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animation
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themes
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
widgets
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GUI: Sort games by dictionary, ignoring English articles
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2020-04-24 10:54:00 +02:00 |
about.cpp
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about.h
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Actions.cpp
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Actions.h
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browser.cpp
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GUI: Don't store an invalid browser_lastpath in updateListing()
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2020-02-11 00:54:56 +02:00 |
browser.h
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chooser.cpp
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chooser.h
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console.cpp
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console.h
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credits.h
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CREDITS: Remove duplicate entry for BS2.5
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2020-04-19 00:14:20 +02:00 |
debugger.cpp
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debugger.h
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ULTIMA8: Redirect keybindings to now use Debugger
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2020-02-23 09:52:20 -08:00 |
dialog.cpp
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
dialog.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
downloaddialog.cpp
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downloaddialog.h
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editgamedialog.cpp
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GUI: Fix error when renaming a target in the edit game dialog
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2020-04-11 08:16:21 +02:00 |
editgamedialog.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
editrecorddialog.cpp
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editrecorddialog.h
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error.cpp
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error.h
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EventRecorder.cpp
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EventRecorder.h
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filebrowser-dialog.cpp
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filebrowser-dialog.h
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fluidsynth-dialog.cpp
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fluidsynth-dialog.h
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gui-manager.cpp
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gui-manager.h
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Key.cpp
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Key.h
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KeysDialog.cpp
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KeysDialog.h
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launcher.cpp
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GUI: Sort games by dictionary, ignoring English articles
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2020-04-24 10:54:00 +02:00 |
launcher.h
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massadd.cpp
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massadd.h
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message.cpp
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GUI: add optional 'alignment' parameter to 'MessageDialog'
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2020-02-09 13:18:37 +02:00 |
message.h
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GUI: add optional 'alignment' parameter to 'MessageDialog'
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2020-02-09 13:18:37 +02:00 |
module.mk
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object.cpp
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object.h
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onscreendialog.cpp
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onscreendialog.h
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options.cpp
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
options.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
predictivedialog.cpp
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GUI: improve predictive dialog in agi
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2020-03-28 12:34:00 +01:00 |
predictivedialog.h
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GUI: improve predictive dialog in agi
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2020-03-28 12:34:00 +01:00 |
recorderdialog.cpp
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recorderdialog.h
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remotebrowser.cpp
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remotebrowser.h
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saveload-dialog.cpp
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ENGINES: Mark autosave slots as write protected
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2020-02-16 15:44:28 -08:00 |
saveload-dialog.h
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saveload.cpp
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saveload.h
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themebrowser.cpp
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themebrowser.h
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ThemeEngine.cpp
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GUI: Don't try drawing widgets with an empty bounding rectangle
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2020-02-22 13:14:04 +02:00 |
ThemeEngine.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
ThemeEval.cpp
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeEval.h
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeLayout.cpp
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GUI: Allow providing an explicit size for screen_center dialogs
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2020-02-22 13:14:04 +02:00 |
ThemeLayout.h
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeParser.cpp
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeParser.h
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
Tooltip.cpp
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Tooltip.h
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unknown-game-dialog.cpp
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unknown-game-dialog.h
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updates-dialog.cpp
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updates-dialog.h
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widget.cpp
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GUI: Introduce OptionsContainerWidget, a container for settings widgets
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2020-03-28 07:38:39 +01:00 |
widget.h
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GUI: Fix error when renaming a target in the edit game dialog
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2020-04-11 08:16:21 +02:00 |