface() 2020-04-14 00:27:49 +02:00
made
mads MADS: Slight fixes for the new TTS narrator feature 2020-02-22 21:15:49 +02:00
mohawk MOHAWK: Fix Switch Missing Default Compiler Warning 2020-04-19 16:47:57 +01:00
mortevielle
mutationofjb MUTATIONOFJB: Fix includes 2020-03-25 10:31:54 +01:00
neverhood
parallaction
pegasus
pink PINK: Remove redundant flag 2020-04-23 22:06:20 +02:00
plumbers
prince PRINCE: Added sanity check to image decompressor 2020-03-14 01:22:54 +01:00
queen QUEEN: Added override keyword 2020-04-24 01:40:06 +02:00
saga
sci SCI32: Fix Mac cursor when resource doesn't exist 2020-04-21 21:29:51 -07:00
scumm
sherlock
sky SKY: Implement keymapper integration 2020-02-20 20:06:37 +01:00
sludge
startrek
supernova
sword1 SWORD1: Fix cutscene playbck when entering the sewer in the PSX demo 2020-04-19 12:27:07 +01:00
sword2 SWORD2: Hack to play the end cutscene in the PSX demo 2020-04-19 12:27:07 +01:00
sword25 SWORD25: Convert ANSI source files to UTF-8 2020-04-18 10:24:22 +03:00
teenagent
testbed BACKENDS: Add events for additional mouse buttons 2020-02-26 21:34:24 +01:00
tinsel TINSEL: Remove dead code 2020-02-29 02:21:41 +02:00
titanic TITANIC: Added override keywords 2020-04-24 01:08:10 +02:00
toltecs
tony
toon TOON: Prevent segmentation fault if PAK file is missing 2020-02-28 10:57:53 +02:00
touche
tsage TSAGE: Fix crash clicking on Options sound button 2020-03-10 08:00:41 +02:00
tucker TUCKER: Add override keywords 2020-04-24 01:03:56 +02:00
ultima ULTIMA4: Refactor tile map from being a global 2020-04-25 11:34:06 -07:00
voyeur
wage GRAPHOCS: MACGUI: Renamed MacWindow::getSurface() to getWindowSurface() 2020-04-14 00:27:49 +02:00
wintermute WINTERMUTE: Added override keyword 2020-04-24 01:41:22 +02:00
xeen
zvision ZVISION: Disable the keymap when InputControl is focused 2020-03-15 17:35:09 +01:00
advancedDetector.cpp ENGINES: Keep track of the unavailable files in AdvancedDetector 2020-02-27 21:33:35 +01:00
advancedDetector.h
dialogs.cpp ENGINES: Allow showing the engine options in the in-game options dialog 2020-03-28 07:38:39 +01:00
dialogs.h ENGINES: Allow showing the engine options in the in-game options dialog 2020-03-28 07:38:39 +01:00
engine.cpp ENGINES: Allow showing the engine options in the in-game options dialog 2020-03-28 07:38:39 +01:00
engine.h ENGINES: Allow showing the engine options in the in-game options dialog 2020-03-28 07:38:39 +01:00
game.cpp
game.h ENGINES: Return a const reference for DetectedGame::getGUIOptions 2020-03-28 07:38:39 +01:00
logo_data.h
metaengine.cpp ENGINES: Register all the extra gui options default values on game start 2020-03-29 20:02:33 +02:00
metaengine.h GUI: Allow engines to define a fully custom tab in the edit game dialog 2020-03-28 07:38:39 +01:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp ENGINES: Abstract autosave check into SaveStateDescriptor 2020-02-16 15:44:28 -08:00
savestate.h ENGINES: Abstract autosave check into SaveStateDescriptor 2020-02-16 15:44:28 -08:00
util.h