mirror of
https://github.com/libretro/scummvm.git
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215 lines
6.6 KiB
C++
215 lines
6.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#include "common/stream.h"
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#include "backends/platform/psp/psppixelformat.h"
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#include "backends/platform/psp/display_client.h"
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#include "backends/platform/psp/png_loader.h"
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//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
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//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
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#include "backends/platform/psp/trace.h"
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PngLoader::Status PngLoader::allocate() {
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DEBUG_ENTER_FUNC();
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if (!findImageDimensions()) {
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PSP_ERROR("failed to get image dimensions\n");
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return BAD_FILE;
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}
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_buffer->setSize(_width, _height, _sizeBy);
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uint32 bitsPerPixel = _bitDepth;
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if (_paletteSize) { // 8 or 4-bit image
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if (bitsPerPixel == 4) {
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_buffer->setPixelFormat(PSPPixelFormat::Type_Palette_4bit);
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_palette->setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_4bit);
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_paletteSize = 16; // round up
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} else if (bitsPerPixel == 8) { // 8-bit image
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_buffer->setPixelFormat(PSPPixelFormat::Type_Palette_8bit);
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_palette->setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_8bit);
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_paletteSize = 256; // round up
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} else {
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PSP_ERROR("too many bits per pixel[%d] for a palette\n", bitsPerPixel);
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return BAD_FILE;
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}
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} else { // 32-bit image
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_buffer->setPixelFormat(PSPPixelFormat::Type_8888);
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}
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if (!_buffer->allocate()) {
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PSP_ERROR("failed to allocate buffer\n");
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return OUT_OF_MEMORY;
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}
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if (_buffer->hasPalette() && !_palette->allocate()) {
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PSP_ERROR("failed to allocate palette\n");
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return OUT_OF_MEMORY;
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}
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return OK;
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}
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bool PngLoader::load() {
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DEBUG_ENTER_FUNC();
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// Try to load the image
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_file.seek(0); // Go back to start
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if (!loadImageIntoBuffer()) {
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PSP_DEBUG_PRINT("failed to load image\n");
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return false;
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}
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PSP_DEBUG_PRINT("succeded in loading image\n");
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if (_bitDepth == 4) // 4-bit
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_buffer->flipNibbles(); // required because of PNG 4-bit format
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return true;
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}
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void PngLoader::warningFn(png_structp png_ptr, png_const_charp warning_msg) {
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// ignore PNG warnings
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}
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// Read function for png library to be able to read from our SeekableReadStream
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//
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void PngLoader::libReadFunc(png_structp pngPtr, png_bytep data, png_size_t length) {
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Common::SeekableReadStream &file = *(Common::SeekableReadStream *)png_get_io_ptr(pngPtr);
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file.read(data, length);
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}
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bool PngLoader::basicImageLoad() {
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DEBUG_ENTER_FUNC();
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_pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (!_pngPtr)
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return false;
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png_set_error_fn(_pngPtr, (png_voidp) NULL, (png_error_ptr) NULL, warningFn);
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_infoPtr = png_create_info_struct(_pngPtr);
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if (!_infoPtr) {
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png_destroy_read_struct(&_pngPtr, NULL, NULL);
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return false;
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}
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// Set the png lib to use our read function
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png_set_read_fn(_pngPtr, &_file, libReadFunc);
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unsigned int sig_read = 0;
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png_set_sig_bytes(_pngPtr, sig_read);
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png_read_info(_pngPtr, _infoPtr);
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int interlaceType;
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png_get_IHDR(_pngPtr, _infoPtr, (png_uint_32 *)&_width, (png_uint_32 *)&_height, &_bitDepth,
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&_colorType, &interlaceType, NULL, NULL);
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_channels = png_get_channels(_pngPtr, _infoPtr);
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if (_colorType & PNG_COLOR_MASK_PALETTE) {
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int paletteSize;
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png_get_PLTE(_pngPtr, _infoPtr, NULL, &paletteSize);
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_paletteSize = paletteSize;
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}
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return true;
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}
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/* Get the width and height of a png image */
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bool PngLoader::findImageDimensions() {
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DEBUG_ENTER_FUNC();
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bool status = basicImageLoad();
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PSP_DEBUG_PRINT("width[%d], height[%d], paletteSize[%d], bitDepth[%d], channels[%d], rowBytes[%d]\n", _width, _height, _paletteSize, _bitDepth, _channels, png_get_rowbytes(_pngPtr, _infoPtr));
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png_destroy_read_struct(&_pngPtr, &_infoPtr, NULL);
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return status;
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}
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//
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// Load a texture from a png image
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//
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bool PngLoader::loadImageIntoBuffer() {
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DEBUG_ENTER_FUNC();
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if (!basicImageLoad()) {
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png_destroy_read_struct(&_pngPtr, &_infoPtr, NULL);
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return false;
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}
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png_set_strip_16(_pngPtr); // Strip off 16 bit channels in case they occur
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if (_paletteSize) {
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// Copy the palette
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png_colorp srcPal;
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int numPalette;
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png_get_PLTE(_pngPtr, _infoPtr, &srcPal, &numPalette);
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png_bytep transAlpha;
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int numTrans;
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png_color_16p transColor;
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png_get_tRNS(_pngPtr, _infoPtr, &transAlpha, &numTrans, &transColor);
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for (int i = 0; i < numPalette; i++) {
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unsigned char alphaVal = (i < numTrans) ? transAlpha[i] : 0xFF; // Load alpha if it's there
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_palette->setSingleColorRGBA(i, srcPal->red, srcPal->green, srcPal->blue, alphaVal);
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srcPal++;
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}
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} else { // Not a palettized image
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if (_colorType == PNG_COLOR_TYPE_GRAY && _bitDepth < 8)
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png_set_expand_gray_1_2_4_to_8(_pngPtr); // Round up grayscale images
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if (png_get_valid(_pngPtr, _infoPtr, PNG_INFO_tRNS))
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png_set_tRNS_to_alpha(_pngPtr); // Convert trans channel to alpha for 32 bits
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png_set_add_alpha(_pngPtr, 0xff, PNG_FILLER_AFTER); // Filler for alpha if none exists
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}
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uint32 rowBytes = png_get_rowbytes(_pngPtr, _infoPtr);
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// there seems to be a bug in libpng where it doesn't increase the rowbytes or the
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// channel even after we add the alpha channel
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if (_channels == 3 && (rowBytes / _width) == 3) {
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_channels = 4;
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rowBytes = _width * _channels;
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}
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PSP_DEBUG_PRINT("rowBytes[%d], channels[%d]\n", rowBytes, _channels);
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unsigned char *line = (unsigned char*) malloc(rowBytes);
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if (!line) {
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png_destroy_read_struct(&_pngPtr, NULL, NULL);
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PSP_ERROR("Couldn't allocate line\n");
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return false;
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}
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for (size_t y = 0; y < _height; y++) {
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png_read_row(_pngPtr, line, NULL);
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_buffer->copyFromRect(line, rowBytes, 0, y, _width, 1); // Copy into buffer
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}
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free(line);
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png_read_end(_pngPtr, _infoPtr);
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png_destroy_read_struct(&_pngPtr, &_infoPtr, NULL);
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return true;
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}
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