mirror of
https://github.com/libretro/scummvm.git
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127 lines
3.9 KiB
C++
127 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
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// Also with clock() in sys/time.h in some Mac OS X SDKs.
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h //On IRIX, sys/stat.h includes sys/time.h
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#define FORBIDDEN_SYMBOL_EXCEPTION_getenv
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#include "common/scummsys.h"
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#if defined(POSIX) && !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
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#include "backends/saves/posix/posix-saves.h"
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#include "backends/fs/posix/posix-fs.h"
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#include "common/config-manager.h"
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#include "common/savefile.h"
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#include "common/textconsole.h"
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#include <sys/stat.h>
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POSIXSaveFileManager::POSIXSaveFileManager() {
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// Register default savepath.
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Common::String savePath;
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#if defined(MACOSX)
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const char *home = getenv("HOME");
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if (home && *home && strlen(home) < MAXPATHLEN) {
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savePath = home;
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savePath += "/Documents/ScummVM Savegames";
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ConfMan.registerDefault("savepath", savePath);
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}
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#else
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const char *envVar;
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// Previously we placed our default savepath in HOME. If the directory
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// still exists, we will use it for backwards compatability.
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envVar = getenv("HOME");
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if (envVar && *envVar) {
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savePath = envVar;
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savePath += "/.scummvm";
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struct stat sb;
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if (stat(savePath.c_str(), &sb) != 0 || !S_ISDIR(sb.st_mode)) {
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savePath.clear();
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}
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}
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if (savePath.empty()) {
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Common::String prefix;
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// On POSIX systems we follow the XDG Base Directory Specification for
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// where to store files. The version we based our code upon can be found
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// over here: http://standards.freedesktop.org/basedir-spec/basedir-spec-0.8.html
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envVar = getenv("XDG_DATA_HOME");
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if (!envVar || !*envVar) {
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envVar = getenv("HOME");
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if (envVar && *envVar) {
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prefix = envVar;
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savePath = ".local/share/";
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}
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} else {
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prefix = envVar;
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}
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// Our default save path is '$XDG_DATA_HOME/scummvm/saves'
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savePath += "scummvm/saves";
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if (!Posix::assureDirectoryExists(savePath, prefix.c_str())) {
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savePath.clear();
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} else {
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savePath = prefix + '/' + savePath;
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}
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}
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if (!savePath.empty() && savePath.size() < MAXPATHLEN) {
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ConfMan.registerDefault("savepath", savePath);
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}
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#endif
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// The user can override the savepath with the SCUMMVM_SAVEPATH
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// environment variable. This is weaker than a --savepath on the
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// command line, but overrides the default savepath.
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//
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// To ensure that the command line option (if given) has precedence,
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// we only set the value in the transient domain if it is not
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// yet present there.
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if (!ConfMan.hasKey("savepath", Common::ConfigManager::kTransientDomain)) {
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const char *dir = getenv("SCUMMVM_SAVEPATH");
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if (dir && *dir && strlen(dir) < MAXPATHLEN) {
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Common::FSNode saveDir(dir);
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if (!saveDir.exists()) {
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warning("Ignoring non-existent SCUMMVM_SAVEPATH '%s'", dir);
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} else if (!saveDir.isWritable()) {
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warning("Ignoring non-writable SCUMMVM_SAVEPATH '%s'", dir);
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} else {
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ConfMan.set("savepath", dir, Common::ConfigManager::kTransientDomain);
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}
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}
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}
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}
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#endif
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